• Title/Summary/Keyword: Binary image expansion

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Fast Computation of the Radius of a Bounding Circle in a Binary Image (이진영상에서 바운딩 서클의 빠른 계산방법)

  • Kim Whoi-vul;Ryoo Kwang-seok
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.54 no.7
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    • pp.453-457
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    • 2005
  • With the expansion of Internet, a variety of image databases are widely used and it is needed to select the part of an image what he wants. In contents-based image retrieval system, Zernikie moment and ART Descriptors are used fur shape descriptors in MPEC-7. This paper presents a fast computation method to determine the radius of a bounding circle that encloses an object in a binary image. With conventional methods, the whole area of the image should be scanned first and the distance from every pixel to the center point be computed. The proposed 4-directional scan method and fast circle-drawing algorithm is utilized to minimize the scanning area and reduce the number of operations fur computing the distance. Experimental results show that proposed method saves the computation time to determine the radius of a bounding circle efficiently.

A study on the development of dimension inspect Program for the vehicle axle casing nut welding part using digital image processing (디지털 화상처리를 이용한 차축 Casing Nut 용접부 치수 검사 프로그램 개발에 관한 연구)

  • 김재열
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.9 no.5
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    • pp.135-143
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    • 2000
  • The vision system is easy to use the exclusive use as a independent computer system but it is not much popularization by reason of expensive and difficult to adapt to the various fields, because it is easy to the existed computer system, the price is cheap and also it can use to the various measurement purpose which user wanted and programed. The measurement method of the vehicle axle casing nut welding part is that measure the value of the welding part to adapt the actual operation program from using the ratio between the actual length of the standard specimen and the length of image, to measure the ratio between the actual product and the camera image. A defect is found by the assembled visual inspection system. The inspection algorithm which estimates the quality of welded product is developed and also, the software program which processes the automatic test function of the inspection system. We make the foundation of the inspection automatic system and we will help to apply other welding machine.

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Intelligent Mobile Surveillance System Based on Wireless Communication (무선통신에 기반한 지능형 이동 감시 시스템 개발)

  • Jang, Jae-Hyuk;Sim, Gab-Sig
    • The Journal of the Korea Contents Association
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    • v.15 no.2
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    • pp.11-20
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    • 2015
  • In this paper, we develop an intelligent mobile surveillance system based on binary CDMA for the unmanned automatic tracking and surveillance. That is, we implement a intelligent surveillance system using the binary CDMA wireless communication technology which is applied the merit of CDMA and TDMA on it complexly. This system is able to monitor the site of the accident on network in real time and process the various situations by implementing the security surveillance system. This system pursues an object by the 360-degree using camera, expands image using a PTZ(Pan/Tilt/Zoom) camera zooming function, identifies the mobile objects image within a screen and transfers the identified image to the remote site. Finally, we show the efficiency of the implemented system through the simulation of the controlled situations, such as tracking coverage on objects, object expansion, object detection number, monitoring the remote transferred image, number of frame per second by the image output signal etc..

The Effective Parallel Processing Method for the Skeleton Improvement of Character Patterns (문자 패턴의 골격화 향상을 위한 효과적인 병렬 처리 방법)

  • Shin Choong Ho
    • Journal of Korea Multimedia Society
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    • v.8 no.1
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    • pp.27-33
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    • 2005
  • In this paper, an effective skeleton method is proposed in order to obtain an enhanced digital image of skeleton line. The binary image using the threshold values is applied in the preprocessing stage and then The proposed method is applied to obtain the improved image of skeleton line. We used the existing skeleton methods and SPTA(Shin's Parallel Thinning Algorithm) method for the comparison. The demerits of the existing skeleton methods have a result of noise branch, expansion and contraction. and then we are proposed a SPTA method.

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A Cross-Platform Malware Variant Classification based on Image Representation

  • Naeem, Hamad;Guo, Bing;Ullah, Farhan;Naeem, Muhammad Rashid
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.7
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    • pp.3756-3777
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    • 2019
  • Recent internet development is helping malware researchers to generate malicious code variants through automated tools. Due to this reason, the number of malicious variants is increasing day by day. Consequently, the performance improvement in malware analysis is the critical requirement to stop the rapid expansion of malware. The existing research proved that the similarities among malware variants could be used for detection and family classification. In this paper, a Cross-Platform Malware Variant Classification System (CP-MVCS) proposed that converted malware binary into a grayscale image. Further, malicious features extracted from the grayscale image through Combined SIFT-GIST Malware (CSGM) description. Later, these features used to identify the relevant family of malware variant. CP-MVCS reduced computational time and improved classification accuracy by using CSGM feature description along machine learning classification. The experiment performed on four publically available datasets of Windows OS and Android OS. The experimental results showed that the computation time and malware classification accuracy of CP-MVCS was higher than traditional methods. The evaluation also showed that CP-MVCS was not only differentiated families of malware variants but also identified both malware and benign samples in mix fashion efficiently.

Implementation of OTP Detection System using Imaging Processing (영상처리를 이용한 비밀번호 인식시스템 개발)

  • Choe, Yeong-Been;Kim, Ji-Hye;Kim, Jin-Wook;Moon, Byung-Hyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.6
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    • pp.17-22
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    • 2017
  • In this paper, a password recognition system that can overcome a shoulder-surfing attack is developed. During the time period of password insertion, the developed system can prevent the attack and enhance the safety of the password. In order to raise the detection rate of the password image, the mopology technique is utilized. By adapting 4 times of the expansion and dilation, the niose from the binary image of the password is removed. Finally, the mobile phone application is also developed to recognize the one time password and the detection rate is measured. It is shown that the detection rate of 90% is achieved under the dark light condition.

