• Title/Summary/Keyword: Articulated human body model

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Generation of Parametric Human Body Segment Models Using Korean Anthropometric Data (한국인의 인체측정 데이터를 이용한 파라메트릭 인체분절모델 생성)

  • Koo, Bon-Yeol;Choi, Myeong-Hwan;Chae, Je-Wook;Kim, Jay-Jung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.6
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    • pp.424-436
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    • 2011
  • In this paper, we propose a methodology of generating a parametric segment model for human body using the Korean anthropometric data. The model is defined as an articulated body model consisted with 19 ellipsoid primitives. The primitives are joined at locations representing the physical joints of human body. A lot of previous researches have suggested methodologies of generating body models using the European or American anthropometric data, so that these models were inappropriate for engineering analyses and simulations in case of the Koreans. We defined a set of 35 body dimensions representing our segment model based on the anthropometric data of Koreans. Also we defined four key parameters of age, height, weight and waist circumference, and then we applied regression equations to associate the parameters to the aforementioned dimensions. As the results, we obtained the parametric human body segment models according to the various body types and the subject-specific models for a specific individual. The models in the various industries can be used as the base models for static and dynamic analysis considering the Koreans.

An Interactive Interface for Rapid Motion Modification of an Articulated Object Model with Multiple Joints and Its Application to Kendo Coaching

  • Naoya, Yokoyama;Ishimatzu, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.46.2-46
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    • 2001
  • A method of interactive human interface for motion modification of an articulated object model like a human body, a multiple joints robot, etc. has been developed, and implemented to a human body motion model. In the case of computer software models, the initial data setting for overall motion is rather easy. However, modifying or correcting the initially set motion is rather difficult for keeping consistency. In this research, the requirements shown below have mainly been set as the specifications ...

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Development of Simple Articulated Human Models using Superquadrics for Dynamic Analysis

  • Lee, Hyun-Min;Kim, Jay-Jung;Chae, Je-Wook
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.6
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    • pp.715-725
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    • 2011
  • Objective: This study is aimed at developing Articulated Human Models(AHM) using superquadrics to improve the geometric accuracy of the body shape. Background: The previous work presents the AHM with geometrical simplification such as ellipsoids to improve analysis efficiency. However, because of the simplicity, their physical properties such as a center of mass and moment of inertia are computed with errors compared to their actual values. Method: This paper introduces a three steps method to present the AHM with superquadrics. First, a 3D whole body scan data are divided into 17 body segments according to body joints. Second, superquadric fitting is employed to minimize the Euclidean distance between body segments and superquadrics. Finally, Fee-Form Deformation is used to improve accuracy over superquadric fitting. Results: Our computational experiment shows that the superquadric models give better accuracy of dynamic analysis than that of ellipsoid ones. Conclusion: We generate the AHM composed of 17 superquadrics and 16 joints using superquadric fitting. Application: The AHM using superquadrics can be used as the base model for dynamics and ergonomics applications with better accuracy because it presents the human motion effectively.

Development of a Preprocessor Program for Articulated Total Body (ATB의 전처리 프로그램 개발)

  • Lee, Dong-Jae;Son, Kwon;Choi, Kyung-Hyun;Jeon, Kyu-Nam
    • Transactions of the Korean Society of Automotive Engineers
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    • v.10 no.5
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    • pp.214-222
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    • 2002
  • Computer simulations are widely used to analyze passenger safety in simulated traffic accidents. ATB, Articulated Total Body, is a computer simulation model developed to predict gross human body response to such dynamic environments as vehicle crashes and pilot ejections. ATB, whose code is open, has high flexibility and application capability that users can easily insert defined modules and functions. ATB is, however, inconvenient as it was coded in FORTRAN and it needs a formated input file. Moreover, it takes much time to make input files and to modify coding errors. This study aims to increase user friendliness by adding a preprocessor program, WINATB(WINdows ATB), to the conventional ATB. WINATB, programmed in Visual C++ and OpenGL, uses ATB IV as a dynamic solver. The preprocessor helps users prepare input files through graphic interface and dialog box. An additional postprocessor makes the graphical presentation of simulated results. In these case of the frontal crash, the rear impact and the side impact, the simulation results obtained by WINATB and MADYMO(MAthematical Dynamic Model) are compared to validate the effectiveness of WINAIB.

Implementation of 3-point Seat Belt Model into ATB Program (ATB 프로그램에서 삼점식 좌석 벨트 모델의 구현)

  • Jeon, Kyu-Nam;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.3
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    • pp.145-154
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    • 2003
  • Occupant simulation models have been used to study trends or specific design changes in several typical crash situations. The ATB, Articulated Total Body, was developed and used to predict gross human body responses to vehicle crashes and pilot ejections. Since the ATB source code is open to public, the user can add their own defined modules and functions. The introduction of seat belts into cars significantly decreased the injury risk of passengers in frontal impacts. In this paper, a new seat belt model was developed and implemented into the ATB. For this purpose, a subroutine of the new seat belt was constructed. A force-deflection function was added to replace an existing function to consider energy absorption. The function includes hysteresis effects of the experiment data of the loading and unloading parts of the seat belt load-extension curve. Moreover, this belt model considers a slip between ellipsoid and belt segments. This paper attempted to validate the ATB program which includes the subroutine of new belt models comparing with the real car frontal crash experiments and MADYMO frontal models. The analysis focusses on the human movement and body accelerations.

