• 제목/요약/키워드: Academic ability

검색결과 942건 처리시간 0.029초

학습주도성 향상을 위한 자기주도학습 프로그램이 학업적 자기효능감과 자기주도학습 능력에 미치는 효과 (The Effects of Self-directed Learning Program to Improve Learning Initiative on Academic Self-efficacy and Self-directed Learning Ability)

  • 김경희
    • 한국콘텐츠학회논문지
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    • 제22권10호
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    • pp.816-826
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    • 2022
  • 이 연구의 목적은 학습주도성 향상을 위한 자기주도학습 프로그램을 실시하여 학업적 자기효능감과 자기주도학습 능력 향상의 효과를 검증하는데 있다. 이를 위해 대학생 28명을 대상으로 프로그램을 실시하여 사전- 사후 점수를 측정하였다. 프로그램의 효과성을 알아보기 위해 프로그램을 실시하기 전 사전 점수와 프로그램을 실시한 이후의 사후 점수를 비교하는 단일집단 사전-사후 설계 방법을 활용하였다. 자기주도학습 프로그램은 총 8회기 동안 운영되었다. 연구결과는 다음과 같다. 첫째, 학습주도성 향상을 위한 자기주도학습 프로그램에 참여한 대학생의 학업적 자기효능감의 사전-사후 점수는 증가하였으나, 통계적으로 유의미한 수준은 아닌 것으로 나타났다. 둘째, 학습주도성 향상을 위한 자기주도학습 프로그램에 참여한 대학생의 자기주도적학습 능력의 사전-사후 평균 점수는 유의미하게 상승하였다. 이러한 결과를 통해 학습주도성 향상을 위한 자기주도학습 프로그램의 시사점과 후속연구를 위한 제언을 제시하였다.

비의료인에게 실시한 심폐소생술 교육의 효과 (The Effect of a CPR Training for Non-Healthcare Providers)

  • 오윤희;김복자
    • 한국간호교육학회지
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    • 제11권2호
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    • pp.278-286
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    • 2005
  • Purpose: The purpose of this study was to find out the effectiveness of the CPR training for non-healthcare providers by checking the performing ability of the subjects before and after the teaching class. Method: This study was a single primary experimental study designed with pre and post test. Study subjects were 37 office staffs who participated in all test from March, 10th, 2005 to April, 18th, 2005. The tools of this study were CPR performing evaluation sheet and CPR teaching computer program. Data analyzed by descriptive statistics, t-test, repeated ANOVA and Bonferroni with SPSS 12.0 program. Result: The CPR practice performing ability statistically significant increased by the step of test. The CPR practice performing ability of learning experience group had significantly high score than non experience group. The self-confidence about CPR practice when faced emergency situation was increased after practice training. Conclusion: One to one CPR practice teaching method using simulation by CPR teaching specialists was turned out to be very effective in improving the ability of CPR practice of non-healthcare providers in a tertiary hospital than self-study.

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간호학 문제중심학습에 기초한 창의성통합교육모형(C-PBL) 개발 및 효과 (Development of Creativity Integrated Problem-Based Learning Model for Nursing Education)

  • 강소영
    • 한국간호교육학회지
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    • 제17권3호
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    • pp.433-443
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    • 2011
  • Purpose: This study aimed at (a) developing an instructional model of creative thinking education on the problem-based learning method (C-PBL) in undergraduate nursing curriculum at one University, and (b) examining its effect on nursing students' level of creativity and outcomes from problem-based learning. Methods: The C-PBL model was implemented on 43 juniors of the experimental group with a 30 hour-nursing class during one semester. The control group, with 54 seniors, received 4 hours of problem based learning training in an adult nursing class. Pre-and post-tests were done with the Torrance Tests of Creative Thinking for creative thinking ability, the Integrated Creativity Instrument for creative motivation and attitudes, the Problem Solving Competency questionnaire, and the Self-Directed Learning Instrument. Results: The C-PBL model was developed using a caring situation scenario to solve nursing problems with 3 training steps of 'encountering a patient in a caring situation', 'exploring nursing knowledge', and 'designing creative caring beyond given knowledge'. Between the experimental group and the control group, there were significant differences in creativity (p<.010), problem-solving ability (p<.010), and self-directed ability (p<.010). Conclusion: This C-PBL method could contribute in increasing creative competency as well as problem-solving ability for nursing students.

