• Title/Summary/Keyword: 3D image simulation

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A Study on Representation of 3D Virtual Fabric Simulation with Drape Image Analysis II - Focus on the Comparison between Real Clothing and 3D Virtual Clothing -

  • Lee, Min-Jeong;Sohn, Hee-Soon;Kim, Jong-Jun
    • Journal of Fashion Business
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    • v.15 no.3
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    • pp.97-111
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    • 2011
  • This study aims to apply 3D virtual fabric parameters - as obtained from previous research experiments - to 3D virtual clothing simulation in comparing its similarity with actual clothing as worn, with a view to verifying the objectivity and validity of the 3D virtual fabric simulation method devised by the drape image analysis method. In addition, the result is intended to be used as the basic data for new 3D virtual clothing simulation methods. As the results, 3D virtual fabric parameters designed to simulate 3D drape to be similar to actual fabrics were found to be Bending Strength, Buckling Point, Density, Particle Distance, and Shear. They were also found to be important measurements when evaluating visual similarity between drape shadow images and number of nodes. 3D virtual fabric simulation method devised by the drape image analysis method was appropriate in extracting 3D fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics, in connection with 3D virtual fabric simulation. 3D virtual fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics using the proposed 3D virtual fabric simulation method are accumulated and provided as a standard, this will facilitate the introduction 3D virtual fabric simulation technology.

Clinical Application of Three-Dimensional Reconstruction in Shoulder Surgeries

  • Kim, Sung-Hwan;Ha, Seung-Joo
    • Journal of International Society for Simulation Surgery
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    • v.1 no.2
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    • pp.67-70
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    • 2014
  • 3-D medical image reconstruction technique using computer simulation technology has been used in the knowledge of the anatomical features and the biomechanical characteristics with the advancement of computer hardware and software. Especially, the use of 3-D image reconstruction technique in orthopaedics demonstrates that this technique is useful to improve surgical technique as well as to help inform the knowledge of shoulder joint anatomy. The purpose of this article is to introduce the utilization of 3-D image technology in shoulder surgeries.

3D Affordance Field based Crowd Agent Behavior Simulation (3D 행동 유도장 기반 대규모 에이전트 행동 시뮬레이션)

  • Ok, Sooyol;Han, MyungWoo;Lee, Suk-Hwan
    • Journal of Korea Multimedia Society
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    • v.24 no.5
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    • pp.629-641
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    • 2021
  • Crowd behavior simulations have been studied to further accelerated and refined by parallelism by inducing agent-interacting forces into the image field representing the forces of attraction and repulsion. However, it was difficult to consider rapidly changing environments such as fire situations in buildings because texture images must be generated in advance simulation starts and simulations can only be performed in 2D spaces. In this paper, we propose a crowd agent behavior simulation method based on agent's 3D affordance field for flexible agent behavior in variable geomorphological environments in 3D space. The proposed method generates 3D affordance field related to agents and sensors in 3D space and defines the agent behavior in 3D space for the crowd behavior simulation based on an image-inducing field to a 3D space. Experimental results verified that our method enables the development of large-scale crowd behavior simulations that are flexible to various fire evacuation situations in 3D virtual spaces.

Single Image-Based 3D Tree and Growth Models Reconstruction

  • Kim, Jaehwan;Jeong, Il-Kwon
    • ETRI Journal
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    • v.36 no.3
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    • pp.450-459
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    • 2014
  • In this paper, we present a new, easy-to-generate system that is capable of creating virtual 3D tree models and simulating a variety of growth processes of a tree from a single, real tree image. We not only construct various tree models with the same trunk through our proposed digital image matting method and skeleton-based abstraction of branches, but we also animate the visual growth of the constructed 3D tree model through usage of the branch age information combined with a scaling factor. To control the simulation of a tree growth process, we consider tree-growing attributes, such as branching orders, branch width, tree size, and branch self-bending effect, at the same time. Other invisible branches and leaves are automatically attached to the tree by employing parametric branch libraries under the conventional procedural assumption of structure having a local self-similarity. Simulations with a real image confirm that our system makes it possible to achieve realistic tree models and growth processes with ease.

3D CT Image Processing for 3D Printed Auricular Reconstruction of Unilateral Microtia Patient

  • Roh, Tae Suk;Yun, In Sik
    • Journal of International Society for Simulation Surgery
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    • v.1 no.2
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    • pp.80-82
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    • 2014
  • Purpose Microtia is congenital anomaly of external ear and the reconstruction method for the external ear of microtia patient was based on autogenous costal cartilage framework. The application of 3D printing technique in medical science has made more possibility of human tissue restoration, and we tried to apply this technique in auricular reconstruction field. Materials and Methods As for unilateral microtia patient, the contralateral side ear is normal and reconstructive surgeon tried to mimic it for reconstruction of affected ear. So, we obtained facial CT scan of microtia patient and made mirror image of normal side ear. Moreover, to make the 3D scaffold based on the mirror image of normal ear and to apply this scaffold for the auricular reconstruction surgery, we included auriculocephalic sulcus and anterior fixation part. Results We could successfully obtain mirror image of normal ear, auriculocephalic sulcus and anterior fixation part for 3D scaffold printing. Conclusions Using this CT image processing and 3D printing technique, we will be able to make the scaffold for auricular reconstruction of unilateral microtia patient, and perform auricular reconstruction in near future.

