• Title/Summary/Keyword: Active teaming

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Adaptive Active Noise Control Using Neuro-Fuzzy Controller (뉴로-퍼지제어기를 이용한 적응 능동소음제어)

  • Kim, Jong-Woo;Kong, Seong-Gon
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.2879-2881
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    • 1999
  • This paper presents the adaptive Active Noise Control(ANC) system using the Neuro-Fuzzy controller. In general, the character of noise is time-varing and nonlinear Thus controller must have the adaptivness so that applied in Active Noise Control system to cancel the noise. This paper propose the Neuro-Fuzzy controller trained with back-propagation teaming algorithm to optimize the parameters of controller The objects of this paper are cancel the noise, extract the original(speech) signal polluted by noise and design the Neuro-Fuzzy controller.

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Study on the Model Development for Experiential Learning with Ubiquitous Everyday English (유비쿼터스 생활영어 체험학습장 교수-학습 모형 개발 연구)

  • Baek, Hyeon-Gi;Kim, Su-Min;Kang, Jung-Hwa
    • Journal of Digital Convergence
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    • v.7 no.3
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    • pp.49-60
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    • 2009
  • The aim of this study was to develop a model for teaching-teaming by applying Ubiquitous at a learning experience field, in which connect characteristics of both ubiquitous application learning and experience teaming, making use of them. A literature survey of concepts was conducted, with the main areas to find out relationships between ubiquitous application learning and experience learning. Experience learning by applying ubiquitous learning methods maximizes its efficiency of experience learning in considering ubiquitous learning methods's characteristics of dynamic, interaction, sharing. Also it makes communications through positive participation and active interaction, and leads to a process of internal examination. The research data suggests that critical factors of experiencing learning applying ubiquitous are acquiring information and memory, information integration and exquisiteness, emotional and social activity, producing activity, help activity.

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WBI Design and Implementation of 'Introduction to Computer Science' for Teaching-Learning Interactions (교수-학습 상호작용을 위한 전자계산일반의 WBI 설계 및 구현)

  • 이철호;배석찬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.537-540
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    • 2004
  • Development of Learning system and learning activity based on web in accedence with development of information communication technology are active. From teaming system with web, teaching-teaming data for student's leaning level is not systematic and interactions between students and teachers are insufficiency. Only result of teaming evaluation is showed not supply reason what is correct or not and there is no relationship or linking deeping teaming. In this paper, we tried to improve the interaction between teachers and students by analyzing study system through virtual system on high school's Introduction to computer science. And we designed and implemented the WBI system Using ASP, the system is maximize the effect of study related to further study. It will improve the feedback between the teachers and the students and help the learners enlarge the faculty of comprehension ability.

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A Study on the Selection of Learning Theories and Representation Techniques for Online Education -with an Emphasis on Application of Guideline to CAI- (온라인교육을 위한 학습이론과 멀티미디어 표현기법의 선택에 관한 연구 -CAI의 형태에 따른 적용을 중심으로-)

  • 김소영
    • Archives of design research
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    • v.15 no.1
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    • pp.113-122
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    • 2002
  • This thesis is focused on online education and proposes a guideline for selecting teaming theories and multimedia representation without difficulty. On the first, consideration of learning theories and analysis of multimedia properties are made, and from these results guidelines are formed. Then they are applied to each 6 types of CAI. Objectivism and constructivism could be used for the basic framework of CAI. The former is suitable for reed, sequential, structural, and passive learning style and the latter is suitable for selectable, unstructural, active, self-controled, learning style. And the quideline for selecting multimedia representation is made out of the properties of media, learners(cognitive model, proficiency, acceptance), and teaming contents. On the basis of guideline obtaining from the previous process, I suggest mosts suitable conditions for each 6 types of CAI available today. Those conditions are consist of learning theories, media selection, levels of learners, and categories and properties of teaming contents.

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Strategy on Web-based Presentation Learning to Improve Interaction (상호작용 증진을 위한 웹 기반 발표학습 전략)

  • Lee, Jae-Un;Kim, Seong-Sik
    • Journal of the Korea Computer Industry Society
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    • v.8 no.4
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    • pp.207-220
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    • 2007
  • Recording to development of info-communication, recent educational paradigm asks not for a passive transmitter but an active constructor who can solve the various complicated problems in real situations. Such a change asks for the educational setting which includes sharing ideas and information rather than possessing them by themselves. Learning through presentation has many problems which are few chances of presentation as well as reusing of presentation data. etc. This study suggested the strategy which are promoting interactions through presentation class and using practically. For this, role of the presentation data provider and learner was suggested, also strategies to implement of the presentation learning support system step by step. Through the strategy of this paper could maintain the active communicating relationship between the learners. Without the limitation of the time and space, the real time communication is made while looking at the presentation data of the other party, the teaming effect by the presentation teaming strategy is expected to be high.

