• 제목/요약/키워드: Automatic generation algorithm

검색결과 277건 처리시간 0.025초

보상형 퍼지알고리즘을 이용한 전력발전기의 PID 제어 (PID Control with Fuzzy Compensation for Electric Power Generation Unit)

  • Hak Roh, Lee
    • 한국지능시스템학회:학술대회논문집
    • /
    • 한국퍼지및지능시스템학회 2004년도 추계학술대회 학술발표 논문집 제14권 제2호
    • /
    • pp.217-220
    • /
    • 2004
  • Controller that is designed in this paper is form that apply PID controller about Fuzzy algorithm. Fuzzy Controller that using this paper is can speak that compensation style fuzzy controller as form to solidify action of PID controller for plant. This is not form that autotuning the each PID coefficient. We Apply and examined the response character to AGC(Automatic Generation Control) system using designed controller.

  • PDF

BEM에서의 자동요소분할 알고리즘의 구현 (An Implementation of Automatic Mesh Generation Algorithm in Boundary Element Method)

  • 오환섭
    • 한국생산제조학회지
    • /
    • 제6권4호
    • /
    • pp.65-71
    • /
    • 1997
  • The automation of mesh generation in BEM is very important in numerical analysis field for the time and efficiency. In order to this problem, program and algorithm to achive the purpose of making input data and automation of mesh generation based in Expert System are developed in this study. This program has the function of rotating and zooming. The stress intensity factor which is a criteria of fracture mechanics is calculated and compared with other results to prove efficiency and availability of the program in result.

  • PDF

스키메틱 자동생성기의 개발 (The Development of Automatic Schematic Generator)

  • 배영환;백영석;박성범;이성봉;장영조;이현찬
    • 전자공학회논문지A
    • /
    • 제28A권9호
    • /
    • pp.761-773
    • /
    • 1991
  • In this paper, an algorithm for automatic schematic generation which creates schematic diagram from netlist are proposed. The important objectives on schematic generation are readability and clarity of resulting schematics. Each stage of generation should aim at enhancing these objectives. For this reason, schematic generation problem is divided into 5 subproblems` preprocessing, logical placement, pin assignment and improvement of placement, global routing, and detailed routing. The algorithm is implemented in C language, and it generates schematics from the results of logic synthesis in order to make it east for designers to understand the design and reflect their knowledge into design.

  • PDF

h-분할법에 의한 사각형 유한요소망의 적응적 구성 (An Adaptive Construction of Quadrilateral Finite Elements Using H-Refinement)

  • 채수원
    • 대한기계학회논문집
    • /
    • 제18권11호
    • /
    • pp.2932-2943
    • /
    • 1994
  • An efficient approach to the automatic construction of effective quadrilateral finite element meshes for two-dimensional analysis is presented. The procedure is composed of, firstly, an initial mesh generation and, secondly, an h-version of adaptive refinement based on error analysis. As for an initial mesh generation scheme, a modified looping algorithm has been employed. For the adaptive refinement process, an error indicator obtained by computing the residual error of the equilibrium equations in the energy norm with a relaxation factor has been employed. Examples of mesh generation and self-adaptive mesh improvements are given. These example solutions demonstrate that an effective mesh for a given error tolerance can be obtained in a few steps of the analysis processes.

NURBS 곡면에서 사각형 요소망의 자동생성 시스템 (Automatic Generation System for Quadrilateral Meshes on NURBS Surfaces)

  • 김형일;박장원;권기연;조윤원;채수원
    • 대한기계학회:학술대회논문집
    • /
    • 대한기계학회 2000년도 춘계학술대회논문집A
    • /
    • pp.894-899
    • /
    • 2000
  • An automatic mesh generation system with unstructured quadrilateral elements on trimmed NURBS surfaces has been developed.. In this paper, NURBS surface geometries in the IGES format have been used to represent model shape. NURBS surface is represented as parametric surface. So each surface could be mapped to a 2D parametric plane through the parametric domain. And then meshes with quadrilateral elements are constructed in this plane. Finally, the constructed meshes are mapped back to the original 3D surface through the parametric domain. In this paper, projection plane, quasi-expanded plane and parametric Plane are used as 2D mesh generation plane. For mapping 3D surface to parametric domain, Newton-Rhapson Method is employed. For unstructured mesh generation with quadrilateral elements on 2D plane, a domain decomposition algorithm using loop operators has been employed. Sample meshes are represented to demonstrate the effectiveness of the proposed algorithm.

  • PDF

삼차원 유한요소의 자동생성 (2) -사면체 옥트리로부터의 유한요소 생성- (Automatic Generation of 3-D Finite Element Meshes: Part(II) -Mesh Generation from Tetrahedron-based Octree-)

  • 정융호;이건우
    • 대한기계학회논문집
    • /
    • 제19권3호
    • /
    • pp.647-660
    • /
    • 1995
  • Given the tetrahedron-based octree approximation of a solid as described in part(I) of this thesis, in this part(II) a systematic procedure of 'boundary moving' is developed for the fully automatic generation of 3D finite element meshes. The algorithm moves some vertices of the octants near the boundary onto the exact surface of a solid without transforming the topology of octree leaf elements. As a result, the inner octree leaf elements can be used as exact tetrahedral finite element meshes. In addition, as a quality measure of a tetrahedral element, 'shape value' is propopsed and used for the generation of better finite elements during the boundary moving process.

