• Title/Summary/Keyword: 3D Stereoscopic Broadcast

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New single lens stereoscopic camera system for UHD 3D applications (UHD 3D응용을 위한 새로운 single lens stereoscopic camera system 제안)

  • Park, Sangil;Yoo, Sunggeun;Lee, Younghwa;Lee, Taehwan
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.11a
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    • pp.124-127
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    • 2013
  • 2009년 출시된 영화 "AVATAR"가 stereoscopic방식 3D영화로 대단한 성공을 거둔 이후로 가전시장과 필름 시장에는 많은 3D 영상들이 stereoscopic방식으로 제작되어 유통되게 되었다. 하지만 기존에 제시되어온 two lens stereoscopic camera system은 두 대의 카메라를 사용하기 때문에 광학적 정렬과 기하학적 조절이 매우 어렵기 때문에 stereoscopic 영상을 촬영하고 보급 하는데 많은 문제점을 가지고 있었다. 따라서 하나의 광축을 가진 single lens stereoscopic camera system들이 기존에 제시되어 왔으나 여전히 single lens stereoscopic system에도 문제점이 존재한다. 이에 본 논문에서는 기존에 제시된 stereoscopic camera system을 two lens / single lens로 나누어 조사 분석하고, 분석한 문제점을 해결하기 위한 새로운 single lens stereoscopic camera system을 제안할 것이다.

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The Effects of Recording Distance and Viewing Distance on Presence, Perceptual Characteristics, and Negative Experiences in Stereoscopic 3D Video

  • Lee, Sanguk;Chung, Donghun
    • Journal of Broadcast Engineering
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    • v.24 no.7
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    • pp.1189-1198
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    • 2019
  • The study explores the effects of recording and viewing distances in stereoscopic 3D on presence, perceptual characteristics, and negative experiences. Groups of 20 participants were randomly assigned to each of the three viewing distances, and all participants were exposed to five versions of the stereoscopic 3D music video that differs in recording distance. The results showed that first, viewers felt a higher experience of presence and had a better perception of objects positioned near the cameras. Second, viewers felt a greater perception of screen transmission as the viewing distance increased. Finally, viewers felt a greater negative experiences due to the joint effects of recording and viewing distance. As investigating the influence of stereoscopic 3D content and viewing environments on psychological factors, the study expects to provide a guideline of human factors in 3D.

A Method of Stereoscopic 3D Image Quality Assessment (스테레오스코픽 3D영상 화질 평가 방법)

  • Park, Young-Soo;Hur, Nam-Ho;Pyo, Kyung-Soo;Song, Chung-Kun
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.319-330
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    • 2011
  • For objective assessment of stereoscopic 3D image quality, we measure quality of left and right image with 2D image quality measurement method. However, this method is inconvenient because that we have to measure quality of left and right image individually. Therefore we propose a method of stereoscopic 3D image quality assessment using one overlaid image with left and right image. Using this method, One can measure quality of stereoscopic 3D image more easily and quickly.

Stereoscopic Conversion based on Key Frames (키 프레임 기반 스테레오스코픽 변환 방법)

  • 김만배;박상훈
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.219-228
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    • 2002
  • In this paper, we propose a new method of converting 2D video into 3D stereoscopic video, called stereoscopic conversion. In general, stereoscopic images are produced using the motion informations. However unreliable motion informations obtained especially from block-based motion estimation cause the wrong generation of stereoscopic images. To solve for this problem, we propose a stereoscopic conversion method based upon the utilization of key frame that has the better accuracy of estimated motion informations. As well, as generation scheme of stereoscopic images associated with the motion type of each key frame is proposed. For the performance evaluation of our proposed method, we apply it to five test images and measure the accuracy of key frame-based stereoscopic conversion. Experimental results show that our proposed method has the accuracy more than about 90 percent in terms of the detection ratio of key frames.

3D stereoscopic representation of title in broadcasting, the distance standardize for the study of parallax (입체영상 방송텍스트에서 입체감을 위한 패럴렉스 데이터 표준화에 관한 연구)

  • Oh, Moon Seok;Lee, Yun Sang
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.4
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    • pp.111-118
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    • 2011
  • Recent advances in the media have no special change is the development of the 3D stereoscopic image, which started in the movie is coming over now to the broadcast. Confusing variety having, in the production of 3D images that are waiting for the standardized production. 3D images of them being used in broadcast subtitles, first because there is no standardized production systems, making it look is dedicated to the time and effort. This research necessary to create 3D images of these subtitles, titles, text-based objects, such as Rig imaging using a standardized way to synthesize the most stable is proposed. First, with captions or titles, and the readability and understanding of the uniqueness to the human eye to create an environment that is kind of crowd. Because of this, excessive camera Ferrell Rex (gap) created a branch bunch of snow, work should not hurt readability. 100 adult men and women throughout the experiment.

Video Processing of MPEG Compressed Data For 3D Stereoscopic Conversion (3차원 입체 변환을 위한 MPGE 압축 데이터에서의 영상 처리 기법)

  • 김만배
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06a
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    • pp.3-8
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    • 1998
  • The conversion of monoscopic video to 3D stereoscopic video has been studied by some pioneering researchers. In spite of the commercial of potential of the technology, two problems have bothered the progress of this research area: vertical motion parallax and high computational complexity. The former causes the low 3D perception, while the hardware complexity is required by the latter. The previous research has dealt with NTSC video, thur requiring complex processing steps, one of which is motion estimation. This paper proposes 3D stereoscopic conversion method of MPGE encoded data. Our proposed method has the advantage that motion estimation can be avoided by processing MPEG compressed data for the extraction of motion data as well as that camera and object motion in random in random directions can be handled.

