• Title/Summary/Keyword: 3D Tracking

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Object detection and tracking using a high-performance artificial intelligence-based 3D depth camera: towards early detection of African swine fever

  • Ryu, Harry Wooseuk;Tai, Joo Ho
    • Journal of Veterinary Science
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    • v.23 no.1
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    • pp.17.1-17.10
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    • 2022
  • Background: Inspection of livestock farms using surveillance cameras is emerging as a means of early detection of transboundary animal disease such as African swine fever (ASF). Object tracking, a developing technology derived from object detection aims to the consistent identification of individual objects in farms. Objectives: This study was conducted as a preliminary investigation for practical application to livestock farms. With the use of a high-performance artificial intelligence (AI)-based 3D depth camera, the aim is to establish a pathway for utilizing AI models to perform advanced object tracking. Methods: Multiple crossovers by two humans will be simulated to investigate the potential of object tracking. Inspection of consistent identification will be the evidence of object tracking after crossing over. Two AI models, a fast model and an accurate model, were tested and compared with regard to their object tracking performance in 3D. Finally, the recording of pig pen was also processed with aforementioned AI model to test the possibility of 3D object detection. Results: Both AI successfully processed and provided a 3D bounding box, identification number, and distance away from camera for each individual human. The accurate detection model had better evidence than the fast detection model on 3D object tracking and showed the potential application onto pigs as a livestock. Conclusions: Preparing a custom dataset to train AI models in an appropriate farm is required for proper 3D object detection to operate object tracking for pigs at an ideal level. This will allow the farm to smoothly transit traditional methods to ASF-preventing precision livestock farming.

Learning Methods for Effective Object Tracking in 3D Storytelling Augmented Reality (3D 스토리텔링 증강현실에서 효과적인 객체 추적을 위한 학습 방법)

  • Choi, Dae han;Han, Woo ri;Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.15 no.3
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    • pp.46-50
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    • 2016
  • Recently, Depending on expectancy effect and ripple effect of augmented reality, the convergence between augmented reality and culture & arts are being actively conducted. This paper proposes a learning method for effective object tracking in 3D storytelling augmented reality in cultural properties. The proposed system is based on marker-less tracking, and there are four modules that are recognition, tracking, detecting and learning module. Recognition module is composed of SURF and LSH, and then this module generates standard object information. Tracking module tracks an object using object tracking based on reliability. This information is stored in Learning module along with learned time information. Detecting module finds out the object based on having the best possible knowledge available among the learned objects information, when the system fails to track. Also, it proposes a method for robustly implementing a 3D storytelling augmented reality in cultural properties in the future.

Object Tracking in 3-D Space with Passive Acoustic Sensors using Particle Filter

  • Lee, Jin-Seok;Cho, Shung-Han;Hong, Sang-Jin;Lim, Jae-Chan;Oh, Seong-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.9
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    • pp.1632-1652
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    • 2011
  • This paper considers the object tracking problem in three dimensional (3-D) space when the azimuth and elevation of the object are available from the passive acoustic sensor. The particle filtering technique can be directly applied to estimate the 3-D object location, but we propose to decompose the 3-D particle filter into the three planes' particle filters, which are individually designed for the 2-D bearings-only tracking problems. 2-D bearing information is derived from the azimuth and elevation of the object to be used for the 2-D particle filter. Two estimates of three planes' particle filters are selected based on the characterization of the acoustic sensor operation in a noisy environment. The Cramer-Rao Lower Bound of the proposed 2-D particle filter-based algorithm is derived and compared against the algorithm that is based on the direct 3-D particle filter.

Robust Visual Tracking for 3-D Moving Object using Kalman Filter (칼만필터를 이용한 3-D 이동물체의 강건한 시각추적)

  • 조지승;정병묵
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1055-1058
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    • 2003
  • The robustness and reliability of vision algorithms is the key issue in robotic research and industrial applications. In this paper robust real time visual tracking in complex scene is considered. A common approach to increase robustness of a tracking system is the use of different model (CAD model etc.) known a priori. Also fusion or multiple features facilitates robust detection and tracking of objects in scenes of realistic complexity. Voting-based fusion of cues is adapted. In voting. a very simple or no model is used for fusion. The approach for this algorithm is tested in a 3D Cartesian robot which tracks a toy vehicle moving along 3D rail, and the Kalman filter is used to estimate the motion parameters. namely the system state vector of moving object with unknown dynamics. Experimental results show that fusion of cues and motion estimation in a tracking system has a robust performance.

