• Title/Summary/Keyword: 3D navigation algorithm

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Unscented Kalman Snake for 3D Vessel Tracking

  • Lee, Sang-Hoon;Lee, Sanghoon
    • Journal of International Society for Simulation Surgery
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    • v.2 no.1
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    • pp.17-25
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    • 2015
  • Purpose In this paper, we propose a robust 3D vessel tracking algorithm by utilizing an active contour model and unscented Kalman filter which are the two representative algorithms on segmentation and tracking. Materials and Methods The proposed algorithm firstly accepts user input to produce an initial estimate of vessel boundary segmentation. On each Computed Tomography Angiography (CTA) slice, the active contour is applied to segment the vessel boundary. After that, the estimation process of the unscented Kalman filter is applied to track the vessel boundary of the current slice to estimate the inter-slice vessel position translation and shape deformation. Finally both active contour and unscented Kalman filter are inter-operated for vessel segmentation of the next slice. Results The arbitrarily shaped blood vessel boundary on each slice is segmented by using the active contour model, and the Kalman filter is employed to track the translation and shape deformation between CTA slices. The proposed algorithm is applied to the 3D visualization of chest CTA images using graphics hardware. Conclusion Through this algorithm, more opportunities, giving quick and brief diagnosis, could be provided for the radiologist before detailed diagnosis using 2D CTA slices, Also, for the surgeon, the algorithm could be used for surgical planning, simulation, navigation and rehearsal, and is expected to be applied to highly valuable applications for more accurate 3D vessel tracking and rendering.

Performance Analysis of the KOMPSAT-1 GPS Receiver (아리랑 1호 탑재 GPS 수신기의 궤도 상 성능 분석)

  • Kim, Hae-Dong;Lee, Jin-Ho;Kim, Eun-Kyou;Choi, Hae-Jin
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.33 no.7
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    • pp.92-97
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    • 2005
  • In this paper, the performance of the KOMPSAT-1 GPS receiver on orbit was analyzed. OD (Orbit Determination) accuracy using GPS navigation solutions and GPS visibility were investigated with respect to the configuration of the GPS receiver. Indeed, the problem such as ‘3D Fix Loss’ observed during the mission was presented. As a result, the OD accuracy of ‘Best-of-4’ Position Fix Algorithm with 0 degree of mask angle was slightly better than that of ‘N-in-View’ Position Fix Algorithm. On the other hand, the GPS visibility under ‘N-in-View’ Algorithm is better than that of ‘Best-of-4’ Algorithm. The occurrence of temporal 3D Fix Loss is reduced when the ‘N-in-View’ Position Fix Algorithm was selected.

Performance Evaluation of Visual Path Following Algorithm (영상 교시기반 주행 알고리듬 성능 평가)

  • Choi, I-Sak;Ha, Jong-Eun
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.902-907
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    • 2011
  • In this paper, we deal with performance evaluation of visual path following using 2D and 3D information. Visual path follow first teaches driving path by selecting milestone images then follows the same route by comparing the milestone image and current image. We follow the visual path following algorithm of [8] and [10]. In [8], a robot navigated with 2D image information only. But in [10], local 3D geometries are reconstructed between the milestone images in order to achieve fast feature prediction which allows the recovery from tracking failures. Experimental results including diverse indoor cases show performance of each algorithm.

An method for building 2D virtual environment for a remote controlled mobile robot

  • Kim, Woo-Kyoung;Hyun, Woong-Keun;Park, Jea-Yong;Yoon, In-Mo;Jung, Y.K.
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1430-1434
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    • 2004
  • Recently, Virtual reality parts is applied in various fields of industry. In this paper we developed basic components for virtual robot control system interfaced with real environment. For this, a real robot with virtual interface module is developed and virtual robot of similar image with real robot is created by putting on 3D graphic texture to the real robot. To build an unknown environment to be linked with virtual environment, we proposed a hough transformation based algorithm. Our proposed algorithm consists of navigation module by using fuzzy engine and map building module. Experiments using a developed robot illustrate the method.

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Design of Multi-Sensor-Based Open Architecture Integrated Navigation System for Localization of UGV

  • Choi, Ji-Hoon;Oh, Sang Heon;Kim, Hyo Seok;Lee, Yong Woo
    • Journal of Positioning, Navigation, and Timing
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    • v.1 no.1
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    • pp.35-43
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    • 2012
  • The UGV is one of the special field robot developed for mine detection, surveillance and transportation. To achieve successfully the missions of the UGV, the accurate and reliable navigation data should be provided. This paper presents design and implementation of multi-sensor-based open architecture integrated navigation for localization of UGV. The presented architecture hierarchically classifies the integrated system into four layers and data communications between layers are based on the distributed object oriented middleware. The navigation manager determines the navigation mode with the QoS information of each navigation sensor and the integrated filter performs the navigation mode-based data fusion in the filtering process. Also, all navigation variables including the filter parameters and QoS of navigation data can be modified in GUI and consequently, the user can operate the integrated navigation system more usefully. The conventional GPS/INS integrated system does not guarantee the long-term reliability of localization when GPS solution is not available by signal blockage and intentional jamming in outdoor environment. The presented integration algorithm, however, based on the adaptive federated filter structure with FDI algorithm can integrate effectively the output of multi-sensor such as 3D LADAR, vision, odometer, magnetic compass and zero velocity to enhance the accuracy of localization result in the case that GPS is unavailable. The field test was carried out with the UGV and the test results show that the presented integrated navigation system can provide more robust and accurate localization performance than the conventional GPS/INS integrated system in outdoor environments.

