• Title/Summary/Keyword: 3D Location

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DSP Implementation of The Position Location System in Underwater Channel Environments (수중환경에서 위치추적 시스템의 DSP 구현)

  • Ko, Hak-Lim;Lim, Yong-Kon;Lee, Deok-Hwan
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.1
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    • pp.48-54
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    • 2007
  • In this paper we have implemented a 3-D PL (Position Location) system to estimate the 3-dimensional position of a moving object in underwater environments. In this research, we let four sensors fixed in different Positions and moving sensorsto communicate with each other to find the 3-dementianal positions for both the fixed and moving objects. Using this we were also able to control the moving object remotely. When finding the position, we calculated the norm of the Jacobian matrix every iteration in the Newton algorithm. Also by using a different initial value for calculating the solution when the norm became higher than the critical value and the solution from the inverse matrix became unstable, we could find a more reliable position for the moving object. The proposed algorithm was used in implementing a DSP system capable of real-time position location. To verify the performance, experiments were done in a water tank. As a result we could see that our system could located the position of an object every 2 seconds with a error range of 5cm.

Study on collision processing among objects by 3D information of real objects extracted from a stereo type method in AR (가상현실에서 스테레오 타입 방식으로 추출한 실물 객체 3D 정보를 이용한 객체간 충돌처리 연구)

  • Jo, In-Kyeong;Park, Hwa-Jin
    • Journal of Digital Contents Society
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    • v.11 no.2
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    • pp.243-251
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    • 2010
  • In this paper, 2 devices through the input image are projected onto the output video device to extract 3D information of real objects and they are located in virtual space. All 3D objects for each inter-object interaction information and location information makes the validation process by recognizing conflict. The proposed extract 3D information of real objects and collision handling inter-object interaction in the most basic issues in augmented reality, because more than anything is a matter to be prescriptive. Therefore, the proposed system to solve this problem exists in virtual space, all objects of the user by validating the conflict between realism and immersion to show that aims to increase.

Applying 3D U-statistic method for modeling the iron mineralization in Baghak mine, central section of Sangan iron mines

  • Ghannadpour, Seyyed Saeed;Hezarkhani, Ardeshir;Golmohammadi, Abbas
    • Geosystem Engineering
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    • v.21 no.5
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    • pp.262-272
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    • 2018
  • The U-statistic method is one of the most important structural methods to separate the anomaly from background. It considers the location of samples and carries out the statistical analysis of the data without judging from a geochemical point of view and tries to separate subpopulations and determine anomalous areas. In the present study, 3D U-statistic method has been applied for the first time through the three-dimensional (3D) modeling of an ore deposit. In order to achieve this purpose, 3D U-statistic is applied on the data (Fe grade) resulted from the drilling network in Baghak mine, central part of the Sangan iron mines (in Khorassan Razavi Province, Iran). Afterward, results from applying 3D U-statistic method are used for 3D modeling of the iron mineralization. Results show that the anomalous values are well separated from background so that the determined samples as anomalous are not dispersed and according to their positioning, denser areas of anomalous samples could be considered as anomaly areas. And also, final results (3D model of iron mineralization) show that output model using this method is compatible with designed model for mining operation. Moreover, seen that U-statistic method in addition for separating anomaly from background, could be very efficient for the 3D modeling of different ore type.

Development of 3D Car Navigation System Using Image-based Virtual Environment (실사기반 가상환경기술을 이용한 차량용 3차원 네비게이션 시스템 개발)

  • Kim Chang-Hyun;Lee Wan-Bok
    • Journal of Game and Entertainment
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    • v.2 no.1
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    • pp.35-44
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    • 2006
  • Objective of this study is to develop a 3D car navigation system that shows the driving direction to a destination through real-time 3-D panoramic views of the route. For the purpose, a new searching process was established to find the optimal driving direction based on the driver's current location and the real-time traffic situation and the TIP (tour into the picture) method was extended to implement a wide virtual environment. A virtual environment was built up by applying the extended TIP method to the panoramic images taken at a constant distance from a real road, and then, displayed 3-D navigation as clear as the real images. The car navigation system developed in this study provides the optimal driving direction and real-time traffic situation using 2-D navigation module and 3D navigation module.

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Efficient 3-D Near-field Source Localization Algorithm Using Uniform Circular Array (환형배열센서를 이용한 근거리 표적의 효율적인 3차원 위치추정 알고리즘)

  • 이정훈;박규태;박도현;이균경
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.3
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    • pp.214-220
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    • 2004
  • A computationally efficient algorithm is presented for 3-D near-field source localization using a uniform circular away (UCA). Algebraic relations are demonstrated between the incident angles (elevation angle and azimuth angle) under the far-field assumption and the actual near-field location (range. elevation angle, and azimuth angle). Using these relations as paths to follow to the peak of the 3-D MUSIC spectrum, the proposed algorithm replaces the 3-D search required in the conventional 3-D MUSIC with a 1-D path following after a 2-D initialization. thereby reducing the computational burden.

