• Title/Summary/Keyword: Altitude Simulator

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Implementation of Altitude Information for Flight Simulator in OpenSceneGraph (항공 시뮬레이터를 위한 OpenSceneGraph기반의 고도 정보 구현 방안)

  • Lee, ChungJae;Kim, JongBum;Kim, Ki-Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.1
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    • pp.11-16
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    • 2014
  • When it comes to develop flight simulator, HAT (Height Above Terrain) is required to provide altitude information to the pilot who learns how to control an airplane in landing and takeoff situation. However, there might be inconsistent problem between real terrain and simulation information since current implementation of HAT simply depends on center of gravity point on the airplane. To overcome mentioned problem, in this paper, we propose how to obtain more accurate altitude information than existing scheme by making use of HAT and HOT (Height Of Terrain) information of landing equipments according to movement of the airplane. Moreover, we demonstrate the accuracy of the proposed scheme through new flight simulator developed through OSG(OpenSceneGraph) by taking example of terrain information for domestic airport.

Dynamic Culling Scheme Based on Altitude for Real-Time Rendering System (고도에 따른 렌더링 시스템을 위한 동적 컬링 방안)

  • Lee, Chungjae;Kang, Seokyoon;Kim, Ki Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.10 no.2
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    • pp.73-79
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    • 2015
  • Dynamic culling scheme is usually implemented to handle overhead caused by rendering the massive large-scale terrain data in flight simulator. However, existing culling scheme without considering altitude is not suitable for flight simulator due to additional computational overhead. To solve this problem, in this paper, we propose hybrid approach by applying two dynamic culling schemes depending on altitude. In addition, we remove unnessary computational overhead by creating different z-map resolution when aircraft changes its altitude. The proposed scheme is implemented with open graphic library and tested with real terrain data. Through the experimental results, we can recognize the improved rendering speed about 8 to 73 percents as compared to existing scheme.

The Effect of Altitude Errors in Altitude-aided Global Navigation Satellite System(GNSS) (고도를 고정한 GNSS 위치 결정 기법에서 고도 오차의 영향)

  • Cho, Sung-Lyong;Han, Young-Hoon;Kim, Sang-Sik;Moon, Jei-Hyeong;Lee, Sang-Jeong;Park, Chan-Sik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.10
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    • pp.1483-1488
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    • 2012
  • This paper analyzed the precision and accuracy of the altitude-aided GNSS using the altitude information from digital map. The precision of altitude-aided GNSS is analysed using the theoretically derived DOP. It is confirmed that the precision of altitude-aided GNSS is superior to the general 3D positioning method. It is also shown that the DOP of altitude-aided GNSS is independent of altitude bias error while the accuracy was influenced by the altitude bias error. Furthermore, it is shown that, since the altitude bias error influenced differently to each pseudorange measurement, the effect of the altitude bias error is more serious than clock bias error which does not influence position error at all. The results are evaluated by the simulation using the commercial RF simulator and GPS receiver. It confirmed that altitude-aided GNSS could improve not only precision but also accuracy if the altitude bias error are small. These results are expected to be easily applied for the performance improvement to the land and maritime applications.

A Development of Instrumentation Radar Tracking Status Simulator (계측레이더 추적 시뮬레이터 개발)

  • Ye, Sung-Hyuck;Ryu, Chung-Ho;Hwang, Gyu-Hwan;Seo, Il-Hwan;Kim, Hyung-Sup
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.3
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    • pp.405-413
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    • 2011
  • Defense Systems Test Center in ADD supports increasingly various missile test requirements such as higher altitude event, multi target operation and low-altitude, high velocity target tracking. In this paper, we have proposed the development of instrumentation radar tracking status simulator based on virtual reality. This simulator can predict the tracking status and risk of failure using several modeling algorithms. It consists of target model, radar model, environment model and several algorithms includes the multipath interference effects. Simulation results show that the predict tracking status and signal are similar to the test results of the live flight test. This simulator predicts and analyze all of the status and critical parameters such as the optimal site location, servo response, optimal flight trajectory, LOS(Line of Sight). This simulator provides the mission plan with a powerful M&S tool to rehearse and analyze instrumentation tracking radar measurement plan for live flight test at DSTC(Defense Systems Test Center).

Development of Panel Part in Flight Simulator based on PC (PC 기반의 항공기 시뮬레이터 패널부분 개발)

  • 이준우;채상원;이칠기
    • Journal of the Korea Society for Simulation
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    • v.10 no.4
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    • pp.31-40
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    • 2001
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. This paper describes visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. Flight simulator in it implements airplane panel parts in order to make simple modeling, And it uses rendering technology to implement vision parts of panel. It uses double buffering In make it faster and more efficient..

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A Study on Aircraft Sensitivity Analysis for Supersonic Air-Data Error at Low Altitude (공기정보 오차에 의한 저고도 초음속 영역에서의 민감도 해석에 관한 연구)

  • Kim, Chong-Sup;Hwang, Byung-Moon;Kim, Seong-Youl;Kim, Seong-Jun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.33 no.11
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    • pp.80-87
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    • 2005
  • T-50 supersonic jet trainer aircraft using digital flight-by-wire flight control system receives aircraft flight conditions such as altitude, VCAS(Calibrated Airspeed) and Angle of Attack from IMFP(Integrated Multi-Function Probe). IMFP sensors information have triplex structure using three IMFP sensors. Air-data selection logic is mid-value selection in three information from three IMFP sensors in order to have more reliability. From supersonic flight test at high altitude, air-data information is dropped simultaneously because of supersonic shock wave effect. This error information may affect to aircraft stability and safety in supersonic area at low altitude. This paper propose that sensitivity analysis and HQS(Handling Quality Simulator) pilot simulation in order to analyze flight stability and controllability in supersonic area at low altitude when these information is applied to flight control law.

Implementation of the small aircraft simulator with autopilot system using SIMULINK (SIMULINK를 이용한 소형 항공기용 자동비행시스템 시뮬레이터 구현)

  • Lee, Dong-Kyu;Chae, Dong-Han;Lee, Sang-Chul;Oh, Hwa-Suk
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.16 no.3
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    • pp.7-14
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    • 2008
  • In modern aircraft, an autopilot system is getting more important. There are not many autopilot systems applied to small aircraft. Also the autopilot system in large or medium aircraft is difficult to apply to small aircraft directly. It is necessary to make a new autopilot system for small aircraft. In this paper, we implement the small aircraft simulator with autopilot system using SIMULINK. The various modes of autopilot - such as altitude select/hold, attitude hold, heading hold, etc. - are implemented to the flight simulator and tested. We also implement the VOR mode for aircraft guidance.

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.1-11
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.37-42
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

  • PDF

Analysis of an Altitude Detection Accuracy by a Weather Effect for Long Range and Multi Function Radar (장거리 다기능 레이더에서 기상에 의한 고도 탐지 정확도 영향 분석 연구)

  • Kwon, Sewoong;Lee, Jong-Hyun;Kwon, Yangwon;Lee, Kiwon;Kim, Han Seng;Sun, Woong
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.25 no.1
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    • pp.123-129
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    • 2014
  • This paper presents an altitude detection accuracy for long range and multifunction radar. The accuracy is difficult to estimate because it is affected by an time varying atmosphere refractivity. We analyze altitude accuracy with a raytracing simulator with atmosphere refractivity. An altitude error is simulated with measured and modeled refractivity, and the modeled refractivity is used for compensate an altitude accuracy. As a result, the error is modeled with normal distribution function, and analyzed.