• Title/Summary/Keyword: 3D 맵

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Face Representation Method Using Pixel-to-Vertex Map(PVM) for 3D Model Based Face Recognition (3차원 얼굴인식을 위한 픽셀 대 정점 맵 기반 얼굴 표현방법)

  • Moon, Hyeon-Jun;Jeong, Kang-Hun;Hong, Tae-Hwa
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.1031-1032
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    • 2006
  • A 3D model based face recognition system is generally inefficient in computation time because 3D face model consists of a large number of vertices. In this paper, we propose a novel 3D face representation algorithm to reduce the number of vertices and optimize its computation time.

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Hybrid Down-Sampling Method of Depth Map Based on Moving Objects (움직임 객체 기반의 하이브리드 깊이 맵 다운샘플링 기법)

  • Kim, Tae-Woo;Kim, Jung Hun;Park, Myung Woo;Shin, Jitae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.11
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    • pp.918-926
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    • 2012
  • In 3D video transmission, a depth map being used for depth image based rendering (DIBR) is generally compressed by reducing resolution for coding efficiency. Errors in resolution reduction are recovered by an appropriate up-sampling method after decoding. However, most previous works only focus on up-sampling techniques to reduce errors. In this paper, we propose a novel down-sampling technique of depth map that applies different down-sampling rates on moving objects and background in order to enhance human perceptual quality. Experimental results demonstrate that the proposed scheme provides both higher visual quality and peak signal-to-noise ratio (PSNR). Also, our method is compatible with other up-sampling techniques.

3DTIP: 3D Stereoscopic Tour-Into-Picture of Korean Traditional Paintings (3DTIP: 한국 고전화의 3차원 입체 Tour-Into-Picture)

  • Jo, Cheol-Yong;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.616-624
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    • 2009
  • This paper presents a 3D stereoscopic TIP (Tour Into Picture) for Korean classical paintings being composed of persons, boat, and landscape. Unlike conventional TIP methods providing 2D image or video, our proposed TIP can provide users with 3D stereoscopic contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method firstly makes input data being composed of foreground mask, background image, and depth map. The second step is to navigate the picture and to obtain rendered images by orthographic or perspective projection. Then, two depth enhancement schemes such as depth template and Laws depth are utilized in order to reduce a cardboard effect and thus to enhance 3D perceived depth of the foreground objects. In experiments, the proposed method was tested on 'Danopungjun' and 'Muyigido' that are famous paintings made in Chosun Dynasty. The stereoscopic animation was proved to deliver new 3D perception compared with 2D video.

Implementation of a 3D Recognition applying Depth map and HMM (깊이 맵과 HMM을 이용한 인식 시스템 구현)

  • Han, Chang-Ho;Oh, Choon-Suk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.119-126
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    • 2012
  • Recently, we used to recognize for human motions with some recognition algorithms. examples, HMM, DTW, PCA etc. In many human motions, we concentrated our research on recognizing fighting motions. In previous work, to obtain the fighting motion data, we used motion capture system which is developed with some active markers and infrared rays cameras and 3 dimension information converting algorithms by the stereo matching method. In this paper, we describe that the different method to acquiring 3 dimension fighting motion data and a HMM algorithm to recognize the data. One of the obtaining 3d data we used is depth map algorithm which is calculated by a stereo method. We test the 3d acquiring and the motion recognition system, and show the results of accuracy and performance results.

Line Segments Extraction by using Chain Code Tracking of Edge Map from Aerial Images (항공영상으로부터 에지 맵의 체인코드 추적에 의한 선소추출)

  • Lee Kyu-won;Woo Dong-min
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.6
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    • pp.709-713
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    • 2005
  • A new algorithm is proposed for the extraction of line segments to construct 3D wire-frame models of building from the high-resolution aerial images. The purpose of this study Is the accurate and effective extraction of line segments, considering the problems such as discordance of lines and blurred edges existing in the conventional methods. Using the edge map extracted from aerial images, chain code tracking of edges was performed. Then, we extract the line segments considering the strength of edges and the direction of them. SUSAN (Smallest Uni-value Segment Assimilating Nucleus) algorithm proposed by Smith was used to extract an edge map. The proposed algorithm consists of 4 steps: removal of the horizontal, vertical and diagonal components of edges to reduce non-candidate point of line segments based on the chain code tracking of the edge map, removal of contiguous points, removal of the same angle points, and the extraction of the start and end points to be line segments. By comparing the proposed algorithm with Boldt algorithm, better results were obtained regarding the extraction of the representative line segments of buildings, having relatively less extraction of unnecessary line segments.

Integration of Depthmap Images from Microscopic Hologram System (다수의 홀로그램 깊이 영상 합성을 통한 완벽한 3D 데이터의 취득에 대한 연구)

  • Cho, Jung-Gyn;Lee, Ho-Dong;Son, Jung-Young;Park, Min-Chul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.331-332
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    • 2011
  • 디저털 홀로그래피는 CCD를 이용하여 간섭 패턴을 기록하고 기록된 간섭무늬에 담겨진 물체의 정보로 입체영상을 복원하는 기술을 말하며, 현미경을 이용한 디지털 홀로그래피 기술은 3D 형상 복원이나 바이오포토닉스 등 다양한 분야에서 사용되고 있다. 하지만, 디지털 홀로그래피 기술은 촬영된 간섭패턴에서 픽셀의 위상차가 레이저 파장의 1/2 이상일 경우, 기존의 phase unwrapping 알고리즘으로는 해당 픽셀의 위상차이를 계산할 수 없는 문제가 있다. 이와 같은 문제를 해결하기 위해 본 논문에서는 다수의 홀로그램 영상과 깊이맵을 사용하여 완전한 형태의 깊이맵을 구하는 방법을 제안한다.

