• Title/Summary/Keyword: 3D motion estimation

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Camera Exterior Parameters Based on Vector Inner Production Application: Absolute Orientation (벡터내적 기반 카메라 외부 파라메터 응용 : 절대표정)

  • Chon, Jae-Choon;Sastry, Shankar
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.1
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    • pp.70-74
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    • 2008
  • In the field of camera motion research, it is widely held that the position (movement) and pose (rotation) of cameras are correlated and cannot be independently separated. A new equation based on inner product is proposed here to independently separate the position and pose. It is proved that the position and pose are not correlated and the equation is applied to estimation of the camera exterior parameters using a real image and 3D data.

A study on motion prediction and subband coding of moving pictuers using GRNN (GRNN을 이용한 동영상 움직임 예측 및 대역분할 부호화에 관한 연구)

  • Han, Young-Oh
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.3
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    • pp.256-261
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    • 2010
  • In this paper, a new nonlinear predictor using general regression neural network(GRNN) is proposed for the subband coding of moving pictures. The performance of a proposed nonlinear predictor is compared with BMA(Block Match Algorithm), the most conventional motion estimation technique. As a result, the nonlinear predictor using GRNN can predict well more 2-3dB than BMA. Specially, because of having a clustering process and smoothing noise signals, this predictor well preserves edges in frames after predicting the subband signal. This result is important with respect of human visual system and is excellent performance for the subband coding of moving pictures.

HSFE Network and Fusion Model based Dynamic Hand Gesture Recognition

  • Tai, Do Nhu;Na, In Seop;Kim, Soo Hyung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.9
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    • pp.3924-3940
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    • 2020
  • Dynamic hand gesture recognition(d-HGR) plays an important role in human-computer interaction(HCI) system. With the growth of hand-pose estimation as well as 3D depth sensors, depth, and the hand-skeleton dataset is proposed to bring much research in depth and 3D hand skeleton approaches. However, it is still a challenging problem due to the low resolution, higher complexity, and self-occlusion. In this paper, we propose a hand-shape feature extraction(HSFE) network to produce robust hand-shapes. We build a hand-shape model, and hand-skeleton based on LSTM to exploit the temporal information from hand-shape and motion changes. Fusion between two models brings the best accuracy in dynamic hand gesture (DHG) dataset.

Structure and Camera Motion Estimation using Scaled Orthographic Factorization (스케일된 직교분해 기법을 이용한 모양 및 카메라 움직임 추정)

  • Yoon Jong-Hyun;Park Jong-Seung;Sung Mee Young;Noh Sung-Ryul
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.856-858
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    • 2005
  • 본 논문에서는 비디오 영상 및 이미지 시퀀스의 특징점 추적을 통해 얻은 2D 좌표를 분해기법을 사용하여 특징점에 대응되는 3D 좌표를 추정하는 방법을 제안한다. 3D 좌표를 복원함과 동시에 카메라의 위치와 방향을 계산하였다. 분해 기법에는 직교분해기법, 스케일된 직교분해기법, 근접 원근분해기법이 있다. 본 논문에서는 형상과 카메라 움직임을 계산하는 개선된 직교 분해 기법을 제안한다. 제안된 방법을 실 영상에 대해 실험한 결과 구조 및 카메라 파라메터 추정의 정확성이 개선되었다.