초등학교 저학년 아동의 성별과 생활시간이 자기조절학습능력에 미치는 영향 (Effect of Gender and Time-Use on Elementary School Children's Self-Regulated Learning Ability)

  • 정하나;김유미
    • 한국생활과학회지
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    • 제24권6호
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    • pp.741-753
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    • 2015
  • The purpose of this study was to investigate whether elementary children's time-use and self-regulated learning ability was different according to gender and whether children's gender and time-use effects self-regulated learning ability. Participants were 2,122 children who participated in KCYPS longitudinal study from their first grade to third grade. Time-use was reported by children's parents. Children's self-regulated learning is invented by Yang(2000). Components of self-regulated learning scale was achievement value, mastery goal orientation, action control, academic time management. The major findings were as follows. First, children's self-regulated learning was different according to chidren's gender. Girls' achievement value, mastery goal orientation, academic time management scores were higher than the boys'. Second, children's daily time was different according to their gender. Third, children's daily time-use affected their self-regulated leaning, however children's gender didn't.

스마트 교육을 활용한 팀 기반 문제 중심 학습의 효과: 고위험 신생아 간호를 중심으로 (Effects of Team-based Problem-based Learning Combined with Smart Education: A Focus on High-risk Newborn Care)

  • 양선이
    • Child Health Nursing Research
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    • 제25권4호
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    • pp.507-517
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    • 2019
  • Purpose: This study was conducted to examine the effects of team-based problem-based learning combined with smart education among nursing students. Methods: A quasi-experimental non-equivalent control group, pre-posttest design was used. The experimental group (n=36) received problem-based learning combined with smart education and lectures 7 times over the course of 7 weeks (100 minutes weekly). Control group (n=34) only received instructor-centered lectures 7 times over the course of 7 weeks (100 minutes weekly). Data were analyzed using the $x^2$ test, the Fisher exact test, and the independent t-test with SPSS for Windows version 21.0. Results: After the intervention, the experimental group reported increased learning motivation (t=2.70, p=.009), problem-solving ability (t=2.25, p=.028), academic self-efficacy (t=4.76, p<.001), self-learning ability (t=2.78, p<.001), and leadership (t=2.78, p=.007) relative to the control group. Conclusion: Team-based problem-based learning combined with smart education and lectures was found to be an effective approach for increasing the learning motivation, problem-solving ability, academic self-efficacy, self-learning ability, and leadership of nursing students.

Application of AIG Implemented within CLASS Software for Generating Cognitive Test Item Models

  • SA, Seungyeon;RYOO, Hyun Suk;RYOO, Ji Hoon
    • Educational Technology International
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    • 제23권2호
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    • pp.157-181
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    • 2022
  • Scale scores for cognitive domains have been used as an important indicator for both academic achievement and clinical diagnosis. For example, in education, Cognitive Abilities Test (CogAT) has been used to measure student's capability in academic learning. In a clinical setting, Cognitive Impairment Screening Test utilizes items measuring cognitive ability as a dementia screening test. We demonstrated a procedure of generating cognitive ability test items similar as in CogAT but the theory associated with the generation is totally different. When creating cognitive test items, we applied automatic item generation (AIG) that reduces errors in predictions of cognitive ability but attains higher reliability. We selected two cognitive ability test items, categorized as a time estimation item for measuring quantitative reasoning and a paper-folding item for measuring visualization. As CogAT has widely used as a cognitive measurement test, developing an AIG-based cognitive test items will greatly contribute to education field. Since CLASS is the only LMS including AIG technology, we used it for the AIG software to construct item models. The purpose of this study is to demonstrate the item generation process using AIG implemented within CLASS, along with proving quantitative and qualitative strengths of AIG. In result, we confirmed that more than 10,000 items could be made by a single item model in the quantitative aspect and the validity of items could be assured by the procedure based on ECD and AE in the qualitative aspect. This reliable item generation process based on item models would be the key of developing accurate cognitive measurement tests.

공학계열 대학생 물리 기초학력평가 문항분석 및 성취수준 설정 사례연구 (A Case Study on Item Analysis and Standard Setting of the Physics Basic Ability Test for Engineering College Students)

  • 이금호;정혜경
    • 공학교육연구
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    • 제26권6호
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    • pp.40-50
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    • 2023
  • This study is to examine the validity of assessing basic-level proficiency in physics among incoming engineering freshmen through item analysis and standard setting. For empirical analysis, we examined the physics subject taken by the freshman class of 2021 at K University, considering its significance for engineering students. In this study, we initially performed item analysis utilizing both classical test theory and item response theory. Subsequently, leveraging the item and test information, we employed a modified Angoff method and the Bookmark method for standard setting. Consequently, the difficulty level initially set during item development was found to be higher than the actual performance level exhibited by the students. This study highlights a discernible disparity between the expected university standard and the real proficiency level of incoming freshmen in terms of basic academic ability in physics. Based on these research findings, a comprehensive discussion on the fundamental academic competence of engineering students was conducted, underscoring the necessity for formulating a tailored learning approach leveraging the outcomes from the basic ability test.

