• 제목/요약/키워드: API Standard

검색결과 212건 처리시간 0.029초

Protection Management for Guaranteed User-Driven Virtual Circuit Services in Dynamic Multi-domain Environments: Design Issues and Challenges

  • Lim, Huhnkuk
    • ETRI Journal
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    • 제37권2호
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    • pp.369-379
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    • 2015
  • Fault management of virtualized network environments using user-driven network provisioning systems (NPSs) is crucial for guaranteeing seamless virtual network services irrespective of physical infrastructure impairment. The network service interface (NSI) of the Open Grid Forum reflects the need for a common standard management API for the reservation and provisioning of user-driven virtual circuits (VCs) across global networks. NSI-based NPSs (that is, network service agents) can be used to compose user-driven VCs for mission-critical applications in a dynamic multi-domain. In this article, we first attempt to outline the design issues and challenges faced when attempting to provide mission-critical applications using dynamic VCs with a protection that is both user-driven and trustworthy in a dynamic multi-domain environment, to motivate work in this area of research. We also survey representative works that address inter-domain VC protection and qualitatively evaluate them and current NSI against the issues and challenges.

휴대 단말기용 3D Graphics Geometry Processor 설계 (A Design of 3D Graphics Geometry Processor for Mobile Applications)

  • 이마음;김기철
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.917-920
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    • 2005
  • This paper presents 3D graphics geometry processor for mobile applications. Geometry stage needs to cope with the large amount of computation. Geometry stage consists of transformation process and lighting process. To deal with computation in geometry stage, the vector processor that is based on pipeline chaining is proposed. The performance of proposed 3D graphics geometry processor is up to 4.3M vertex/sec at 100 MHz. Also, the designed processor is compliant with OpenGL ES that is widely used for standard API of embedded system. The proposed structure can be efficiently used in 3D graphics accelerator for mobile applications.

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Mood Suggestion Framework Using Emotional Relaxation Matching Based on Emotion Meshes

  • Kim, Jong-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제23권8호
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    • pp.37-43
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    • 2018
  • In this paper, we propose a framework that automatically suggests emotion using emotion analysis method based on facial expression change. We use Microsoft's Emotion API to calculate and analyze emotion values in facial expressions to recognize emotions that change over time. In this step, we use standard deviations based on peak analysis to measure and classify emotional changes. The difference between the classified emotion and the normal emotion is calculated, and the difference is used to recognize the emotion abnormality. We match user's emotions to relatively relaxed emotions using histograms and emotional meshes. As a result, we provide relaxed emotions to users through images. The proposed framework helps users to recognize emotional changes easily and to train their emotions through emotional relaxation.

컴플라이언스 계수에 의한 노즐하중 하에서의 원심펌프의 축단변위에 관한 연구 (A Study on the Shaft End Displacement of the Centrifugal Pump under Nozzle Loads using Compliance Coefficients)

  • 최복록;박진무;김광은
    • 한국정밀공학회지
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    • 제17권4호
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    • pp.233-239
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    • 2000
  • Investigation results are presented fur the shaft end displacements due to the elastic deformation of the casing and support in double suction centrifugal pump. Suction and discharge nozzles of the pump are subject to external piping loads and, in API 610, maximum values of their components are specified. This means that each nozzle can be subject to various combinations of loading conditions. Considering upper and lower criteria of each load, we must perform for the 4,096 load cases, and assign the direction and range of the loads. So, this paper develops an efficient procedure(Compliance Coefficient Method) to calculate the shaft end displacements(@ coupling) to determine whether satisfying the pump's standard. Also, we analyzed the effects of the casing and support thickness on shaft end displacements.

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강구조물 건설에서의 Building Information Modeling(BIM)의 도입 (Application of Building Information Modeling for Steel Structures)

  • 이석주;천진호
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2006년도 정기 학술대회 논문집
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    • pp.192-199
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    • 2006
  • BIM is a collaborative. model-based way to work. Structural BIM is one of the key elements in the building process where the majority of structural information is created. Open BIM interfaces make it possible for all design information to be produced and managed within a single 3D product model. To make structural BIM a reality between owners, general contractors, architects and engineers. the software used need to be open in their communication. We used to Tekla Structures to provide an open environment through standard interfaces and Tekla Open API collaboration. We have developed MCP(machine cutting plan) and PIM(product information management)to provide cutting plan and drawing and manage to B.O.M, Materials, Production, Shipping and Project.

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XML 기반의 MOM(Message-Oriented Middleware)을 이용한 최저 가격 보장을 위한 가상 쇼핑몰 구현 (Implementing a Virtual Shopping Mall for the Cheapest Price using MOM(Message-Oriented Middleware) based on XML)

  • 임종선;주경수
    • Journal of Information Technology Applications and Management
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    • 제9권1호
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    • pp.61-70
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    • 2002
  • There are a lot of shopping malls in Internet and most of consumers want to buy good goods in cheap price through the shopping malls. To support them, many sites for price comparison are constructed. But man or woman search many shopping malls and insert their price informations into database that the price comparison sites own. To overcome this disadvantage, virtual shopping malls are builded. These virtual shopping malls are connected and cooperated a lot of affiliated existing shopping malls for the cheapest price information. But, these virtual shopping mall are connected to those existing shopping malls in synchronous. So If they are connected to many existing shopping malls, we have to wait long time because of searching for many existing shopping malls. In this paper, we designed and implemented a virtual shopping mall that connect to many existing shopping malls in asynchronous. For a asynchronous communication between this virtual shopping mall and many existing shopping malls, we used JMS (Java Message Service) that is a standard Java API for MOM (Message-Oriented Middleware).

