• Title/Summary/Keyword: 3D Right Objects

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Segmentation of Target Objects Based on Feature Clustering in Stereoscopic Images (입체영상에서 특징의 군집화를 통한 대상객체 분할)

  • Jang, Seok-Woo;Choi, Hyun-Jun;Huh, Moon-Haeng
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4807-4813
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    • 2012
  • Since the existing methods of segmenting target objects from various images mainly use 2-dimensional features, they have several constraints due to the shortage of 3-dimensional information. In this paper, we therefore propose a new method of accurately segmenting target objects from three dimensional stereoscopic images using 2D and 3D feature clustering. The suggested method first estimates depth features from stereo images by using a stereo matching technique, which represent the distance between a camera and an object from left and right images. It then eliminates background areas and detects foreground areas, namely, target objects by effectively clustering depth and color features. To verify the performance of the proposed method, we have applied our approach to various stereoscopic images and found that it can accurately detect target objects compared to other existing 2-dimensional methods.

A Study on the Development Cadastral Model for 3D Cadastre Registration (3차원 지적등록을 위한 모형개발에 관한 연구)

  • Kim Kam Lge;Lim Gun Hyuk;Park Se Jin;Hwang Bo Sang Won
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.2
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    • pp.129-136
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    • 2005
  • The usage of the land is enlarged with above-surface space and sub-surface space as well as surface, as the concern about the land use is increased because there are many factors like the recent development of the science technique, Rapid increase of the population, Rapid city's diffusion, industrialization. According to the cubicalness of the land usage such as these, We have the limit to register the right-objects in space like various buildings and facilities by present registration method of 2D cadastre registration because of 2D registration object. Thus, it is necessary for plan to register an ownership, other privilege relations and the physical objects like various buildings and facilities established on both surface and space. There are two steps in this study. First step is the necessity of 3D cadastre registration and object analysis of cadastre registration, second step is 3D cadastre division and its visualization. Finally, this study will present the realizable model for a 3D cadastre registration.

A Method of Frame Synchronization for Stereoscopic 3D Video (스테레오스코픽 3D 동영상을 위한 동기화 방법)

  • Park, Youngsoo;Kim, Dohoon;Hur, Namho
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.850-858
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    • 2013
  • In this paper, we propose a method of frame synchronization for stereoscopic 3D video to solve the viewing problem caused by synchronization errors between a left video and a right video using the temporal frame difference image depending on the movement of objects. Firstly, we compute two temporal frame difference images from the left video and the right video which are corrected the vertical parallax between two videos using rectification, and calculate two horizontal projection profiles of two temporal frame difference images. Then, we find a pair of synchronized frames of the two videos by measuring the mean of absolute difference (MAD) of two horizontal projection profiles. Experimental results show that the proposed method can be used for stereoscopic 3D video, and is robust against Gaussian noise and video compression by H.264/AVC.

A Novel Image Sensing System for 3D Reconstruction (3차원 형상복원을 위한 새로운 시각장치)

  • 이두현;권인소
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.5
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    • pp.383-389
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    • 2000
  • This paper presents a stereo camera system that provides a Pair of stereo images using a Biprism. The equivalent of a stereo Pair of images is formed as the left and right halves of a single CCD image. The system is therefore cheap and extremely easy to calibrate since it requires only one CCD camera. An additional advantage of the geometrical set-up is that corresponding features lie on the same scanline automatically, The single camera and Biprism have led to a simple stereo system for which correspondence is very easy and which is accurate for nearby objects in a small field of view. Since we use only a single lens, calibration of the system is greatly simplified. Given the parameters in the Biprism-stereo camera system, we can reconstruct the 3-D structure using only the disparity between the corresponding points.

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Realization for Automatic Stock Cubic Measuring and Distributing Management Embedded System with 3D Ultrasonic Sensing (3D 초음파센싱 자동물류부피측정 및 분류관리 임베디드시스템 구현)

  • Lee, Eun-Eok;Ryu, Kwang-Rryol;Hur, Chang-Wu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.285-288
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    • 2007
  • A realization for automatic stock cubic measuring and distributing management embedded system with 3 dimensional ultrasonic sensing is presented in this paper. The height and width of cubic are measured by comparing the 3 values from 3 ultrasonic sensors with reference when an object is passing the conveyer and length is calculated by the passing time and velocity, compensate cubic values for error to vary with the environment temperature, and reduce the error by averaging the sensing data not to be right posture of object. The system enables to classify and load a packed stocks at the store and transportation practically based on the rectangular hexahedral objects.

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Two-Dimensional Model of Hidden Markov Lattice (이차원 은닉 마르코프 격자 모형)

  • 신봉기
    • Journal of Korea Multimedia Society
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    • v.3 no.6
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    • pp.566-574
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    • 2000
  • Although a numbed of variants of 2D HMM have been proposed in the literature, they are, in a word, too simple to model the variabilities of images for diverse classes of objects; they do not realize the modeling capability of the 1D HMM in 2D. Thus the author thinks they are poor substitutes for the HMM in 2D. The new model proposed in this paper is a hidden Markov lattice or, we can dare say, a 2D HMM with the causality of top-down and left-right direction. Then with the addition of a lattice constraint, the two algorithms for the evaluation of a model and the maximum likelihood estimation of model parameters are developed in the theoretical perspective. It is a more natural extension of the 1D HMM. The proposed method will provide a useful way of modeling highly variable patterns such as offline cursive characters.