High Spatial Resolution Satellite Image Simulation Based on 3D Data and Existing Images

  • La, Phu Hien;Jeon, Min Cheol;Eo, Yang Dam;Nguyen, Quang Minh;Lee, Mi Hee;Pyeon, Mu Wook
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.2
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    • pp.121-132
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    • 2016
  • This study proposes an approach for simulating high spatial resolution satellite images acquired under arbitrary sun-sensor geometry using existing images and 3D (three-dimensional) data. First, satellite images, having significant differences in spectral regions compared with those in the simulated image were transformed to the same spectral regions as those in simulated image by using the UPDM (Universal Pattern Decomposition Method). Simultaneously, shadows cast by buildings or high features under the new sun position were modeled. Then, pixels that changed from shadow into non-shadow areas and vice versa were simulated on the basis of existing images. Finally, buildings that were viewed under the new sensor position were modeled on the basis of open library-based 3D reconstruction program. An experiment was conducted to simulate WV-3 (WorldView-3) images acquired under two different sun-sensor geometries based on a Pleiades 1A image, an additional WV-3 image, a Landsat image, and 3D building models. The results show that the shapes of the buildings were modeled effectively, although some problems were noted in the simulation of pixels changing from shadows cast by buildings into non-shadow. Additionally, the mean reflectance of the simulated image was quite similar to that of actual images in vegetation and water areas. However, significant gaps between the mean reflectance of simulated and actual images in soil and road areas were noted, which could be attributed to differences in the moisture content.

Study on Co-Simulation Method of Dynamics and Guidance Algorithms for Strap-Down Image Tracker Using Unity3D (Unity3D를 이용한 스트랩 다운 영상 추적기의 동역학 및 유도 법칙 알고리즘의 상호-시뮬레이션 방법에 관한 연구)

  • Marin, Mikael;Kim, Taeho;Bang, Hyochoong;Cho, Hanjin;Cho, Youngki;Choi, Yonghoon
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.46 no.11
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    • pp.911-920
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    • 2018
  • In this study, we performed a study to track the angle between the guided weapon and the target by using the strap-down image seeker, and constructed a test bed that can simulate it visually. This paper describes a method to maintain high-performance feature distribution in the implementation of sparse feature tracking algorithm such as Lucas Kanade's optical flow algorithm for target tracking using image information. We have extended the feature tracking problem to the concept of feature management. To realize this, we constructed visual environment using Unity3D engine and developed image processing simulation using OpenCV. For the co-simulation, dynamic system modeling was performed with Matlab Simulink, the visual environment using Unity3D was constructed, and computer vision work using OpenCV was performed.

Analysis of the Motion Picture Quality of Stereoscopic Three-dimensional Images

  • Choi, Hee-Jin;Jung, Jae-Hyun;Kim, Hwi;Lee, Byoung-Ho
    • Journal of the Optical Society of Korea
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    • v.14 no.4
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    • pp.383-387
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    • 2010
  • The stereoscopic three-dimensional (3D) display provides a 3D image by inducing binocular disparity for the observers who wear special glasses. With the rapid progress in flat panel display technologies, the stereoscopic 3D display is becoming a new benefit-model of the current display industry, and several kinds of commercial stereoscopic 3D products have been released and are attracting people. Nowadays, the motion picture quality of the 3D image becomes as important as resolution or luminance since most of the commercial 3D products are 3D televisions or 3D monitors which are required to display a clear motion 3D image. In this paper, an analysis and simulation of the motion picture quality of stereoscopic 3D image is proposed, and a comparison of the motion picture performance among the current stereoscopic 3D technologies is also provided.

A Study on the Application of 3D Digital Technology to Producing Cyber Fashion Gallery (3D 디지털 기술을 활용한 패션 갤러리 제작에 관한 연구)

  • Kim, Ji-Eon
    • The Research Journal of the Costume Culture
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    • v.15 no.3 s.68
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    • pp.446-460
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    • 2007
  • This study shows that digital technology is adapted practical method in fashion design process and virtual simulation and cyber fashion gallery based on virtual reality are researched. This study is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing color and texture used on 3D simulation. The results of this study are as follows: 1. This study produced Cyber Fashion Gallery in virtual space to the form of CD Rom title and web title by Macromedia Director 8.5, Macromedia Flash, Sound Forge. And it is enlarged the field of expression in aspect of Fashion Exhibition, beyond restriction of time and space. 2. Clothes modelling tools is able to easily adapt to various textiles and patterns in 3D dynamic virtual mannequin before making clothes. Digital technology is able to express image changed color and texture, especially new material, multi-finishing material and brilliant material and so on. So this study is able to develop tools for study of fashion coordination. 3. Cyber Fashion Gallery consists of gallery, story, painting, symbolism, example, image, quit. This study is enlarged the range of clothing expression by digital technology and open to possibility customized-manufacture.

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Synthesis of 3-D spatial matched filter for real-time 3-D image display (실시간 입체 영상 디스플레이를 위한 3차원 공간정합 필터의 합성)

  • 임선호;김은수
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.34D no.8
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    • pp.62-70
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    • 1997
  • In this paper, we presetn a new method to display 3-D image modelled as a sum of 2-D sliced images by expanding the concept of the conventional 2-D optical correlator based on spatial matched filtr to the 3-D region. It is hsown that a arbitrary image can be constructed by an array of the correlation-peaks between pixel-to-pixel and propose the systhesis precedure of 3-D spatial-matched-fjilter using fresnel diffraction equation to display 3-D image in space. It is also shown that the quantization problem is severe when the systehsised filter function is displayed on the conventional LC-SLM. To overcome this problem, anonlinear quantizaton method using the sigmoid function is suggested, and this method can reduce the bias and the loss of high spatial-frequency information, and improve the diffraction efficiency. Finally, the suggested method is tested by computer simulation and then approved by some optical experiments with the conventional LC-SLM.

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