• Title/Summary/Keyword: 3D World Modeling

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Enhanced Extraction of Traversable Region by Combining Scene Clustering with 3D World Modeling based on CCD/IR Image (CCD/IR 영상 기반의 3D 월드모델링과 클러스터링의 통합을 통한 주행영역 추출 성능 개선)

  • Kim, Jun
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.4
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    • pp.107-115
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    • 2008
  • Accurate extraction of traversable region is a critical issue for autonomous navigation of unmanned ground vehicle(UGV). This paper introduces enhanced extraction of traversable region by combining scene clustering with 3D world modeling using CCD(Charge-Coupled Device)/IR(Infra Red) image. Scene clustering is developed with K-means algorithm based on CCD and IR image. 3D world modeling is developed by fusing CCD and IR stereo image. Enhanced extraction of traversable regions is obtained by combining feature of extraction with a clustering method and a geometric characteristic of terrain derived by 3D world modeling.

Modeling and Animation Implementation of 3D Humanoid base on the X3D (X3D 기만에서의 3차원 Humanoid 모델링과 애니메이션 구현)

  • 이성태;오근탁;김이선;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.7
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    • pp.1089-1094
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    • 2002
  • We can travel every imaginary world and do every impossible thing via 3D character. People interest in 3D character animation for modeling like real world due to the increase of 3D game and imaginary Virtual Reality on the internet. In this paper, new framework for present of 3D character of high quality is applied. I represent 3-dimensional Humanoid modeling and animation technology and show the adequacy via simulation for various and natural representation certificate using VRML as a Web3D information type and XML.

Study on Utilization of Jewelry 3D Modeling in E-commerce Marketing - Focusing on Metaverse Platform (주얼리 3D 모델링의 이커머스 마케팅 활용연구 - 메타버스 플랫폼을 중심으로)

  • Hye-Rim Kang
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.581-587
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    • 2023
  • During the global pandemic period, The world has created a new paradigm using digital technology, aligning one direction with the highest value of life and survival. Untact has changed from a convenience value to an essential value with quarantine and sanitation. And the industry process has shifted from face-to-face to non-face-to-face. The platform formed an community in a virtual space, and companies started a new service based on presence. For a sense of reality, information is expressed and stored from 2D centered on images to 3D multifaceted. Companies are marketing using 3D modeling, focusing on augmented reality, virtual world, and mirror world of Metaverses. The purpose of this study is to analyze the current status and examples of 3D modeling in the E-commerce environment of domestic and foreign jewelry brands in this era of change, and present ways to use 3D modeling in jewelry industries.

The Development of Sensor System and 3D World Modeling for Autonomous Vehicle (무인 차량을 위한 센서 시스템 개발 및 3차원 월드 모델링)

  • Kim, Si-Jong;Kang, Jung-Won;Choe, Yun-Geun;Park, Sang-Un;Shim, In-Wook;Ahn, Seung-Uk;Chung, Myung-Jin
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.6
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    • pp.531-538
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    • 2011
  • This paper describes a novel sensor system for 3D world modeling of an autonomous vehicle in large-scale outdoor environments. When an autonomous vehicle performs path planning and path following, well-constructed 3D world model of target environment is very important for analyze the environment and track the determined path. To generate well-construct 3D world model, we develop a novel sensor system. The proposed novel sensor system consists of two 2D laser scanners, two single cameras, a DGPS (Differential Global Positioning System) and an IMU (Inertial Measurement System). We verify the effectiveness of the proposed sensor system through experiment in large-scale outdoor environment.

