• Title/Summary/Keyword: 3D방송

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The Design and Implementation of Mode S Extended Squitter Demodulator with Multi-signal Level Tuning Method (다중신호레벨튜닝 기법을 사용한 Mode S 확장스퀴터 수신기의 복조부 설계 및 구현)

  • Shin, Hee-Sung;Yoon, Jun-Chul;Seo, Jong-Deok;Choi, Sang-Bang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.3
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    • pp.697-707
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    • 2015
  • This paper covered the design and implementation of the demodulation receiver in the ADS-B 1090ES system, which is one of the CNS/ATM's surveillance systems. This researched demodulation performed at the level required by RTCA DO-268B and EUROCAE ED-129. The single signal process method, which applies a baseline multi-sample technique among multi-amplitude sample demodulations, was suggested to improve the quality of the receiver signal, the dynamic range and so on. The suggested multi-signal level tuning method has enhanced the single-signal process method, reducing the unstable reception ratio by the transmit output level difference and manufacturing receiver hardware. The result was that the receiver suggested by the method had 0~87dBm in dynamic range and -90dBm in MTL. This shows a better performance by -3dBm less than the international standard in ADS-B 1090ES ground receiver equipment. The systems which use a similar modulation method, will be considered to be widely applied.

Bit-plane based Lossless Depth Map Coding Method (비트평면 기반 무손실 깊이정보 맵 부호화 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon;Suh, Doug-Young
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.551-560
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    • 2009
  • This paper proposes a method for efficient lossless depth map coding for MPEG 3D-Video coding. In general, the conventional video coding method such as H.264 has been used for depth map coding. However, the conventional video coding methods do not consider the image characteristics of the depth map. Therefore, as a lossless depth map coding method, this paper proposes a bit-plane based lossless depth mar coding method by using the MPEG-4 Part 2 shape coding scheme. Simulation results show that the proposed method achieves the compression ratios of 28.91:1. In intra-only coding, proposed method reduces the bitrate by 24.84% in comparison with the JPEG-LS scheme, by 39.35% in comparison with the JPEG-2000 scheme, by 30.30% in comparison with the H.264(CAVLC mode) scheme, and by 16.65% in comparison with the H.264(CABAC mode) scheme. In addition, in intra and inter coding the proposed method reduces the bitrate by 36.22% in comparison with the H.264(CAVLC mode) scheme, and by 23.71% in comparison with the 0.264(CABAC mode) scheme.

A Fast Inter-layer Mode Decision Method inScalable Video Coding (공간적 스케일러블 비디오 부호화에서 계층간 모드 고속 결정 방법)

  • Lee, Bum-Shik;Hahm, Sang-Jin;Park, Chang-Seob;Park, Keun-Soo;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.12 no.4
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    • pp.360-372
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    • 2007
  • We propose a fast inter-layer mode decision method by utilizing coding information of base layer upward its enhancement layer inscalable video coding (SVC), also called MPEG-4 part 10 Advanced Video Coding Amendment 3 or H.264 Scalable Extension (SE) which is being standardized. In this paper, when the motion vectors from the base layer have zero motion (0, 0) in inter-layer motion prediction or the Integer Transform coefficients of the residual between current MB and the motion compensated MB by the predicted motion vectors from the base layer are all zero, the block mode of the corresponding block to be encoded at the enhancement layer is determined to be the $16{\times}16$ mode. In addition, if the predicted mode of the MB to be encoded at the enhancement layer is not equal to the $16{\times}16$ mode, then the rate-distortion optimization is only performed on the reduced candidated modes which are same or smaller partitioned modes. Our proposed method exhibits the complexity reduction in encoding time up to 72%. Nevertheless, it shows negligible PSNR degradation and bit rate increase up to 0.25dB and 1.73%, respectively.