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FMI 표준을 활용한 관절형 로터/공력 연계시뮬레이션 (Articulated Rotor/Aerodynamics Co-Simulation Using FMI Standard)

  • 백승길;박중용
    • 항공우주시스템공학회지
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    • 제9권4호
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    • pp.1-7
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    • 2015
  • The purpose of this research is to develop co-simulation methodology of codes developed in different modeling and simulation environment. We develop aerodynamic FMU(Functional Mock-up Unit) meeting FMI(Functional Mock-up Interface) specification version2 utilizing Legacy FORTRAN aerodynamic code based on unsteady vortex lattice method. It is concluded that making FMU is possible utilizing Legacy code made in any language which can be compiled and linked with object in FMI API coded in C language. This paper explains QTronic's method of using FMU SDK(Software Development Kit) and suggestion for using FORTRAN properly. Finally, we make articulated rotor/aerodynamics co-simulation by integrating aerodynamics FMU and rotor FMU developed by Modelica.

주전산기의 사용자 인터페이스 표준 프로파일 연구 (The Study on User Interface Standard Profile for Government Main Computer)

  • 윤철호
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1993년도 춘계학술대회논문집
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    • pp.49-57
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    • 1993
  • 국가기간전산망의 주전산기의 사용자 인터페이스의 표준화는 사용자와 개발자들에게 일관성 있도 호환성 있는 환경을 제공하여 사용자와 개발자의 생산성을 향샹시키는 것을 목적으로 한다. 표준 사용자 인터페이스에 의한 일관성 있는 사용자 인터페이스는 한번 익숙해지면 사용자가 쉽게 다른 응용프로그램을 사용할 수 있도록 해주며, 표준 응용프로그램 인터페이스(Application Program Interface: API)는 응용프 로그램의 이식성을 향상시켜 개발자의 생산성을 높인다. 본 연구는 주전산기의 사용자 인터페이스중에서 특히 국제적으로 표준화가 활발히 진행되고 있는 그래픽 사용자 인터페이스(Graphical User Interface: GUI)를 우리 환경에 맞게 지원하기 위하여 필요한 표준규약을 정한다. 이 표준규약은 분산환경 혹은 네트워크를 지원 하는 국가기간전산망 주전산기의 비트맵(Bitmap) 그래픽 사용자 인터페이스에 적용되는 것을 목적으로 한다.

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차세대 데이터센터 관리 표준 Redfish 구현 (Implementation of Next-generation Data Center Management Standard Redfish)

  • 조윤수;박찬영;강경태
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2020년도 제62차 하계학술대회논문집 28권2호
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    • pp.5-6
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    • 2020
  • 데이터센터 인프라 관리 사양의 조각화를 방지하기 위해 일관된 표현을 제공하는 관리 표준 인터페이스가 필요하다. Redfish API는 데이터센터 인프라를 관리하는 차세대 관리 인터페이스 표준으로, 다양한 하이퍼컨버지드 및 하이브리드 인프라, Metal as a Service (MAAS), OpenBMC 등 차세대 데이터센터 관리 서비스 모델들이 이를 지원하고 있다. 대표적인 인프라 관리 오픈소스 프로젝트인 OpenBMC를 활용함으로써 Redfish 서비스를 제공하였으며, 이를 실제 서버에 실험적으로 적용하여 동작 가능함을 확인하였다. 대규모 오픈소스 프로젝트를 활용함으로써 구현 비용과 시간을 절감할 수 있을 뿐만 아니라, 안정적인 서비스 제공도 기대할 수 있다.

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적응적 이러닝 시스템의 효율적인 설계를 위한 SCROM 국제표준 수정에 관한 연구 (A Study on the Modification of SCORM International Standard to Design Adaptive Personalization E-Learning System )

  • 이미정;김기석
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2008년도 추계학술발표대회
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    • pp.1170-1172
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    • 2008
  • 본 논문에서는 적응적 이러닝 시스템을 구현하기에 다소 미흡하였던 SCORM 2004 국제표준을 수정한 새로운 표준을 제안한다. 학습자가 선택하는 과목과 학습객체에 대한 데이터 모델을 분리하였고, 이것을 이용한 API 메소드를 추가하였다. 또한 학습객체정보, 그것들의 관계와 과목을 구성하는 학습객체들의 경로에 대한 정보를 설명하는 섹션을 Manifest 파일에 추가하였다. 기존 SCORM 2004 를 수정한 새로운 표준을 따르면 학습자가 과목을 선택하는 시점과 학습 객체가 선택되는 시점을 분리할 수 있고, 기존 학습객체 단위보다 상위 단위의 학습객체 시퀀싱이 가능하게 되어 효율적인 적응적 이러닝 시스템을 구현할 수 있게 된다.