A Study on the 3-D Information Communication on the World Wide Web (웹에서의 3차원 정보 전달에 관한 연구)

  • 이수경;임창영
    • Proceedings of the Korea Society of Design Studies Conference
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    • 2000.11a
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    • pp.34-35
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    • 2000
  • 오늘날 정보의 대부분이 유통되고 있는 웹(World Wide Web)은 기술의 발달과 함께 교환되는 정보의 질과 양이 증가하면서 3차원 정보가 중심을 이루는 방향으로 발전하고 있다. 그러나 우리가 본질적으로는 현실의 3차원 환경에 익숙해져 있더라도 모니터에 비추어지는 3차원 정보는 생소한 것으로 사용자 뿐 아니라 디자이너 역시 이 새로 등장한 매체에 대해 적절히 대응하지 못하고 있다. (중략)

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3DARModeler: a 3D Modeling System in Augmented Reality Environment (3DARModeler : 증강현실 환경 3D 모델링 시스템)

  • Do, Trien Van;Lee, Jeong-Gyu;Lee, Jong-Weon
    • Journal of Korea Game Society
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    • v.9 no.5
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    • pp.127-136
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    • 2009
  • This paper describes a 3D modeling system in Augmented Reality environment, named 3DARModeler. It can be considered a simple version of 3D Studio Max with necessary functions for a modeling system such as creating objects, applying texture, adding animation, estimating real light sources and casting shadows. The 3DARModeler introduces convenient, and effective human-computer interaction to build 3D models. The 3DARModeler targets nontechnical users. As such, they do not need much knowledge of computer graphics and modeling techniques. All they have to do is select basic objects, customize their attributes, and put them together to build a 3D model in a simple and intuitive way as if they were doing in the real world.

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Development of a 3D Modeling System using a variety of images based on Ubiquitous Environment (유비쿼터스 기반의 다양한 영상을 활용한 3D Modeling System의 구축)

  • Kim, Woo-Sun;Heo, Joon;Shim, Jae-Hyun;Choi, Woo-Jung
    • 한국방재학회:학술대회논문집
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    • 2007.02a
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    • pp.418-421
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    • 2007
  • It is important to maintain information by application or 3D modeling through the satellite and UAV image which is a real world. The prevention business has recognized the need for accurate 3-D geospatial information around the disaster region to identify objects to 3D modeling. In this paper, we presented an approach to create 3D model and loading, processing the image using GIS techniques, and the digital topographic maps were used for the DEM and the features of the area. The result is a implementation of the simple application that illustrates the objects in 3-D. The presented approach will be used for identifying objects and assisting in regional planning around the airfields.

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Education and Application of Modeling on 3D Structure using Geogebra (지오지브라를 이용한 3차원 구조물의 모델링 교육과 응용)

  • Chung, Tae-Eun;Kim, Tae-Hwan
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.2
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    • pp.93-103
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    • 2015
  • In this study, we organize and explain various ways to construct 3D models in the 2D plane using Geogebra, mathematical education software that enables us to visualize dynamically the interaction between algebra and geometry. In these ways, we construct three unit vectors for 3 dimensions at a point on the Cartesian coordinates, on the basis of which we can build up the 3D models by putting together basic mathematical objects like points, lines or planes. We can apply the ways of constructing the 3 dimensions on the Cartesian coordinates to modeling of various structures in the real world, and have chances to translate, rotate, zoom, and even animate the structures by means of slider, one of the very important functions in Geogebra features. This study suggests that the visualizing and dynamic features of Geogebra help for sure to make understood and maximize learning effectiveness on mechanical modeling or the 3D CAD.

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Re-production of Digital Cultural Heritage and Acquisition of Two Dimensional Drawing Maps for the Cultural Heritage by the Reverse Engineering Technology

  • Lee, Suk Bae;Auh, Su Chang
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.2
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    • pp.71-78
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    • 2016
  • After the 'Guidelines for the preservation of digital heritage' were published by UNESCO, interests in the fabrication of digital cultural heritage have been increasing throughout the world. The present study was intended to fabricate digital cultural heritages for existing cultural properties using the reverse engineering technology and obtain two-dimensional drawings. Jinju Castle Gongbukmun, which is a cultural property, was selected as a study subject and 3D modeling of Jinju Castle Gongbukmun was conducted by implementing 3D scanning and processing the point cloud data. Using the Gongbukmun 3D model (3D-Gongbukmun) made as such, requirements as a digital heritage were reviewed and 2D drawings of Gongbukmun such as front views, ground plans, and side views could be prepared.