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A Preliminary Study on Active Learning Process in Construction Engineering (건설엔지니어링 대학교육의 능동적 학습방식 도입 기초 연구)

  • Cho Chang-Yeon;Lee Jun-Bok
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.610-613
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    • 2003
  • Ensuring technical ability is essential in the construction industry to increase competitiveness in the global market. A new paradigm is coming up in academic education system to cultivate the competent engineers. The major objective of this research is to suggest a positive learning pattern In order to overcome the limitations of the passive learning style. A case study, technical upgrading with a tower crane, us explained in terms of active learning process, results, and evaluation of students' performance.

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An Emphirical Closed Loop Modeling of a Suspension System using a Neural Networks (신경회로망을 이용한 폐회로 현가장치의 시스템 모델링)

  • 김일영;정길도;노태수;홍동표
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.384-388
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    • 1996
  • The closed-loop system modeling of an Active/semiactive suspension system has been accomplished through an artificial neural Networks. The 7DOF full model as the system equation of motion has been derived and the output feedback linear quadratic regulator has been designed for the control purpose. For the neural networks training set of a sample data has been obtained through the computer simulation. A 7DOF full model with LQR controller simulated under the several road conditions such as sinusoidal bumps and the rectangular bumps. A general multilayer perceptron neural network is used for the dynamic modeling and the target outputs are feedback to the input layer. The Backpropagation method is used as the training algorithm. The modeling of system and the model validation have been shown through computer simulations.

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Selection of An Initial Training Set for Active Learning Using Cluster-Based Sampling (능동적 학습을 위한 군집기반 초기훈련집합 선정)

  • 강재호;류광렬;권혁철
    • Journal of KIISE:Software and Applications
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    • v.31 no.7
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    • pp.859-868
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    • 2004
  • We propose a method of selecting initial training examples for active learning so that it can reach high accuracy faster with fewer further queries. Our method is based on the assumption that an active learner can reach higher performance when given an initial training set consisting of diverse and typical examples rather than similar and special ones. To obtain a good initial training set, we first cluster examples by using k-means clustering algorithm to find groups of similar examples. Then, a representative example, which is the closest example to the cluster's centroid, is selected from each cluster. After these representative examples are labeled by querying to the user for their categories, they can be used as initial training examples. We also suggest a method of using the centroids as initial training examples by labeling them with categories of corresponding representative examples. Experiments with various text data sets have shown that the active learner starting from the initial training set selected by our method reaches higher accuracy faster than that starting from randomly generated initial training set.

A Course Scheduling Multi-module System based on Web using Algorithm for Analysis of Weakness (취약성 분석 알고리즘을 이용한 웹기반 코스 스케줄링 멀티 모듈 시스템)

  • 이문호;김태석;김봉기
    • Journal of Korea Multimedia Society
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    • v.5 no.3
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    • pp.290-297
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    • 2002
  • The appearance of web technology has accelerated the role of the application of multimedia technology, computer communication technology and multimedia application contents. Recently WBI model which is based on web has been proposed in the part of the new activity model of teaching-teaming. How to learn and evaluate is required to consider individual learner's learning level. And it is recognized that the needs of the efficient and automated education agents in the web-based instruction is increased But many education systems that had been studied recently did not service fluently the courses which learners had been wanting and could not provide the way for the learners to study the learning weakness which is observed in the continuous feedback of the course. In this paper we propose design of multi-module system for course scheduling of learner-oriented using weakness analysis algorithm. First proposed system monitors learner's behaviors constantly, evaluates them, and calculates his accomplishment and weakness. From this weakness the multi-agent prepares the learner a suitable course environment to strengthen his weakness. Then the learner achieves an active and complete teaming from the repeated and suitable course.

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A Multi-agent System for Web-based Course Scheduling (웹 기반 코스 스케쥴링을 위한 멀티 에이전트 시스템)

  • 양선옥;이종희
    • Journal of Korea Multimedia Society
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    • v.6 no.6
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    • pp.1046-1053
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    • 2003
  • Recently various new model of teaching-learning as web based education system has been proposed. The demand for the customized courseware which is required from the learners is increased, the needs of the efficient and automated education agents in the web-based instruction are recognized. But many education systems that had been studied recently did not service fluently the courses which learners had been wanting and could not provide the way for the learners to study the teaming weakness which is observed in the continuous feedback of the course. In this paper we propose a multi-agent system for course scheduling of learner-oriented using weakness analysis algorithm. First proposed system analyze learner's result of evaluation and calculates teaming accomplishment. From this accomplishment the multi-agent schedules the suitable course for the learner The learner achieves an active and complete learning from the repeated and suitable course.

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