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Synthesis Method for Stereoscopic Still Pictures and Moving Pictures (실사 양안식 정지영상 및 동영상 콘텐츠 지원을 위한 합성 방법 연구)

  • Lee Injae;Jeong Seyoon;Kim Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.11a
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    • pp.153-156
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    • 2003
  • As there is a growing tendency to represent the 3D content instead of the 2D content, researches for the stereoscopic image and video are under way in a variety of fields such as acquisition compression, transmission, authoring and display. The authoring technique for stereoscopic contents has given emphasis to virtual stereoscopic contents. Thus the authoring technique for stereoscopic pictures is insufficient. When we compose a stereo scene with stereoscopic pictures, stereoscopic contents may not match the stereo scene because each stereoscopic picture may have different camera condition. To solve this problem, stereoscopic pictures have been modified manually. It is a laborious work and will be spent much time. Also it is difficult for a user who does not have an elementary knowledge of stereopsis. In this paper, we propose the synthesis method to compose a natural stereo scene with stereoscopic still pictures and moving pictures. Experimental results show that the proposed method in this paper allows a user to synthesize stereoscopic contents easily and compose a stereo scene conveniently.

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Stereoscopic Perception Improvement Using Color and Depth Transformation (컬러 및 깊이 데이터 변환을 이용하는 입체감 향상)

  • Gil, Jong-In;Jang, Seung-Eun;Seo, Joo-Ha;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.584-595
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    • 2011
  • Recently, RGB images and depth maps have been supplied to academic fields. The depth maps are utilized to the generation of stereoscopic images in the diverse formats according to the users' preference. A variety of methods that use depth maps have been introduced so far. One of applications is a medical field. In this area, the improvement of the perceptual quality of 2D medical images has gained much interest. In this paper, we propose a novel scheme that expands the conventional method to 3D stereoscopic image, thereby achieving the perceptual depth quality improvement as well as 3D stereoscopic perception enhancement at the same time. For this, contrast transformation as well as depth darkening are proposed and their performance is validated through the subjective test. Subjective experiments peformed for stereoscopic enhancement as well as visual fatigue validate that the proposed method achieves better 3D perception than the usage of the original stereoscopic image and suggests the limitation in terms of the visual fatigue.

New Implementation and Test Methodology for Single Lens Stereoscopic 3D Camera System (새로운 단일렌즈 양안식 입체영상 카메라의 구현과 테스트 방법)

  • Park, Sangil;Yoo, Sunggeun;Lee, Youngwha
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.569-577
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    • 2014
  • From the year 2009, 3D Stereoscopic movies and TV have been spotlighted after the huge success of a movie called "AVATAR". Moreover, most of 3D movies & contents are created by mixing real-life shots & virtual animated pictures, such as "Robocop 3", "Transformer 4" as shown in 2014. However, the stereoscopic 3D video film shooting with a traditional stereoscopic rig camera system, takes much more time to set the rig system and adjust the system setting for proper film making which necessarily resulting in bigger cost. In fact, these problems have depreciated the success of Avatar as decreasing demand for 3D stereoscopic video shooting. In this paper, inherent problems of traditional stereoscopic rig camera system are analyzed, and as a solution for the problems, a novel implementations of single-lens optical stereoscopic 3D camera system is suggested. The new system can be implemented to a technology for separating two lights when even those lights passing through in the same optical axis. The system has advantages of adjusting the setting and taking video compared with traditional stereoscopic 3D rig systems. Furthermore, this system can acquire comfortable 3D stereoscopic video because of the good characteristics of geometrical errors. This paper will be discussed the single-lens stereoscopic 3D camera system using rolling shutters, it will be tested geometrical errors of this system. Lastly, other types of single lens stereoscopic 3D camera system are discussed to develop the promising future of this system.

3D Stereoscopic Image Generation of a 2D Medical Image (2D 의료영상의 3차원 입체영상 생성)

  • Kim, Man-Bae;Jang, Seong-Eun;Lee, Woo-Keun;Choi, Chang-Yeol
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.723-730
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    • 2010
  • Recently, diverse 3D image processing technologies have been applied in industries. Among them, stereoscopic conversion is a technology to generate a stereoscopic image from a conventional 2D image. The technology can be applied to movie and broadcasting contents and the viewer can watch 3D stereoscopic contents. Further the stereoscopic conversion is required to be applied to other fields. Following such trend, the aim of this paper is to apply the stereoscopic conversion to medical fields. The medical images can deliver more detailed 3D information with a stereoscopic image compared with a 2D plane image. This paper presents a novel methodology for converting a 2D medical image into a 3D stereoscopic image. For this, mean shift segmentation, edge detection, intensity analysis, etc are utilized to generate a final depth map. From an image and the depth map, left and right images are constructed. In the experiment, the proposed method is performed on a medical image such as CT (Computed Tomograpy). The stereoscopic image displayed on a 3D monitor shows a satisfactory performance.