• Title/Summary/Keyword: Augmented Reality Application

Search Result 360, Processing Time 0.021 seconds

AR Traffic Book by ARToolkit: A Review of Some Selected Challenging Issues (AR툴킷에 의한 AR 트래픽 북(Traffic Book) : 매력적인 사항들에 대한 재검토)

  • Islam, Md. Zahidul;Oh, Chi-Min;Song, Dae-Hyun;Lee, Chil-Woo
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02a
    • /
    • pp.829-834
    • /
    • 2008
  • Augmented reality makes the relationship between real world and virtual world. The basic goal of an AR system is to enhance the user's perception of and interaction with the real world through supplementing the real world with 3D virtual objects that appear to coexist in the same space as the real world. ARToolkit is widely used toolkit to develop any AR application. However, to do so, a lot of researcher faced many challenges and limitations. In this paper we comprehensively review some selected challenging issues using ARToolkit to develop AR system. And then, we implement a real application for augmented text book with sounds and 3D virtual objects which we called here AR Traffic Book concerning these challenging issues by ARToolkit. In this paper our foremost approaches on the most common challenging issues such as virtual object rendering, camera calibration and tracking.

  • PDF

Computer Vision as a Platform in Metaverse

  • Iqbal Muhamad Ali;Ho-Young Kwak;Soo Kyun Kim
    • Journal of the Korea Society of Computer and Information
    • /
    • v.28 no.9
    • /
    • pp.63-71
    • /
    • 2023
  • Metaverse is a modern new technology that is advancing quickly. The goal of this study is to investigate this technique from the perspective of computer vision as well as general perspective. A thorough analysis of computer vision related Metaverse topics has been done in this study. Its history, method, architecture, benefits, and drawbacks are all covered. The Metaverse's future and the steps that must be taken to adapt to this technology are described. The concepts of Mixed Reality (MR), Augmented Reality (AR), Extended Reality (XR) and Virtual Reality (VR) are briefly discussed. The role of computer vision and its application, advantages and disadvantages and the future research areas are discussed.

Information Sharing Mobile Application using Geolocation with Augmented Reality (증강현실 지리 위치 정보를 활용한 정보 공유 모바일 앱)

  • Kang, Ye Eun;Jang, Seo Yeon;Kim, Dea Ho;Lee, Hye Ran;Lee, Jun Pyo
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2020.01a
    • /
    • pp.167-168
    • /
    • 2020
  • 본 논문에서 제안하는 모바일 어플리케이션은 증강현실 기술을 적용한 정보공유 플랫폼으로 일상 혹은 특별한 여정에서 찍은 사진에 대한 확장 정보를 제공한다. 이 정보들을 통해 자신의 위치를 기준으로 지역을 구체적으로 알아볼 수 있으며 개인의 지역명소를 찾아 공유한다. 누구나 친숙하게 활용할 수 있도록 개발된 모바일 어플리케이션은 지역경제 및 전통시장 활성화에 대한 솔루션으로 제공이 가능하다.

  • PDF

Study about Utilizing the Wedding Dress Virtual Fitting Application Content (웨딩드레스 버추얼 피팅을 위한 애플리케이션 콘텐츠 활용 연구)

  • O, Ji-Hye;Lee, In-Seong
    • Journal of the Korean Society of Costume
    • /
    • v.62 no.6
    • /
    • pp.139-153
    • /
    • 2012
  • To prolong the rapid progress of IT, it is necessary to develop contents through IT convergence among the existing goods & service and process areas to create new added-values. In particular, the wedding dress industry has infinite potential in utilizing various contents like virtual fitting by connecting with newly compelling IT areas such as smart phones, Augmented Reality (AR), and application contents. In the meantime, a large scale of the wedding industry has gained global competitiveness due to consulting expertise and the influence of the Korean Wave, whereas most small-sized wedding dress shops in Korea fall short of developing wedding dress designs and receiving relevant information. Accordingly, the purpose of this study was to help brides who have difficulties in choosing a wedding dress by decreasing their time and effort by providing wedding dress designs and information, according their desired image, body type, and circumstances through the utilization of virtual fitting application contents. Not only that, this study aims to diversify and specialize in wedding information and to help users to set a guideline for wedding dresses that are most suitable for them. Moreover, this study has an academic meaning in proposing an interdisciplinary convergence research model through the study of wedding dress design development, AR, and application contents utilization.