유전알고리즘 기반의 사용자 파라미터 설정과 코드 진행을 고려한 리듬과 멜로디 자동 작곡 시스템 (An Automatic Rhythm and Melody Composition System Considering User Parameters and Chord Progression Based on a Genetic Algorithm)

  • 정재훈;안창욱
    • 정보과학회 논문지
    • /
    • 제43권2호
    • /
    • pp.204-211
    • /
    • 2016
  • 본 논문에서는 주어진 코드 진행에서 비화성음을 활용한 화려한 멜로디를 자동으로 생성하는 새로운 진화적 자동 음악 작곡 시스템을 제안한다. 전체 시스템은 리듬 생성과 멜로디 생성의 두 단계로 나누어지며, 사용자 설정 파라미터로 제어되는 리듬 적합도 평가 함수와 화성학 기반으로 설계된 멜로디 적합도 평가 함수, 그리고 멜로디 최적화 성능 향상을 위해 설계된 음악적 문맥을 고려한 진화연산을 소개한다. 제안하는 리듬 적합도 평가 함수의 최적화에서 표준 유전알고리즘과 엘리티즘이 적용된 유전알고리즘, 차분진화 알고리즘, 그리고 입자군집최적화 알고리즘의 비교 실험을 하였으며, 멜로디 적합도 평가함수 최적화에서 위 4가지 알고리즘과 제안하는 진화연산을 적용한 유전알고리즘과의 비교 실험을 통해 성능을 검증하고, 생성된 멜로디에 대한 음악적 분석을 수행하였다.

Automatic 3D soil model generation for southern part of the European side of Istanbul based on GIS database

  • Sisman, Rafet;Sahin, Abdurrahman;Hori, Muneo
    • Geomechanics and Engineering
    • /
    • 제13권6호
    • /
    • pp.893-906
    • /
    • 2017
  • Automatic large scale soil model generation is very critical stage for earthquake hazard simulation of urban areas. Manual model development may cause some data losses and may not be effective when there are too many data from different soil observations in a wide area. Geographic information systems (GIS) for storing and analyzing spatial data help scientists to generate better models automatically. Although the original soil observations were limited to soil profile data, the recent developments in mapping technology, interpolation methods, and remote sensing have provided advanced soil model developments. Together with advanced computational technology, it is possible to handle much larger volumes of data. The scientists may solve difficult problems of describing the spatial variation of soil. In this study, an algorithm is proposed for automatic three dimensional soil and velocity model development of southern part of the European side of Istanbul next to Sea of Marmara based on GIS data. In the proposed algorithm, firstly bedrock surface is generated from integration of geological and geophysical measurements. Then, layer surface contacts are integrated with data gathered in vertical borings, and interpolations are interpreted on sections between the borings automatically. Three dimensional underground geology model is prepared using boring data, geologic cross sections and formation base contours drawn in the light of these data. During the preparation of the model, classification studies are made based on formation models. Then, 3D velocity models are developed by using geophysical measurements such as refraction-microtremor, array microtremor and PS logging. The soil and velocity models are integrated and final soil model is obtained. All stages of this algorithm are carried out automatically in the selected urban area. The system directly reads the GIS soil data in the selected part of urban area and 3D soil model is automatically developed for large scale earthquake hazard simulation studies.

무작위 터치 발생 탐지를 이용한 안드로이드 앱 자동 분석 회피에 관한 연구 (Avoiding Automatic Android App Analysis by Detecting Random Touch Generation)

  • 윤한재;이만희
    • 융합보안논문지
    • /
    • 제15권7호
    • /
    • pp.21-29
    • /
    • 2015
  • 급속하게 늘어나는 악성앱을 효과적으로 분석하기 위해 악성앱 자동 분석 시스템이 구축 활용되고 있다. 악성앱의 행위를 보다 많이 활성화시키기 위해 무작위 터치를 발생시키는 자동 터치 모듈을 추가하는 연구가 진행되고 있다. 본 연구에서는 실제 사람의 터치와 자동으로 발생되는 무작위 터치와의 차이를 구별할 수 있는 방안을 제시한다. 실험을 바탕으로 사람들은 한번 터치 후 다음 터치와의 거리가 자동화 모듈보다 짧은 경향이 있으며, 손가락 움직임으로 터치할 수 있는 빠르기도 한계가 있고, 사람은 일반적으로 스마트폰의 최 외곽 지역은 잘 터치하지 않는다는 사실을 알게 되었다. 본 연구에서는 실험을 통해 얻은 통계적 수치를 이용하여 스마트폰의 터치에서 사람인지 자동화 모듈인지 판단할 수 있는 알고리즘을 개발하였다. 본 연구는 궁극적으로 자동 터치 발생을 통한 자동 분석 시스템 고도화에 기여할 것으로 예상된다.

대변형 유한요소해석을 위한 요소망 자동 생성기법 (Automatic Quadrilateral Mesh Generation for Large Deformation Finite Element Analysis)

  • 김동준;최호준;장동환;임중연;이호용;황병복
    • 소성∙가공
    • /
    • 제12권3호
    • /
    • pp.194-201
    • /
    • 2003
  • An automatic quadrilateral mesh generator for large deformation finite element analysis such as metal forming simulation was developed. The NURBS interpolation method is used for modeling arbitrary 2-D free surface. This mesh generation technique is the modified paving algorithm, which is an advancing front technique with element-by-element resolving method for paving boundary intersection problem. The mesh density for higher analysis accuracy and less analysis time can be easily controlled with high-density points, maximum and minimum element size. A couple of application to large deformation finite element analysis is given as an example, which shows versatility and applicability of the proposed approach and the developed mesh generator for large deformation finite element analysis.