Simulations using a whole-body biomechanical model

  • ;Freivalds, Andris
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1990.04a
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    • pp.140-150
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    • 1990
  • Further developments on a dynamic biomechanical model are presented to assess musculoskeletal stresses and human responses. The model being developed is an extension of the Articulated Total Body (ATB) Model, originally developed by Calsapan Corp. for the study of human dynamics during automobile crashes, later adopted to the U.S.Air Force to simulate the reactions of aircrew personnel to such forces typically encountered in various phases of flight operations. Further refinements were introduced by Freivalds and Kaleps(1984) to account for a human neuromusculature. In this study, modelling of active neuromusculature was described and simulations of whole-body human motion were performed using the ATB Model. It indicated the potential of using a muscularized biomechanical model coupled with CAD capabilities to simulate human responses in a variety of industrial settings as well. This will serve as a basis of incorporating computer aided design methods into a muscularized biomechanical models.

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A Study on the Development of Child Human Model for Crashworthiness Analysis (충돌해석용 유아 인체모델 개발에 관한 연구)

  • Kim Heon Young;Kim Sang Bum;Kim Joon Sik;Lee In Hyeok;Lee Jin Hee
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.12
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    • pp.182-191
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    • 2004
  • This study is focused on the development of a child human model, which is composed of skin, skeleton, joints and muscle, etc. The dimension of child outer skin is referred to anthropometric data from KRISS (Korea Research Institute of Standards and Science). The positions of joint and mass properties of body segments are calculated from ATB(Articulated Total Body) program, GEBOD. The properties of bones and muscles are obtained by the way of scaling from adult human model. To verify the developed human model, ROM simulation and sled test is conducted. Developed human model can be effectively applied to the evaluation of human injury in crash situation and development of child restraint system. The explicit finite element program $PAM-CRASH^TM$ was used to simulate six-year old child human model.

Development of Preprocessor Program for Articulated Total Body

  • Lee, Dong-Jea;Son, Kwon;Jeon, Kyu-Nam;Choi, Kyung-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.69.5-69
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    • 2001
  • Computer simulations are widely used to analyze passenger safety in traffic accidents. ATB(articulated total body) is a computer simulation model developed to predict gross human body response to such dynamic environments as vehicle crashes and pilot ejections. ATB, whose code is open, has high flexibility and application capability that users can easily insert defined modules and functions. ATB is, however, inconvenient as it was coded in FORTRAN and it needs a formatted input file. Moreover, it takes much time to make input files and to modify coding errors. This study aims to increase user friendliness by adding a preprocessor program, WINATB(WiNdow ATB), to the conventional ATB. WINATB programmed in Visual C++ and OpenGL uses ATB IV as a dynamic solver ...

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Constraint-Based Modeling of Human Hands (구속조건 기반의 손 모델)

  • Choi, Haeock;Song, Mankyun;Jun, Byoungmin
    • Journal of the Korea Computer Graphics Society
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    • v.3 no.1
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    • pp.1-7
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    • 1997
  • Technology for the realistic model and the motion control of human is applied to many areas of computer graphics, virtual reality and computer simulations. Human body is a multi-articular body. Generally, to create a human model and motions. articulated body models are generated and their motions are controlled based upon kinematics. The hand of the human consists of many small articulations and each articulations have a various degree of freedom. This paper presents a model of human hand which is based on the two kinds of constraints to control the motions of the hand realistically. To build a hand model, we experimented the anatomy of the human hand, and the diverse motions of the hand are tested.

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Development of $5^{th}$ percentile female finite Element Model for Crashworthiness Simulation - Part II Detail Modeling of Internal Components (충돌 안전도 해석을 위한 $5^{th}$ percentile 성인 여성 유한요소 모델 개발 - Part II 신체 부위 별 상세 모델 개발)

  • 나상진;최형연;이진희
    • Journal of Biomedical Engineering Research
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    • v.25 no.4
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    • pp.283-288
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    • 2004
  • The finite element modeling of small female occupant for crash simulation is presented in this paper subsequently to the part I of articulated rigid body model. The limbs and internal components are additionally modeled by joining them to the articulated rigid body model for predicting the crash injuries such as bone fractures and joint dislocations. The behavioral characteristics of each limbs and internal components were validated against available cadaveric test results. Accordingly, the human model proposed in this paper could be utilized for the investigation of impact injury mechanism and further complement the lacking biofidelity of current crash dummy.