Development on the 3D Station Management System for Urban Transit (도시철도 역사시설물의 효율적인 관리를 위한 삼차원 역사관리시스템 개발)

  • Ahn, Tae-Ki;Lee, Woo-Dong;Park, Kee-Jun;Shin, Jeong-Ryol
    • Proceedings of the KSR Conference
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    • 2006.11b
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    • pp.310-315
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    • 2006
  • In several years, the geographic information system has been being applied into various departments, i.e. estate, transportation, prevention against disasters, agriculture, environment, etc. Especially, it is very useful for us to manage the infrastructures of urban transit which are scattered and located in the vast areas of city. But, in the 2D geographic information system, it is impossible to manage the various inner facilities of stations which are in the same spatial location on GIS. Then, the 3D station management system has been developed for the efficient management of station facilities in urban transit. Through this system, from the virtual cyberspace of station on PC, we can move and go to any places of station we want without going to the station fields. So, we can manage the various information of location information, basis information, maintenance information about the inner facilities such as architectural structures, machinery facilities, electronic equipments. And, this system is also connected with the drawings and technical documents in each facilities. So, we're sure, this system will improve the efficiency of maintenance work and information management of stations.

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K-means clustering analysis and differential protection policy according to 3D NAND flash memory error rate to improve SSD reliability

  • Son, Seung-Woo;Kim, Jae-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.11
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    • pp.1-9
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    • 2021
  • 3D-NAND flash memory provides high capacity per unit area by stacking 2D-NAND cells having a planar structure. However, due to the nature of the lamination process, there is a problem that the frequency of error occurrence may vary depending on each layer or physical cell location. This phenomenon becomes more pronounced as the number of write/erase(P/E) operations of the flash memory increases. Most flash-based storage devices such as SSDs use ECC for error correction. Since this method provides a fixed strength of data protection for all flash memory pages, it has limitations in 3D NAND flash memory, where the error rate varies depending on the physical location. Therefore, in this paper, pages and layers with different error rates are classified into clusters through the K-means machine learning algorithm, and differentiated data protection strength is applied to each cluster. We classify pages and layers based on the number of errors measured after endurance test, where the error rate varies significantly for each page and layer, and add parity data to stripes for areas vulnerable to errors to provides differentiate data protection strength. We show the possibility that this differentiated data protection policy can contribute to the improvement of reliability and lifespan of 3D NAND flash memory compared to the protection techniques using RAID-like or ECC alone.

A Study on Velocity Distribution Characteristics for Each Location and Effectiveness of Straight Duct Length in a Square-sectional 180° Bended Duct (정사각형 단면을 갖는 180° 곡관에서 위치별 속도분포특성 및 직관거리의 유효성에 관한 연구)

  • Chen, Jing-Jing;Yoon, Jun-Kyu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.10
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    • pp.618-627
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    • 2016
  • This study numerically analyzes the characteristics of the velocity distribution for each location of a square-sectional $180^{\circ}$ bent duct using a Reynolds Stress Turbulent model. The flow parameters were varied, including the working fluids, inlet velocity, surface roughness, radius of curvature, and hydraulic diameter. The boundary conditions for computational fluid dynamics analysis were inlet temperatures of air and water of 288 K and 293 K, inlet air velocity of 3-15 m/s, inner surface roughness of 0-0.001 mm, radius of curvature of 2.5-4.5 D, and hydraulic diameter of 70-100 mm. The working fluid characteristics were highly affected by changes in the viscous force. The maximum velocity profiles in the bent duct were indicated when the $90^{\circ}$ section was in the region of X/D=0.8 and the $180^{\circ}$ section was in the region of Y/D=0.8. Lower surface roughness and higher radius of curvature resulted in a higher rate of velocity change. Also, an efficient measuring location downstream of the bent duct is suggested since the flow deviations were the most stable when the straight duct length was in the region of L/D=30. The minimum deviations at the same velocity conditions according to the hydraulic diameter were mostly indicated in the range of L/D=15-30 based on the standard deviation characteristics.

Measurement of 3D Flow inside Micro-tube Using Digital Holographic PTV Technique (디지털 Holographic PTV기법을 이용한 미세튜브 내부 3차원 유동장 측정)

  • Kim, Seok;Kim, Ju-Hee;Lee, Sang-Joon
    • 유체기계공업학회:학술대회논문집
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    • 2006.08a
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    • pp.177-178
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    • 2006
  • Digital holographic particle tracking velocimetry (HPTV) is developed by single high-speed camera and single continuous laser with long coherent length. This system can directly capture 4000 hologram fringe images for 1 second through a camera computer memory. The 3D particle location is made of the reconstruction by using a computer hologram algorithm. This system can successfully be applied to instantaneous 3D velocity measurement in the water flow inside a micro-tube. The average of 100 instantaneous velocity vectors is obtained by reconstruction and tracking with the time of evolution of recorded fringes images. In the near future, we will apply this technique to measure 3D flow information inside various micro structures.

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