대학도서관 이용자교육이 이용자의 학술정보이용능력향상에 미치는 영향 (A Study of the Effectiveness of Academic Library User Education on Users' Information Literacy)

  • 유재옥
    • 한국비블리아학회지
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    • 제15권1호
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    • pp.243-260
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    • 2004
  • 본 연구는 대학도서관 이용자교육이 이용자의 학술정보 이용능력을 향상시키는데 기여할 수 있는지를 연구하고자 하였다. 덕성여자대학교에서 인터넷정보활용 과목을 수강하는 39명의 학생을 대상으로 이용자교육을 제공한 전후의 학술정보 이용능력을 평가하였다. 피험자들은 학술정보검색 문제를 성공적으로 해결하는지를 조사하였으며 소요시간, 피험자자신에 대한 정보능력 평가점수를 측정하였다. 이용자교육 후 약8주후에 동일한 실험을 반복하여 교육의 효과가 지속하는지의 여부를 또한 조사하였다. 이용자교육은 피험자의 학술정보검색 능력을 현저하게 향상시켰으며, 소요시간을 단축시켰으며 스스로에 대한 정보능력을 긍정적으로 평가하는데 크게 기여한 것으로 나타났다. 이용자교육은 원문검색이나 색인검색과 같은 고급학술정보이용능력 향상에 특히 효과적인 것으로 조사되었다. 한번 학습한 이용자교육의 효과는 일정한 시간이 지난후에는 다소 정보능력이 떨어지는 경향을 보이기는 했으나 여전히 지속하는 것으로 나타났다.

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문제해결학습 기반의 소프트웨어 교육에 대한 만족도와 학업 성적의 상관관계 분석 (Analysis of Correlation between Satisfaction and Academic Achievement of Software Education Based on Problem-solving Learning)

  • 이영석;조정원
    • 융합정보논문지
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    • 제9권2호
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    • pp.49-54
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    • 2019
  • 대학 교육은 컴퓨팅 사고력 기반의 융합 인재 양성을 강조하고 있으며, 문제 해결력을 향상시키기 위해 소프트웨어 교육을 강조하고 있다. 본 연구에서는 문제해결학습 기반의 파이선 프로그래밍을 통한 소프트웨어 교육을 실시하고, 이에 대한 만족도와 학업 성적간의 상관관계를 분석한다. 문제해결학습 기반의 소프트웨어 교육을 받는 대학생 143명을 대상으로 설문조사를 실시한 결과, 실제 학업 성적과의 상관관계 분석과 다중회귀분석을 통해 문제해결학습의 만족도와 학업 성적 간에 관련성이 있고, 학업 성적에도 영향을 주는 것으로 나타났다. 다양한 문제상황을 파악하고 컴퓨팅 사고력을 활용하여 문제를 해결하는 능력은 점점 더 중요해질 것이므로, 대학 소프트웨어 교육은 문제해결학습 기반으로 실시하는 것이 바람직한 방향이 될 것이다.

블렌디드 러닝을 적용한 문헌정보학 전공 교과목 운영의 효과성 연구 (A Study on the Operation Effectiveness of Library and Information Science Course Using Blended Learning)

  • 민요한 ;이보라
    • 한국비블리아학회지
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    • 제34권3호
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    • pp.255-272
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    • 2023
  • 본 연구는 문헌정보학과 학생을 대상으로 블렌디드 러닝을 적용한 전공 교과목 운영이 학습몰입도, 결과성취도, 학습만족도에 어떠한 영향을 미쳤는지 효과를 측정 및 분석 후, 학생 중심형 수업을 보다 활성화하기 위한 시사점을 모색하기 위해 수행하였다. 그 결과 첫째, 블렌디드 러닝 수업 운영 후 학습몰입도, 결과성취도, 학습만족도의 사전 및 사후 비교분석을 통해 사후조사 평균 점수가 높은 것으로 나타났다. 둘째, 학습몰입도 요인 중 학업사유인지, 학업집중, 흥미성, 통제감 등 모든 요인에서 유의미한 결과가 나왔으며 특히 학업집중과 통제감의 효과가 높게 나타났다. 셋째, 결과성취도 요인 중 성취동기, 만족감, 관계활용능력, 수업태도 등 모든 요인에서 유의미한 결과가 나왔으며 특히 만족감과 관계활용능력의 효과가 높게 나타났다. 넷째, 학습만족도 요인은 일반만족도와 학습관련 만족도 등 모두 효과가 매우 높게 나타났다. 이로써 블렌디드 러닝을 적용한 전공 교과목 운영은 문헌정보학과 학생들에게 효과가 있다는 것으로 파악되었다.