• Title/Summary/Keyword: 4D simulation

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Performance of analysis UWB system using MIMO-OFDM and frequency diversity (STBC-OFDM과 주파수 다이버시티를 적용한 UWB 시스템이 성능분석)

  • Choi, Jung-Hun;Han, Tae-Young;Kim, Nam
    • Proceedings of the Korea Contents Association Conference
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    • 2004.05a
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    • pp.423-428
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    • 2004
  • In this paper, STBC (Space Time Block Code) is applied to the WB system and frequency repeated diversity is used to get the 4-th order space time diversity gain. The performance of が STDB-OFDM system is analyzed by computer simulation. As a result of simulation, proposed W system can reduce the complexity that is introduced by increasing number of transmit antenna and show the same performance of 4 antennas with only using 2. Proposed system shows the enhancement of 7.1 dB compared to the general UWB OFDM and 1.9 dB compared to UWB STBC-OFDM.

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Design and Implementation of Pneumatic Motion Base for 4D Home Theater

  • Kim, Dohyung;Cho, Seongyeon;Lee, Seokhun;Lee, Seunghyun;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.131-137
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    • 2015
  • Home Entertainment system is recently being offered by Home Theater & Smart TV with contents service. Also, console game is being played in the media like in TV. The usage of 4D as the main technology in entertainment industry has mostly been limited in Theme Park, Amuse Park, Theater, and contents for Movie and Animation. Some simulation systems for game has been developed but they were made mostly by using electric or hydraulic motion system which cause high power consumption and have a restriction of place for install. The paper is attempted to build Home Entertainment system which makes users feel realistic contents by developing 4D systems for Home Entertainment rather than before. 4D control S/W in which user can insert and edit 4D effects on contents of all areas such as game, movie, and broadcasting is developed. Also, built-in pneumatic cylinder in 4D system which can be easily controlled and managed in home is developed.

THE DESIGN OF DGPS/INS INTEGRATION FOR IMPLEMENTATION OF 4S-Van (4S-Van 구현을 위한 DGPS/INS 통합 알고리즘 설계)

  • 김성백;이승용;김민수;이종훈
    • Journal of Astronomy and Space Sciences
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    • v.19 no.4
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    • pp.351-366
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    • 2002
  • In this study, we developed low cost INS and (D)GPS integration for continuous attitude and position and utilized it for the determination of exterior orientation parameters of image sensors which are equipped in 4S-Van. During initial alignment process, the heading information was extracted from twin GPS and fine alignment with Kalman filter was performed for the determination of roll and pitch. Simulation and van test were performed for the performance analysis. Based on simulation result, roll and pitch error is around 0.01-0.03 degrees and yaw error around 0.1 degrees. Based on van test, position error in linear road is around 10 cm and curve around 1 m. Using direct georeferencing method, the image sensor's orientation and position information can be acquired directly from (D)GPS/INS integration. 4S-Van achieved 3D spatial data using (D)GPS/INS and image data can be applied to the spatial data integration and application such as contemporary digital map update, road facility management and Video GIS DB.

Collaborative Visualization of Warfare Simulation using a Commercial Game Engine (상업용 게임 엔진을 활용한 전투 시뮬레이션 결과의 협업 가시화)

  • Kim, Hyungki;Kim, Junghoon;Kang, Yuna;Shin, Suchul;Kim, Imkyu;Han, Soonhung
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.57-66
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    • 2013
  • The needs for reusable 3D visualization tool has been being raised in various industries. Especially in the defense modeling and simulation (M&S) domain, there are abundant researches about reusable and interoperable visualization system, since it has a critical role to the efficient decision making by offering diverse validation and analyzing processes. To facilitate the effectiveness, states-of-the-arts M&S systems are applying VR (Virtual Reality) or AR (Augmented Reality) technologies. To reduce the work burden authors design a collaborative visualization environment based on a commercial game engine Unity3D. We define the requirements of the warfare simulation by analyzing pros and cons of existing tools and engines such as SIMDIS or Vega, and apply functionalities of the commercial game engine to satisfy the requirements. A prototype has been implemented as the collaborative visualization environment of iCAVE at KAIST, which is a facility for immersive virtual environment. The facility is intraoperative with smart devices.