Measurement of Vertical-Directional DTV Signal Level Using a Multi-Copter (멀티콥터를 이용한 수직방향 DTV 신호 레벨 측정)

  • Park, Hyung-Do;Lim, Sol;Kim, Dae Jin
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.372-384
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    • 2014
  • DTV field tests have been performed to measure field strength and to check reception ratio on indoor and outdoor sites. They use an antenna of 9m to measure DTV signal in case of outdoor measurement on the road. Modern skyscrapers require the analysis of vertical-directional wave propagation by measuring vertical-directional DTV signal. Even if the field strength is above the reception threshold of $43dB{\mu}V/m$, the reception is impossible in case of strong multi-path or high impulse noise. So, vertical-directional field measurement is essential in environment of tall buildings. In this paper, we developed an octo type multi-copter to measure vertical-directional DTV signal level. A compact and portable DTV signal level meter, an antenna, a microwave transmitter for data transmission, and a recording equipment are equipped in the multi-copter. Three different sites are selected to test the measurement system. Developed measurement system using the multi-copter is very useful in measuring vertical-directional DTV signal, especially in apartments, non-accessible area by vehicles, and forbidden areas.

A Study on Design and Implementation of Driver's Blind Spot Assist System Using CNN Technique (CNN 기법을 활용한 운전자 시선 사각지대 보조 시스템 설계 및 구현 연구)

  • Lim, Seung-Cheol;Go, Jae-Seung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.2
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    • pp.149-155
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    • 2020
  • The Korea Highway Traffic Authority provides statistics that analyze the causes of traffic accidents that occurred since 2015 using the Traffic Accident Analysis System (TAAS). it was reported Through TAAS that the driver's forward carelessness was the main cause of traffic accidents in 2018. As statistics on the cause of traffic accidents, 51.2 percent used mobile phones and watched DMB while driving, 14 percent did not secure safe distance, and 3.6 percent violated their duty to protect pedestrians, representing a total of 68.8 percent. In this paper, we propose a system that has improved the advanced driver assistance system ADAS (Advanced Driver Assistance Systems) by utilizing CNN (Convolutional Neural Network) among the algorithms of Deep Learning. The proposed system learns a model that classifies the movement of the driver's face and eyes using Conv2D techniques which are mainly used for Image processing, while recognizing and detecting objects around the vehicle with cameras attached to the front of the vehicle to recognize the driving environment. Then, using the learned visual steering model and driving environment data, the hazard is classified and detected in three stages, depending on the driver's view and driving environment to assist the driver with the forward and blind spots.

Design of a Low Power 3V 6-bit 100MSPS CMOS ADC for DBS Receiver (위성방송 수신기용 저전력 3V 6-bit 100MSPS COMS ADC의 설계)

  • Moon, Jae-Jun;Song, Min-Kyu
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.12
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    • pp.20-26
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    • 1999
  • A CMOS 6-bit 100MSPS ADC for DBS receiver is designed. The proposed ADC is composed of folding block, latch block, and digital block. The cascode interpolating block and kickback reduced latch are proposed with a high speed architecture. To verify the performance of ADC, simulations are carried out by HSPICE. The ADC achieves a clock frequency of 100MHz with a power dissipation of 40mW for 3 V supply voltage. The active chip area is $1500{\mu}m{\times}1000{\mu}m$with $0.65{\mu}m$ 2-poly 2-metal CMOS process. Further, INL and DNL are within ${\pm}0.6LSB$, ${\pm}0.5LSB$, respectively. SNDR is about 33dB at 10MHz input frequency.

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Effect of Substrates on the Microbial Communities in a Microbial Electrolysis Cell and Anaerobic Digestion Coupled System (기질에 따른 미생물 전해 전지-혐기성 소화의 미생물 군집 특성)

  • LEE, CHAE-YOUNG;HAN, SUN-KEE
    • Journal of Hydrogen and New Energy
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    • v.30 no.3
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    • pp.269-275
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    • 2019
  • This study was conducted to evaluate the microbial communities in coupled system of a microbial electrolysis cell and an anaerobic digestion. Glucose, butyric acid, propionic acid and acetic acid were used as substrates. The maximum methane production and methane production rate of propionic acid respectively were $327.9{\pm}6.7mL\;CH_4/g\;COD$ and $28.3{\pm}3.1mL\;CH_4/g\;COD{\cdot}d$, which were higher than others. Microbial communities' analyses indicated that acetoclastic methangens were predominant in all systems. But the proportion of hydrogenotrophic methanogens was higher in the system using propionic acid as a substrate when compared to others. In coupled system of a microbial electrolysis cell and anaerobic digestion, the methane production was higher as the distribution of hydrogen, which was generated by substrate degradation, and proportion of hydrogenotrophic methanogens was higher.