Monitoring Augmented Reality Technology Using Topic Modeling of Patents (특허의 토픽 모델링을 활용한 증강현실 기술 모니터링)

  • Oh, Seunghyun;Choi, Hayoung;Yoon, Janghyeok
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.43 no.3
    • /
    • pp.213-228
    • /
    • 2017
  • Augmented reality (AR), which is a live direct or indirect view of a real-world environment combined with virtual objects, has grown rapidly owing to its wide application potential. Despite the growth of AR technology and its increased attraction, however, little attention has been paid to identifying sub-technologies of this technology and their evolving trends based on the data encompassing industrial competition. In the present study, therefore we collect AR-related patents granted until 2015 and then identify technology topics constituting AR technology by applying topic modeling to the patents' textual data. Subsequently, this study determines dynamic evolving trends with respect to those identified technology topics using indicators and maps based on the technology topics' patents and citations. The contributions of this study are twofold; it provides an overall understanding of AR technology's evolving trends based on text mining of AR patents and will assist technology experts in academia and industry in determining further R&D in the near future.

Data-Driven Kinematic Control for Robotic Spatial Augmented Reality System with Loose Kinematic Specifications

  • Lee, Ahyun;Lee, Joo-Haeng;Kim, Jaehong
    • ETRI Journal
    • /
    • v.38 no.2
    • /
    • pp.337-346
    • /
    • 2016
  • We propose a data-driven kinematic control method for a robotic spatial augmented reality (RSAR) system. We assume a scenario where a robotic device and a projector-camera unit (PCU) are assembled in an ad hoc manner with loose kinematic specifications, which hinders the application of a conventional kinematic control method based on the exact link and joint specifications. In the proposed method, the kinematic relation between a PCU and joints is represented as a set of B-spline surfaces based on sample data rather than analytic or differential equations. The sampling process, which automatically records the values of joint angles and the corresponding external parameters of a PCU, is performed as an off-line process when an RSAR system is installed. In an on-line process, an external parameter of a PCU at a certain joint configuration, which is directly readable from motors, can be computed by evaluating the pre-built B-spline surfaces. We provide details of the proposed method and validate the model through a comparison with an analytic RSAR model with synthetic noises to simulate assembly errors.

Estimating Illumination Distribution to Generate Realistic Shadows in Augmented Reality

  • Eem, Changkyoung;Kim, Iksu;Jung, Yeongseok;Hong, Hyunki
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.6
    • /
    • pp.2289-2301
    • /
    • 2015
  • Mobile devices are becoming powerful enough to realize augmented reality (AR) application. This paper introduces two AR methods to estimate an environmental illumination distribution of a scene. In the first method, we extract the lighting direction and intensity from input images captured with a front-side camera of a mobile device, using its orientation sensor. The second method extracts shadow regions cast by three dimensional (3D) AR marker of known shape and size. Because previous methods examine per pixel shadow intensity, their performances are much affected by the number of sampling points, positions, and threshold values. By using a simple binary operation between the previously clustered shadow regions and the threshold real shadow regions, we can compute efficiently their relative area proportions according to threshold values. This area-based method can overcome point sampling problem and threshold value selection. Experiment results demonstrate that the proposed methods generate natural image with multiple smooth shadows in real-time.

Adaptive Cloud Offloading of Augmented Reality Applications on Smart Devices for Minimum Energy Consumption

  • Chung, Jong-Moon;Park, Yong-Suk;Park, Jong-Hong;Cho, HyoungJun
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.8
    • /
    • pp.3090-3102
    • /
    • 2015
  • The accuracy of an augmented reality (AR) application is highly dependent on the resolution of the object's image and the device's computational processing capability. Naturally, a mobile smart device equipped with a high-resolution camera becomes the best platform for portable AR services. AR applications require significant energy consumption and very fast response time, which are big burdens to the smart device. However, there are very few ways to overcome these burdens. Computation offloading via mobile cloud computing has the potential to provide energy savings and enhance the performance of applications executed on smart devices. Therefore, in this paper, adaptive mobile computation offloading of mobile AR applications is considered in order to determine optimal offloading points that satisfy the required quality of experience (QoE) while consuming minimum energy of the smart device. AR feature extraction based on SURF algorithm is partitioned into sub-stages in order to determine the optimal AR cloud computational offloading point based on conditions of the smart device, wireless and wired networks, and AR service cloud servers. Tradeoffs in energy savings and processing time are explored also taking network congestion and server load conditions into account.

Augmented-Reality Survey: from Concept to Application

  • Kim, Soo Kyun;Kang, Shin-Jin;Choi, Yoo-Joo;Choi, Min-Hyung;Hong, Min
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.11 no.2
    • /
    • pp.982-1004
    • /
    • 2017
  • The recent advances in the field of augmented reality (AR) have shown that the technology is a fundamental part of modern immersive interactive systems for the achievement of user engagement and a dynamic user experience. This survey paper presents the descriptions of a variety of the new AR explorations, and the issues that are relevant to the contemporary development of the fundamental technologies and applications are discussed. Most of the literature regarding the pertinent topics-taxonomy, the core tracking and sensing technologies, the hardware and software platforms, and the domain-specific applications-are then chronologically surveyed, and in varying detail, this is supplemented with the cited papers. This paper portrays the diversity of the research regarding the AR field together with an overview of the benefits and the limitations of the competing and complementary technologies.