Development of Wired Monitoring System for Layers Rearing in Muti-tier Layers Battery by Machine Vision (기계시각을 이용한 고단 직립식 산란계 케이지의 유선 감시시스템 개발)

  • Zheng, S.Y.;Chang, D.I.;Lee, S.J.;So, J.K.
    • Journal of Biosystems Engineering
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    • v.31 no.5 s.118
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    • pp.436-442
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    • 2006
  • This research was conducted to design and develop a wired monitoring system for judging if sick or dead layers (SDL) exist in multi-tier layers battery (MLB) by machine vision, and to analyze its performance. In this study, 20 Brown Leghorn (Hi-Brown) layers aged 37 weeks old, were used as the experimental animals. The intensity of concern paid by layers on feed was over 90% during 5 minutes and 30 seconds after providing feed, and normal layers (NL) had been standing to take feed for that period. Therefore, in this study, the optimal judging time was set by this test result. The wired monitoring system developed was consisted of a driving device for carrying machine vision systems, a control program, a RS232 to RS485 convertor, an automatic positioning system, and an image capture system. An image processing algorithm was developed to find SDL in MLB by the processes of binary processing, erosion, expansion, labeling, and reckoning central coordinate of the captured images. The optimal velocity for driving unit was set up as 0.13 m/s by the test results for wired monitoring system, and the proximity switch was controlled not to be operated for 1.0 second after first image captured. The wired monitoring system developed was tested to evaluate the remote monitoring performance at lab-scale laying hen house. Results showed that its judgement success.ate on normal cage (without SDL) was 87% and that on abnormal cage (with SDL) was 90%, respectively. Therefore, it would be concluded that the wired monitoring system developed in this study was well suited to the purpose of this study.

Rotation Angle Estimation Method using Radial Projection Profile (방사 투영 프로파일을 이용한 회전각 추정 방법)

  • Choi, Minseok
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.20-26
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    • 2021
  • In this paper, we studied the rotation angle estimation methods required for image alignment in an image recognition environment. In particular, a rotation angle estimation method applicable to a low specification embedded-based environment was proposed and compared with the existing method using complex moment. The proposed method estimates the rotation angle through similarity mathcing of the 1D projection profile along the radial axis after converting an image into polar coordinates. In addition, it is also possible to select a method of using vector sum of the projection profile, which more simplifies the calculation. Through experiments conducted on binary pattern images and gray-scale images, it was shown that the estimation error of the proposed method is not significantly different from that of complex moment-based method and requires less computation and system resources. For future expansion, a study on how to match the rotation center in gray-scale images will be needed.

A Study of Experimental Image Direction for Short Animation Movies -focusing in short film and (단편애니메이션의 실험적 영상연출 연구 -<탱고>와 <페스트 필름>을 중심으로)

  • Choi, Don-Ill
    • Cartoon and Animation Studies
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    • s.36
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    • pp.375-391
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    • 2014
  • Animation movie is a non-photorealistic animated art that consists of formative language forming a frame based on a story and cuts describing frames that form the cuts. Therefore, in expressing an image, artistic expression methods and devices for a formative space are should be provided in a frame while cuts have the images between frames faithfully. Short animation movie is produced by various image experiments with unique image expressions rather than narration for expressing subjective discourse of a writer. Therefore, image style that forms unique images and various image directions are important factors. This study compared the experimental image directions of and , both of which showed a production method of film manipulation. First, while uses pixilation that produces images obtained from live images through painting and many optical disclosure process on a cell mat, was made with diverse collage techniques such as tearing, cutting, pasting, and folding hundreds of scenes from action movies. Second, expresses non-causal relationship of characters by their repetitive behaviors and circulatory image structure through a fixed camera angle, resisting typical scene transition. On the other hand, has an advancing structure that progresses antagonistic relationship of characters through diverse camera angles and scene transition of unique images. Third, in terms of editing, uses a long-take short cut technique in which the whole image consists of one short cut, though it seems to be many scenes with the appearance of various characters. On the other hand, maximizes visual fun and commitment by image reconstruction with hundreds of various short cuts. That is, both works have common features of an experimental work that shows expansion of animated image expressions through film manipulation that is different form general animation productions. On top of that, delivers routine life of diverse human beings without clear narration through image of conceptualized spaces. expresses it in a new image space through image reconstruction with collage technique and speedy progress, setting a binary opposition structure.

Experience Way of Artificial Intelligence PLAY Educational Model for Elementary School Students

  • Lee, Kibbm;Moon, Seok-Jae
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.232-237
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    • 2020
  • Given the recent pace of development and expansion of Artificial Intelligence (AI) technology, the influence and ripple effects of AI technology on the whole of our lives will be very large and spread rapidly. The National Artificial Intelligence R&D Strategy, published in 2019, emphasizes the importance of artificial intelligence education for K-12 students. It also mentions STEM education, AI convergence curriculum, and budget for supporting the development of teaching materials and tools. However, it is necessary to create a new type of curriculum at a time when artificial intelligence curriculum has never existed before. With many attempts and discussions going very fast in all countries on almost the same starting line. Also, there is no suitable professor for K-12 students, and it is difficult to make K-12 students understand the concept of AI. In particular, it is difficult to teach elementary school students through professional programming in AI education. It is also difficult to learn tools that can teach AI concepts. In this paper, we propose an educational model for elementary school students to improve their understanding of AI through play or experience. This an experiential education model that combineds exploratory learning and discovery learning using multi-intelligence and the PLAY teaching-learning model to undertand the importance of data training or data required for AI education. This educational model is designed to learn how a computer that knows only binary numbers through UA recognizes images. Through code.org, students were trained to learn AI robots and configured to understand data bias like play. In addition, by learning images directly on a computer through TeachableMachine, a tool capable of supervised learning, to understand the concept of dataset, learning process, and accuracy, and proposed the process of AI inference.