• Title/Summary/Keyword: 3D Location

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Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

3D Visualization Approaches for Evaluating Location Solution Performances (시설물 접근성 분석을 위한 GIS의 3차원 시각화 기법 적용)

  • Kim, Young-Hoon;Jo, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.3
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    • pp.21-32
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    • 2003
  • This paper discusses the design of location optimization visualization and feasibility of 3 dimensional visualization techniques. In generic GIS visualization of location analysis, 2 dimensional visualization techniques have been used to map location elements and model solution, such as displaying demand and supply points, drawing connecting lines(e. g. spider line) of optimal locations to their demands, and representing density of location variations. Nevertheless, current GIS and location analysis literatures have little attentions in 3D visualization applications for location optimization problems. Previous research has been neglected 3D visualization of solution performances and its evaluation of solution quality. Consequently, this paper demonstrates potential benefits of 3D visualization techniques and its appropriate GIS applications for location optimization analysis. The visualization effectiveness of 3D approaches is examined in terms of spatial accessibility, and solution performance of optimal location models is evaluated. Finally, this paper proposes extensive 3D visualization perspectives for location analysis and GIS research as a further research agenda.

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Efficient 3D Scene Labeling using Object Detectors & Location Prior Maps (물체 탐지기와 위치 사전 확률 지도를 이용한 효율적인 3차원 장면 레이블링)

  • Kim, Joo-Hee;Kim, In-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.11
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    • pp.996-1002
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    • 2015
  • In this paper, we present an effective system for the 3D scene labeling of objects from RGB-D videos. Our system uses a Markov Random Field (MRF) over a voxel representation of the 3D scene. In order to estimate the correct label of each voxel, the probabilistic graphical model integrates both scores from sliding window-based object detectors and also from object location prior maps. Both the object detectors and the location prior maps are pre-trained from manually labeled RGB-D images. Additionally, the model integrates the scores from considering the geometric constraints between adjacent voxels in the label estimation. We show excellent experimental results for the RGB-D Scenes Dataset built by the University of Washington, in which each indoor scene contains tabletop objects.

Implementation of 3D Motion Display Viewer Based on Kalman Filter Using the 9-Axis Sensor (9축-센서를 활용한 칼만필터 기반 3차원 모션 디스플레이 뷰어 구현)

  • Moon, Seongjoo;So, Kyoungyoung;Ko, Kwangman
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.12
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    • pp.585-588
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    • 2015
  • The technical challenge of 3D image display using the wireless sensor were applied to variable areas and scopes. This techniques need to very accurate location and speed informations and recognitions to moving objects. The tracking challenges of the moving objects location that combined 3D location and speed sensor were applied to sports and healthcare areas. This areas seek to the accuracy and collections and tightly related to image display and analysis techniques. In this paper, We developed the 3D motion display that can be monitor moving objects on the 3D virtual space. For this works, we constructed the database that collected informations through 9-axis sensor and demonstrated the result of 3D motion display on the Window based environments.

Three Dimensional Indoor Location Tracking Viewer

  • Yang, Chi-Shian;Jung, Sang-Joong;Chung, Wan-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.3 no.1
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    • pp.108-118
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    • 2009
  • In this paper we develop an indoor location tracking system and its 3D tracking monitoring viewer, viz., 3D Navigation Viewer (3DNV). We focus on the integration of an indoor location tracking system with the Virtual Reality Modeling Language (VRML), to facilitate a representation of the user's spatial information in virtual indoor environments that is synchronized with the physical location environment. The developed indoor location tracking system employs beacons as active transmitters, and a listener as a passive receiver. The distance information calculated from the difference speeds of RF and Ultrasonic signals is exploited, to determine the user's physical location. This is essential in supporting third parties like doctors and caregivers in identifying the activities and status of a particular individual via 3DNV. 3DNV serves as a unified user interface for an indoor location tracking system, showing the viewpoint and position of the target in virtual indoor environments. It was implemented using VRML, to provide an actual real time visualization of the target's spatial information.

