• Title/Summary/Keyword: Agent Based Simulation

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A Simulation Method For Virtual Situations Through Seamless Integration Of Independent Events Via Autonomous And Independent Agents

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
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    • v.14 no.3
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    • pp.7-16
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    • 2018
  • The extent and depth of the event plan determines the scope of pedagogical experience in situations and consequently the quality of immersive learning based on our simulated world. In contrast to planning in conventional narrative-based systems mainly pursuing dramatic interests, planning in virtual world-based pedagogical systems strive to provide realistic experiences in immersed situations. Instead of story plot comprising predetermined situations, our inter-event planning method aims at simulating diverse situations that each involve multiple events coupled via their associated agents' conditions and meaningful associations between events occurring in a background world. The specific techniques to realize our planning method include, two-phase planning based on inter-event search and intra-event decomposition (down to the animated action level); autonomous and independent agents to behave proactively with their own belief and planning capability; full-blown background world to be used as the comprehensive stage for all events to occur in; coupling events via realistic association types including deontic associations as well as conventional causality; separation of agents from event roles; temporal scheduling; and parallel and concurrent event progression mechanism. Combining all these techniques, diverse exogenous events can be derived and seamlessly (i.e., semantically meaningfully) integrated with the original event to form a wide scope of situations providing chances of abundant pedagogical experiences. For effective implementation of plan execution, we devise an execution scheme based on multiple priority queues, particularly to realize concurrent progression of many simultaneous events to simulate its corresponding reality. Specific execution mechanisms include modeling an action in terms of its component motions, adjustability of priority for agent across different events, and concurrent and parallel execution method for multiple actions and its expansion for multiple events.

Late Comer and Error Recovery Process for Home Network Environment with Session Management (세션 관리 기능을 포함한 홈 네트워크 환경에서의 지각자 및 오류 복구 처리)

  • Kim, Hak-Joon;Ko, Eung-Nam
    • Journal of Advanced Navigation Technology
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    • v.12 no.6
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    • pp.666-672
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    • 2008
  • This paper explains late comer and error recovery process for home network environment with session management. This system consists of an ED, ES, and ER. ED is an agent that detects an error by hooking techniques for multimedia distance education based on home network environment with session management. ES is an agent that is an error sharing system for multimedia distance education based on home network environment with session management. ER is a system that is suitable for recovering software error for multimedia distance education based on home network environment with session management. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. The proposed method is more efficient than the other method in comparison with error ration and processing time.

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Study for Control Algorithm of Robust Multi-Robot in Dynamic Environment (동적인 환경에서 강인한 멀티로봇 제어 알고리즘 연구)

  • 홍성우;안두성
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.249-254
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    • 2001
  • Abstract In this paper, we propose a method of cooperative control based on artifical intelligent system in distributed autonomous robotic system. In general, multi-agent behavior algorithm is simple and effective for small number of robots. And multi-robot behavior control is a simple reactive navigation strategy by combining repulsion from obstacles with attraction to a goal. However when the number of robot goes on increasing, this becomes difficult to be realized because multi-robot behavior algorithm provide on multiple constraints and goals in mobile robot navigation problems. As the solution of above problem, we propose an architecture of fuzzy system for each multi-robot speed control and fuzzy-neural network for obstacle avoidance. Here, we propose an architecture of fuzzy system for each multi-robot speed control and fuzzy-neural network for their direction to avoid obstacle. Our focus is on system of cooperative autonomous robots in environment with obstacle. For simulation, we divide experiment into two method. One method is motor schema-based formation control in previous and the other method is proposed by this paper. Simulation results are given in an obstacle environment and in an dynamic environment.

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Evolutionary Model of Depression as an Adaptation for Blocked Social Mobility

