• Title/Summary/Keyword: ART convergence

Search Result 976, Processing Time 0.022 seconds

A Study on the Role of Art and Design in Artfurniture (아트퍼니처(Artfurniture)에서 예술과 디자인의 역할에 관한 연구)

  • Choi, Byung-Hoon;Kim, Dohoon
    • Journal of the Korea Furniture Society
    • /
    • v.26 no.2
    • /
    • pp.101-111
    • /
    • 2015
  • Today, boundaries between genres are collapsed and there are mutual convergence and consilience in each field of the society. In art and design, new concepts for the convergence of art and design, such as graft of 'art and design' and 'technology and art', 'art design', 'commercialization of art', etc, are suggested. Especially, furniture is changed from the furniture as a living tool whose purpose is practical properties to the furniture combined by artistic properties and emotional factors with a concept related to the convergence of art and design, such as 'design as an art', 'useable art', etc. For the evidence, Artfurniture which was treated as just a part of decorative arts is focused by expressive media of the convergence between art and design and it became a genre of independent art. In addition, it is approaching to people as 'furniture as an art' and 'art as furniture'. Popularization of art and art of design are generalized and now, it's meaningless to divide the boundary between art and design. Before the discussion about convergence of each concept in non-boundary phenomena of art and design, it should be grasp essentials of art and design and understand the boundaries. The exploration of the essences and roles will be the first step to find new value through the convergence of art and design. Therefore, this thesis intends to grasp the stream value of two concepts have been changed by examining periodical situation, market changes, etc. from division between previous art and design to modern times, based on them, analyze roles of art and design in modern artfurniture and interpret relations between art and design for current time.

A study on customized ART convergence service for non-face-to-face art education service (비대면 미술교육 서비스를 위한 맞춤형 ART 융합 서비스 연구)

  • Kim, Hyeong-Gyun
    • Journal of Digital Convergence
    • /
    • v.20 no.5
    • /
    • pp.275-280
    • /
    • 2022
  • This paper intends to propose a technology for recommending convergence/composite art playlist contents that are fused with tags suitable for the user's situational information and taste to users for non-face-to-face art appreciation education. For the implementation of the proposed technology, the characteristics of works of art are analyzed, and related music and works of art are matched based on the tags of the analyzed works. In addition, we would like to propose a technology that automatically creates content for fusion and complex art viewing playlists using matched works.

A Proposal for Cultural Policy on Convergence of Art and Technology (문화 및 예술 융·복합 지원 정책의 현황 및 과제)

  • KWON, Eun Yong
    • Trans-
    • /
    • v.2
    • /
    • pp.59-73
    • /
    • 2017
  • It was after mid 1990s that convergence of art and technology had become a critical issue and governments set new support system for its enrichment. Since then, the government continues to expand support programs to extend integration of art, culture and other genre including technology because nexus, convergence has regarded important competitive factors in cultural policy. The concept of convergence and complexation in culture and art has been a very attracting issue since it appeared and accordingly various policies are supported. However, there are still numerous issues and problems to be solved along with discussion. This paper summarizes government policies to support convergence and complexation of culture and art in Korea and overseas and looks into their trends and cases and then suggests development of future policies and supporting businesses.

  • PDF

Application of the Characteristics of Neo-Pop Art to the Convergence Design of the Art Mask -Based on the Works of Takashi Murakami- (네오 팝 아트의 특성을 적용한 아트 마스크 융합디자인 -무라카미 다카시의 작품을 중심으로-)

  • Park, Li-La
    • Journal of Convergence for Information Technology
    • /
    • v.9 no.6
    • /
    • pp.227-232
    • /
    • 2019
  • This study suggests a new direction for designing art masks that receive attention as an area of creative expression for makeup by incorporating Neo-Pop art. After analyzing the characteristics of Neo-Pop from a theoretical perspective, the researcher produced four art masks based on each characteristic by utilizing the motif of the Japanese Pop artist Takashi Murakami. From this study, the researcher elicits that Neo-Pop has enough qualities to be utilized as a material for the art mask, new designs of the art mask may be suggested by applying the characteristics of Neo-Pop, and that the convergence of art and makeup highlights the possibility of convergence among the many other fields. Thus, it is expected that the art mask will be studied further through converging with a range of fields, and this study will be used as fundamental data for the development of the art mask design.

An Introductory Study on Convergence of Traditional Chinese Paper-cutting Art and Contemporary Ceramic Decoration (중국전통 전지공예와 현대도자장식의 융합에 대한 연구)

  • Xinqing, Li;Zhengqi, Wei;Peng, Yan;Kim, Won-Suk;Ro, Hae-Sin;Kim, Sung-Min
    • Journal of Digital Convergence
    • /
    • v.18 no.9
    • /
    • pp.351-356
    • /
    • 2020
  • This study is an introductory study on Convergence of Traditional Chinese Paper-cutting Art and Contemporary Ceramic Decoration. As a part of Chinese folk art, now newly developed by the convergence of contemporary ceramic ar, today it promotes artists' creativity and find a alternative way for ceramic art. This mainly explore transition of 2 dimentional paper-cutting art into ceramic art. As a part of convergence art, this study suggest combination of 4 elements yin-yang-true-false with understanding of its history and contemporary status, and towards aesthetic values.

