• Title/Summary/Keyword: Android applications

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Activity-based Event Capture and Replay Technique for Reproducing Crashes in Android Applications (안드로이드 어플리케이션의 결함 재생을 위한 액티버티 단위의 이벤트 캡춰 및 재생 기법)

  • Jha, Ajay Kumar;Lee, Woo Jin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.1
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    • pp.1-9
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    • 2014
  • As Android platform and its applications are widely used, it is necessary to assure the reliability and safety of Android applications. The capture and replay technique is widely used for reproducing the crashes in Java applications. In this paper, we adapt the context-based capture and replay technique to Android applications by considering Android activity structure and its GUI characteristics. Our capture and replay technique uses probe code insertion based on AspectJ for minimizing the original code change and for enhancing the efficiency and reusability of the probe codes. For proving the efficiency of our technique, we provide a case study and execution overhead comparisons with related works, in which our approach has merits in GUI oriented Android applications with relatively low execution overhead.

Intelligent Android Malware Detection Using Radial Basis Function Networks and Permission Features

  • Abdulrahman, Ammar;Hashem, Khalid;Adnan, Gaze;Ali, Waleed
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.286-293
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    • 2021
  • Recently, the quick development rate of apps in the Android platform has led to an accelerated increment in creating malware applications by cyber attackers. Numerous Android malware detection tools have utilized conventional signature-based approaches to detect malware apps. However, these conventional strategies can't identify the latest apps on whether applications are malware or not. Many new malware apps are periodically discovered but not all malware Apps can be accurately detected. Hence, there is a need to propose intelligent approaches that are able to detect the newly developed Android malware applications. In this study, Radial Basis Function (RBF) networks are trained using known Android applications and then used to detect the latest and new Android malware applications. Initially, the optimal permission features of Android apps are selected using Information Gain Ratio (IGR). Appropriately, the features selected by IGR are utilized to train the RBF networks in order to detect effectively the new Android malware apps. The empirical results showed that RBF achieved the best detection accuracy (97.20%) among other common machine learning techniques. Furthermore, RBF accomplished the best detection results in most of the other measures.

A GUI Testing Technique Based on Activity Lifecycle for Android Applications (안드로이드 어플리케이션의 액티비티 라이프사이클 기반 GUI 테스팅 기법)

  • Baek, Tae-San;Lee, Woo Jin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.6
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    • pp.319-327
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    • 2013
  • Most Android applications are being developed by one or a few person without professional testing team. In such a poor development environment, applications may contain severe errors which may also affect the Android platform. In order to detect these errors, the behaviors of Android activities should be identified by considering user-defined lifecycle as well as the system-defined one. This paper proposes a method to generate test scenarios based on the both of user-defined and system-defined activity lifecycle of Android GUI applications. The test scenarios are generated by a state diagram extracted from the source code and are transformed into Jython scribes by using GUI layout information for automatically performing testing.

Extended Intent Mechanism for Increasing Code Reusability of Android Applications (안드로이드 애플리케이션 코드 재사용성을 높이기 위한 인텐트 메커니즘의 확장)

  • An, Sujeong;Kim, Byungho;Kim, Jinchun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.223-229
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    • 2011
  • A novel ecosystem surrounding developing, publishing and using of smartphone applications is driving a new paradigm in software industry. Thousands of applications are newly published on appstores everyday. However more than 97% of them happen to be downloaded less than 1,000 times and resultingly disappeared out of user's interesting. It means that so many efforts and time of developers are vanished. In this paper, we proposed a new architecture to increase code reusability of Android applications so that the time and efforts to develop new applications can be shortened. The proposed architecture, an extended Intent mechanism, supports sharing of Android components among the applications registered in different servers as well as in the same Android device. We designed a new Intent mechanism by extending the PackageManager service and by adopting a new class for ServerPackageManager service.

Implementation of Android-Based Applications that can Select Motion Gestures In Up, Down, Left, and Right Directions (안드로이드 기반 상하좌우 방향의 동작 제스처를 선택할 수 있는 응용 프로그램 구현)

  • Yeong-Nam Jeon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.5
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    • pp.945-952
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    • 2023
  • In this paper, GRS chip driven JNI code application SW design based on Android platform was designed and fabricated as motion gesture frame module based on Android platform. The serial data reception module design proposed by the application-based network support API technology was designed with Android-based module design, Android-based module implementation, and Android-based function module implementation design. The data information of the sensor could be checked through Android applications such as classes of serial communication drivers, libraries, and frameworks for receiving data from wireless communication devices through Android OS applications. In addition, applications in Android implement application SW that can judge motion gestures in four directions using Java.