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Recipe-based estimation system for 5D(3D + Cost + Schedule) CAD system (레서피(Recipe) 기반의 견적 방법을 이용한 5D CAD 시스템)

  • Choi, Cheol-Ho;Park, Young-Jin;Han, Sung-Hun;Chin, Sang-Yoon
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2006.11a
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    • pp.154-160
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    • 2006
  • There wasn't very successful practice cases for the quantity take-off based on the CAD system since the CAD system is used in the construction industry more than 20 years in Korea. It was also not easy to use 3D CAD system in design management and cost management in the construction industry although 3D CAD system is very successful in the manufacturing industry for those areas recently. It is important to construct 3D libraries and to supply those libraries for the designers in time. Architectural work is a kind of creative work. So, Architects like to create their own model. Unlike the manufacturing industry, 3D CAD system can not be survived in the construction industry without new 3D objects supply in the right time. Moreover, the estimation system for 3D must support the schematic design phase, detailed design phase and construction design phase. The product called "Constructor" of Graphisoft consist of modeller, estimator and scheduler based on 3D model. We applied the system to a real project and compared the estimation result and we made a very successful case study.

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A Study on the Estimation of Multi-Object Social Distancing Using Stereo Vision and AlphaPose (Stereo Vision과 AlphaPose를 이용한 다중 객체 거리 추정 방법에 관한 연구)

  • Lee, Ju-Min;Bae, Hyeon-Jae;Jang, Gyu-Jin;Kim, Jin-Pyeong
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.7
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    • pp.279-286
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    • 2021
  • Recently, We are carrying out a policy of physical distancing of at least 1m from each other to prevent the spreading of COVID-19 disease in public places. In this paper, we propose a method for measuring distances between people in real time and an automation system that recognizes objects that are within 1 meter of each other from stereo images acquired by drones or CCTVs according to the estimated distance. A problem with existing methods used to estimate distances between multiple objects is that they do not obtain three-dimensional information of objects using only one CCTV. his is because three-dimensional information is necessary to measure distances between people when they are right next to each other or overlap in two dimensional image. Furthermore, they use only the Bounding Box information to obtain the exact coordinates of human existence. Therefore, in this paper, to obtain the exact two-dimensional coordinate value in which a person exists, we extract a person's key point to detect the location, convert it to a three-dimensional coordinate value using Stereo Vision and Camera Calibration, and estimate the Euclidean distance between people. As a result of performing an experiment for estimating the accuracy of 3D coordinates and the distance between objects (persons), the average error within 0.098m was shown in the estimation of the distance between multiple people within 1m.

An Integrated VR Platform for 3D and Image based Models: A Step toward Interactivity with Photo Realism (상호작용 및 사실감을 위한 3D/IBR 기반의 통합 VR환경)

  • Yoon, Jayoung;Kim, Gerard Jounghyun
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.4
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    • pp.1-7
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    • 2000
  • Traditionally, three dimension model s have been used for building virtual worlds, and a data structure called the "scene graph" is often employed to organize these 3D objects in the virtual space. On the other hand, image-based rendering has recently been suggested as a probable alternative VR platform for its photo-realism, however, due to limited interactivity. it has only been used for simple navigation systems. To combine the merits of these two approaches to object/scene representations, this paper proposes for a scene graph structure in which both 3D models and various image-based scenes/objects can be defined. traversed, and rendered together. In fact, as suggested by Shade et al. [1]. these different representations can be used as different LOD's for a given object. For in stance, an object might be rendered using a 3D model at close range, a billboard at an intermediate range. and as part of an environment map at far range. The ultimate objective of this mixed platform is to breath more interactivity into the image based rendered VE's by employing 3D models as well. There are several technical challenges in devising such a platform : designing scene graph nodes for various types of image based techniques, establishing criteria for LOD/representation selection. handling their transition s. implementing appropriate interaction schemes. and correctly rendering the overall scene. Currently, we have extended the scene graph structure of the Sense8's WorldToolKit. to accommodate new node types for environment maps. billboards, moving textures and sprites, "Tour-into-the-Picture" structure, and view interpolated objects. As for choosing the right LOD level, the usual viewing distance and image space criteria are used, however, the switching between the image and 3D model occurs at a distance from the user where the user starts to perceive the object's internal depth. Also. during interaction, regardless of the viewing distance. a 3D representation would be used, if it exists. Finally. we carried out experiments to verify the theoretical derivation of the switching rule and obtained positive results.

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DOF Correction of Heterogeneous Stereoscopic Cameras (이종 입체영상 카메라의 피사계심도 일치화)

  • Choi, Sung-In;Park, Soon-Yong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.7
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    • pp.169-179
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    • 2014
  • In this paper, we propose a DOF (Depth of Field) correction technique by determining the values of the internal parameters of a 3-D camera which consists of stereoscopic cameras of different optical properties. If there is any difference in the size or the depth range of focused objects in the left and right stereoscopic images, it could cause visual fatigue to human viewers. The object size of in the stereoscopic image is corrected by the LUT of zoom lenses, and the forward and backward DOF are corrected by the object distance. Then the F-numbers are determined to adjust the optical properties of the camera for DOF correction. By applying the proposed technique to a main-sub type 3-D camera using a GUI-based DOF simulator, the DOF of the camera is automatically corrected.