• Title/Summary/Keyword: Average window method

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Thermal Performance Evaluation of Junction Thermal Bridge according to Installation Position of Window

  • Lee, Soo-Man;Kim, Dong-Yun;Ahn, Jung-Hyuk;Eom, Jae-Yong;Shin, U-Cheul
    • KIEAE Journal
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    • v.17 no.3
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    • pp.15-21
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    • 2017
  • Purpose: "Building energy design standard" is used to limit the thermal transmittance of building in Korea. However, it only covers the insulation standard for each appropriate elements of a building, not the thermal performance of Junction thermal bridge of windows and doors installed in wall. Therefore in this study, we have evaluated the thermal performance of Junction thermal bridge depending on installation method and position of windows and provide it as design data. Method: We analyzed heat transfer of 4-Track sliding window and tilt & turn triple glazed window that are placed in the first class category on window energy efficiency rating using Window 7.4 and Therm 7.4. Result : First, linear thermal transmittance of 4-Track sliding window differs by 2.2 times or more depending of installation method and location. It is higher than the linear thermal transmittance, 0.01W/mK, proposed by Passivhaus. Second, linear thermal transmittance of Tilt & turn triple glazed window differs by 7.7 times or more depending of installation method and location. The average linear thermal transmittance was less than 0.01W /mK when windows were installed on the internal wall insulation by the fixed hardware attachment method. Third, the thermal losses of a window caused by a junction thermal bridge are inversely proportional to the window area and converge gradually as the area increased.

A study on improvement of leaky bucket UPC algorithm in ATM networks (ATM 망에서의 Leaky Bucket UPC 알고리즘의 성능 개선에 관한 연구)

  • 심영진;박성곤;조용환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.5
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    • pp.1116-1125
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    • 1997
  • In this paper, the modified UPC(Usage Parameter Control) algorithm is proposed. The proposed UPC algorithm is based on Leakey Bucket algorithm and adds the characteristics of the jumping window algorithm for monitoring the average bit rate. The proposed algorithm let a cell, which is tagged by Leaky Bucket algorithm, pass through the network, if the network does not violate the average bit rate. The measuring method of window mechanism like jumping window. This paper supposes On/Off traffic source model of rthe performance evaluation and analysis of the proposed algorithm. Therefore, as simulation results, the proposed algorithm acquires more reduced results of the cell loss rate and bucket size than the Leaky Bucket algorithm.

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Effective Reconstruction of Stereoscopic Image Pair by using Regularized Adaptive Window Matching Algorithm

  • Ko, Jung-Hwan;Lee, Sang-Tae;Kim, Eun-Soo
    • Journal of Information Display
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    • v.5 no.4
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    • pp.31-37
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    • 2004
  • In this paper, an effective method for reconstruction of stereoscopic image pair through the regularized adaptive disparity estimation is proposed. Although the conventional adaptive disparity window matching can sharply improve the PSNR of a reconstructed stereo image, but there still exist some problems of overlapping between the matching windows and disallocation of the matching windows, because the size of the matching window tend to changes adaptively in accordance with the magnitude of the feature values. In the proposed method, the problems relating to the conventional adaptive disparity estimation scheme can be solved and the predicted stereo image can be more effectively reconstructed by regularizing the extimated disparity vector with the neighboring disparity vectors. From the experimental results, it is found that the proposed algorithm show improvements the PSNR of the reconstructed right image by about 2.36${\sim}$2.76 dB, on average, compared with that of conventional algorithms.

Advanced Real-Time Rate Control for Low Bit Rate Video Communication

  • Kim, Yoon
    • Journal of the Korea Computer Industry Society
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    • v.7 no.5
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    • pp.513-520
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    • 2006
  • In this paper, we propose a novel real-time frame-layer rate control algorithm using sliding window method for low bit rate video coding. The proposed rate control method performs bit allocation at the frame level to minimize the average distortion over an entire sequence as well as variations in distortion between frames. A new frame-layer rate-distortion model is derived, and a non-iterative optimization method is used for low computational complexity. In order to reduce the quality fluctuation, we use a sliding window scheme which does not require the pre-analysis process. Therefore, the proposed algorithm does not produce time delay from encoding, and is suitable for real-time low-complexity video encoder. Experimental results indicate that the proposed control method provides better visual and PSNR performance than the existing TMN8 rate control method.

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Comparison of Insect Diversity in Relation to the Sampling Method, Time And Window (채집 방법과 시기 및 빈도에 따른 곤충의 다양성 비교)

  • Park, Geun-Ho;Cho, Soo-Won
    • Korean journal of applied entomology
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    • v.46 no.3
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    • pp.375-383
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    • 2007
  • To find out the affection of the sampling techniques to the result of a faunistic study, we surveyed the insect fauna of the Chungbuk National University (four different sites) for a year, from spring to fall. For each site, four different collecting methods: light trap, net sweeping, pitfall trap, and window trap, were applied and the collecting was done every other week for a total of 16 times. A total of 14 orders and 672 species were collected. 501 species were collected by the light trap, which covers about 75% of the total number of species, turn out to be the most effective, while other methods could only cover 18% or less. On average, only about 30% of the species collected at a given time of collecting were re-collected at the next collecting, which means about 70% of the species collected from the first collecting remains not collected in the next collecting if you collect insects every other week. The result suggests that, in addition to applying diverse collecting methods, frequent sampling, or narrow sample window, is another very important factor for a good representation of species diversity in an insect faunistic study.

