• 제목/요약/키워드: 3D Vehicle Model

검색결과 328건 처리시간 0.028초

가우시안 혼합모델 기반 3차원 차량 모델을 이용한 복잡한 도시환경에서의 정확한 주차 차량 검출 방법 (Accurate Parked Vehicle Detection using GMM-based 3D Vehicle Model in Complex Urban Environments)

  • 조영근;노현철;정명진
    • 로봇학회논문지
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    • 제10권1호
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    • pp.33-41
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    • 2015
  • Recent developments in robotics and intelligent vehicle area, bring interests of people in an autonomous driving ability and advanced driving assistance system. Especially fully automatic parking ability is one of the key issues of intelligent vehicles, and accurate parked vehicles detection is essential for this issue. In previous researches, many types of sensors are used for detecting vehicles, 2D LiDAR is popular since it offers accurate range information without preprocessing. The L shape feature is most popular 2D feature for vehicle detection, however it has an ambiguity on different objects such as building, bushes and this occurs misdetection problem. Therefore we propose the accurate vehicle detection method by using a 3D complete vehicle model in 3D point clouds acquired from front inclined 2D LiDAR. The proposed method is decomposed into two steps: vehicle candidate extraction, vehicle detection. By combination of L shape feature and point clouds segmentation, we extract the objects which are highly related to vehicles and apply 3D model to detect vehicles accurately. The method guarantees high detection performance and gives plentiful information for autonomous parking. To evaluate the method, we use various parking situation in complex urban scene data. Experimental results shows the qualitative and quantitative performance efficiently.

실차 실험을 통한 운전자 조향 모델의 검증 (Validation of Driver Steering Model with Vehicle Test)

  • 정태영;이건복;이경수
    • 한국자동차공학회논문집
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    • 제13권1호
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    • pp.76-82
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    • 2005
  • In this paper, validation of Driver Steering Model has been conducted. The comparison between the simulation model and vehicle test results shows that the model is very feasible for describing combined human driver and actual vehicle dynamic behaviors. The 3D vehicle model is consisted of 6-DOF sprung mass and 4-quarter car model for vehicle body dynamics. Powertrain model including differential gear and Pacejka tire model are applied. The driver steering model is also validated with vehicle test result. The driver steering model is based on angle and displacement error from the desired path, recognized by driver.

해저 연약 지반 주행차량의 3차원 동력학 해석 기법 (A Method for 3-D Dynamic Analysis of Tracked Vehicles on Soft Terrain of Seafloor)

  • 홍섭;김형우;최종수
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2002년도 추계학술대회 논문집
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    • pp.149-154
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    • 2002
  • A simplified 3D dynamic model of tracked vehicle crawling on cohesive soft soil is investigated. The vehicle is assumed as rigid body with 6-dof. Cohesive soft soil is modeled through relations: pressure to sinkage, shear displacement to shear stress, and shear to dynamic sinkage. Equations of motion of vehicle are derived with respect to the body-fixed coordinates. In order to investigate 3D transient dynamics of tracked vehicle, Newmark's method is employed based on incremental-iterative algorithm. 3D dynamic simulations are conducted for a tracked vehicle model and steering performance is investigated.

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궤도 차량의 기동성능 예측을 위한 동적 시뮬레이터 개발 (Development of a Dynamic Simulator for Moving Capability Estimation of Track Vehicle)

  • 조길수
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1999년도 추계학술대회 논문집 - 한국공작기계학회
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    • pp.137-141
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    • 1999
  • In this paper, we developed a Windows 95 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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궤도 차량의 기동성능 예측을 위한 동적 모델링 및 시뮬레이터 개발 (Development of a Simulator and Dynamic Modeling for Moving Capability estimation of Track Vehicle)

  • 김종수
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.194-198
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    • 2000
  • In this paper, we developed a Windows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98' graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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궤도 차량의 기동성능 예측을 위한 동적 모델링 및 시뮬레이터 개발 (Development of a Simulator and Dynamic Modeling for Moving Capability Estimation of Track Vehicle)

