• Title/Summary/Keyword: 3D Voxel

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Three-dimensional cone beam computed tomography analysis of temporomandibular joint response to the Twin-block functional appliance

  • Jiang, Yuan-yuan;Sun, Lian;Wang, Hua;Zhao, Chun-yang;Zhang, Wei-Bing
    • The korean journal of orthodontics
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    • v.50 no.2
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    • pp.86-97
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    • 2020
  • Objective: To propose a three-dimensional (3D) method for evaluating temporomandibular joint (TMJ) changes during Twin-block treatment. Methods: Seventeen patients with Class II division 1 malocclusion treated using Twin-block and nine untreated patients with a similar malocclusion were included in this research. We collected their cone beam computed tomography (CBCT) data from before and 8 months after treatment. Segmentations were constructed using ITK-SNAP. Condylar volume and superficial area were measured using 3D Slicer. The 3D landmarks were identified on CBCT images by using Dolphin software to assess the condylar positional relationship. 3D models of the mandible and glenoid fossa of the patients were constructed and registered via voxel-based superimposition using 3D Slicer. Thereafter, skeletal changes could be visualized using 3DMeshMetric in any direction of the superimposition on a color-coded map. All the superimpositions were measured using the same scale on the distance color-coded map, in which red color represents overgrowth and blue color represents resorption. Results: Significant differences were observed in condylar volume, superficial area, and condylar position in both groups after 8 months. Compared with the control group (CG), the Twin-block group exhibited more obvious condyle-fossa modifications and joint positional changes. Moreover, on the color-coded map, more obvious condyle-fossa modifications could be observed in the posterior and superior directions in the Twin-block group than in the CG. Conclusions: We successfully established a 3D method for measuring and evaluating TMJ changes caused by Twin-block treatment. The treatment produced a larger condylar size and caused condylar positional changes.

Study on the Development of an Outdoor Radiographic Test Shield Using 3D Printer Filament Materials (3D 프린터 필라멘트 재료를 이용한 야외 방사선투과검사용 차폐체 개발을 위한 연구)

  • Mun, Ik-Gi;Shin, Sang-Hwa
    • Journal of the Korean Society of Radiology
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    • v.13 no.4
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    • pp.565-572
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    • 2019
  • In this study, shielding analysis of material and thickness of 3D printer filaments was performed for the manufacture of custom shielding by radiation workers during outdoor radiographic test. The shielding was attached to the ICRU Slab Phantom after selecting the voxel source $^{192}Ir$ and $^{75}Se$ through simulation using MCNPX, and the distance between the source and the slab Phantom was set at 100 cm. The 12 shielding materials were divided into 5 mm units up to 200 mm from the absence of shielding materials to evaluate the energy absorbed per unit mass of each shielding material. The results showed that the shielding effect was high in the order of ABS + Tungsten, ABS + Bismuth, PLA + Copper, PLA + Iron from all sources of radiographic test. However, compared to lead, the shielding effect was somewhat lower. Based on this study in the future, further study of the atomic number and the high density filament material is necessary.

A Study on Shifted Multi-Z-Buffers Anti-Aliasing for 3D Implicit Surface Rendering (3차원 임플리시트 곡면 렌더링을 위한 시프트(shifted) 멀티 Z-버퍼 앤티 앨리어싱 연구)

  • Park Hwa Jin;Kim Hak Ran
    • Journal of Korea Multimedia Society
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    • v.8 no.2
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    • pp.249-257
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    • 2005
  • This paper aims at reducing aliasing in pixel-based rendering for 3D implicit surfaces by shifted multi Z-buffers. The voxelized implicit surfaces with high resolution take so much time in generating high Quality image without aliasing. So in rendering a voxelized implicit surfaces, a new antialiasing method which can generate a high quality image at a lower resolution is required. Therefore, this paper suggests that a method which get various sampling values by shifting several z-buffers in each voxel and average them, The advantages are effective memory, simple calculation and easy convergence with various filters. But, the increase of number of z-buffer also increase the consuming time rapidly. Therefore, the research for representing the relation the degree of image quality with the consumption of time as a number is required.

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Structural Segmentation for 3-D Brain Image by Intensity Coherence Enhancement and Classification (명암도 응집성 강화 및 분류를 통한 3차원 뇌 영상 구조적 분할)

  • Kim, Min-Jeong;Lee, Joung-Min;Kim, Myoung-Hee
    • The KIPS Transactions:PartA
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    • v.13A no.5 s.102
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    • pp.465-472
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    • 2006
  • Recently, many suggestions have been made in image segmentation methods for extracting human organs or disease affected area from huge amounts of medical image datasets. However, images from some areas, such as brain, which have multiple structures with ambiruous structural borders, have limitations in their structural segmentation. To address this problem, clustering technique which classifies voxels into finite number of clusters is often employed. This, however, has its drawback, the influence from noise, which is caused from voxel by voxel operations. Therefore, applying image enhancing method to minimize the influence from noise and to make clearer image borders would allow more robust structural segmentation. This research proposes an efficient structural segmentation method by filtering based clustering to extract detail structures such as white matter, gray matter and cerebrospinal fluid from brain MR. First, coherence enhancing diffusion filtering is adopted to make clearer borders between structures and to reduce the noises in them. To the enhanced images from this process, fuzzy c-means clustering method was applied, conducting structural segmentation by assigning corresponding cluster index to the structure containing each voxel. The suggested structural segmentation method, in comparison with existing ones with clustering using Gaussian or general anisotropic diffusion filtering, showed enhanced accuracy which was determined by how much it agreed with the manual segmentation results. Moreover, by suggesting fine segmentation method on the border area with reproducible results and minimized manual task, it provides efficient diagnostic support for morphological abnormalities in brain.

