• Title/Summary/Keyword: Arts-engineering education

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A Study on Educational Facilities Resource Management System using Smart Devices (스마트 디바이스를 활용한 교육시설물 자원관리 시스템에 관한 연구)

  • Ryu, Chang-Su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.1013-1014
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    • 2015
  • Regardless of the strict enforcement of prevention education in accordance with the school facility management standard, safety accidents that lead to human and physical damages occur in current educational facilities because of teenagers with very low sense of responsibility and insensitivity toward fire and facility safety. To ensure educational facility safety, technology that will enable a fast work process and easy confirmation of electronic blueprints and related documents about the educational facility through smart devices at the site by various means is needed. This paper proposes a system design linked to the National Education Information System (NEIS) that uses the document conversion function, high efficiency resolution, and Internet of Things (IoT) to inspect and control the educational facility in the event of a safety accident through the Educational Facility Resource Management System (EFRMS) that manages the electronic blueprints, and various educational facility documents through various smart devices.

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Materials Technology for Car Sound and Vibration Barriers (자동차용 소리, 진동 차단성 소재기술)

  • Kim, Ki-Seok;Choi, Kyeong-Eun;Ryu, Jeong-Seok;Kweon, Young-Min;Kang, Chang-Gi;Youn, Woo-Won;Park, Soo-Jin
    • Elastomers and Composites
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    • v.46 no.1
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    • pp.10-21
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    • 2011
  • Recently, with developments in the automotive industry, sound and vibration damping have a considerable attraction with a diversified customer needs and advanced automobile. In general, among various materials, textile materials, such as felt and glass fibers, polyurethane foam, and PET fiber materials were used to reduce sound and vibration of the automobile. These materials were located in various main parts of the automobile to block sound and vibration, resulting in a comfortable ride. In addition, to improve fuel economy, weight reduction and cost saving for the automobile were also being considered together as well as the reduction of sound and vibration of the automobile. Therefore, in this paper, we focused on the need of interior sound and vibration absorption materials in the automobile and absorption materials-related technologies.

Kinematic Skill Analysis of the Turn Motion and Release Phase in Female Hammer Throw (여자해머던지기 턴 동작과 투사국면에 대한 운동학적 기술 요인 분석)

  • Chung, Nam-Ju;Kim, Jae-Pil;Song, Ok-Heung
    • Korean Journal of Applied Biomechanics
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    • v.20 no.4
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    • pp.429-436
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    • 2010
  • The purpose of this study was to analyze the kinematic factors and throwing variables for the 3-turn and 4-turn techniques and for release as well as to provide technical advice for improving athletic performance in hammer throwing. Data analysis led to the following conclusions: To increase the rotation speed for the 3-turn and 4-turn techniques, the time elapsed during the 1-foot support period should be decreased the distance between the rotating foot and the rotation axis should be small and the height of the hip joint should be increased at the times of release The throwing angle at the moment of release should be more than 40 degrees, and the throwing position should be taken vertically high at the shoulder joints. To accelerate the motion of the hammer, the speed should not be reduced during the 1-foot support period but should be increased during the 2-foot support period for much greater acceleration. In the 3-turn technique, the angles of the shoulder axis and hummer string should be dragged angle at the maximum point and lead angle at the minimum point, and dragged angle at the maximum and minimum points in the 4-turn at the time of relase The upper body should be quickly bent backward, the knee angle should be extended, and the angles of the shoulder axis and hammer string should be dragged angle close to 90 degrees.

A Study on the Visual Storytelling for Super-aged Society - Focusing on Visual Autobiography Education Program Model and Media Life Service - (초고령화 시대를 대비한 영상 스토리텔링 연구 - 영상자서전 교육 프로그램 모델과 미디어 라이프 서비스를 중심으로 -)

  • Cho, Byung Chul;Choi, Sung Ho
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.859-869
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    • 2019
  • We are facing an era of automation where artificial intelligence works and an era of super-aging, where birth is rapidly declining. In this paper, we intend to perform the creation of an autobiography in conjunction with the generation integrated narrative storytelling, thereby exploring the potential for visual storytelling that can be extended to a variety of media format. The visual autobiography production program confirmed through an interview with the production participants that grandparents, grandchildren and granddaughter together became the main characters in the documentary, a valuable opportunity to reflect on their past memories and lives and recognize their meaning of life. The visual storytelling education program model and media life service presented in this paper will be shared by the youth and the elderly generation together and contribute to the 'sympathetic culture' as a social integration program.

