• 제목/요약/키워드: App Server

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A Study on The Personal Wallet Management System Using Beacon Signal Processing (비콘 신호 처리를 활용한 개인소지품 지갑 관리 시스템에 대한 연구)

  • Kim, Dong-Ik;Nam, Kang-Hyun;Lee, Hyeon-Yeong;Ahn, Tae-Uk
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.5
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    • pp.1109-1116
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    • 2018
  • The purpose of this study is to solve the loss of personal belongings by utilizing monitoring function of IoT platform. The beacon to combined with personal belongings are registered with the application server, the trigger processing function according to the occurrence of the lost event is performed intelligently through the device, the app, the IoT network, and the application server.

Indoor Logistics Location Tracking System with Fingerprint (핑거프린트를 적용한 실내 물류 위치추적 시스템)

  • Kim, Doan;Jeon, Sung woo;Jung, Junhee;Bae, Sangjung;Jung, Heokyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.594-596
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    • 2019
  • In this paper, we propose an indoor logistic tracking system that identifies the location and inventory of the logistics in the room based on fingerprints. Through this, we constructed the actual infrastructure of the logistics center and designed and implemented the logistics management system. The proposed system collects the signal strength through the location terminal and generates the signal map to locate the goods. The location terminal is composed of a UHF RFID reader and a wireless LAN card, reads the peripheral RFID signal and the signal of the wireless AP, and transmits it to the web server. This allows the user to communicate with the server through the smartphone app and get information and location of nearby items.

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Mobile Auto questions and scoring system (모바일 시험 자동출제 및 채점 시스템 연구)

  • Park, Jong-Youel;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.370-372
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    • 2014
  • This study questions, and an automatic scoring system written in HTML, and XML-based system that is at issue, the issue questions in a convenient offline automatically how to register, Easy to manage questions of issues, questions and problems of merging the PC and the mobile device in a place that can be obtained without taking the test system study. Server systems, and real-time registration questions merging problem, such as difficulty adjusting to the test required to build the system. Clients communicate with the server using the mobile device and the PC is required to take the exam in the View application, and responses are sent for treatment research.

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AR Anchor System Using Mobile Based 3D GNN Detection

  • Jeong, Chi-Seo;Kim, Jun-Sik;Kim, Dong-Kyun;Kwon, Soon-Chul;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.54-60
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    • 2021
  • AR (Augmented Reality) is a technology that provides virtual content to the real world and provides additional information to objects in real-time through 3D content. In the past, a high-performance device was required to experience AR, but it was possible to implement AR more easily by improving mobile performance and mounting various sensors such as ToF (Time-of-Flight). Also, the importance of mobile augmented reality is growing with the commercialization of high-speed wireless Internet such as 5G. Thus, this paper proposes a system that can provide AR services via GNN (Graph Neural Network) using cameras and sensors on mobile devices. ToF of mobile devices is used to capture depth maps. A 3D point cloud was created using RGB images to distinguish specific colors of objects. Point clouds created with RGB images and Depth Map perform downsampling for smooth communication between mobile and server. Point clouds sent to the server are used for 3D object detection. The detection process determines the class of objects and uses one point in the 3D bounding box as an anchor point. AR contents are provided through app and web through class and anchor of the detected object.

Emotion sharing system of RESTful-based using emotion information and location information of the users (사용자의 위치정보와 감성정보를 이용한 RESTful방식의 감성공유 시스템)

  • Jung, Junho;Kim, Dong Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.1
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    • pp.162-168
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    • 2014
  • In this study, we propose a emotion sharing system that is sharing users emotion change according to the location of the user where users was shared his emotion information and to the emotion. The system consists of a emotion sharing server and mobile smartphone apps. Emotion smartphone app represent status of emotion and location of users who wants to share emotion at map services based the Google Map API. Emotion sharing server was implemented using a RESTful way to allow emotion sharing between different variety platform besides mobile platforms. Emotion information that is exchanged on a emotion sharing server is stored in an XML fromat. We were confirm emotion sharing system that it could be sharing moving emotion change according to the user's location through map service.