A Process to Design and Implement Service-based Android Applications (서비스 기반 안드로이드 어플리케이션의 설계 및 구현 프로세스)

  • Lee, Ho-Joong;La, Hyun-Jung;Keum, Chang-Sup;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.245-260
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    • 2011
  • Mobile Devices, which are developed with the fast growing of the Internet, have flexible internet accessibility and can access the network anywere so that they can execute software applications. However, it is very challenging to deploy highly complex applications on mobile devices since they have limited resources. To overcome the limitation, researches on applying a concept of services to mobile applications have been proposed. Android is one of the popular mobile platforms and is designed to effectively execute mobile applications on the mobile devices having limited resources. Since service-based Android applications, which adopt a concept of services and Android platform, invoke remote services and are built with Android-specific components, they are much different from traditional software applications. Consequently, it is not straightforward to apply object-oriented (OO) analysis and design methods to developing service-based Android applications, although they have been frequently applied to developing traditional applications. In this paper, we present a process to develop service-based Android mobile applications, which extends a traditional OO development process. First, we raise design issues to be considered in developing service-based Android applications. Then, to solve the issues, we present detailed guidelines for essential phases of OO-based development process that are customized to service-based Android applications. Finally, to show applicability of the process, we perform a case study. The proposed design process is effectively utilized as a set of guidelines to develop service-based Android applications more systematically and effectively.

Towards Performance-Enhancing Programming for Android Application Development

  • Kim, Dong Kwan
    • International Journal of Contents
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    • v.13 no.4
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    • pp.39-46
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    • 2017
  • Due to resource constraints, most of Android application developers need to address potential performance problems during application development and maintenance. The coding styles and patterns of Android programming could often affect the execution time and energy efficiency which are utilized by the Android applications. Thus, it is necessary for application developers to apply performance-enhancing programming practices for mobile application development. This paper introduces performance-enhancing best practices for Android programming, and further, it evaluates the impact of these practices on the CPU time of the application. The original version with the performance-worsening code has been refactored to become an efficient version without changing its functionality. To demonstrate the efficiency of the proposed approach, each coding pattern was evaluated by measuring the CPU time under the controlled runtime environment. Furthermore, the Android applications were evaluated and compared via the CPU time of the original version, with that of the refactored version. These experimental results indicate that, by -using the proposed programming practices, the Android developer can develop performance-efficient mobile applications.

An Android BLE Emulator for Developing Wearable Apps (웨어러블 어플리케이션 개발을 위한 안드로이드 BLE 에뮬레이터)

  • Moon, Hyeonah;Park, Sooyong;Choi, Kwanghoon
    • KIISE Transactions on Computing Practices
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    • v.24 no.2
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    • pp.67-76
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    • 2018
  • BLE (Bluetooth Low Energy) has been extensively used for communication between mobile applications and wearable devices in IoT (Internet of Things). In developing Android applications, wearable devices, on which the applications can run, should be available because the existing Android SDK does not support any BLE emulation facility. In this study, we have designed and implemented the first Android BLE emulator. Using this, we are able to develop and test BLE-based Android applications even when without wearable devices. We have also proposed an automatic generation method of Android BLE scenarios based on graph model. We have shown that the method is useful for systematically testing BLE application protocols by running the generated scenarios on the Android BLE emulator.

Implementation of Face Detection System on Android Platform for Real-Time Applications (실시간 응용을 위한 안드로이드 플랫폼에서의 안면 검출 시스템 구현)

  • Han, Byung-Gil;Lim, Kil-Taek
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.3
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    • pp.137-143
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    • 2013
  • This paper describes an implementation of face detection technology for a real-time application on the Android platform. Java class of Face-Detection for detection of human face is provided by the Android API. However, this function is not suitable to apply for the real-time applications due to inadequate detection speed and accuracy. In this paper, the AdaBoost based classification method which utilizes Local Binary Pattern (LBP) histogram is employed for face detection. The face detection module has been developed by C/C++ language for high-speed image processing, and this module is included to the Android platform using the Java Native Interface (JNI). The experiments were carried out in the Java-based environment and JNI-based environment. The experimental results have shown that the performance of JNI-based is faster than Java-based method and our system is well enough to apply for real-time applications.

Palliates the Attack by Hacker of Android Application through UID and Antimalware Cloud Computing

  • Zamani, Abu Sarwar;Ahmad, Sultan;Uddin, Mohammed Yousuf;Ansari, Asrar Ahmad;Akhtar, Shagufta
    • International Journal of Computer Science & Network Security
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    • v.21 no.8
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    • pp.182-186
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    • 2021
  • The market for smart phones has been booming in the past few years. There are now over 400,000 applications on the Android market. Over 10 billion Android applications have been downloaded from the Android market. Due to the Android popularity, there are now a large number of malicious vendors targeting the platform. Many honest end users are being successfully hacked on a regular basis. In this work, a cloud based reputation security model has been proposed as a solution which greatly mitigates the malicious attacks targeting the Android market. Our security solution takes advantage of the fact that each application in the android platform is assigned a unique user id (UID). Our solution stores the reputation of Android applications in an anti-malware providers' cloud (AM Cloud). The experimental results witness that the proposed model could well identify the reputation index of a given application and hence its potential of being risky or not.