A Design of Operational Test & Evaluation System for Weapon Systems thru Process-based Modeling (프로세스 기반의 모델링을 통한 무기체계 운용시험평가 시스템 설계)

  • Lee, Beom;Seo, Yoonho
    • Journal of the Korea Society for Simulation
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    • v.23 no.4
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    • pp.211-218
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    • 2014
  • The Test and Evaluation (T&E) system became more important due to its advancement and complexity of the weapon system. Time and cost saving T&E related studies are in progress mainly with advanced countries. By utilizing the Modeling and Simulation (M&S) technology recently, we may save time and money. Also, overcome security and safety limitations. There are many M&S based research activities in South Korea but it is way behind of the system that some countries already have developed. i.e.; United States. This area of study requires new way of developing strategies in the T&E system of Korea. This study is to design the Operational T&E system for weapon systems based on modeling of processes. And we modeled the processes of operational performance evaluation through utilizing resources and performance modules of weapon systems and combined it with the simulation engine for 3D visualization. Through this, we propose the Operational T&E system for weapon systems based on modeling of processes that represent operational performances visually.

Effectiveness of Beam-propagation-method Simulations for the Directional Coupling of Guided Modes Evaluated by Fabricating Silica Optical-waveguide Devices (광도파로 모드 간의 방향성 결합현상에 대한 빔 진행 기법 설계의 효율성 및 실리카 광도파로 소자 제작을 통한 평가)

  • Jin, Jinung;Chun, Kwon-Wook;Lee, Eun-Su;Oh, Min-Cheol
    • Korean Journal of Optics and Photonics
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    • v.33 no.4
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    • pp.137-145
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    • 2022
  • A directional coupler device, one of the fundamental components of photonic integrated circuits, distributes optical power by evanescent field coupling between two adjacent optical waveguides. In this paper, the design process for manufacturing a directional coupler device is reviewed, and the accuracy of the design results, as seen from the characteristics of the actual fabricated device, is confirmed. When designing a directional coupler device through a two-dimensional (2D) beam-propagation-method (BPM) simulation, an optical structure is converted to a two-dimensional planar structure through the effective index method. After fabricating the directional coupler device array, the characteristics are measured. To supplement the 2D-BPM results that are different from the experimental results, a 3D-BPM simulation is performed. Although 3D-BPM simulation requires more computational resources, the simulation result is closer to the experimental results. Furthermore, the waveguide core refractive index used in 3D-BPM is adjusted to produce a simulation result consistent with the experimental results. The proposed design procedure enables accurate design of directional coupler devices, predicting the experimental results based on 3D-BPM.

Simulation based Target Geometry Determination Method for Extrinsic Calibration of Multiple 2D Laser Scanning System (다중 2D 레이저 스캐너 시스템의 외부 표정요소 캘리브레이션을 위한 시뮬레이션 기반 표적 배치 결정 기법)

  • Ju, Sungha;Yoon, Sanghyun;Park, Sangyoon;Heo, Joon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.6
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    • pp.443-449
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    • 2018
  • Acquiring indoor point cloud, using SLAM (Simultaneous Localization and Mapping) based mobile mapping system, is an element progress for development of as-build BIM (Building Information Model) for the maintenance of the building. In this research we proposed a simulation-based target geometry determination for extrinsic calibration of multiple 2D laser scanning mobile system. Four different types of calibration sites were designed: (1) circle type; (2) rectangle type; (3) double circle type; and (4) double rectangle type. Based on the measurement values obtained from each simulated calibration site geometry, least squares solution based extrinsic calibration was derived. As a result, the rectangle type geometry is most suitable for extrinsic calibration of this system. Also, correlation values between extrinsic calibration parameters were high, and calibration results were distinct according to the calibration sites.