  • 김종수;한성현;김용태;이경식
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.305-305
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    • 2000
  • In this paper, we developed a Windows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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운전자-자동차모델을 이용한 4륜조향자동차의 주행특성 해석 (Dynamic Characteristics Analysis of a Four-Wheel Steering Vehicle Using a Driver-Vehicle Model)

  • 이영화;김석일;서명원;김대영;김동룡
    • 한국자동차공학회논문집
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    • 제3권3호
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    • pp.119-128
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    • 1995
  • A driver-vehicle model means the integrated dynamic model that is able to estimate the steering wheel angle from the driver's desired path based on the dynamic characteristics of the driver and vehicle. In this paper, the dynamic characteristics of several four-wheel steering systems with the simultaneously steerable front and rear wheels are investigated and compared by means of the driver-vehicle model. Especially, the presented analysis results are obtained by using the ISO test codes such as lane change, double lane change and slalom, and the effects of the driver's steering response time and vehicle speed are examined on the responsiveness and stability of vehicle.

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타이어 접지폭을 고려한 3차원 차량모델에 의한 동적 차륜하중에 관한 연구 (A Study on the Dynamic Wheel Loads of 3-D Vehicle Model Considering Tire Enveloping)

  • 정태주
    • 한국강구조학회 논문집
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    • 제14권1호
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    • pp.95-104
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    • 2002
  • 본 연구에서는 타이어의 접지폭을 고려한 새로운 3차원 차량모델을 개발하여 차량의 동적하중에 대하여 연구하였다. 3차원 차량모델에는 타이어의 접지폭과 텐덤 스프링 차륜축의 피칭을 고려하여 대형차량인 2축 차량과 3축 차량을 각각 7-자유도와 8-자유도로 모델링 하였다. 차량의 운동방정식은 Lagrange 방정식을 사용하여 유도하였으며 IMSL에 내장되어 있는 5차 Runge-Kutter 방법을 사용하여 해를 계산하였다. 본 3차원 차량모델을 이용하여 수치해석한 결과와 Whittemore 등이 실시한 실험값을 비교 검토하여 그 타당성을 입증하였다. 수치해석으로 구한 결과는 실험값과 매우 잘 일치하였다. 차량의 동적 해석에서는 2축 차량인 8톤 덤프트럭과 3축 차량인 15톤 덤프트럭이 스탭 범프를 통과할 때와 여러 가지 종류의 도로를 1.0 km 주행하는 동안 발생하는 타이어력의 최대 충격계수를 구하였다.

화력과 기동의 통합성능을 고려한 미래 전투차량의 해석 기반 설계 프레임웍 연구: (1) 통합성능분석 모델개발 (Model-Driven Design Framework for Future Combat Vehicle Development based on Firepower and Mobility: (1) Integrated Performance Modeling)

  • 임성훈;임우철;민승재;이태희;류재봉;변재정
    • 한국CDE학회논문집
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    • 제19권4호
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    • pp.316-323
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    • 2014
  • This paper proposes the 3D modeling and simulation technique for predicting the integrated performance of combat vehicle. To consider the practical driving and firing condition of a combat vehicle, the full vehicle model, which can define the six degrees-of-freedom of vehicle motion and various firing angles, is developed. The critical design parameters such as the stiffness and damping coefficient of suspension system are applied to construct the analysis model of vehicle. A simple ballistic model, which incorporates the empirical interior ballistic model and the point mass trajectory model, is built to estimate the firing range and the firing recoil force. To predict the integrated performance and analyze the effect of system parameters, MATLAB/SIM-ULINK model of a combat vehicle for performing the real time simulation is also developed. Several simulation tests incorporating the road bump and the firing recoil force are presented to confirm the effectiveness of the proposed vehicle model.

궤도 차량의 기동성능 예측 시뮬레이터 개발 (Development of a Simulator for Moving Capability Estimation of Track Vehicle)

  • 서운학
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1998년도 춘계학술대회 논문집
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    • pp.65-70
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    • 1998
  • In this paper, we developed a Windows 95 version off-line programming system which can simulate a track vehicle model in 30 graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc were utilized for 3D Graphics.

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