Real-time Object Tracking System using Variable Searching Window (가변 탐색창을 이용한 실시간 객체 추적 시스템)

  • 지정규;김용균
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.4
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    • pp.52-58
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    • 2002
  • This Paper describes the method of real time object tracking using variable searching window. Monitoring systems require real time object tracking in video, efficiencies depend on environment of monitoring target. To get a position of object using a difference between background image and input image, the system extracts contour and centroid of the object. This method track motion of object using variable searching window from size and position of object. The background imgaes and camera are limited as fixed environment. The test result of proposed method Is 17-23FPS, this shows more fast process speed than average(10-14FPS) of existing object tracking method.

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A Correlation Analysis between DSC (Dye Sensitized Cell) and Daylighting-Focusing on Educational Space (염료감응형 태양전지(DSC)와 자연채광의 상관관계 분석-교육공간을 중심으로)

  • Lee, Eung-Jik
    • Journal of the Korean Solar Energy Society
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    • v.40 no.1
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    • pp.35-47
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    • 2020
  • Due to the large window area, the lighting environment of the educational space between the window and deep part of the room is not uniformly illuminated, and the phenomenon of glare is severe. For this reason, the daylight performance of DSC-BIPV windows was analyzed in order to improve the natural lighting in the educational sector. The method derives the correlation with natural lighting by measurement and simulation. Dynamic simulation confirmed that the average illuminance of the target space was higher at later than the early afternoon. The performance of natural lighting at 40% and 30% transmission of DSC has the effect of significantly reducing the amount of excess light in existing windows. Nevertheless, the actual average illuminance in all seasons corresponds to the standard illuminance of the educational facility, 300 Lux. In addition, the uniformity is also seen through the skylight illuminance ratio.

Implementation of a Window-Masking Method and the Soft-core Processor based TDD Switching Control SoC FPGA System (윈도 마스킹 기법과 Soft-core Processor 기반 TDD 스위칭 제어 SoC 시스템 FPGA 구현)

  • Hee-Jin Yang;Jeung-Sub Lee;Han-Sle Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.17 no.3
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    • pp.166-175
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    • 2024
  • In this paper, the Window-Masking Method and HAT (Hardware Attached Top) CPU SoM (System on Module) are used to improve the performance and reduce the weight of the MANET (Mobile Ad-hoc Network) network synchronization system using time division redundancy. We propose converting it into a RISC-V based soft-core MCU and mounting it on an FPGA, a hardware accelerator. It was also verified through experiment. In terms of performance, by applying the proposed technique, the synchronization acquisition range is from -50dBm to +10dBm to -60dBm to +10dBm, the lowest input level for synchronization is increased by 20% from -50dBm to -60dBm, and the detection delay (Latency) is 220ns. Reduced by 43% to 125ns. In terms of weight reduction, computing resources (48%), size (33%), and weight (27%) were reduced by an average of 36% by replacing with soft-core MCU.

Reproducibility of Electromyography Signal Amplitude during Repetitive Dynamic Contraction

  • Mo, Seung-Min;Kwag, Jong-Seon;Jung, Myung-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.6
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    • pp.689-694
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    • 2011
  • Objective: The aim of this study is to evaluate the fluctuation of signal amplitude during repetitive dynamic contraction based on surface electromyography(EMG). Background: The most previous studies were considered isometric muscle contraction and they were difference to smoothing window length by moving average filter. In practical, the human movement is dynamic state. Dynamic EMG signal which indicated as the nonstationary pattern should be analyzed differently compared with the static EMG signal. Method: Ten male subjects participated in this experiment, and EMG signal was recorded by biceps brachii, anterior/posterior deltoid, and upper/lower trapezius muscles. The subject was performed to repetitive right horizontal lifting task during ten cycles. This study was considered three independent variables(muscle, amplitude processing technique, and smoothing window length) as the within-subject experimental design. This study was estimated muscular activation by means of the linear envelope technique(LE). The dependent variable was set coefficient of variation(CV) of LE for each cycle. Results: The ANOVA results showed that the main and interaction effects between the amplitude processing technique and smoothing window length were significant difference. The CV value of peak LE was higher than mean LE. According to increase the smoothing window length, this study shows that the CV trend of peak LE was decreased. However, the CV of mean LE was analyzed constant fluctuation trend regardless of the smoothing window length. Conclusion: Based on these results, we expected that using the mean LE and 300ms window length increased reproducibility and signal noise ratio during repetitive dynamic muscle contraction. Application: These results can be used to provide fundamental information for repetitive dynamic EMG signal processing.

Effect of Luminance Difference on Discomfort Glare from a Large Glare Source with Non-uniform Luminance (대광원의 상하부 휘도차가 불쾌글레어 평가에 미치는 영향)

  • Kim, Wonwoo;Kim, Jeong Tai
    • KIEAE Journal
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    • v.7 no.5
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    • pp.29-34
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    • 2007
  • Discomfort glare from windows is an important issue in window and daylighting design. This study aims to investigate the effect of luminance difference between the lower and the upper part of a large glare source. Experiments were conducted using a luminous body divided into two parts, the upper part and the lower part. The degree of discomfort glare from the luminous body was examined. The result shows that the part with lower luminance is perceived as a glare source when the part has higher luminance then the background luminance. The degree of discomfort glare was estimated for the experimental conditions, and compared to the observations. The estimation was made using two methods: one summed the glare sensation for each section, and the other used the average luminance of the whole luminous body. The result of the comparison shows that the method using the average luminance has approximate values to the observations. Consequently, the use of the average luminance was proposed for evaluation of discomfort glare from non-uniform large glare sources.