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The Integration of Segmentation Based Environment Models from Multiple Images (다중 영상으로부터 생성된 분할 기반 환경 모델들의 통합)

  • 류승택;윤경현
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1286-1301
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    • 2003
  • This paper introduces segmentation based environment modeling method and integration method using multiple environment map for constructing the realtime image-based panoramic navigation system. The segmentation-based environment modeling method is easy to implement on the environment map and can be used for environment modeling by extracting the depth value by the segmentation of the environment map. However, an environment model that is constructed using a single environment map has the problem of a blurring effect caused by the fixed resolution, and the stretching effect of the 3D model caused when information that does not exist on the environment map occurs due to the occlusion. In this paper, we suggest environment models integration method using multiple environment map to resolve the above problem. This method can express parallax effect and expand the environment model to express wide range of environment. The segmentation-based environment modeling method using multiple environment map can build a detail model with optimal resolution.

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Manufacture Lenticular Map of Golf Courses Using Digital Orthophoto (수치정사영상을 이용한 렌티큘러 코스맵 제작)

  • Kim, Kam-Lae;Cheong, Hae-Jin;Cho, Won-Woo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.5
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    • pp.475-482
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    • 2007
  • Most golfers believe that knowing yardages will improve their score. Certainly it helps with club selection. But, simple "Graphic" yardage guides being notorious for error and inaccuracies, which a serious golfer will pick immediately, only serve to erode the players enjoyment and ultimately, golf course satisfaction. Someone believes with low-level aerial photographic images, golfer will be impressed with the accuracy of the depiction, helping them play a more confident game. But, there are no mapping products in true 3-D available in the world that allows a golfer to determine shot distances in yards or meters. So, we suggest an lenticular technology for real 3-D display as a viable alternative to conventional image map solution. This technology is an image display method for the generation of multi-image effects like 3D visualization or animation. This methodology is cutting edge stereoscopic image which overcomes the limitation of conventional photo tech by recomposing and producing 3 dimensional images. A significant strength of this methods its versatility concerning display effects. The main use of the hardcopy 3-D lenticular displays is in the fields of science, education, planning, and representation. This paper gives a concise overview of the lenticular foil technology and describes the production of the true 3-D yardage book of golf courses. For this study, 3-D effects are achieved and evaluated with the lenticular display by incorporation multiple synthetic images based on digital topographic terrain model and by using the two images of the actual stereopair.

Generation of Spatial Adjacency Map and Contents File Format for Ultra Wide Viewing Service (울트라 와이드 뷰잉 서비스를 위한 공간 유사도 맵 생성 및 울트라 와이드 뷰잉 콘텐츠 저장 방법)

  • Lee, Euisang;Kang, Dongjin;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.473-483
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    • 2017
  • Since the advent of 3D and UHD contents, demand for high-quality panoramic images has been increasing. The UWV(Ultra-Wide Viewing) service uses a wider viewing angle than conventional panoramas to provide a lively experience for users and enhance their understanding of the event. In this paper, we propose a spatial adjacency map generation method and an UWV file storage format technology to provide UWV service. The spatial adjacency map measures the similarity between images and generate the position information of the images based on similarity. And the stitching time of the image can be shortened through the generated position information. Through the spatial adjacency map, we generate the large screen content quickly. The UWV file format which is based on ISOBMFF process spatial adjacency map and videos and support random access. In this paper, we design the UWV player to verify the spatial adjacency map and UWV file format and show the result of experiments.

"동북아 물류중심, 2006년내에 가시화!!"-지금은 물류로드맵의 각론에 집중이 필요한 때

  • 한국물류협회
    • LOGISTICS
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    • v.2 no.2 s.4
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    • pp.12-16
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    • 2004
  • 동북아 경제중심추진위원회는 오는 4월 1일로 출범 1년이 되어간다. 동북아 경제중심의 금융, R&D, 물류 3분야 중 물류분야가 가장 먼저 로드맵이 발표되면서 공격적인 활동에 들어가고 있다. 짧은 시간 내의 활동사항을 보면 기대이상의 결과라 할 수 있다. 그러나 밑그림만 제시된 것이지 구체화되기 위해선 많이 부족하다며, 이 위원장은 휴일도 없이 전국을 돌며 물류 관계자들을 만나고 있다. 동북아 물류중심 로드맵을 홍보하고, 설득하는 한편, 기업 경영인으로서 회사업무에도 적극적으로 활동하고 있다. 이재희 위원장은 유니레버 코리아 회장을 겸임하고 있다. 그가 이 회사에 1999년 처음 취임할 당시 유니레버 코리아는 존폐의 기로에 있었지만, 이 위원장 특유의 ‘할 수 있다’는 자신감과 ‘승리정신(The Winning Spirit)'' 의 경영스타일로 오늘의 회사로 이끌었다. 이러한 경영스타일은 동북아 물류중심국가 건설을 위한 활동에도 배어있어 2006년 내에 가시적인 성과를 거두겠다는 목표로 그 누구보다도 열정적으로 활동하고 있다. (사)한국물류협회가 올해로 창립 20주년을 맞이하여 기획인터뷰 그 두 번째로 이재희 동북아 경제중심추진위원회 물류분과위원회 위원장을 만나보았다.

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