• Title/Summary/Keyword: 3D Object Recognition

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Development of Unique Naming Algorithm for 3D Straight Bridge Model Using Object Identification (3차원 직선교 모델 객체의 인식을 통한 고유 명칭부여 알고리즘 개발)

  • Park, Junwon;Park, Sang Il;Kim, Bong-Geun;Yoon, Young-Cheol;Lee, Sang-Ho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.27 no.6
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    • pp.557-564
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    • 2014
  • In this study, we present an algorithm that conducts an unique naming process for the bridge object through the solid object identification focused on 3D straight bridge model. For the recognition of 3D objects, the numerical algorithm utilizes centroid point, and solid object on the local coordination system. It classifies the object feature set by classifying the objects and members based on the bridge direction. By doing so, unique names, which contain the information about span, members and order of the object, were determined and the suitability of this naming algorithm was examined through a truss bridge model and a bridge model with different coordinate systems. Also, the naming process based on the object feature set was carried out for the real 3D bridge model and then was applied to the module on local server and mobile device for real bridge inspection work. From the comparison of the developed naming algorithm based on object identification and the conventional one based on field inspection, it was shown that the conventional field inspection work can be effectively improved.

A study of user performed Virtual Space Storybook (사용자 참여 가상공간 스토리북 구현)

  • Park, Su Jin;Jung, Moon Ryul
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.115-122
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    • 2019
  • We In this study, We tested for artificial intelligence-based virtual space story books were planned. The proposed virtual space concept, a story book with the characteristics of Augmented Virtuality, was implemented Several steps are needed to proceed with the virtual space storybook's story. First, a user brings a real object in to virtual space and recognizes the real object with an artificial intelligence-based object-recognition software. Second, when object recognition progresses, the virtual 3D model is augmented in the virtual space, which is then inserted into the virtual space and rendered. Finally, software projected a virtual space storybook on the desk in which users can touch and select real-objects. This virtual space storybook was implemented using the new story-making technology by applying the virtual space concept. the Augmented Virtuality concept is to augment real objects based on virtual space. To confirm this we tested a user test using the virtual space storybook. the user seemed as if can the distinction between real objects and virtual images. Also very well and that understood the process of putting the real objects in virtual space.

Non-Marker Based Mobile Augmented Reality Technology Using Image Recognition (이미지 인식을 이용한 비마커 기반 모바일 증강현실 기법 연구)

  • Jo, Hui-Joon;Kim, Dae-Won
    • Journal of the Institute of Convergence Signal Processing
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    • v.12 no.4
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    • pp.258-266
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    • 2011
  • AR(Augmented Reality) technology is now easily shown around us with respect to its applicable areas' being spreaded into various shapes since the usage is simply generalized and many-sided. Currently existing camera vision based AR used marker based methods rather than using real world's informations. For the marker based AR technology, there are limitations on applicable areas and its environmental properties that a user could immerse into the usage of application program. In this paper, we proposed a novel AR method which users could recognize objects from the real world's data and the related 3-dimensional contents are also displayed. Those are done using image processing skills and a smart mobile embedded camera for terminal based AR implementations without any markers. Object recognition is done from the comparison of pre-registered and referenced images. In this process, we tried to minimize the amount of computations of similarity measurements for improving working speed by considering features of smart mobile devices. Additionally, the proposed method is designed to perform reciprocal interactions through touch events using smart mobile devices after the 3-dimensional contents are displayed on the screen. Since then, a user is able to acquire object related informations through a web browser with respect to the user's choice. With the system described in this paper, we analyzed and compared a degree of object recognition, working speed, recognition error for functional differences to the existing AR technologies. The experimental results are presented and verified in smart mobile environments to be considered as an alternate and appropriate AR technology.

Estimating 3-D surface geometrical features on the basis of surface curvature consistency

  • Zha, H.B.;Muramatsu, S.;Nagata, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10b
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    • pp.54-59
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    • 1993
  • This paper presents a method of estimating 3-D surface geometrical features that are necessary for 3-D object recognition and image interpretation. The features, such as surface needle maps and curvatures, are computed from range or intensity images. In general, the range and intensity images are prone to noises, and hence the features computed by differentiation calculi on such a noisy image are hardly applicable to industrial recognition tasks. In our approach, we try to obtain a more accurate estimate of the features by using a least-squares minimization procedure subject to local curvature consistency constraints. The algorithm is robust with respect to noises and is completely independent of the viewpoint at which the image is taken. The performance of the ajgoritlim is evaluated using both synthetic data and real intensity images.

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Development of Deep Learning-based Automatic Classification of Architectural Objects in Point Clouds for BIM Application in Renovating Aging Buildings (딥러닝 기반 노후 건축물 리모델링 시 BIM 적용을 위한 포인트 클라우드의 건축 객체 자동 분류 기술 개발)

  • Kim, Tae-Hoon;Gu, Hyeong-Mo;Hong, Soon-Min;Choo, Seoung-Yeon
    • Journal of KIBIM
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    • v.13 no.4
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    • pp.96-105
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    • 2023
  • This study focuses on developing a building object recognition technology for efficient use in the remodeling of buildings constructed without drawings. In the era of the 4th industrial revolution, smart technologies are being developed. This research contributes to the architectural field by introducing a deep learning-based method for automatic object classification and recognition, utilizing point cloud data. We use a TD3D network with voxels, optimizing its performance through adjustments in voxel size and number of blocks. This technology enables the classification of building objects such as walls, floors, and roofs from 3D scanning data, labeling them in polygonal forms to minimize boundary ambiguities. However, challenges in object boundary classifications were observed. The model facilitates the automatic classification of non-building objects, thereby reducing manual effort in data matching processes. It also distinguishes between elements to be demolished or retained during remodeling. The study minimized data set loss space by labeling using the extremities of the x, y, and z coordinates. The research aims to enhance the efficiency of building object classification and improve the quality of architectural plans by reducing manpower and time during remodeling. The study aligns with its goal of developing an efficient classification technology. Future work can extend to creating classified objects using parametric tools with polygon-labeled datasets, offering meaningful numerical analysis for remodeling processes. Continued research in this direction is anticipated to significantly advance the efficiency of building remodeling techniques.

