• Title/Summary/Keyword: 3D Stereoscopic Broadcast

Search Result 117, Processing Time 0.023 seconds

Visual Fatigue Prediction for Stereoscopic Video Considering Individual Fusional Characteristics (시청자의 입체시 특성을 고려한 3D 비디오의 피로도 예측)

  • Kim, Dong-Hyun;Choi, Sung-Hwan;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
    • /
    • v.16 no.2
    • /
    • pp.331-338
    • /
    • 2011
  • In this paper, we propose a visual fatigue prediction metric which considers individual fusional characteristics for stereoscopic video. It predicts the visual fatigue level by examining the disparity and motion characteristics of 3D videos. In addition, we classified the viewers into 2 groups according to fusional limit and the slope of fusional response which are acquired from random dot stereogram test. Then, Pearson's and Spearman's correlation coefficient was measured between the proposed metrics and the subjective results, acquiring 80% and 79%.

Automated Image Alignment and Monitoring Method for Efficient Stereoscopic 3D Contents Production (스테레오스코픽 3D 콘텐츠 제작의 효율성 향상을 위한 자동 영상정렬 및 모니터링 기법)

  • Kim, Jae-In;Kim, Taejung
    • Journal of Broadcast Engineering
    • /
    • v.19 no.2
    • /
    • pp.205-214
    • /
    • 2014
  • Minimization of visual fatigue is important for production of high quality stereoscopic 3D contents. Vertical disparity of stereo images occurred during contents production is considered as the main factor of visual fatigue. To ensure correct stereoscopy vertical disparity needs to be eliminated. In this paper, a method for automated image alignment was proposed for Stereoscopic 3D contents generation and post-processing steps. The proposed method consists of two parts: rectification for image alignment and camera motion detection. The proposed method showed that its rectification performance was the most superior among the existing methods tested and that camera motion detection had a success rate of 98.35%. Through these evaluations, we confirmed that the proposed method can be effectively applied to 3D contents production.

Harmonization Algorithm to generate Stereoscopic VR Image

  • Khayotov, Mukhammadali;Han, Jong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2020.07a
    • /
    • pp.269-271
    • /
    • 2020
  • In this letter, we propose a novel approach for stitching stereoscopic panoramas. When stitching stereoscopic panoramas, the amount of depth retrieved is the most important factor to pay attention for. Also, it is very crucial to deliver the two left and right panoramas with the right depth information to deliver good 3D perception. However, when stitching the two panoramas independently using the state-of-the-art algorithms and methods, we do still have some inconsistencies with the disparity map retrieved from the panoramas. To overcome this problem, we propose a method that modifies the latest conventional algorithm by making the two panoramas dependent of one another. This brings two panoramas with a much more consistent disparity map that lets users fully immerse into a comfortable stereoscopic vision.

  • PDF

Influence of 3D Stereoscopic Video Running Time on Audience Perceptions (3D 영상 시청시간 요인이 수용자 인식에 미치는 영향)

  • Lee, Min-Joo;Chung, Dong-Hun
    • Journal of Broadcast Engineering
    • /
    • v.17 no.4
    • /
    • pp.551-564
    • /
    • 2012
  • The purpose of this study is to gain knowledge about the influence of running time of 3D stereoscopic video on audience perceptions. This study compares the influence of running time between 20 minutes and 40 minutes of 3D stereoscopic music shows on audience perceptions such as perceived characteristics, impression, presence, entertainment, fatigue and unnatural looking images. After experiment with 40 samples, the present research found that when people watched shorter 3D stereoscopic music video, they perceived more 3D functionality, such as depth, image conveyance and message conveyance. The results also suggest that people who watched shorter 3D stereoscopic video felt more impression such as definiteness and freshness from the 3D images. Moreover, the result confirm that when watching shorter 3D images, people felt more a sense of presence. Findings of this study have important practical implications how running time is important to 3DTV viewers. Since the nature of this study is exploratory, more research about segmented running time and genre, etc. of 3D stereoscopic videos will be needed.

