• Title/Summary/Keyword: 3D Geometric Modeling

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A Study of 3D Sound Modeling based on Geometric Acoustics Techniques for Virtual Reality (가상현실 환경에서 기하학적 음향 기술 기반의 3차원 사운드 모델링 기술에 관한 연구)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.11 no.4
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    • pp.102-106
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    • 2016
  • With the popularity of smart phones and the help of high-speed wireless communication technology, high-quality multimedia contents have become common in mobile devices. Especially, the release of Oculus Rift opens a new era of virtual reality technology in consumer market. At the same time, 3D audio technology which is currently used to make computer games more realistic will soon be applied to the next generation of mobile phone and expected to offer a more expansive experience than its visual counterpart. This paper surveys concepts, algorithms, and systems for modeling 3D sound virtual environment applications. To do this, we first introduce an important design principle for audio rendering based on physics-based geometric algorithms and multichannel technologies, and introduce an audio rendering pipeline to a scene graph-based virtual reality system and a hardware architecture to model sound propagation.

Key Point Extraction from LiDAR Data for 3D Modeling (3차원 모델링을 위한 라이다 데이터로부터 특징점 추출 방법)

  • Lee, Dae Geon;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.5
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    • pp.479-493
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    • 2016
  • LiDAR(Light Detection and Ranging) data acquired from ALS(Airborne Laser Scanner) has been intensively utilized to reconstruct object models. Especially, researches for 3D modeling from LiDAR data have been performed to establish high quality spatial information such as precise 3D city models and true orthoimages efficiently. To reconstruct object models from irregularly distributed LiDAR point clouds, sensor calibration, noise removal, filtering to separate objects from ground surfaces are required as pre-processing. Classification and segmentation based on geometric homogeneity of the features, grouping and representation of the segmented surfaces, topological analysis of the surface patches for modeling, and accuracy assessment are accompanied by modeling procedure. While many modeling methods are based on the segmentation process, this paper proposed to extract key points directly for building modeling without segmentation. The method was applied to simulated and real data sets with various roof shapes. The results demonstrate feasibility of the proposed method through the accuracy analysis.

3D Building Modeling Using Aerial LiDAR Data (항공 LiDAR 데이터를 이용한 3차원 건물모델링)

  • Cho, Hong-Beom;Cho, Woo-Sug;Park, Jun-Ku;Song, Nak-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.2
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    • pp.141-152
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    • 2008
  • The 3D building modeling is one of crucial components in constructing 3D geospatial information. The existing methods for 3D building modeling depend mainly on manual photogrammetric processes, which indeed take great amount of time and efforts. In recent years, many researches on 3D building modeling using aerial LiDAR data have been actively performed to aim at overcoming the limitations of existing 3D building modeling methods. Either techniques with interpolated grid data or data fusion with digital map and images have been investigated in most of existing researches on 3D building modeling with aerial LiDAR data. The paper proposed a method of 3D building modeling with LiDAR data only. Firstly, octree-based segmentation is applied recursively to LiDAR data classified as buildings in 3D space until there are no more LiDAR points to be segmented. Once octree-based segmentation is completed, each segmented patch is thereafter merged together based on its geometric spatial characteristics. Secondly, building model components are created with merged patches. Finally, a 3D building model is generated and composed with building model components. The experimental results with real LiDAR data showed that the proposed method was capable of modeling various types of 3D buildings.

Finite Element Analysis for Lower End Fitting using 3-D Solid Modeler (3-D 솔리드모델러를 이용한 원자료 핵연료 하단고정체의 유한요소 해석)

  • 이상순;홍현기;문연철;전경락
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2001.04a
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    • pp.3-9
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    • 2001
  • In this study, the geometric modeling has been conducted for the current lower end fitting and 2 candidates using three-dimensional solid modeler, Solidworks. Then, the three-dimensional stress analysis using the finite element method has been performed. The evaluation for the mechanical integrity of 2 candidates has been performed based on the stress distribution obtained from the finite element analysis.

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A Study on the Sculptured surface mold by using CAM system (사각방지용 자동차 측면거울의 개발에 관한 연구)

  • 신근하
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.9 no.2
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    • pp.119-124
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    • 2000
  • In this paper based on geometric optics and geometric modeling aspheric surface of the side mirror mold with dead angle reduced have been designed and machined in a CNC machining center, Surface roughness of the mold was evaluat-ed by usin the surface shaping system. Surface generating simulation of a ball endmill process is investigated. Through the simulation based on the surface-shaping system 3-D engineered surfaces and properties of engineered surfaces are obtained, Computer simulation provides the effective working conditions through the prediction of geometric properties of engineered surfaces. The rear view mirror and room mirror play important role on the safe driving condition as a observation of environment but the rear view mirror can not provide complete information of driving environments due to the existence of the dead angle. The analysis on the shape of formed mirror shows that the proposed me? improves range of a driver's sight.