A 3D TEXTURE SYNTHESIS APPROACH

  • Su, Ya-Lin;Chang, Chin-Chen;Shih, Zen-Chung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.28-31
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    • 2009
  • In this paper, a new approach for solid texture synthesis from input volume data is presented. In the pre-process, feature vectors and a similarity set were constructed for input volume data. The feature vectors were used to construct neighboring vectors for more accurate neighborhood matching. The similarity set which recorded 3 candidates for each voxel helped more effective neighborhood matching. In the synthesis process, the pyramid synthesis method was used to synthesize solid textures from coarse to fine level. The results of the proposed approach were satisfactory.

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Thickness and clearance visualization based on distance field of 3D objects

  • Inui, Masatomo;Umezun, Nobuyuki;Wakasaki, Kazuma;Sato, Shunsuke
    • Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.183-194
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    • 2015
  • This paper proposes a novel method for visualizing the thickness and clearance of 3D objects in a polyhedral representation. The proposed method uses the distance field of the objects in the visualization. A parallel algorithm is developed for constructing the distance field of polyhedral objects using the GPU. The distance between a voxel and the surface polygons of the model is computed many times in the distance field construction. Similar sets of polygons are usually selected as close polygons for close voxels. By using this spatial coherence, a parallel algorithm is designed to compute the distances between a cluster of close voxels and the polygons selected by the culling operation so that the fast shared memory mechanism of the GPU can be fully utilized. The thickness/clearance of the objects is visualized by distributing points on the visible surfaces of the objects and painting them with a unique color corresponding to the thickness/clearance values at those points. A modified ray casting method is developed for computing the thickness/clearance using the distance field of the objects. A system based on these algorithms can compute the distance field of complex objects within a few minutes for most cases. After the distance field construction, thickness/clearance visualization at a near interactive rate is achieved.

The Study for the Reconstruction of two objects using the Stereo X-ray Inspection System (스테레오 X-선 검색장치를 이용한 이중물체 형상복원 연구)

  • Hwang, Young-Gwan;Lee, Nam-Ho;Park, Jong-Won
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.9
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    • pp.4152-4158
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    • 2012
  • The Stereo X-ray inspection system is designed for effectively providing the additional information of objects than the conventional inspection system that offers only 2D cross-section of objects. We studied the geometric improvement of the stereo X-ray inspection system, the stereo matching algorithm of the single object using the edge and the volume reconstruction method for the inspected object. In this paper, we conduct a matching algorithm to find the correspondences between the images and reconstruct 3-D shapes of real objects using the stereo X-ray images. Also, we apply a new 3D reconstruction algorithm for the discrimination of two objects. For the separation of the overlapping objects, we calculate the vector of the object and divide inner and outer voxel of objects. And for the elimination of the overlapping area, we study the reconstruct 3D shapes using the threshold based Z-axis. The experimental results show that the proposed technique can enhance the accuracy of stereo matching and give more efficient visualization for overlap objects in the restricted environment.

On the development of S/W tools for industrial 3D X-ray computed tomography employing general software (범용 소프트웨어를 사용한 산업용 3차원 X-ray Computed Tomography의 툴 개발)

  • Choi, Hyeong-Seok;Yang, Yoon-Gi
    • Journal of IKEEE
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    • v.23 no.3
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    • pp.768-776
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    • 2019
  • With the deployment of 4-th generation industrial revolution, the computer based manufacturing technologies employing advanced IT technology are much more popular than any other past years. In this research, some novel S/W technologies related to the industrial X-ray CT (computed tomography) for the inspection of the industrial parts are introduced. First, newly constructed industrial X-ray CT is presented in this paper, where some basic principles and functions of the CT are described. Then some research platforms are developed to generate more advanced functionalities of the industrial CT. Especially, the data transform from CT to general S/W such as Matlab is conducted. And based on this techniques, some supplementary S/W platform such as GUI (graphical user interface) of the CT S/W and some 3D voxel based image processing technologies can be developed in this paper. The industrial CT is one of the rare research items and it's values can be much more enhanced when it is used with advanced IT technologies.

The Voxelization of Surface Objects using File handling and Parallel Processing (파일 및 병렬 처리를 이용한 표면 객체의 복셀화 방안)

  • Lee, Su-Yeol;Ahn, Eun-Young
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.113-119
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    • 2015
  • This paper suggests an efficient method for making the high resolution volexlized model from a polygonal surface object. A distinctive strength of the method is that a surface model, however complex one, can be transformed and formed an absolute voxelized solid model in a various resolution. It caused by producing a voxel by integrating the informations for the candidated voxels separately detected in each 3D-axial direction. This method reduces memory complexity by storing the information of voxels that is produced during the 2-phase volxelization(surface and inner voxelization) of a surface object in a binary file. For the computational efficiency, a parallel process using multi-threads is applied in the process of the inner voxelization, it also takes advantage of time complexity.

Fast Algorithm to Generate the Array of Elementa 1 Image in Integral Imaging Systems (집적영상 기술에서의 요소영상 배열을 생성하기 위한 Fast 알고리즘)

  • Kwon, Young-Man;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11C
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    • pp.898-904
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    • 2008
  • In this paper, we propose a fast algorithm to generate the array of elemental image in a computer generated integral imaging system. It generates the array of elemental image using depth information, needs less computing time to produce the result by using the concept of boundary area and computing the voxel within boundary area. By comparing the computing time of proposed algorithm with that of the existing algorithm theoretically and experimently, we proved the efficiency of this algorithm.