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Interframe Coding of 3-D Medical Image Using Warping Prediction (Warping을 이용한 움직임 보상을 통한 3차원 의료 영상의 압축)

  • So, Yun-Sung;Cho, Hyun-Duck;Kim, Jong-Hyo;Ra, Jong-Beom
    • Journal of Biomedical Engineering Research
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    • v.18 no.3
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    • pp.223-231
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    • 1997
  • In this paper, an interframe coding method for volumetric medical images is proposed. By treating interslice variations as the motion of bones or tissues, we use the motion compensation (MC) technique to predict the current frame from the previous frame. Instead of a block matching algorithm (BMA), which is the most common motion estimation (ME) algorithm in video coding, image warping with biolinear transformation has been suggested to predict complex interslice object variation in medical images. When an object disappears between slices, however, warping prediction has poor performance. In order to overcome this drawback, an overlapped block motion compensation (OBMC) technique is combined with carping prediction. Motion compensated residual images are then encoded by using an embedded zerotree wavelet (EZW) coder with small modification for consistent quality of reconstructed images. The experimental results show that the interframe coding suing warping prediction provides better performance compared with interframe coding, and the OBMC scheme gives some additional improvement over the warping-only MC method.

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A Study on Design of Posture Transition Filter for 3D Human Posture Estimation and Refinement on Robotic Bed (침대 로봇의 3차원 자세 추정 및 개선을 위한 자세 천이 필터 설계 연구)

  • Lee, Jong-il;Han, Jong-Boo;Koo, Jae Wan;Choi, Jae-Won;Hahm, Jehun;Yang, Kyon-Mo;Sohn, Dong-Seop;Seo, Kap-Ho
    • The Journal of Korea Robotics Society
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    • v.15 no.3
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    • pp.269-276
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    • 2020
  • As we become an aging society, the number of elderly patients continues to increase. Pressure sores that can easily occur in patients with trauma cause serious socio-economic problems. In general, prevention of bedsores through predicting the patient's posture is being developed. Developed method usually use artificial intelligence techniques to estimate the patient's posture by measured pressure images in the mattress. In this method, it has a problem the reduction of estimation accuracy when posture of patient is changed. Therefore, it is necessary to use the filter of pressure images in the position transition of patient. In this paper, we propose an algorithm to predict the patient's posture, and an algorithm to reduce the ambiguity that can occur in the patient's posture transition section. By obtaining stable data through this algorithm, learning/prediction stability of the neural network can be expected, and prediction performance is improved accordingly. Through experiments, the effectiveness of the algorithm was verified.

4-way Search Window for Improving The Memory Bandwidth of High-performance 2D PE Architecture in H.264 Motion Estimation (H.264 움직임추정에서 고속 2D PE 아키텍처의 메모리대역폭 개선을 위한 4-방향 검색윈도우)

  • Ko, Byung-Soo;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.6
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    • pp.6-15
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    • 2009
  • In this paper, a new 4-way search window is designed for the high-performance 2D PE architecture in H.264 Motion Estimation(ME) to improve the memory bandwidth. While existing 2D PE architectures reuse the overlapped data of adjacent search windows scanned in 1 or 3-way, the new window utilizes the overlapped data of adjacent search windows as well as adjacent multiple scanning (window) paths to enhance the reusage of retrieved search window data. In order to scan adjacent windows and multiple paths instead of single raster and zigzag scanning of adjacent windows, bidirectional row and column window scanning results in the 4-way(up. down, left, right) search window. The proposed 4-way search window could improve the reuse of overlapped window data to reduce the redundancy access factor by 3.1, though the 1/3-way search window redundantly requires $7.7{\sim}11$ times of data retrieval. Thus, the new 4-way search window scheme enhances the memory bandwidth by $70{\sim}58%$ compared with 1/3-way search window. The 2D PE architecture in H.264 ME for 4-way search window consists of $16{\times}16$ pe array. computing the absolute difference between current and reference frames, and $5{\times}16$ reusage array, storing the overlapped data of adjacent search windows and multiple scanning paths. The reference data could be loaded upward and downward into the new 2D PE depending on scanning direction, and the reusage array is combined with the pe array rotating left as well as right to utilize the overlapped data of adjacent multiple scan paths. In experiments, the new implementation of 4-way search window on Magnachip 0.18um could deal with the HD($1280{\times}720$) video of 1 reference frame, $48{\times}48$ search area and $16{\times}16$ macroblock by 30fps at 149.25MHz.