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Comparison of UNDEX Whipping Response of Hull Girder according to Modeling Methods (해석모델링 방법에 따른 선체거더의 수중폭발 휘핑응답 비교)

  • Kwon, Jeong-Il;Chung, Jung-Hoon;Lee, Sang-Gab
    • Journal of the Society of Naval Architects of Korea
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    • v.42 no.6 s.144
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    • pp.631-636
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    • 2005
  • One and three dimensional whipping response analyses of a naval surface combatant subjected to an underwater explosion bubble pulse were carried out to compare the efficiency and accuracy according to the modeling methods. In 1-D analysis, program UNDEXWHIP developed by KIMM was used, which is based on the thin-walled Timoshenko's beam theory and on the modal analysis method using wetted vibratory modes of the hull girder. In 3-D analysis, three finite element models were suggested using LS-DYNA/USA code, such as 3-D beam model considering geometric shape of wetted side shell, coarse and fine 3-D F.E. models. Through the comparison of results from the 1-D and 3-D analyses, it could be confirmed that 1-D analysis result is in good agreement with 3-D analysis ones, and that fine 3-D F.E. model, shock analysis one, is also used both in the shock response and whipping response analyses for the analyst effort and time savings.

On the Development of an initial Hull Structural CAD System based on the Semantic Product Data Model (의미론적 제품 데이터 모델 기반 초기 선체 구조 CAD 시스템 개발)

  • 이원준;이규열;노명일;권오환
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.3
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    • pp.157-169
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    • 2002
  • In the initial stages of ship design, designers represent geometry, arrangement, and dimension of hull structures with 2D geometric primitives such as points, lines, arcs, and drawing symbols. However, these design information(‘2D geometric primitives’) defined in the drawing sheet require more intelligent translation processes by the designers in the next design stages. Thus, the loss of design semantics could be occurred and following design processes could be delayed. In the initial design stages, it is not easy to adopt commercial 3D CAD systems, which have been developed f3r being used in detail and production design stages, because the 3D CAD systems require detailed input for geometry definition. In this study, a semantic product model data structure was proposed, and an initial structural CAD system was developed based on the proposed data structure. Contents(‘product model data and design knowledges’) of the proposed data structure are filled with minimal input of the designers, and then 3D solid model and production material information can be automatically generated as occasion demands. Finally, the applicability of the proposed semantic product model data structure and the developed initial structural CAD system was verified through application to deadweight 300,000ton VLCC(Very Large Crude oil Carrier) product modeling procedure.

Geometric Modeling and Data Simulation of an Airborne LIDAR System (항공라이다시스템의 기하모델링 및 데이터 시뮬레이션)

  • Kim, Seong-Joon;Min, Seong-Hong;Lee, Im-Pyeong;Choi, Kyung-Ah
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.3
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    • pp.311-320
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    • 2008
  • A LIDAR can rapidly generate 3D points by densely sampling the surfaces of targets using laser pulses, which has been efficiently utilized to reconstruct 3D models of the targets automatically. Due to this advantage, LIDARs are increasingly applied to the fields of Defense and Security, for examples, being employed to intelligently guided missiles and manned/unmanned reconnaissance planes. For the prior verification of the LIDAR applicability, this study aims at generating simulated LIDAR data. Here, we derived the sensor equation by modelling the geometric relationships between the LIDAR sub-modules, such as GPS, IMU, LS and the systematic errors associated with them. Based on this equation, we developed a program to generate simulated data with the system parameters, the systematic errors, the flight trajectories and attitudes, and the reference terrain model given. This program had been applied to generating simulated LIDAR data for urban areas. By analyzing these simulated data, we verified the accuracy and usefulness of the simulation. The simulator developed in this study will provide economically various test data required for the development of application algorithms and contribute to the optimal establishment of the flight and system parameters.

Extracting Three-Dimensional Geometric Information of Roads from Integrated Multi-sensor Data using Ground Vehicle Borne System (지상 이동체 기반의 다중 센서 통합 데이터를 활용한 도로의 3차원 기하정보 추출에 관한 연구)

  • Kim, Moon-Gie;Sung, Jung-Gon
    • Journal of the Korean Association of Geographic Information Studies
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    • v.11 no.3
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    • pp.68-79
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    • 2008
  • Ground vehicle borne system which is named RoSSAV(Road Safety Survey and Analysis Vehicle) developed in KICT(Korea Institute of Construction Technology) can collect road geometric data. This system therefore is able to evaluate the road safety and analyze road deficient sections using data collected along the roads. The purpose of this study is to extract road geometric data for 3D road modeling in dangerous road section and The system should be able to quickly provide more accurate data. Various sensors(circular laser scanner, GPS, INS, CCD camera and DMI) are installed in moving object and collect road environment data. Finally, We extract 3d road geometry(center, boundary), road facility and slope using integrated multi-sensor data.

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Polygon Modeling with Constraint Management (구속조건 관리를 이용한 다각형 모델링)

  • 김기현;김재정
    • Korean Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.145-153
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    • 1998
  • An approach has been developed to generate parametric models with Boolean operations. The approach combines Boolean operations and graph manipulation on the constraints imposed on primitives. A Boolean operation is first performed on two primitives and new geometric elements such as vertices and edges are computed. Then to generate the constraint graph of the polygon the each constraints graph of two primitives are merged by adding the new geometric elements with its corresponding constraints. In the merging process, some of the geometric elements belonging to the primitives may be eliminated based on its contribution to the polygon. A computer implementation in a 2D space is described to illustrate the approach with examples.

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