  • Park, Hanson;Pak, Sunyoung
    • Korean Journal of Biological Psychiatry
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    • v.29 no.1
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    • pp.1-8
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    • 2022
  • Objectives In regard to the social competition hypothesis, depression is viewed as an involuntary defeat strategy. A previous study has demonstrated that adaptation in microenvironments can result in a wide range of behavioural patterns including defense activation disorders. Using a simulation model with evolutionary ecological agents, we explore how the fitness of various defence activation traits has changed over time in different environments with high and low social mobility. Methods The Evolutionary Ecological Model of Defence Activation Disorder, which is based on the Marginal Value Theorem, was used to examine changes in relative fitness for individuals with defensive activation disorders after adjusting for social mobility. Results Our study examined the effects of social mobility on fitness by varying the d-values, a measure of depression in the model. With a decline in social mobility, the level of fitness of individuals with high levels of defense activation decreased. We gained insight into the evolutionary influence of varying levels of social mobility on individuals' degrees of depression. In the context of a highly stratified society, the results support a mismatch hypothesis which states that high levels of defence are detrimental. Conclusions Despite the fact that niche specialization in habitats composed of multiple microenvironments can result in diverse levels of defensive activation being evolutionary strategies for stability, decreased social mobility may lead to a decrease in fitness of individuals with highly activated defence modules. There may be a reason behind the epidemic of depression in modern society.

Comparative Study of GPS-Integrated Concrete Supply Management using Discrete Event Simulation

  • Zekavat, Payam Rahnamayie;Mortaheb, Mohammad Mehdi;Han, Sangwon;Bernold, Leonhard
    • Journal of Construction Engineering and Project Management
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    • v.4 no.2
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    • pp.31-40
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    • 2014
  • The management of vehicular supply of "perishable" construction material, such as concrete mixes, faces a series of uncertainties such as weather, daily traffic patterns and accidents. Presented in this paper is a logistics control model for managing a hauling fleet with interrelated processes at both ends and queue capacities. Discrete event simulation is used to model the complex interactions of production units and the randomness of the real world. Two alternative strategies for ready mix concrete delivery, with and without an off-site waiting queue, are studied to compare supply performance. Secondly, the paper discusses the effect of an agent-based GPS tracking system providing real-time travel data that lessens the uncertainty of trucking time. The results show that the combination of GPS information with off-site queuing reduces productivity loss and process wastes of concrete placement as well as the idleness of supply trucks when crew or pump experience an unexpected stoppage.

Numerical simulation approach for structural capacity of corroded reinforced concrete bridge

  • Zhou, Xuhong;Tu, Xi;Chen, Airong;Wang, Yuqian
    • Advances in concrete construction
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    • v.7 no.1
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    • pp.11-22
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    • 2019
  • A comprehensive assessing approach for durability of reinforced concrete structures dealing with the corrosion process of rebar subjected to the attack of aggressive agent from environment was proposed in this paper. Corrosion of rebar was suggested in the form of combination of global corrosion and pitting. Firstly, for the purposed of considering the influence of rebar's radius, a type of Plane Corrosion Model (PCM) based on uniform corrosion of rebar was introduced. By means of FE simulation approach, global corrosion process of rebar regarding PCM and LCM (Linear Corrosion Model) was regressed and compared according to the data from Laboratoire $Mat{\acute{e}}riaux$ et $Durabilit{\acute{e}}$ des Constructions (LMDC). Secondly, pitting factor model of rebar in general descend law with corrosion degree was introduced in terms of existing experimental data. Finally, with the comprehensive numerical simulation, the durability of an existing arch bridge was studied in depth in deterministic way, including diffusion process and sectional strength of typical cross section of arch, crossbeam and deck slab. Evolution of structural capacity considering life-cycle rehabilitation strategy indicated the degradation law of durability of reinforced arch bridges.

Analyzing the Impact of Social Distancing on the Stoning Ritual of the Islamic Pilgrimage

  • Ilyas, Qazi Mudassar;Ahmad, Muneer;Jhanjhi, Noor Zaman;Ahmad, Muhammad Bilal
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.6
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    • pp.1953-1972
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    • 2022
  • The COVID-19 pandemic has resulted in a profound impact on large-scale gatherings throughout the world. Social distancing has become one of the most common measures to restrict the spread of the novel Coronavirus. Islamic pilgrimage attracts millions of pilgrims to Saudi Arabia annually. One of the mandatory rituals of pilgrimage is the symbolic stoning of the devil. Every pilgrim is required to perform this ritual within a specified time on three days of pilgrimage. This ritual is prone to congestion due to strict spatiotemporal requirements. We propose a pedestrian simulation model for implementing social distancing in the stoning ritual. An agent-based simulation is designed to analyze the impact of inter-queue and intra-queue spacing between adjacent pilgrims on the throughput and congestion during the stoning ritual. After analyzing several combinations of intra-queue and inter-queue spacings, we conclude that 25 queues with 1.5 meters of intra-queue spacing result in an optimal combination of throughput and congestion. The Ministry of Hajj in Saudi Arabia may benefit from these findings to manage and plan pilgrimage more effectively.