An Exploratory Study on the Lifestyle Characteristics of the MZ Generation - A Focus on the 2010-2020 Studies - (MZ세대의 라이프스타일 특성에 대한 탐색적 연구 - 2010년-2020년의 논문을 중심으로 -)

  • Kang, Yu Rim;Kim, Mun Young
    • Fashion & Textile Research Journal
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    • v.24 no.1
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    • pp.81-94
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    • 2022
  • The purpose of this study is to analyze the trends of MZ generation's lifestyle-related research from 2010 to 2020. As a result of searching keywords such as MZ generation's and lifestyle using academic database search sites, a total of 218 cases were used as analysis data to conduct frequency and content analysis. First, research type was 74 dissertations(34.6%), 144 journals(65.4%). The study of MZ generation was relatively active in journals. Second, the current status of academic field was 85(39.7%) in the social field, followed by 66(30.8%) in the arts/physical education, 21(9.8%) in the complex studies, 16(7.5%) in education, 15(7.0%) in nature, 6(2.8%) in engineering, 4(1.9%) in humanities, 1(0.5%) in agriculture/marine. Third, the current status of MZ generation research topics is 54 social participations(25.3%), 35 fashion/beauty(16.3%), 31 social/organizational adaptations(14.5%), 25 cultural/leisure activities(11.7%), 24 design/development projects(11.2%), 21 economic/employment/job projects(9.8%), 11 educational/career/experiences(5.1%), 9 self-concepts(4.2%), 4 welfare services(1.9%). Fourth, the current status of MZ generation research methods was quantitative research(survey/experiment) 125(58.4%), qualitative research(depth interview/participant observation) 42(19.6%), theory/literature research 35(16.4%) and mixed research 12(5.6%). Fifth, the study on the lifestyle of the MZ generation was conducted in four cases, one in 2016, one in 2019, two in 2020. This study is meaningful in that it grasped the overall flow of data of information exchange that can share the research trends of the MZ generation and suggested the basic data on the direction of future research, the individual tendency, behavior, and lifestyle characteristics of the MZ generation.

Analysis on the Characteristics of the IT Science tilted Students Toward Computer Learning (정보과학영재의 학습 특성 분석)

  • Kim, Eui-Jeong;Seo, Seong-Won;Baek, Soon-Heum
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.491-495
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    • 2008
  • The purpose of this study is to analyze the characteristics of IT gifted middle school students. The researcher analyzed the observational assessments of 16 gifted noddle school students through 19 education programs conducted from During the latest 3 years at the Science Gifted Children Education Center. The researcher hypothesized that IT gifted children would be outstanding in computer skills and information processing abilities. But they were not much different from gifted children in the other areas. Therefore there are two suggestions resulted from the study. First, it might not be meaningful to sub-categorize the subjects because of their developmental stages. The tenth grade students observed in this study were in their formal operational period by Piaget. Therefore, it would be desirable to teach them integrated areas rather than separated areas. Second, gifted children could be excellent in most areas. Due to their curiosity, task tenacity, and intellectual abilities, they could show excellence in any areas. Therefore, it is important to elaborate the educational programs so that the gifted children can develop their abilities in each areas.

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A Study on Development of the Instructional Materials for Elementary School Mathematics Based on STEAM Education (융합인재교육을 적용한 초등수학 수업자료 개발 연구)