Grid Pattern Segmentation Using High Pass Filter (고역통과 필터를 이용한 그리드 패턴 영역분할)

  • Joo, Ki-See
    • Journal of Advanced Navigation Technology
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    • v.11 no.1
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    • pp.59-63
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    • 2007
  • In this paper, an image segmentation algorithm is described to extract both the contour line and the inner grid patterns of body in case of ambiguous environment. The binary method using a threshold is used to extract image boundary. To reduce image noise, the $3{\times}3$ hybrid high pass filter adjusted for applying 3D information extraction of complicated shape object is proposed. This hybrid high pass filter algorithm can be applied to extract complicated shape object such as 3D body shape, CAD system, and factory automation since the processing time for image denoising is shorter than the conventional methods.

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A unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 1. Simulation (일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 1. Simulation)

  • Park, Yong-hoon;Cho, Chi-woon;Kim, Sang-jin
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.1
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    • pp.7-16
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    • 2004
  • The tool path needs to be determined in an efficient manner to generate the final NC (numerical control) code for efficient machining. This is particularly important in machining free form pockets with an arbitrary wall geometry on a three-axis CNC machine. Many CAD/CAM systems use linear interpolation to generate NC tool paths for curved surfaces. However, this needs to be modified to improve the smoothness of the machined bottom surface, reduce machining time and CL (cutter location) file size. Curved machining can be a solution to reduce these problems. The unified rough and finish cut algerian and the tool motion is graphically simulated. In this paper, a grid based 3D navigation algorithm for generating NC tool path data for both linear interpolation and a combination of linear and circular interpolation for three-axis CNC milling of general pockets with sculptured bottom surfaces is developed.

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Hybrid TDOA/AOA Localization Algorithm for GPS Jammers (GPS 전파교란원 위치 추정을 위한 TDOA/AOA 복합 기법 설계)

  • Lim, Deok Won;Kang, Jae Min;Heo, Moon Beom
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.1
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    • pp.101-105
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    • 2014
  • For a localization system, the TDOA (Time Difference of Arrival) measurement and AOA (Angle of Arrival) measurement are often used for estimating target's positions. Although it is known that the accuracy of TDOA based localization is superior to that of AOA based one, it may have a poor vertical accuracy in bad geometrical conditions. This paper, therefore, proposes a localization algorithm in which the vertical position is estimated by AOA measurements and the horizontal one is estimated by TDOA measurement in order to achieve high 3D-location accuracy. And this algorithm is applied to a GPS jammer localization systems because it has a large value of the DOP (Dilution of Precision) when the jammer is located far away from the system. Simulation results demonstrate that the proposed hybrid TDOA/AOA location algorithm gives much higher location accuracy than TDOA or AOA only location.

A Study on algorithm for autonomous navigation of unmanned ground vehicle and its 3D graphical simulation (무인자동차의 안정성 기반 자율주행 알고리즘 및 3차원 그래픽 시뮬레이션 연구)

  • Cho, Young-Wan
    • Journal of IKEEE
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    • v.14 no.4
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    • pp.324-331
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    • 2010
  • 본 논문에서는 무인자동차의 자율주행을 위한 알고리즘을 제시하고 3차원 그래픽 시뮬레이션을 통하여 안정성 기반 자율주행 알고리즘의 성능을 검증하고자 한다. 제안된 자율주행 알고리즘은 주변 인접 차량의 위치, 속도, 가속도, 주행 차로 정보를 바탕으로 자율주행 차량과의 충돌가능성 및 충돌예측시간을 계산하여 최적의 안정 주로를 선택하고 이러한 주행 차로에 대한 주행 궤적을 생성하여 추종토록 함으로써 자율주행이 이루어지도록 한다. 본 논문에서는 제안된 자율주행 알고리즘을 검증하기 위하여 3차원 그래픽 시뮬레이션 환경을 구축하였으며 다차로, 다차량 주행 환경에서 몇 가지 가상 도로 환경을 구축하여 시뮬레이션 하였고 자율주행 차량의주행 궤적을 인접 주행차량의 주행 궤적과 비교 확인함으로써 알고리즘의 타당성을 검증하였다. 시뮬레이션 결과 제시된 안정성 기반 자율주행 알고리즘은 다차로, 다차량 주행 환경에서 주변 차량과 충돌 없이 안정적인주행 성능을 보여주는 것을 확인할 수 있었다.

A Study on Regular Grid Based Real-Time Terrain LOD Algorithm for Enhancing Memory Efficiency (메모리 효율 향상을 위한 고정격자기반 실시간 지형 LOD 알고리즘에 관한 연구)

  • Whangbo Taeg-keun;Yang Young-Kyu;Moon Min-Soo
    • Korean Journal of Remote Sensing
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    • v.20 no.6
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    • pp.409-418
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    • 2004
  • LOD is a widely used technique in 3D game and animation to represent large 3D data sets smoothly in real-time. Most LOD algorithms use a binary tree to keep the ancestor information. A new algorithm proposed in this paper, however, do not keep the ancestor information, thus use the less memory space and rather increase the rendering performance. To verify the efficiency of the proposed algorithm, performance comparison with ROAM is conducted in real-time 3D terrain navigation. Result shows that the proposed algorithm uses about 1/4 of the memory space of ROAM and about 4 times faster than ROAM.