Three-Dimensional Printing of Congenital Heart Disease Models for Cardiac Surgery Simulation: Evaluation of Surgical Skill Improvement among Inexperienced Cardiothoracic Surgeons

  • Ju Gang Nam;Whal Lee;Baren Jeong;Eun-Ah Park;Ji Yeon Lim;Yujin Kwak;Hong-Gook Lim
    • Korean Journal of Radiology
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    • v.22 no.5
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    • pp.706-713
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    • 2021
  • Objective: To evaluate the impact of surgical simulation training using a three-dimensional (3D)-printed model of tetralogy of Fallot (TOF) on surgical skill development. Materials and Methods: A life-size congenital heart disease model was printed using a Stratasys Object500 Connex2 printer from preoperative electrocardiography-gated CT scans of a 6-month-old patient with TOF with complex pulmonary stenosis. Eleven cardiothoracic surgeons independently evaluated the suitability of four 3D-printed models using composite Tango 27, 40, 50, and 60 in terms of palpation, resistance, extensibility, gap, cut-through ability, and reusability of. Among these, Tango 27 was selected as the final model. Six attendees (two junior cardiothoracic surgery residents, two senior residents, and two clinical fellows) independently performed simulation surgeries three times each. Surgical proficiency was evaluated by an experienced cardiothoracic surgeon on a 1-10 scale for each of the 10 surgical procedures. The times required for each surgical procedure were also measured. Results: In the simulation surgeries, six surgeons required a median of 34.4 (range 32.5-43.5) and 21.4 (17.9-192.7) minutes to apply the ventricular septal defect (VSD) and right ventricular outflow tract (RVOT) patches, respectively, on their first simulation surgery. These times had significantly reduced to 17.3 (16.2-29.5) and 13.6 (10.3-30.0) minutes, respectively, in the third simulation surgery (p = 0.03 and p = 0.01, respectively). The decreases in the median patch appliance time among the six surgeons were 16.2 (range 13.6-17.7) and 8.0 (1.8-170.3) minutes for the VSD and RVOT patches, respectively. Summing the scores for the 10 procedures showed that the attendees scored an average of 28.58 ± 7.89 points on the first simulation surgery and improved their average score to 67.33 ± 15.10 on the third simulation surgery (p = 0.008). Conclusion: Inexperienced cardiothoracic surgeons improved their performance in terms of surgical proficiency and operation time during the experience of three simulation surgeries using a 3D-printed TOF model using Tango 27 composite.

Numerical Simulation of Fluorescent Whitening Agents (DAS1) in Tokyo Bay (동경만 형광표백제 성분물질(DAS1)의 거동 특성 시뮬레이션)

  • Kim, Dong-Myung
    • Journal of Environmental Science International
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    • v.20 no.4
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    • pp.519-525
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    • 2011
  • A three-dimensional ecological model(EMT-3D) was applied to DAS1 in Tokyo Bay. The simulated results of DAS1 were in good agreement with the observed values. The result of sensitivity analysis showed that photolysis coefficient and extinction coefficient were important factor for dissolved DAS1, and photolysis coefficient, extinction and POC partition coefficient for PAHs in particulate organic matter. Mass balance of DAS1 in Tokyo Bay was calculated by using the simulated results of EMT-3D.

An Inset-Fed Microstrip Patch Antenna Having Modified Feeding Structure in the S-Band (급전구조를 변형한 5-Band용 INSET-FED 마이크로스트립 패치 안테나)

  • 정동근;이석문;하천수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.897-903
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    • 2002
  • In this paper, a modified feeding structure for microstrip patch antenna is suggested for improving the performances. The proposed antenna has a gap between the transmission line and the recessed part of the radiating patch which makes a capacitive coupling. It shows higher 511(-l4dB) and lower cross polarization level(-2OdB) compare with the conventional inset ftd patch antenna while having a similar characteristics in another evaluating items. Experimental results are examined and considered to apply to the S-Band application, and the effectiveness has been confirmed by FDTD simulation and measurement simultaneously.