Study on the Estimation of Autonomous Underwater Vehicle's Maneuverability Using Vertical Planar Motion Mechanism Test in Self-Propelled Condition (자항상태 VPMM 시험을 통한 무인잠수정 조종성능 추정에 관한 연구)

  • Park, Jongyeol;Rhee, Shin Hyung;Lee, Sungsu;Yoon, Hyeon Kyu;Seo, Jeonghwa;Lee, Phil-Yeob;Kim, Ho Sung;Lee, Hansol
    • Journal of the Society of Naval Architects of Korea
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    • v.57 no.5
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    • pp.287-296
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    • 2020
  • The present study aims to improve the accuracy of the maneuvering simulations based on captive model test results. To derive the hydrodynamic coefficients in a self-propelled condition, a mathematical maneuvering model using a whole vehicle model was established. Captive model tests were carried out using the Vertical Planar Motion Mechanism (VPMM) equipment. A motor controller was used to control the constant propeller revolution rate during pure motion tests. The resistance tests, self-propulsion tests, static drift tests, and VPMM tests were performed in the towing tank of Seoul National University. When the vertical drift angle changes, the gravity load on the sensors were changed. The hydrodynamic forces were deduced by subtracting the gravity load from the measured forces. The hydrodynamic coefficients were calculated using the least-square method. The simulation of the turning circle test was compared with the free-running model test result, and the error of the turning radius was 8.3 % compared to the free-running model test.

Robust 3D visual tracking for moving object using pan/tilt stereo cameras (Pan/Tilt스테레오 카메라를 이용한 이동 물체의 강건한 시각추적)

  • Cho, Che-Seung;Chung, Byeong-Mook;Choi, In-Su;Nho, Sang-Hyun;Lim, Yoon-Kyu
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.9 s.174
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    • pp.77-84
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    • 2005
  • In most vision applications, we are frequently confronted with determining the position of object continuously. Generally, intertwined processes ire needed for target tracking, composed with tracking and control process. Each of these processes can be studied independently. In case of actual implementation we must consider the interaction between them to achieve robust performance. In this paper, the robust real time visual tracking in complex background is considered. A common approach to increase robustness of a tracking system is to use known geometric models (CAD model etc.) or to attach the marker. In case an object has arbitrary shape or it is difficult to attach the marker to object, we present a method to track the target easily as we set up the color and shape for a part of object previously. Robust detection can be achieved by integrating voting-based visual cues. Kalman filter is used to estimate the motion of moving object in 3D space, and this algorithm is tested in a pan/tilt robot system. Experimental results show that fusion of cues and motion estimation in a tracking system has a robust performance.

Accuracy Simulation of Precision Rotary Motion Systems (회전운동 시스템의 정밀도 시뮬레이션 기술)

  • Hwang, Joo-Ho;Shim, Jong-Youp;Hong, Seong-Wook;Lee, Deug-Woo
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.3
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    • pp.285-291
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    • 2011
  • The error motion of a machine tool spindle directly affects the surface errors of machined parts. The error motions of the spindle are not desired errors in the three linear direction motions and two rotating motions. Those are usually due to the imperfect of bearings, stiffness of spindle, assembly errors, external force or unbalance of rotors. The error motions of the spindle have been needed to be decreased to desired goal of spindle's performance. The level of error motion is needed to be estimated during the design and assembly process of the spindle. In this paper, the estimation method for the five degree of freedom (5 D.O.F) error motions of the spindle is suggested. To estimate the error motions of the spindle, waviness of shaft and bearings, external force model was used as input data. And, the estimation models are considering geometric relationship and force equilibrium of the five degree of the freedom. To calculate error motions of the spindle, not only imperfection of the shaft, bearings, such as rolling element bearing, hydrostatic bearing, and aerostatic bearing, but also driving elements such as worm, pulley, and direct driving motor systems, were considered.