A THREE DIMENSIONAL LOCATION SYSTEM FOR HIKER WALKING SPEEDS BASED ON CONTOUR LINES

  • Wu, Mary;Ahn, Kyung-Hwan;Chen, Ni;Kim, Chong-Gun
    • Journal of applied mathematics & informatics
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    • v.27 no.3_4
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    • pp.703-714
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    • 2009
  • GPS is especially suitable for location systems in flat areas, but the availability of GPS is limited in highly urbanized and mountain areas, due to the nature of satellite communications. Dead reckoning is generally used to solve a location problem when a pedestrian is out of range of GPS coverage. To extend the apparent coverage of the GPS system for a hiker in mountain areas, we propose an integrated 3D location system that interpolates a 3D dead reckoning system based on information about contour lines. The speeds of hikers vary according to the inclination of the ground in sloped areas such as mountains. To reduce location measurement errors, we determine the angle of inclination based on the contour lines of the mountain, and use the speeds based on the inclination in the location system. The simulation results show that the proposed system is more accurate than the existing location system.

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A Study on Road-Based 3D Positioning Identification Code (도로기반 3D 위치식별코드에 관한 연구)

  • Leem, SungJin;Park, JiSu;Shon, Jin Gon
    • The Journal of Korean Institute of Information Technology
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    • v.16 no.12
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    • pp.69-74
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    • 2018
  • The road name address is a two-dimensional location marking method for naming each road and assigning a number to each building. However, the road name address only shows the necessary parts for administrative and legal acts, and it does not properly display the main characteristics of various roads and non-residential areas. This has become more and more difficult to standardize different location identification methods, merely as a separate location identification method. This paper proposes road-based 3D location identification code to overcome the difficulties of integrating different location identification methods in Korea and to overcome the limit of 2D plane. This is a method to integrate various location identification methods based on roads and to identify spatial coordinates. It is a study on 3D digital coding of the land suitable for the 4th Industrial Revolution era.

A Mechanism to identify Indoor or Outdoor Location for Three Dimensional Geofence (3차원 지오펜스를 위한 실내외 위치 식별 메커니즘)

  • Eom, Young-Hyun;Choi, Young-Keun;Cho, Sungkuk;Jeon, Byungkook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.169-175
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    • 2016
  • Geofence is a virtual perimeter for a real-world geographical area, which could be statically or dynamically established the specified area if necessary. Many geofencing applications incorporate 2D(two-dimensional) map such as the Google map, allowing administrators to define boundaries on top of a satellite view of a specific geographical area. But these applications do not provide 3D(three-dimensional) spatial information as well as 2D location information no matter where indoor or outdoor. Therefore we propose a mechanism to identify indoor or outdoor location for 3D geofence, and implement 3D geofence using smartphone. The proposed mechanism identifies the position information on 3D geofence regardless of indoor or outdoor, inter-floor with only GPS and WiFi. In the near future, 3D geofence as well as LBS are promising applications that become possible when IoT can become organized and connected by location.

Useful evaluation of 3D target location correction by using Xsight spine tracking system in CyberKnife (사이버나이프에서 Xsight spine tracking system을 이용한 3D 표적위치보정의 유용성 평가)

  • Jeong, Young-Joon;Kim, Sang-Hyun
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.331-339
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    • 2015
  • The purpose of this study is to evaluate utility of rotating adjustment using Xsight spine tracking system in 3D DOF location adjusting method, to minimize error between 6D DOF and 3D DOF in fiducial tracking system. In this study, the result of 6D DOF target location error is $0.124{\pm}0.058mm$, using fiducial inside tumor 3D DOF $0.673{\pm}0.142mm$, outside tumor $1.126{\pm}0.253mm$, apply with Xsight spine tracking system 3D DOF $0.542{\pm}0.103mm$. As the experiment shows, it was demonstrated that rotating adjustment through Xsight spine tracking system is valuable in case of treatment in 3D DOF location error that makes increasing accuracy and dose distribution each approximately 48% and 3%. In accordance with result of this study is useful rotation.