Nail Art Convergence Design Apply the Principles of Formative Art -Focusing on Balance and Emphasis- (조형원리를 적용한 네일아트 융합 디자인 -균형과 강조를 중심으로-)

  • Yang, Jeong-hyeon;Kang, Eun-Ju
    • Journal of the Korea Convergence Society
    • /
    • v.8 no.3
    • /
    • pp.275-282
    • /
    • 2017
  • Customers who visit nail shops need creative and unique designs, but at present nail artists remain at the level of design imitation, new nail art designs should be developed to satisfy customers. Therefore, this study presented convergent nail art designs using formative art principles which are the basis of all design with the aim of contributing to creative nail art designs. For this purpose, this study investigated specialized books, Internet data and previous studies on the subject, analysed concepts and cases of formative art principles, and the concept of nail art and related expressive techniques to create six convergent nail art designs. As nail art techniques, this study used hand painting, marbling, see-through, etching, embossing, patching and objet. As a result, this study presented unique and creative nail art designs using formative art principles and found the possibility of creating new nail art designs. This study has meaning in that the results of this study are significant as basic data to enhance the design capabilities of nail artists.

Nail Art Convergence Design Applying Psychedelic Art (사이키델릭 아트를 응용한 네일아트 융합 디자인)

  • Yun, Woo-ri;Kang, Eun-Ju
    • Journal of the Korea Convergence Society
    • /
    • v.7 no.5
    • /
    • pp.255-261
    • /
    • 2016
  • This study is to understand psychedelic art works and identify their characteristics in order to present a convergent nail art design and find new directions for design ideas. For these purposes, the concepts of psychedelic art and nail art, and expressive techniques were analysed based on results of Internet surfing, previous studies and technical books. For nail art design works with the characteristics of psychedelic art as motivation, hand painting, marble and nail patch techniques were merged to create a total of four design pieces. This study merged psychedelic art with modern sense to reorganize it into a unique design. It is hoped that the designs will be helpful in the development of future nail art designs. Also it is expected that it can become a new cultural trend which can express diverse design works with infinite possibilities in nail art and artistic creativity.

A Study on Temporary Installation Art in Public Place (공공공간에서의 일시적 설치미술에 대한 연구 및 제언)

  • Zheng, zheng;Chen, juan;Ro, Hae-sin;Kim, Won-seok
    • Journal of Digital Convergence
    • /
    • v.17 no.1
    • /
    • pp.313-317
    • /
    • 2019
  • Installation art is another methodology of modern art appeared in 1970's. Installation art does not seek for a particular ideology or specific form to express, but rather it endeavors to produce a work produced by mutiful media convergence and integration. Therefore, this leads to inspire new cognition on ordinary places. Installaton art is strongly related with public art in terms of most works are to be exhibited. Thus from this point of view, installation art contains public art which aims to better communication among people, nature and artificial things. Eventually, temporary installation art contains communication and convergence of people and object in public places.

A Convergence Study on Korean Traditional Plant Patterns and 'Zentangle Art' (한국 전통문양 식물문(食物紋)과 젠탱글 아트의 융합연구)

  • Yoon, Hee-Sun;Kim, Ki-Beom;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.17 no.4
    • /
    • pp.285-290
    • /
    • 2019
  • This study is a study on the methodology and possibility of making more creative 'Zentangle Art' works through the effective convergence of digital art during the process of Zentangle Art' which draws patterns using writing instruments such as analog pencils and pens to be. In particular, we studied the convergence of traditional pattern and 'Zentangle Art' by applying the method of making using digital author's authoring tool and the pattern symbol of Korean traditional pattern. And It was studied and analyzed in terms of semiotics. In the future, I intend to study the psychological phenomenon and characteristics of the artist during the production of the works. Later, Zentangle artists and researchers will be presenting the continuing direction of content creation and industrial value.

Convergence between Dance and Computer Game (무용과 컴퓨터 게임 컨버전스 특성 연구)

  • Lee, Jeesun
    • Journal of Digital Contents Society
    • /
    • v.14 no.4
    • /
    • pp.493-503
    • /
    • 2013
  • Through everyday life to an art work creation, the computer technology is using intimately and infiltrated deeply in the digital era. Particularly dissemination and miniaturization of the computer cause remarkable development of computer and mobile game industry. Its popularity in general is reaching to the art field. This study contemplate the aesthetic changes and characteristics in game and dance convergence investigating the concept of art game and dance game as a new art form.