A Development of DMB-AF Player Supporting 3D Video Contents (3D 비디오 콘텐트를 지원하는 DMB-AF 플레이어 개발)

  • Kim, Yong-Han;Park, Min-Kyu
    • Journal of Broadcast Engineering
    • /
    • v.16 no.3
    • /
    • pp.542-551
    • /
    • 2011
  • Recently an extension to DMB-AF (Digital Multimedia Broadcasting Application Format) standard was proposed in [1] without sufficient validation for industrial application due to incomplete implementation. The extended DMB-AF can include stereoscopic video and stereoscopic images for interactive service data, i.e., MPEG-4 BIFS data, in addition to the existing 2D video and 2D images for BIFS services. The contents in the extended DMB-AF can provide a temporal mixture of 2D/3D video presentations possibly with or without 2D/3D images for BIFS services. In this paper we developed DMB-AF player software that can play the extended DMB-AF files and authored several test files for its verification. As a result, we introduced a new method for indicating dependencies of 3D media tracks to improve the extension in [1] and validated the extended DMB-AF with the improvement.

System development of fatigue-less HMD system 3DDAC(3D Display with Accommodative Compensation): System implementation of Mk.4 in light-weight HMD

  • Toshiaki-SUGIHARA;Tsutomu-MIYASATO
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1998.06b
    • /
    • pp.51-54
    • /
    • 1998
  • This paper describes the development of the 3DDAC mk.4 system, which is a brand new implementation on the research program. The 3DDAC is a fatigue-less stereoscopic display system that is provided with a compensating function of accommodation for binocular disparity 3D image representation. The mk.4 system also features a light-weight HMD style.

  • PDF

Application of ALF for Stereoscopic Video Coding (스테레오스코픽 비디오 부호화를 위한 적응루프필터 적용기법)

  • Lee, Byung-Tak;Kim, Jae-Gon;Lee, BongHo;Yun, Kugjin;Cheong, Won-Sik;Hur, Namho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2011.07a
    • /
    • pp.378-380
    • /
    • 2011
  • 스테레오스코픽(stereoscopic) 3D 비디오 서비스는 기존 2D 와의 호환성을 유지하면서 새로운 3D 비디오 서비스를 제공할 수 있는 것으로, 전송 대역이 제한된 지상파 방송에서 높은 부호화 효율을 갖는 스테레오스코픽 비디오 코덱이 요구된다. 따라서 3D 를 위한 부가영상의 부호화를 위해 H.264/AVC 등을 고려하고 있으며, 또한 부가영상을 비실시간으로 전송하는 비실시간(Non-Real Time: NRT) 3D 서비스도 고려되고 있다. 본 논문에서는 NRT 3D 서비스를 위한 스테레오스코픽 비디오 부호화에 있어서, HEVC 에서 고려중인 적응루프필터(ALF: Adaptive Loop Filter)를 전/후처리 필터로 적용하는 기법을 제시한다. 특히, 부가영상의 후처리에 ALF 를 적용하기 위하여 부호화 과정에 결정되는 CU(Coding Unit) 구조를 이용하는 HEVC 와 달리 H.264/MVC 로 부호화한 부가영상의 매크로블록(MB) 부호화 모드를 이용한 ALF 적용 기법을 제안한다. 부가영상 부호화에 있어서 전처리 및 후처리 과정으로 ALF 를 적용함으로써 최대 약 20.5%의 부가영상의 부호화 성능 향상을 확인하였다.

  • PDF

Real-time Temporal Synchronization and Compensation in Stereoscopic Video (3D 입체 영상시스템의 좌-우 영상에 대한 실시간 동기 에러 검출 및 보정)

  • Kim, Giseok;Cho, Jae-Soo;Lee, Gwangsoon;Lee, Eung-Don
    • Journal of Broadcast Engineering
    • /
    • v.18 no.5
    • /
    • pp.680-690
    • /
    • 2013
  • In this paper, we propose a real-time temporal synchronization and compensation algorithm in stereoscopic video. Many temporal asynchronies are caused in the video editing stage and due to different transmission delays. These temporal asynchronies can degrade the perceived 3D quality. The goal of temporal alignment is to detect and to measure the temporal asynchrony and recover synchronization of the two video streams. In order to recover synchronization of the two video streams, we developed a method to detect asynchronies between the left and the right video streams based on a novel spatiogram information, which is a richer representation, capturing not only the values of the pixels but their spatial relationships as well. The proposed novel spatiogram additionally includes the changes of the spatial color distribution. Furthermore, we propose a block-based method for detection of the pair frame instead of one frame-based method. Various 3D experiments demonstrate the effectiveness of the proposed method.