A 3D Vision Inspection Method using One Camera (1대의 카메라를 이용한 3차원 비전 검사 방법)

  • Jung Cheol-Jin;Huh Kyung Moo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.1
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    • pp.19-26
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    • 2004
  • In this paper, we suggest a 3D vision inspection method which use only one camera. If we have the database of pattern and can recognize the object, and also estimate the rotated shape of the parts, we can inspect the parts using only one image. We used the 3D database and the 2D geometrical pattern matching, and the rotation transition theory about the algorithm. As the results, we could have the capability of the recognition and inspection of the rotated object through the estimation of rotation an81e. We applied our suggested algorithm to the inspection of typical IC and capacitor, and compared our suggested algorithm with the conventional 2D inspection method and the feature space trajectory method.

Building DSMs Generation Integrating Three Line Scanner (TLS) and LiDAR

  • Suh, Yong-Cheol;Nakagawa , Masafumi
    • Korean Journal of Remote Sensing
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    • v.21 no.3
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    • pp.229-242
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    • 2005
  • Photogrammetry is a current method of GIS data acquisition. However, as a matter of fact, a large manpower and expenditure for making detailed 3D spatial information is required especially in urban areas where various buildings exist. There are no photogrammetric systems which can automate a process of spatial information acquisition completely. On the other hand, LiDAR has high potential of automating 3D spatial data acquisition because it can directly measure 3D coordinates of objects, but it is rather difficult to recognize the object with only LiDAR data, for its low resolution at this moment. With this background, we believe that it is very advantageous to integrate LiDAR data and stereo CCD images for more efficient and automated acquisition of the 3D spatial data with higher resolution. In this research, the automatic urban object recognition methodology was proposed by integrating ultra highresolution stereo images and LiDAR data. Moreover, a method to enable more reliable and detailed stereo matching method for CCD images was examined by using LiDAR data as an initial 3D data to determine the search range and to detect possibility of occlusions. Finally, intellectual DSMs, which were identified urban features with high resolution, were generated with high speed processing.

CONSIDERATION OF THE RELATION BETWEEN DISTANCE AND CHANGE OF PANEL COLOR BASED ON AERIAL PERSPECTIVE

  • Horiuchi, Hitoshi;Kaneko, Satoru;Sato, Mie;Ozaki, Koichi;Kasuga, Masao
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.695-698
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    • 2009
  • Three-dimensional (3D) shape recognition and distance recognition methods utilizing monocular camera systems have been required for field of virtual-reality, computer graphics, measurement technology and robot technology. There have been many studies regarding 3D shape and distance recognition based on geometric and optical information, and it is now possible to accurately measure the geometric information of an object at short range distances. However, these methods cannot currently be applied to long range objects. In the field of virtual-reality, all visual objects must be presented at widely varying ranges, even though some objects will be hazed over. In order to achieve distance recognition from a landscape image, we focused on the use of aerial perspective to simulate a type of depth perception and investigated the relationship between distance and color perception. The applicability of our proposed method was demonstrated in experimental results.

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2-D object recognition using distance transform on morphological skeleton (형태학적 골격에서의 거리 변환을 이용한 2차원 물체 인식)

  • 권준식;최종수
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.7
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    • pp.138-146
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    • 1996
  • In this paper, w epropose a new mehtod to represent the shape and to recognize the object. The shape description and the matching is implemented by using the distance transform on the morphological skeleton. The employed distance transform is the chamfer (3,4) distance transform, because the chamfer distance transform (CDT) has an approximate value to the euclidean distance. The 2-D object can be represented by means of the distribution of the distance transform on the morphological skeleton, the number of skeletons, the sum of the CDT, and the other features are employed as the mtching parameters. The matching method has the invariant features (rotation, translation, and scaling), and then the method is used effectively for recognizing the differently-posed objects and/or marks of the different shape and size.

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A Study on Feature Point Recognition for 3D Modeling of object image (객체 영상의 3D 모델링을 위한 특징점 인식에 관한 연구)

  • 정윤수;이해원;김진석
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.10a
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    • pp.517-521
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    • 2000
  • 본 논문에서는 영상 처리 방법을 이용하여 주어진 객체의 실세계 좌표를 나타내는 특징점을 인식하는 한 방법을 제안한다. 제안된 방법에서는 육면체 형상의 객체를 대상으로 하며, 이러한 객체 영상의 주요한 특징점은 육면체를 결정짓는 꼭지점들로 이루어진다. 제안된 방법은 CCD 카메라로부터 영상을 획득하는 영상 획득 모듈, 획득된 영상에 대하여 관심 영역을 찾는 영상 분할 모듈, 분할된 관심 영역에 대하여 sobel operator등을 이용하여 경계 정보를 검출하는 영상 처리 모듈, 그리고 세선화, line fitting과정을 통하여 직선 벡터들을 검출한 후에 객체의 주요한 특징점을 인식하는 모듈로 구성된다.

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