• Title/Summary/Keyword: 3D객체

Search Result 905, Processing Time 0.029 seconds

Extension of OpenGIS Model for Four Dimensional Spatiotemporal Data (4차원 시공간 데이터를 위한 OpenGIS 모델의 확장)

  • Kim Sang Ho;Chi Jeong Hee;Ryu Keun Ho
    • The KIPS Transactions:PartD
    • /
    • v.12D no.3 s.99
    • /
    • pp.375-384
    • /
    • 2005
  • Most of data objects in the real world have spatial and temporal information simultaneously. One of the objectives of spatiotemporal databases is to provide a very expressive framework for spatiotemporal database applications. The object oriented spatiotemporal model can manage spatiotemporal data efficiently because the model is able to store the complete history of any objects. Therefore, in order to handle the spatiotemporal data in object oriented fashion, we proposed a low dimensional spatiotemporal model in the object oriented fashion that extended dimensionally two dimensional spatial model of OpenGIS to fit into the real world information and to include temporal information. In order to proof the proposed model, we design a data provider component which consists of the data source, the session, the command, and the rowset component, and implement it. The proposed four dimensional spatiotemporal data model and provider in the object oriented fashion can be used to store, retrieve and manage the object oriented spatiotemporal data.

A Study on the Analysis of Residential Environment based on Object-oriented 3D CAD System (객체지향 3D캐드를 이용한 공동주택 환경(일조, 조망)분석에 관한 디지털적 분석방법 연구)

  • Ryu, Jeong-Won
    • Journal of The Korean Digital Architecture Interior Association
    • /
    • v.5 no.2
    • /
    • pp.9-14
    • /
    • 2005
  • The analysis system has been needed to pre-evaluate and analyze the right for sunlight and the right for view in a residential environment since the urban high density and high rise residentinal building types have been prevailing these days. The purpose of this study is to propose an digital analysis method to evaluate sunlight and view conditions in a residential environment to improve the system performance in the sense of speed and accuracy. The digital analysis method using the object-oriented 3D CAD system and parametric library is studied and applied in the system and the various outputs of the analysis system makes possible to modify the design with the speed and accuracy as a result of the analysis. The study includes the evaluation for a daylight and view condition of each unit, and the interruption degree to a vicinity environment in terms of sunlight and view conditions comparing before and after construction.

  • PDF

3D FEM Visualization on CEMTool (CEMTool 환경에서 3D FEM Visualization)

  • Han, Se-Kyung;Park, Jung-Hun;Kwon, Wook-Hyun
    • Proceedings of the KIEE Conference
    • /
    • 2006.07d
    • /
    • pp.2107-2108
    • /
    • 2006
  • 본 논문에서는 범용 공학 소프트웨어인 셈툴과 연계한 FEM 패키지의 3D Visualization 및 Operation에 대해 기술 한다. FEM 해석을 위한 Graphical Interface로서 각종 오브젝트의 생성, 로드와 더불어 해당 오브젝트를 3D Visualization하여 각종 Manipulation을 하는 기법에 대해 서술하도록 한다. 특히, 해석에 필요한 경계 조건이나 하중을 부여하기 위해 노드를 Picking 하는 기법과, 해석 후 객체의 내부 하중 상태 등에 대한 컨투어링을 위해 객체를 분할하는 Cut Section 등에 대해서도 다루도록 한다.

  • PDF

Object Segmentation Technique for Implementation of Interactive Video (상호작용 동영상 구현을 위한 객체 분리 제작 기법)

  • Sung, Hyuk-Jae;Kwak, Ho-Young
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2018.07a
    • /
    • pp.116-118
    • /
    • 2018
  • 본 논문에서는 기존의 동영상을 그랩컷(GrabCut) 알고리즘과 유니티3D를 이용하여 상호작용이 가능한 동영상을 제작하는 기법을 제안한다. 그랩컷 알고리즘을 이용하여 동영상에서 재생 프레임 단위로 원하는 객체 영역을 추출하고 흑백의 이미지로 이진화한다. 이진화된 결과물과 원본 동영상을 유니티3D에서 동시에 재생하면서 선택 영역의 이진화 픽셀 정보를 기반으로 사용자의 입력을 감지하는 동영상의 제작이 가능함을 보였다.

  • PDF

A Block based 3D Map for Recognizing Three Dimensional Spaces (3차원 공간의 인식을 위한 블록기반 3D맵)

  • Yi, Jong-Su;Kim, Jun-Seong
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.49 no.4
    • /
    • pp.89-96
    • /
    • 2012
  • A 3D map provides useful information for intelligent services. Traditional 3D maps, however, consist of a raw image data and are not suitable for real-time applications. In this paper, we propose the Block-based 3D map, that represents three dimensional spaces in a collection of square blocks. The Block_based 3D map has two major variables: an object ratio and a block size. The object ratio is defined as the proportion of object pixels to space pixels in a block and determines the type of the block. The block size is defined as the number of pixels of the side of a block and determines the size of the block. Experiments show the advantage of the Block-based 3D map in reducing noise, and in saving the amount of processing data. With the block size of $40{\times}40$ and the object ratio of 30% to 50% we can get the most matched Block-based 3D map for the $320{\times}240$ depthmap. The Block-based 3D map provides useful information, that can produce a variety of new services with high added value in intelligent environments.