  • Jung, Yun Hoe;Kim, Sung Joon
    • Journal of the Korean School Mathematics Society
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    • v.16 no.4
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    • pp.745-770
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    • 2013
  • In the knowledge-based society today, most knowledge is the integrated one which is difficult to be classified into subjects rather than the knowledge of a single subject. Thus, integrated thinking, which integrated knowledge is preferentially acquired first and then can be also associated with imagination and artistic sensitivity, is simultaneously required in order that we have a problem-solving capability in our daily life. STEAM education(science, technology, engineering, arts and mathematics) is one of the educational methods to improve this problem-solving capability as well as integrated thinking. This research developed materials for STEAM education which can be applied to the 6th grade curriculum of elementary school mathematics, then input it, and analyzed how it impacts with students' attitudes toward mathematics. Unit 3 'Prism' and Pyramid' were restructured and replaced by classes such as 'Spaghetti Project' or 'Paper Craft'. Unit 4 'Several Solid Figure' was taught as a class of 'EDUCUBE'. Unit 6 'Proportional Graph' was taught as a class of 'Creating my own bracelet'. After having this class, we found that mathematics class applied STEAM also has a positive effect on the mathematical attitude of students. Many students said that math is fun and gets more interesting after having math class applied STEAM and we come to know that they have positive awareness of mathematics.

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3D Video Simulation System Using GPS (GPS를 이용한 3D 영상 구현 시뮬레이션 시스템)

  • Kim, Han-Kil;Joo, Sang-Woong;Kim, Hun-Hee;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.855-860
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    • 2014
  • Currently, aircraft and automobile simulator for training provides a variety of training by making hypothetical situation on a simulator installed on the ground currently. And the instructor maximizes the effectiveness of the training by monitoring training and instructing the required training. When trainees are boarding the aircraft or automobile. The Instructor in the ground is not able to monitoring aircraft, automobile. The assessment of the training is not easy after the end of the training. Therefore, it is difficult to provide high quality of education to the students. In this paper, simulation system is to develop the following. Collecting GPS and real-time information for aircraft, automobile $\grave{a}$implementing 3D simulation. Implementing current image of the aircraft or automobile in the screen by 3D real-time monitoring of training situation at the control center utilizing for training saving 3D video files analysis, evaluation on training after the end of the training.

White Electroluminescent Device by ZnS: Mn, Cu, Cl Phosphors

  • Kim, Jong-Su;Park, Je-Hong;Lee, Sung-Hun;Kim, Gwang-Chul;Kwon, Ae-Kyung;Park, Hong-Lee
    • Journal of the Semiconductor & Display Technology
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    • v.5 no.3 s.16
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    • pp.1-4
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    • 2006
  • White-light-emitting ZnS:Mn, Cu, Cl phosphors with spherical shape and the size of $20\;{\mu}m$ are successfully synthesized. They have the double phases of cubic and hexagonal structures. They are applied to electroluminescent (EL) devices by silk screen method with the following structure: $electrode/BaTiO_3$ insulator layer ($50{\sim}60\;{\mu}m$)/ ZnS:Mn, Cu, Cl phosphor layer ($30{\sim}50\;{\mu}m$)/ITO glass. The EL devices are driven with the voltage of 100 V and the frequency of 400 Hz. The EL devices show the three emission peaks. The blue and green emission bands are originated from $CICu^{2+}$ transition and $ClCu^+$ transition, respectively. The yellow emission band results from $^4T^6A$ transition of $Mn^{2+}$ ion. As an increase of Cu concentrations, the blue and green emission intensities decrease whereas the yellow emission intensity increases; the quality becomes warm white. It is due to the energy transfer from the blue and green bands to the yellow band.

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A Study of the method about Improving engineer by YeGamChang creating mechanism (예술창조 매커니즘을 통한 창조적 공학인의 육성 방안 연구 -교육 사례를 중심으로-)

  • Kwon, Yong Rang;Lee, Kyung Hwan;Kim, Su Jeong
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.2
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    • pp.11-17
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    • 2011
  • As a rapid rate of social change and competitive, paradigm of industry environment manufacturing products and services is shifted. Engineers design, develop, manufacture the products and services are strongly asked competency of different new creative practices. This means while industrial structure has been shifted from mass production to various allied production and social engineering based production, qualifications of engineers are required to individual creative competency as alternatives. In order to improve the competency, engineer become the creative people have ability to develop the professional knowledge competency and expand the competency to convergence the new product and services with sensing the life and social structure shift, human engineering, psychology, and emotion. For the competency, we develop the training program "improving convergence, creativity through Art." we intend that the program should be composed of creative engineering mechanism combined creative arts mechanism. It has been operated to the engineers for 17 weeks. we will discuss the program result and research direction and utilization in depth.

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