Web 3.0 Business Model Canvas of Metaverse Gaming Platform, The Sandbox

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.13 no.2
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    • pp.119-129
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    • 2024
  • We look at Web 3.0 business model canvas (BMC) of metaverse gaming platform, The Sandbox (TS). As results, the decentralized, blockchain-based platform, TS benefits its creators and players by providing true ownership, tradability of decentralized assets, and interoperability. First, in terms of the governance and ownership, The SAND functions a governance token allowing holders to participate in decision and SAND owners can vote themselves or delegate voting rights to other players of their choice. Second, in terms of decentralized assets and activities, TS offers three products as assets like Vox Edit as a 3D tool for voxel ASSETS, Marketplace as NFT market, and Game Maker as a visual scripting toolbox. The ASSETS made in Vox Edit, sold on the Marketplace, can be also utilized with Game Maker. Third, in terms of the network technology, in-game items are no longer be confined to a narrow ecosystem. The ASSETS on the InterPlanetary File System (IPFS) are not changed without the owner's permission. LAND and SAND are supported on Polygon, so that users interact with their tokens in a single place. Last, in terms of the token economics, users can acquire in-game assets, upload these assets to the marketplace, use for paying transaction fees, and use these as governance token for supporting the foundation.

Studying the Viewers' Acceptability on the Image Resolutions and Assessing the ROI-Based Scheme for Mobile Displays (이동형 단말기에서의 축구경기 시청을 위한 해상도 및 관심 영역 크기에 관한 사용자 만족도 조사)

  • Ko Jae-Seung;Ahn Il-Koo;Lee Jae-Ho;Seo Ki-Won;Kwon Jae-Hoon;Joo Young-Hun;Oh Yun-Je;Kim Chang-Ick
    • Journal of Broadcast Engineering
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    • v.11 no.3 s.32
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    • pp.336-348
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    • 2006
  • The recent advances in multimedia signal coding and transmission technologies allow lots of users to watch videos on small LCD displays. In this paper, we briefly describe an intelligent display technique to provide small-display-viewers with comfortable experiences, and study the minimum image size tolerated and utility of displaying region of interest (ROI) only when needed. The study, with 111 participants, examines minimum image size to ensure viewers pleasant viewing experiences, and evaluates the degree of satisfaction when they are viewed with region of interest (ROI) only. The experimental results show that the ROI display enhances the viewers' satisfaction when the image size becomes less than $320{\times}240$, and thus it is useful to provide the intelligent display, if necessary, which can extract and display ROI only.

The Trend of Internet Telephony(VoIP) Technology for BcN (BcN 인터넷전화(VoIP) 기술 동향)

  • Kang, T.G.;Kim, D.Y.;Kim, Y.S.
    • Electronics and Telecommunications Trends
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    • v.19 no.6 s.90
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    • pp.66-73
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    • 2004
  • 2004년도 정보통신부의 IT839 전략에 따르면 8대 신규 서비스로 인터넷 전화(VoIP)와 3대 첨단 인프라로 광대역 통합망(BcN)을 선정한 바 있다. 이에 본 고에서는 9대 신성장동력에서 공동으로 활용하기 위한 VoIP와 BcN을 연계한 기술 동향을 설명한다. SIP 와 H. 323에 의한 VoIP 서비스가 제공되면서 네트워크 구조 변화가 시작되었다. 유선 네트워크, 무선 이동통신 네트워크, 인터넷 등을 통합하는 유무선 통합네트워크(BcN)는 VoIP 기술로 구축될 것이다. 본 고의 구성으로는 VoIP 기술 특성을 설명하고, VoIP 표준 동향을 분석한 후에 앞으로 구축될 BcN VoIP 의 발전 방향에 대하여 설명한다. VoIP 기술은 회선 정합및 인터넷 정합 기술과 H. 323, SIP, MEGACO 등의 프로토콜 기술과 VoIP 품질을 결정하는 코덱 기술이있다. VoIP 표준은 IETF에서 제정한 SIP를 중심으로 네트워크 특성을 고려하여 3GPP, 3GPP2, ITU에서개발하고 있다. BcN VoIP 는 기존의 VoIP 기술을 발전시켜 음성 품질이 오디오 수준으로 향상되고, 유선과 무선, 방송이 통합되는 제어 기술과 연계하여 실시간 멀티미디어 서비스를 제공할 것이다.