• Title/Summary/Keyword: 3D Stereo Display

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A GPU based Rendering Method for Multiple-view Autostereoscopic Display (무안경식 다시점 입체 디스플레이를 위한 GPU기반 렌더링 기법)

  • Ahn, Jong-Gil;Kim, Jin-Wook
    • Journal of the HCI Society of Korea
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    • v.4 no.2
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    • pp.9-16
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    • 2009
  • 3D stereo display systems gain more interests recently. Multiple-view autostereoscopic display system enables observers to watch stereo image from multiple viewpoints not wearing specific devices such as shutter glasses or HMD. Therefore, the Multiple-view autostereoscopic display is being spotlighted in the field of virtual reality, mobile, 3D TV and so on. However, one of the critical disadvantages of the system is that observer can enjoy the system only in a small designated area where the system is designed to work properly. This research provides an effective way of GPU based rendering technique to present seamless 3D stereo experiences from an arbitrary observer's view position.

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The Study of Stereo Matching for 3D Image Implementation in Augmented Reality (증강현실에서 3D이미지 구현을 위한 스테레오 정합 연구)

  • Lee, Yonghwan;Kim, Youngseop;Park, Inho
    • Journal of the Semiconductor & Display Technology
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    • v.15 no.4
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    • pp.103-106
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    • 2016
  • 3D technology is main factor in Augmented Reality. Depth map is essential to make cubic effect using 2d image. There are a lot of ways to construct Depth map. Among them, stereo matching is mainly used. This paper presents how to generate depth map using stereo matching. For stereo matching, existing Dynamic programming method is used. To make accurate stereo matching, High-Boost Filter is applied to preprocessing method. As a result, when depth map is generated, accuracy based on Ground Truth soared.

A Method for Reproducing Stereo Images to Adjust Screen Parallax on a 3D Display (3D 디스플레이에서의 화면 시차 제어를 위한 입체 영상재생성 기법)

  • Rhee, Seon-Min;Choi, Jong-Moo;Choi, Soo-Mi
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.4
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    • pp.1-10
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    • 2010
  • We present a method to reproduce in-between views from captured stereo images to control depth feeling that a user can perceive on a 3D display. The stereo images captured from a pair of cameras have a fixed viewpoint and a screen parallax which depend on the physical position and the distance between the cameras. In this paper, we produce stereo images of an intermediate viewpoint between two original cameras by a view interpolation on the input stereo images. Furthermore, the camera separation of the reproduced stereo images can be controlled by a linear interpolation coefficient used by the view interpolation. By using the proposed method, stereo images can be reproduced where the depth feeling and a three dimensional effect is suitable for the individual's eye separation or the characteristic of an application.

Sharing 3D Media with Enhanced Access Grid(e-AG) (Enhanced Access Grid(e-AG)를 통한 3차원 미디어 공유)

  • 이영호;오세찬;이석희;우운택
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.107-110
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    • 2003
  • In this paper, we propose sharing 3D media between multisite using enhanced Access Grid (e-AG) which is a composition of 3D display and Access Grld (AG) Conventional AG and other collaborative systems have a limitation to share immersive 3D media Thus, proposed system supports sharing 3D media contents in a AG meeting section. Real object can be shared by acquiring stereo image with pre-calibrated stereo camera and by delivering, and virtual object can be shared by transmitting state information after downloading 3D model. And also, real video scene acquired by stereo camera and virtual object from 3D model can be displayed on the 3D display system of each node adaptively. The characteristics of proposed sharing method are sharing 3D media, displaying 3D media on a system adaptively, supporting real-time interaction. The proposed sharing method will be used remote lecture, remote collaboration with 3D media.

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VHOE-based Multi-view Stereoscopic 3D Display System (VHOE광학판을 이용한 다시점 스테레오 입체영상 디스플레이 시스템)

  • Cho, Byung-Chul;Koo, Jung-Sik;Kim, Seung-Cheol;Kim, Eun-Soo
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2002.04b
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    • pp.42-44
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    • 2002
  • The experimental model of the 8-view stereoscopic display system using the photopolymer-based VHOE is proposed. At first, the VHOE is implemented by angle-multiplexed recording of 8-view's diffraction gratings using the optimized exposure-time scheduling scheme in the photopolymer (HRF-150-100) and then. the VHOE-based 8-view stereoscopic display system is implemented by sequentially synchronizing the incident angles of the reference beam of the VHOE with the 8-view stereo images on the LCD pannel. Accordingly, from some experimental results using 8-view images generated by the toed-in stereo camera system, it is found that 8-view stereo images can be diffracted to eight different directions time-sequentially and there is some disparity between the stereo images.

