• Title/Summary/Keyword: 3d depth image

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Facial Feature Localization from 3D Face Image using Adjacent Depth Differences (인접 부위의 깊이 차를 이용한 3차원 얼굴 영상의 특징 추출)

  • 김익동;심재창
    • Journal of KIISE:Software and Applications
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    • v.31 no.5
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    • pp.617-624
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    • 2004
  • This paper describes a new facial feature localization method that uses Adjacent Depth Differences(ADD) in 3D facial surface. In general, human recognize the extent of deepness or shallowness of region relatively, in depth, by comparing the neighboring depth information among regions of an object. The larger the depth difference between regions shows, the easier one can recognize each region. Using this principal, facial feature extraction will be easier, more reliable and speedy. 3D range images are used as input images. And ADD are obtained by differencing two range values, which are separated at a distance coordinate, both in horizontal and vertical directions. ADD and input image are analyzed to extract facial features, then localized a nose region, which is the most prominent feature in 3D facial surface, effectively and accurately.

Illumination Compensation Algorithm based on Segmentation with Depth Information for Multi-view Image (깊이 정보를 이용한 영역분할 기반의 다시점 영상 조명보상 기법)

  • Kang, Keunho;Ko, Min Soo;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.935-944
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    • 2013
  • In this paper, a new illumination compensation algorithm by segmentation with depth information is proposed to improve the coding efficiency of multi-view images. In the proposed algorithm, a reference image is first segmented into several layers where each layer is composed of objects with a similar depth value. Then we separate objects from each other even in the same layer by labeling each separate region in the layered image. Then, the labeled reference depth image is converted to the position of the distortion image view by using 3D warping algorithm. Finally, we apply an illumination compensation algorithm to each of matched regions in the converted reference view and distorted view. The occlusion regions that occur by 3D warping are also compensated by a global compensation method. Through experimental results, we are able to confirm that the proposed algorithm has better performance to improve coding efficiency.

A Study on the Effective Image Sequence Format in 3D Animation Production (3D 애니메이션 제작에 있어서 효율적인 Image Sequence format에 관한 연구)

  • Kim Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.131-136
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    • 2005
  • In 3D animation rendering process, Although we can render the output as a movie file format, most productions use image sequences in their rendering pipelines. This Image Sequence rendering process is extremely important step in final compositing in movie industries. Although there are various type of making image rendering processes, TGA format is one of most widely used bitmap file formats using in industries. People may ask TGA format is most suitable for in any case. As we know 3D softwares have their own image formats. so we need to testify on this. In this paper, we are going to focus on Alias' 3D package software called MAYA which we will analyze of compressing image sequence, Image quality, supporting Alpha channels in compositing, and Z-depth Information. The purpose of this paper is providing to 3D Pipeline as a guideline about effective image sequence format.

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Registration of Dental Range Images from a Intraoral Scanner (Intraoral Scanner로 촬영된 치아 이미지의 정렬)

  • Ko, Min Soo;Park, Sang Chul
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.3
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    • pp.296-305
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    • 2016
  • This paper proposes a framework to automatically align Dental range image captured by depth sensors like the Microsoft Kinect. Aligning dental images by intraoral scanning technology is a difficult problem for applications requiring accurate model of dental-scan datasets with efficiency in computation time. The most important thing in dental scanning system is accuracy of the dental prosthesis. Previous approaches in intraoral scanning uses a Z-buffer ICP algorithm for fast registration, but it is relatively not accurate and it may cause cumulative errors. This paper proposes additional Alignment using the rough result comes after intraoral scanning alignment. It requires that Each Depth Image of the total set shares some overlap with at least one other Depth image. This research implements the automatically additional alignment system that aligns all depth images into Completed model by computing a network of pairwise registrations. The order of the each individual transformation is derived from a global network and AABB box overlap detection methods.

Accelerating Depth Image-Based Rendering Using GPU (GPU를 이용한 깊이 영상기반 렌더링의 가속)

  • Lee, Man-Hee;Park, In-Kyu
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.11
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    • pp.853-858
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    • 2006
  • In this paper, we propose a practical method for hardware-accelerated rendering of the depth image-based representation(DIBR) of 3D graphic object using graphic processing unit(GPU). The proposed method overcomes the drawbacks of the conventional rendering, i.e. it is slow since it is hardly assisted by graphics hardware and surface lighting is static. Utilizing the new features of modem GPU and programmable shader support, we develop an efficient hardware-accelerating rendering algorithm of depth image-based 3D object. Surface rendering in response of varying illumination is performed inside the vertex shader while adaptive point splatting is performed inside the fragment shader. Experimental results show that the rendering speed increases considerably compared with the software-based rendering and the conventional OpenGL-based rendering method.