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Design of FH/BFSK Tracking Filter for High Speed Switching (FH/BFSK을 위한 고속 스위칭용 Tracking 필터의 설계)

  • 김재복;방성일
    • Proceedings of the IEEK Conference
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    • 2001.06a
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    • pp.405-408
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    • 2001
  • In this paper, we design tracking filter that get frequency range from 30 to 88 [MHz] for FH/BFSK communication system. This filter use for switching componet BJT. as result, This tracking filter has a insertion loss of 0.77~1.93[dB]. And it has a cutoff characteristic 30/3[dB] shape factor of 3.9~6.2[dB]. The tracking filter satisfy its specification

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Real-Time Augmented Reality on 3-D Mobile Display using Stereo Camera Tracking (스테레오 카메라 추적을 이용한 모바일 3차원 디스플레이 상의 실시간 증강현실)

  • Park, Jungsik;Seo, Byung-Kuk;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.362-371
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    • 2013
  • This paper presents a framework of real-time augmented reality on 3-D mobile display with stereo camera tracking. In the framework, camera poses are jointly estimated with the geometric relationship between stereoscopic images, which is based on model-based tracking. With the estimated camera poses, the virtual contents are correctly augmented on stereoscopic images through image rectification. For real-time performance, stereo camera tracking and image rectification are efficiently performed using multiple threads. Image rectification and color conversion are accelerated with a GPU processing. The proposed framework is tested and demonstrated on a commercial smartphone, which is equipped with a stereoscopic camera and a parallax barrier 3-D display.

Robust 3D Hand Tracking based on a Coupled Particle Filter (결합된 파티클 필터에 기반한 강인한 3차원 손 추적)

  • Ahn, Woo-Seok;Suk, Heung-Il;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
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    • v.37 no.1
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    • pp.80-84
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    • 2010
  • Tracking hands is an essential technique for hand gesture recognition which is an efficient way in Human Computer Interaction (HCI). Recently, many researchers have focused on hands tracking using a 3D hand model and showed robust tracking results compared to using 2D hand models. In this paper, we propose a novel 3D hand tracking method based on a coupled particle filter. This provides robust and fast tracking results by estimating each part of global hand poses and local finger motions separately and then utilizing the estimated results as a prior for each other. Furthermore, in order to improve the robustness, we apply a multi-cue based method by integrating a color-based area matching method and an edge-based distance matching method. In our experiments, the proposed method showed robust tracking results for complex hand motions in a cluttered background.

3D FACE RECONSTRUCTION FROM ROTATIONAL MOTION

  • Sugaya, Yoshiko;Ando, Shingo;Suzuki, Akira;Koike, Hideki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.714-718
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    • 2009
  • 3D reconstruction of a human face from an image sequence remains an important problem in computer vision. We propose a method, based on a factorization algorithm, that reconstructs a 3D face model from short image sequences exhibiting rotational motion. Factorization algorithms can recover structure and motion simultaneously from one image sequence, but they usually require that all feature points be well tracked. Under rotational motion, however, feature tracking often fails due to occlusion and frame out of features. Additionally, the paucity of images may make feature tracking more difficult or decrease reconstruction accuracy. The proposed 3D reconstruction approach can handle short image sequences exhibiting rotational motion wherein feature points are likely to be missing. We implement the proposal as a reconstruction method; it employs image sequence division and a feature tracking method that uses Active Appearance Models to avoid the failure of feature tracking. Experiments conducted on an image sequence of a human face demonstrate the effectiveness of the proposed method.

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Estimation of Person Height and 3D Location using Stereo Tracking System (스테레오 추적 시스템을 이용한 보행자 높이 및 3차원 위치 추정 기법)

  • Ko, Jung Hwan;Ahn, Sung Soo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.95-104
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    • 2012
  • In this paper, an estimation of person height and 3D location of a moving person by using the pan/tilt-embedded stereo tracking system is suggested and implemented. In the proposed system, face coordinates of a target person is detected from the sequential input stereo image pairs by using the YCbCr color model and phase-type correlation methods and then, using this data as well as the geometric information of the stereo tracking system, distance to the target from the stereo camera and 3-dimensional location information of a target person are extracted. Basing on these extracted data the pan/tilt system embedded in the stereo camera is controlled to adaptively track a moving person and as a result, moving trajectory of a target person can be obtained. From some experiments using 780 frames of the sequential stereo image pairs, it is analyzed that standard deviation of the position displacement of the target in the horizontal and vertical directions after tracking is kept to be very low value of 1.5, 0.42 for 780 frames on average, and error ratio between the measured and computed 3D coordinate values of the target is also kept to be very low value of 0.5% on average. These good experimental results suggest a possibility of implementation of a new stereo target tracking system having a high degree of accuracy and a very fast response time with this proposed algorithm.

The depth quality enhancement algorithm for Autostereoscopic 3D Monitor (무안경 3D 모니터를 위한 Depth 화질 향상 Algorithm)

  • Song, Sung-Ho;Lee, Kyoung-Il;Lee, Dong-Ha;Park, Jong-Cheol;Lee, Jea-Jun;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.133-136
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    • 2012
  • In this paper, we found the many effective ways and apply for improve the 3D quality of Autostereoscopic 3D display products. Autostereoscopic products compared to traditional 3D glasses, the disadvantage is the poor depth of 3D picture quality and it only can see the fixed distance and position. So, for the compensate this disadvantage, we use the Head tracking technology and video placement algorithms and several techniques. In this paper, the will report on how to improve the Parallax Barrier Autostereoscopic 3D quality through the Head tracking of the user identification, video replacement algorithms and crosstalk improving method.

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