• Title/Summary/Keyword: 4D 시뮬레이터

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A Study on Development of 3-D Simulator for H-Beam Robot Cutting and Optimization of Cutting Using the Simulator (H-beam 로봇 절단용 3차원 시뮬레이터의 개발과 이를 이용한 절단 최적화에 관한 연구)

  • Park, Ju-Yong;Kim, Yong-Uk
    • Journal of Welding and Joining
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    • v.30 no.4
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    • pp.44-48
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    • 2012
  • H-beam used for stiffening the upper structure of ocean plant is cut in the various shapes. The cutting process of the H-beam is done manually and requires a long time and high cost. Therefore, automation of H-beam cutting is an important task. This research aims to develop a 3-D simulator to build the automatic H-beam cutting system and to determine the optimal cutting method. The automatic H-beam cutting system composes of 6 robots including 2 cutting robots hang to a crane and 1 conveyer. The appropriate system layout for covering the various sizes and types of H-beam was tested and determined using the simulator. The H-beam cutting system uses a hybrid type of plasma and gas cutting because of special cutting shapes of H-beam. The cutting area of each cutting method should be properly divided according to the size and shape of H-beam to shorten the total cutting time. Additionally the collision between a robot and a robot or a robot and H-beam should be avoided. The optimal cutting method for the shortest cutting time without the collision could be found for the various cutting conditions by use of the simulator. 2 simulation samples shows the availability of the simulator to find the optimal cutting method.

Design and Implementation of $\pi/4$ QPSK Satellite IP Modem Part ($\pi/4$ QPSK 위성 IP 모뎀부 설계 및 구현)

  • Kang, Jung-Mo;Jung, Jae-Wook;Kim, Myung-Sik;Oh, Woo-Jin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.10
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    • pp.1858-1865
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    • 2007
  • In this paper, we introduce the design and implementation of satellite IP modem. The designed satellite IP modem shows the performance of 0.2% overhead, BER=10-5 when Eb/No=6dB, frequency offset of 8KHz, data rate up to 1536Kbps, $F_{if}=140MHz$. The designed system is verified through software simulation and then implemented with MPC86x communication processor, TMS320C6416 DSP, and Altera FPGA. Since each hardware unit is implemented in daughter board for modularity, we can reduce the development time and easily improve the performance with using better processor. Linux is used for embedded OS because it shows better performance in IP manipulation multitask processing, and hardware control through device driver. The implemented system is tested and verified with channel simulator. Since the proposed IP modem shows small size and light weight, that can be used anywhere with easy if you need IP environment.

3-DAT Based Evaluation Method for Mobile Game Development Process (3-DAT 기반의 모바일 게임 개발 프로세스 평가 방법)

  • Lee, Ji-Won;Kim, Kyung-Sik;Park, Sung-Jun
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.15-23
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    • 2010
  • The 4-DAT is a tool for analyzing general development process such as XP and Scrum. In this paper, we suggest a new evaluation method based on 3-DAT for mobile game. Since the 4-DAT has inappropriate evaluation items and unnecessary elements for mobile game development, a revised evaluation method which was optimized using three dimension. The 3-D based evaluation method have development context variables of 5 items and 20 detailed criteria. They were defined based on the theory of P.Abrahammsson, B. Boehm and R. Turner. For the experiment, We applied to five mobile game developments which were earned out for 4 months. It analyzed the three factors of the development teams dependence, inequity and flexibility. This study found that short-term mobile game developments can be completed with low risk when dependence is low, inequity is high and flexibility is high.

Implementation and Evaluation of 2D Ray-Tracing Technique for Indoor Propagation Characteristics Modeling (실내 전파특성 모델링을 위한 2차원 광선추적법 구현 및 평가)

  • Jeong, Seung-Heui;Kang, Chul-Gyu;Oh, Chang-Heon
    • Journal of Advanced Navigation Technology
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    • v.11 no.4
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    • pp.454-460
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    • 2007
  • In this paper, we implemented a ray-tracing simulator with a ray-launching technique and generated the propagation path of each ray in an multiple-wall indoor environment. In this simulator, we adopted two dimension ray-tracing techniques considering the reflection and penetration were dominant propagation factor in the indoor channel. From the result, we verified that this ray-tracing simulator shows the similar pattern and delay distribution with the experiment results of the previous research.

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A Study on Design and Implementation of Hangul-NAVTEX Simulator (한글 NAVTEX시뮬레이터 설계 및 구현에 관한 연구)

  • 이헌택;김기문
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.3 no.4
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    • pp.819-830
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    • 1999
  • NAVTEX system is an international automated direct-printing service, broadcast on 5181kHz and 490kHz, for the promulgation of navigational and meteorological warnings and urgent information to ships. With our government's adoption of the international convention for SAR(Search and Rescue) in 1993, various trials for the installation of NAVTEX system have been executed by the government committee, relating laboratory and experts. An important consideration of the installation for NAVTEX system is the availability that could broadcast messages written in korean letter. Also, the receiver which can process the signal demodulated from the two frequencies, 518kHz and 490kHz, should be developed and supplied in domestic. In this paper, the code table and algorithm for conversions between NAVTEX characters and Korean Letters are studied, and signal processing techniques of code conversion are developed. Circuit design and implementation of the NAVTEX simulator using the Direct Digital Synthesizer are discussed, code conversion algorithm and signal processing technique of the NAVTEX transmission are programmed in its circuits. For evaluating the its functional characteristics, receiving module which has I-Q channel structure is designed. From the measurements of simulator, the characteristics show the frequency stability of the $(\pm)2Hz$ and Spurious free dynamic range is -63dBc. And the simulator can generate simultaneously wanted signal and several interfere signals. So, its capability is valuable for designers of the transmitting system and NAVTEX receiver, for provider as testing facilities of the type approval.