SuperDepthTransfer: Depth Extraction from Image Using Instance-Based Learning with Superpixels

  • Zhu, Yuesheng;Jiang, Yifeng;Huang, Zhuandi;Luo, Guibo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4968-4986
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    • 2017
  • In this paper, we primarily address the difficulty of automatic generation of a plausible depth map from a single image in an unstructured environment. The aim is to extrapolate a depth map with a more correct, rich, and distinct depth order, which is both quantitatively accurate as well as visually pleasing. Our technique, which is fundamentally based on a preexisting DepthTransfer algorithm, transfers depth information at the level of superpixels. This occurs within a framework that replaces a pixel basis with one of instance-based learning. A vital superpixels feature enhancing matching precision is posterior incorporation of predictive semantic labels into the depth extraction procedure. Finally, a modified Cross Bilateral Filter is leveraged to augment the final depth field. For training and evaluation, experiments were conducted using the Make3D Range Image Dataset and vividly demonstrate that this depth estimation method outperforms state-of-the-art methods for the correlation coefficient metric, mean log10 error and root mean squared error, and achieves comparable performance for the average relative error metric in both efficacy and computational efficiency. This approach can be utilized to automatically convert 2D images into stereo for 3D visualization, producing anaglyph images that are visually superior in realism and simultaneously more immersive.

Depth edge detection by image-based smoothing and morphological operations

  • Abid Hasan, Syed Mohammad;Ko, Kwanghee
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.191-197
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    • 2016
  • Since 3D measurement technologies have been widely used in manufacturing industries edge detection in a depth image plays an important role in computer vision applications. In this paper, we have proposed an edge detection process in a depth image based on the image based smoothing and morphological operations. In this method we have used the principle of Median filtering, which has a renowned feature for edge preservation properties. The edge detection was done based on Canny Edge detection principle and was improvised with morphological operations, which are represented as combinations of erosion and dilation. Later, we compared our results with some existing methods and exhibited that this method produced better results. However, this method works in multiframe applications with effective framerates. Thus this technique will aid to detect edges robustly from depth images and contribute to promote applications in depth images such as object detection, object segmentation, etc.

Rapid Implementation of 3D Facial Reconstruction from a Single Image on an Android Mobile Device

  • Truong, Phuc Huu;Park, Chang-Woo;Lee, Minsik;Choi, Sang-Il;Ji, Sang-Hoon;Jeong, Gu-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.5
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    • pp.1690-1710
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    • 2014
  • In this paper, we propose the rapid implementation of a 3-dimensional (3D) facial reconstruction from a single frontal face image and introduce a design for its application on a mobile device. The proposed system can effectively reconstruct human faces in 3D using an approach robust to lighting conditions, and a fast method based on a Canonical Correlation Analysis (CCA) algorithm to estimate the depth. The reconstruction system is built by first creating 3D facial mapping from a personal identity vector of a face image. This mapping is then applied to real-world images captured with a built-in camera on a mobile device to form the corresponding 3D depth information. Finally, the facial texture from the face image is extracted and added to the reconstruction results. Experiments with an Android phone show that the implementation of this system as an Android application performs well. The advantage of the proposed method is an easy 3D reconstruction of almost all facial images captured in the real world with a fast computation. This has been clearly demonstrated in the Android application, which requires only a short time to reconstruct the 3D depth map.

A Design of High-speed Phase Calculator for 3D Depth Image Extraction from TOF Sensor Data (TOF 센서용 3차원 Depth Image 추출을 위한 고속 위상 연산기 설계)

  • Koo, Jung-Youn;Shin, Kyung-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.2
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    • pp.355-362
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    • 2013
  • A hardware implementation of phase calculator for extracting 3D depth image from TOF(Time-Of-Flight) sensor is described. The designed phase calculator, which adopts a pipelined architecture to improve throughput, performs arctangent operation using vectoring mode of CORDIC algorithm. Fixed-point MATLAB modeling and simulations are carried out to determine the optimized bit-widths and number of iteration. The designed phase calculator is verified by FPGA-in-the-loop verification using MATLAB/Simulink, and synthesized with a TSMC 0.18-${\mu}m$ CMOS cell library. It has 16,000 gates and the estimated throughput is about 9.6 Gbps at 200Mhz@1.8V.

Solving the Correspondence Problem by Multiple Stereo Image and Error Analysis of Computed Depth (다중 스테레오영상을 이용한 대응문제의 해결과 거리오차의 해석)

  • 이재웅;이진우;박광일
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.6
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    • pp.1431-1438
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    • 1995
  • In this paper, we present a multiple-view stereo matching method in case of moving in the direction of optical axis with stereo camera. Also we analyze the obtainable depth precision to show that multiple-view stereo increases the virtual baseline with single-view stereo. This method decides candidate points for correspondence in each image pair and then search for the correct combinations of correspondences among them using the geometrical consistency they must satisfy. Adantages of this method are capability in increasing the accuracy in matching by using the multiple stereo images and less computation due to local processing. This method computes 3-D depth by averaging the depth obtained in each multiple-view stereo. We show that the resulting depth has more precision than depth obtainable by each independent stereo when the position of image feature is uncertain due to image noise. This paper first defines a multipleview stereo agorithm in case of moving in the direction of optical axis with stereo camera and analyze the obtainable precision of computed depth. Then we represent the effect of removing the incorrect matching candidate and precision enhancement with experimental result.