Snapshot-Based Offloading for Web Applications with HTML5 Canvas (HTML5 캔버스를 활용하는 웹 어플리케이션의 스냅샷 기반 연산 오프로딩)

  • Jeong, InChang;Jeong, Hyuk-Jin;Moon, Soo-Mook
    • Journal of KIISE
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    • v.44 no.9
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    • pp.871-877
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    • 2017
  • A vast amount of research has been carried out for executing compute-intensive applications on resource-constrained mobile devices. Computation offloading is a method in which heavy computations are dynamically migrated from a mobile device to a server, exploiting the powerful hardware of the server to perform complex computations. An important issue for offloading is the complexity of reconciling the execution state of applications between the server and the client. To address this issue, snapshot-based offloading has recently been proposed, which utilizes the snapshot of a web app as the portable description of the execution state. However, for web applications using the HTML5 canvas, snapshot-based offloading does not function correctly, because the snapshot cannot capture the state of the canvas. In this paper, we propose a code generation technique to save the canvas state as part of a snapshot, so that the snapshot-based offloading can be applied to web applications using the canvas.

The Development of Remote Monitoring System for Storm Overflow Chamber Device (우수토실 일체형 하수유량조절장치 원격관리시스템 개발)

  • Jeon, In-Jae;Kim, Ki-Bong
    • Journal of the Korea Convergence Society
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    • v.9 no.6
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    • pp.61-68
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    • 2018
  • This paper propose the remote monitoring system using LoRa networks about storm overflow chamber, which is a device designed to discharge rainwater directly to a sewage treatment plant when it reaches a certain amount of rainfall during precipitation. In this system, when the information produced by the sensor is transmitted to the LoRa network server and updated, the application server can automatically receive data through the implemented communication interface. The application server carries out management functions of storm overflow chamber devices and subscription information, collects measured flow rate and opening-closing information, and provides statistical information using the collected data. The android app performs a firebase-based notification function to prompt the user of malfunctioning of the storm overflow chamber device.

REST API based Server Construction for Web Application Performance Analysis (웹 애플리케이션 성능 분석을 위한 REST API 기반의 서버 구축)

  • Kim, Hyun-gook;Park, Jin-tae;Choi, Moon-Hyuk;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.22 no.5
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    • pp.456-461
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    • 2018
  • Until the 4th Industrial Revolution fused the Web with diverse technologies, the only factor in evaluating the performance of a Web application was the loading speed of the Web application. Therefore, most existing Web application performance analysis tools focus on the speed at which Web applications run in a Web browser. However, the web is now being used not only in a simple web browser but also in a variety of services. So, in addition to simple speed, there are more elements to be checked to evaluate web applications. Therefore, in this paper, we design a server to perform web application performance analysis considering progressive web app, accessibility, best practice, and search engine optimization as well as the above mentioned speed. Also, we realize a REST API based server that can provide web application performance services without being affected by user's devices or environment.

OneNet Cloud Computing Based Real-time Home Security System (OneNet 클라우드 컴퓨팅 기반 실시간 홈 보안 시스템)

  • Kim, Kang-Chul;Zhao, Yongjiang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.1
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    • pp.101-108
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    • 2021
  • This paper builds a real-time home security system based on the OneNet cloud platform to control the status of the house through a smartphone. The system consists of a local part and a cloud part. The local part has I/O devices, router and Raspberry Pi (RPi) that collects and monitors sensor data and sends the data to the cloud, and the Flask web server is implemented on a Rasberry Pi. When a user is at home, the user can access the Flask web server to obtain the data directly. The cloud part is OneNet in China Mobile, which provides remote access service. The hybrid App is designed to provide the interaction between users and the home security system in the smartphone, and the EDP and RTSP protocol is implemented to transmit data and video stream. Experimental results show that users can receive sensor data and warning text message through the smartphone and monitor, and control home status through OneNet cloud.

Proposal on the Improvement Direction of Web App Development lecture for Non-IT majors

  • Kim, Koono
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.4
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    • pp.231-239
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    • 2022
  • In this paper, I analyze the difficulties of web service development education for non-IT majors through the Q&A of students posted in the k-mooc lecture, and propose methods to improve them. Through Q&A analysis, it was confirmed that non-majors mainly had difficulties in using unfamiliar tools, cost of cloud service, setting up server environment, and writing code while taking web service development courses. To solve this problem, I propose a method to reduce the server cost problem and the complexity of the server environment by using BaaS(Backend as a Service), which is one of the cloud service models. It also shows that it is possible to reduce the length of code that needs to be written at once by using the React library to modularize long code into smaller units. Finally, I propose an improvement plan that even non-IT majors can easily learn by implementing a web application that works by using the design output obtained by using Figma.