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Geospatial Data Display Technique for Non-Glasses Stereoscopic Monitor (무안경식 입체 모니터를 이용한 지형공간 데이터의 디스플레이 기법)

  • Lee, Seun-Geun;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.599-609
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    • 2008
  • Development of computer and electronic technology leads innovative progress in spatial informatics and successful commercialization. Geospatial information technology plays an important role in decision making in various applications. However, information display media are two-dimensional plane that limits visual perception. Understanding human visual processing mechanism to percept stereo vision makes possible to implement three-dimensional stereo image display. This paper proposes on-the-fly stereo image generation methods that are involved with various exterior and camera parameters including exposure station, viewing direction, image size, overlap and focal length. Collinearity equations and parameters related with stereo viewing conditions were solved to generate realisitc stereo imagery. In addition stereo flying simulation scenery was generated with different viewing locations and directions. The stereo viewing is based on the parallax principle of two veiwing locations. This study implemented anaglyphic stereogram, polarization and lenticular stereo display methods. Existing display technology has limitation to provide visual information of three-dimensional and dynamic nature of the real world because the 3D spatial information is projected into 2D plane. Therefore, stereo display methods developed in this study improves geospatial information and applications of GIS by realistic stereo visualization.

Implementation of Object-based Multiview 3D Display Using Adaptive Disparity-based Segmentation

  • Park, Jae-Sung;Kim, Seung-Cheol;Bae, Kyung-Hoon;Kim, Eun-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.1615-1618
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    • 2005
  • In this paper, implementation of object-based multiview 3D display using object segmentation and adaptive disparity estimation is proposed and its performance is analyzed by comparison to that of the conventional disparity estimation algorithms. In the proposed algorithm, firstly we can get segmented objects by region growing from input stereoscopic image pair and then, in order to effectively synthesize the intermediate view the matching window size is selected according to the extracted feature value of the input stereo image pair. Also, the matching window size for the intermediate view reconstruction (IVR) is adaptively selected in accordance with the magnitude of the extracted feature value from the input stereo image pair. In addition, some experimental results on the IVR using the proposed algorithm is also discussed and compared with that of the conventional algorithms.

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Volumetric Image System for High Efficiency Video Coding (고효율 비디오코딩을 위한 입체영상시스템)

  • Kim, Sang Hyun
    • The Journal of the Korea Contents Association
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    • v.16 no.1
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    • pp.515-520
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    • 2016
  • Volumetric image system has many applications recently in education, 3D movie, medical images but these applications have several problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for realtime display. In case of stereo system for volumetric display motion vectors, disparity vectors from the stereoscopic sequences and residual images with the reference images has been transmitted, and the stereoscopic sequences have been reconstructed at the receiver for volumetric display. So central issue for the design of efficient volumetric image system lies in selecting an appropriate stereo matching and robust vision system. In this paper, we proposed high efficient vision system, which design vision stage with rotating and moving horizontally, and match the successive stereo image efficiently. In experimental results with volumetric image system, the proposed method represents high efficiency with minimizing error and low computational load for volumetric display.

Convergence Control of Moving Object using Opto-Digital Algorithm in the 3D Robot Vision System

  • Ko, Jung-Hwan;Kim, Eun-Soo
    • Journal of Information Display
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    • v.3 no.2
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    • pp.19-25
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    • 2002
  • In this paper, a new target extraction algorithm is proposed, in which the coordinates of target are obtained adaptively by using the difference image information and the optical BPEJTC(binary phase extraction joint transform correlator) with which the target object can be segmented from the input image and background noises are removed in the stereo vision system. First, the proposed algorithm extracts the target object by removing the background noises through the difference image information of the sequential left images and then controlls the pan/tilt and convergence angle of the stereo camera by using the coordinates of the target position obtained from the optical BPEJTC between the extracted target image and the input image. From some experimental results, it is found that the proposed algorithm can extract the target object from the input image with background noises and then, effectively track the target object in real time. Finally, a possibility of implementation of the adaptive stereo object tracking system by using the proposed algorithm is also suggested.

Next Generation Non-Glasses 3D Stereoscopic Monitors and Spatial Information (차세대 무안경 3D 입체 모니터와 공간정보)

  • Lee, Seun-Geun;Jeon, Young-Jae;Lee, Dong-Cheon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.81-85
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    • 2010
  • Recently, 3D stereo movies, 3D TV broadcasting, and stereoscopic monitors become hot issue. Worldwide engagement in an intense competition for stereo viewing technology just begins. Photogrammetry is the originator of dealing obtaining stereo imagery, processing and display. Non-glasses stereo monitors will replace existing monitors in near future. This study introduces real 3D stereo viewing methods of geospatial data on the non-glasses stereoscopic monitors.

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