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Implementation and Simulation of 2D Ray-tracing Technique in Multiple-wall Indoor Environment (다중 벽면 구조의 실내 환경에서 2차원 광선추적법 구현 및 시뮬레이션)

  • Jeong, Seung-Heui;Kang, Chul-Gyu;Oh, Chang-Heon
    • Journal of Digital Contents Society
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    • v.8 no.4
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    • pp.459-465
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    • 2007
  • In this paper, we implemented a ray-tracing simulator with a ray-launching technique and generated the propagation path of each ray in a multiple-wall indoor environment. In this simulator, we adopted two dimension ray-tracing techniques considering the reflection and penetration were dominant propagation factor in the indoor channel. From the result, we verified that this ray-tracing simulator shows the similar path pattern and delay distribution with the experiment results of the previous research. Especially, impulse responses of the ray were corresponding to reference result in non-line of sight of multiple-wall indoor environment. Furthermore, we confirmed that channel profiles having respectively different departure angle 1 degree to 7 degree were similar between them.

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Design of Double-Independent-Gate Ambipolar Silicon-Nanowire Field Effect Transistor (양극성 이중 독립 게이트 실리콘 나노와이어 전계 효과 트랜지스터 설계)

  • Hong, Seong-Hyeon;Yu, YunSeop
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.12
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    • pp.2892-2898
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    • 2015
  • We propose a new Double-Independent-Gate Ambipolar Silicon-Nanowire Field Effect Transistor(DIG Ambi-SiNWFET). The proposed transistor has two types of gate such as polarity gate and control gate. The polarity gate determines the operation that the gate bias controls NMOSFET or PMOSFET. The voltage of control gate controls the current characteristic of the transistor. We investigated systematically work functions of the two gates and source/drain to operate ambipolar current-voltage characteristics using 2D device simulator. When the work functions of polarity gate, control gate and source/drain are 4.75eV, 4.5eV, and 4.8eV, respectively, it showed the obvious ambipolar characteristics.

Simulation-based Education Model for PID Control Learning (PID 제어 학습을 위한 시뮬레이션 기반의 교육 모델)

  • Seo, Hyeon-Ho;Kim, Jae-Woong;Park, Seong-Hyun
    • Journal of Convergence for Information Technology
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    • v.12 no.3
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    • pp.286-293
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    • 2022
  • Recently, the importance of elemental technologies constituting smart factories is increasing due to the 4th Industrial Revolution, and simulation is widely used as a tool to learn these technologies. In particular, PID control is an automatic control technique used in various fields, and most of them analyze mathematical models in certain situations or research on application development with built-in controllers. In actual educational environment requires PID simulator training as well as PID control principles. In this paper, we propose a model that enables education and practice of various PID controls through 3D simulation. The proposed model implemented virtual balls and Fan and implemented PID control by configuring a system so that the force can be lifted by the air pressure generated in the Fan. At this time, the height of the ball was expressed in a graph according to each gain value of the PID controller and then compared with the actual system, and through this, satisfactory results sufficiently applicable to the actual class were confirmed. Through the proposed model, it is expected that the rapidly increasing elemental technology of smart factories can be used in various ways in a remote classroom environment.

Accuracy Examination in the RCS Computation of a Leaf Using the Resistive Sheet Technique with Various Thicknesses and Moisture Contents (잎 두께와 수분함유량에 따른 손실판 방식 RCS 계산의 정확성 검증)

  • Park, Minseo;Kim, Han-Joong;Um, Kwiseob;Park, Sin-Myong;Kweon, Soon-Koo;Oh, Yisok
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.25 no.11
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    • pp.1183-1189
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    • 2014
  • The accuracy of the resistive-sheet technique in calculating the RCS(Radar Cross Section) of a deciduous leaf is examined in this paper for various thicknesses and dielectric constants, and a range of thicknesses for the resistive sheet technique is proposed. At first, a leaf was assumed to be a lossy dielectric disk, and the dielectric disk was again assumed to be a resistive sheet with an appropriate resistivity for a given thickness, a dielectric constant, and a frequency. Then, the RCS of the leaf was computed using the physical optics(PO) method, and was compared with the calculation results of a numerical analysis: i.e., a commercial tool based on the FEM (Finite Element Method) technique. It was shown that the error increases as the thickness increases. The error was 0.1 dB, for example, when the thickness is 1.2 mm and 3.7 dB when the thickness is 3 mm with a dielectric constant of(21.4, 9.7) at 9.6 GHz. It was also found that the error decreases as the dielectric constant increases. This study will be very useful for calculating the scattering characteristics of numerous leaves in a vegetation canopy for estimating its radar backscatter using scattering model.

Gaze Detection by Computing Facial and Eye Movement (얼굴 및 눈동자 움직임에 의한 시선 위치 추적)

  • 박강령
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.79-88
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    • 2004
  • Gaze detection is to locate the position on a monitor screen where a user is looking by computer vision. Gaze detection systems have numerous fields of application. They are applicable to the man-machine interface for helping the handicapped to use computers and the view control in three dimensional simulation programs. In our work, we implement it with a computer vision system setting a IR-LED based single camera. To detect the gaze position, we locate facial features, which is effectively performed with IR-LED based camera and SVM(Support Vector Machine). When a user gazes at a position of monitor, we can compute the 3D positions of those features based on 3D rotation and translation estimation and affine transform. Finally, the gaze position by the facial movements is computed from the normal vector of the plane determined by those computed 3D positions of features. In addition, we use a trained neural network to detect the gaze position by eye's movement. As experimental results, we can obtain the facial and eye gaze position on a monitor and the gaze position accuracy between the computed positions and the real ones is about 4.8 cm of RMS error.