A sturdy on the blind audio source separation based on multi-step NMF-EM algorithm (다중 단계 NMF-EM 알고리즘 기반의 오디오 소스 분리 방법에 대한 연구)

  • Cho, Choongsang;Kim, Jewoo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2014.06a
    • /
    • pp.9-11
    • /
    • 2014
  • 본 논문에서는 오디오 신호의 특성 표현에 유용한 nonnegative matrix factorization(NMF)에 대해 설명하였으며, expectation maximization (EM)을 이용한 NMF 파라미터 추출 및 EM-NMF 기반한 오디오 소스 분리 기술에 대해서 설명했다. 또한, 다중 단계 NMF-EM 구조의 객체 분리를 통해서 객체 분리 성능을 향상시키기 위한 알고리즘을 제안하며, 제안된 알고리즘은 K-pop 음원과 SDR(source distortion ratio)를 통해서 객체 분리 성능을 평가한다. 성능 평가 결과 제안된 알고리즘은 다중 단계를 통해 약 3dB 의 보컬 분리 성능이 향상되며, 상업적 음원 제작에서 사용되는 가상 오디오 효과가 많이 적용된 음원에서 약 5dB 의 분리 성능을 향상시켰다. 그러므로 제안된 방식은 오디오 객체 분리에 유용한 방법이 될 것으로 생각된다.

  • PDF

Pattern-based Depth Map Generation for Low-complexity 2D-to-3D Video Conversion (저복잡도 2D-to-3D 비디오 변환을 위한 패턴기반의 깊이 생성 알고리즘)

  • Han, Chan-Hee;Kang, Hyun-Soo;Lee, Si-Woong
    • The Journal of the Korea Contents Association
    • /
    • v.15 no.2
    • /
    • pp.31-39
    • /
    • 2015
  • 2D-to-3D video conversion vests 3D effects in a 2D video by generating stereoscopic views using depth cues inherent in the 2D video. This technology would be a good solution to resolve the problem of 3D content shortage during the transition period to the full ripe 3D video era. In this paper, a low-complexity depth generation method for 2D-to-3D video conversion is presented. For temporal consistency in global depth, a pattern-based depth generation method is newly introduced. A low-complexity refinement algorithm for local depth is also provided to improve 3D perception in object regions. Experimental results show that the proposed method outperforms conventional methods in terms of complexity and subjective quality.

Estimating System for Concrete Bridge using 3D Bridge Information Models (3차원 교량정보모델에 기반한 콘크리트 교량의 견적 시스템)

  • Shim, Chang-Su;Kim, Deok-Won;Lee, Kwang-Myong
    • Proceedings of the Korea Concrete Institute Conference
    • /
    • 2009.05a
    • /
    • pp.43-44
    • /
    • 2009
  • 3D bridge information models for a concrete box-girder bridge were built and a typical application example for the estimation linked with the 3D models was proposed. 3D geometry objects with PBS (product breakdown structure) were constructed using standard classification codes and 2D drawings. Information on the amount of materials according to the classification codes was utilized for the estimation system. A process for the estimation of concrete and rebars was developed and verified through the pilot test. Optimization of rebar fabrication was suggested as an additional function and was utilized for the cost reduction and standard fabrication.

  • PDF

3D Cadastre Data Model in Korea ; based on case studies in Seoul

  • Park, So-Young;Lee, Ji-Yeong;Li, Hyo-Sang
    • Spatial Information Research
    • /
    • v.17 no.4
    • /
    • pp.469-481
    • /
    • 2009
  • Due to the increasing demands on the efficient use of land and the fast growth of construction technologies, human living space is expanded from on the surface to above and under the surface. By recognizing that the current cadastre system based on 2D was not appropriate to reflect the trend, the researchers are interested in a 3D cadastre. This paper proposed the 3D cadastre data model that is appropriate to protect ownership effectively in Korea. The 3D cadastre data model consists of a 3D cadastre feature model and a 3D cadastre geometry model, and the data are produced by a 3D cadastre data structure. A 3D cadastre feature model is based on 3D rights and features derived from case studies. A 3D cadastre geometry model based on ISO19107 Spatial Schema is modified to be good for 3D cadastre in Korea. A 3D cadastre data structure consists of point, line, polygon and solid primitives. This study finally purposes 1) serving and managing land information effectively, 2) creating rights and displaying ranges about infrastructures above and under surface, 3) serving ubiquitous-based geoinformation, 4) adapting ubiquitous-based GIS to urban development, and 5) regulating relationships between rights of land and registration and management systems.

  • PDF

Correction of Missing Feature Points for 3D Modeling from 2D object images (2차원 객체 영상의 3차원 모델링을 위한 손실 특징점 보정)

  • Koh, Sung-shik
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.12
    • /
    • pp.2844-2851
    • /
    • 2015
  • How to recover from the multiple 2D images into 3D object has been widely studied in the field of computer vision. In order to improve the accuracy of the recovered 3D shape, it is more important that noise must be minimized and the number of image frames must be guaranteed. However, potential noise is implied when tracking feature points. And the number of image frames which is consisted of an observation matrix usually decrease because of tracking failure, occlusions, or low image resolution, and so on. Therefore, it is obviously essential that the number of image frames must be secured by recovering the missing feature points under noise. Thus, we propose the analytic approach which can control directly the error distance and orientation of missing feature point by the geometrical properties under noise distribution. The superiority of proposed method is demonstrated through experimental results for synthetic and real object.