Implementation of Role-based Command Hierarchy Model for Actor Cooperation (ROCH: 워게임 모의개체 간 역할기반 협력 구현 방안 연구)

  • Kim, Jungyoon;Kim, Hee-Soo;Lee, Sangjin
    • Journal of the Korea Society for Simulation
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    • v.24 no.4
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    • pp.107-118
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    • 2015
  • Many approaches to agent collaboration have been introduced in military war-games, and those approaches address methods for simulation entity (actor) collaboration within a team to achieve given goals. To meet fast-changing battlefield situations, an actor must be loosely coupled with their tasks and be able to take over the role of other actors if necessary to reflect role handovers occurring in real combat. Achieving these requirements allows the transfer of tasks assigned one actor to another actor in circumstances when that actor cannot execute its assigned role, such as when destroyed in action. Tight coupling between an actor and its tasks can prevent role handover in fast-changing situations. Unfortunately, existing approaches and war-game strictly assign tasks to actors during design, therefore they prevent the loose coupling. To overcome these shortcomings, our Role-based Command Hierarchy (ROCH) model dynamically assigns roles to actors based on their situation at runtime. In the model, "Role" separates actors from their tasks. In this paper, we implement the ROCH model as a component that uses a publish-subscribe pattern to handle the link between an actor and the roles of its subordinates (other actors).

Vessel and Navigation Modeling and Simulation based on DEVS Formalism : Design for Navigation Simulation Architecture with Modeling for Critical Systems and Agents of Vessel (DEVS 형식론 기반의 선박 항해 모델링 및 시뮬레이션 (I) : 항해 시뮬레이션 아키텍처 설계와 선박 핵심 장비 및 에이전트 모델링)

  • Woo, Sang-Min;Lee, Jang-Se;Hwang, Hun-Gyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.9
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    • pp.1038-1048
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    • 2019
  • Recently, various systems have been developed to support ship navigation safety. In order to verify the usefulness of such a system, it is most ideal to try it on a real vessel, but there are many difficulties. As an alternative, usability verification methods applied with modelling and simulation (M&S) techniques are required such as FMSS, which is closest to reality, is very expansive to construct, and there needs the specialized operator. For this reason, this paper proposes a method to verify the navigation safety support system by modeling and simulation techniques based on the Discrete Event System Specification (DEVS) formalism. As a first step, we designed the navigation simulation architecture based on the SES/MB framework, and details on modelling ship core equipment and navigator agents based on the DEVS. Through this, we are able to implement the navigation simulation system for vessels, and evaluate the effectiveness of navigation safety support elements such as collision avoidance, etc. using developed scenarios.

Computer Simulation and Verification of Adiabatic Temperature and Apparent Activity Energy of the NiO/Al Aluminothermic System

  • Song, Yuepeng;Zhu, Yanmin;Gao, Dongsheng;Guo, Jing;Kim, Hyoung Seop
    • Journal of Powder Materials
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    • v.20 no.5
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    • pp.332-337
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    • 2013
  • Recently, self-propagating high-temperature synthesis (SHS), related to metallic and ceramic powder interactions, has attracted huge interest from more and more researchers, because it can provide an attractive, energy-efficient approach to the synthesis of simple and complex materials. The adiabatic temperature $T_{ad}$ and apparent activation energy analysis of different thermit systems plays an important role in thermodynamic studies on combustion synthesis. After establishing and verifying a mathematic calculation program for predicting adiabatic temperatures, based on the thermodynamic theory of combustion synthesis systems, the adiabatic temperatures of the NiO/Al aluminothermic system during self-propagating high-temperature synthesis were investigated. The effect of a diluting agent additive fraction on combustion velocity was studied. According to the simulation and experimental results, the apparent activation energy was estimated using the Arrhenius diagram of $ln(v/T_{ad}){\sim}/T_{ad}$ based on the combustion equation given by Merzhanov et al. When the temperature exceeds the boiling point of aluminum (2,790 K), the apparent activation energy of the NiO/Al aluminothermic system is $64{\pm}14$ kJ/mol. In contrast, below 2,790 K, the apparent activation energy is $189{\pm}15$ kJ/mol. The process of combustion contributed to the mass-transference of aluminum reactant of the burning compacts. The reliability of the simulation results was experimentally verified.