• Title/Summary/Keyword: 3-D reconstruction

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Free-view Pixels of Elemental Image Rearrangement Technique (FPERT)

  • Lee, Jaehoon;Cho, Myungjin;Inoue, Kotaro;Tashiro, Masaharu;Lee, Min-Chul
    • Journal of information and communication convergence engineering
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    • v.17 no.1
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    • pp.60-66
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    • 2019
  • In this paper, we propose a new free-view three-dimensional (3D) computational reconstruction of integral imaging to improve the visual quality of reconstructed 3D images when low-resolution elemental images are used. In a conventional free-view reconstruction, the visual quality of the reconstructed 3D images is insufficient to provide 3D information to applications because of the shift and sum process. In addition, its processing speed is slow. To solve these problems, our proposed method uses a pixel rearrangement technique (PERT) with locally selective elemental images. In general, PERT can reconstruct 3D images with a high visual quality at a fast processing speed. However, PERT cannot provide a free-view reconstruction. Therefore, using our proposed method, free-view reconstructed 3D images with high visual qualities can be generated when low-resolution elemental images are used. To show the feasibility of our proposed method, we applied it to optical experiments.

Skull Reconstruction with Custom Made Three-Dimensional Titanium Implant

  • Cho, Hyung Rok;Roh, Tae Suk;Shim, Kyu Won;Kim, Yong Oock;Lew, Dae Hyun;Yun, In Sik
    • Archives of Craniofacial Surgery
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    • v.16 no.1
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    • pp.11-16
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    • 2015
  • Background: Source material used to fill calvarial defects includes autologous bones and synthetic alternatives. While autologous bone is preferable to synthetic material, autologous reconstruction is not always feasible due to defect size, unacceptable donor-site morbidity, and other issues. Today, advanced three-dimensional (3D) printing techniques allow for fabrication of titanium implants customized to the exact need of individual patients with calvarial defects. In this report, we present three cases of calvarial reconstructions using 3D-printed porous titanium implants. Methods: From 2013 through 2014, three calvarial defects were repaired using custom-made 3D porous titanium implants. The defects were due either to traumatic subdural hematoma or to meningioma and were located in parieto-occipital, fronto-temporo-parietal, and parieto-temporal areas. The implants were prepared using individual 3D computed tomography (CT) data, Mimics software, and an electron beam melting machine. For each patient, several designs of the implant were evaluated against 3D-printed skull models. All three cases had a custom-made 3D porous titanium implant laid on the defect and rigid fixation was done with 8 mm screws. Results: The custom-made 3D implants fit each patient's skull defect precisely without any dead space. The operative site healed without any specific complications. Postoperative CTs revealed the implants to be in correct position. Conclusion: An autologous graft is not a feasible option in the reconstruction of large calvarial defects. Ideally, synthetic materials for calvarial reconstruction should be easily applicable, durable, and strong. In these aspects, a 3D titanium implant can be an optimal source material in calvarial reconstruction.

3D Human Reconstruction from Video using Quantile Regression (분위 회귀 분석을 이용한 비디오로부터의 3차원 인체 복원)

  • Han, Jisoo;Park, In Kyu
    • Journal of Broadcast Engineering
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    • v.24 no.2
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    • pp.264-272
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    • 2019
  • In this paper, we propose a 3D human body reconstruction and refinement method from the frames extracted from a video to obtain natural and smooth motion in temporal domain. Individual frames extracted from the video are fed into convolutional neural network to estimate the location of the joint and the silhouette of the human body. This is done by projecting the parameter-based 3D deformable model to 2D image and by estimating the value of the optimal parameters. If the reconstruction process for each frame is performed independently, temporal consistency of human pose and shape cannot be guaranteed, yielding an inaccurate result. To alleviate this problem, the proposed method analyzes and interpolates the principal component parameters of the 3D morphable model reconstructed from each individual frame. Experimental result shows that the erroneous frames are corrected and refined by utilizing the relation between the previous and the next frames to obtain the improved 3D human reconstruction result.

An Easy Camera-Projector Calibration Technique for Structured Light 3-D Reconstruction (구조광 방식 3차원 복원을 위한 간편한 프로젝터-카메라 보정 기술)

  • Park, Soon-Yong;Park, Go-Gwang;Zhang, Lei
    • The KIPS Transactions:PartB
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    • v.17B no.3
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    • pp.215-226
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    • 2010
  • The structured-light 3D reconstruction technique uses a coded-pattern to find correspondences between the camera image and the projector image. To calculate the 3D coordinates of the correspondences, it is necessary to calibrate the camera and the projector. In addition, the calibration results affect the accuracy of the 3D reconstruction. Conventional camera-projector calibration techniques commonly require either expensive hardware rigs or complex algorithm. In this paper, we propose an easy camera-projector calibration technique. The proposed technique does not need any hardware rig or complex algorithm. Thus it will enhance the efficiency of structured-light 3D reconstruction. We present two camera-projector systems to show the calibration results. Error analysis on the two systems are done based on the projection error of the camera and the projector, and 3D reconstruction of world reference points.

Effect of Particle Concentration on Digital Holographic PTV Measurement (입자 농도가 Digital Holographic PTV 측정에 미치는 영향에 관한 연구)

  • Kim Seok;Lee Sang-Joon
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.30 no.10 s.253
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    • pp.929-934
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    • 2006
  • The digital HPTV(holographic particle tracking velocimetry) velocity field measurement system consists of four steps: recording, numerical reconstruction, particle extraction and velocity extraction. In the velocity extraction process, we improved the two frame PTV algorithm to extract 3-D displacement information of each particle located in 3D space. Because a digital CCD camera was used, some factors such as spatial resolution, numerical aperture, and particle concentration influenced on the performance of the developed digital HPTV. Especially, the particle concentration $(C_o)$ affected the reconstruction efficiency and recovery ratio in the numerical reconstruction and particle extraction procedure. In this paper, the effect of particle concentration reconstruction efficiency and recovery ratio were analyzed experimentally. Optimal particle concentration was found to be in the range of $C_o=11{\sim}17\;particles/mm^3$.

Optimal Camera Placement Leaning of Multiple Cameras for 3D Environment Reconstruction (3차원 환경 복원을 위한 다수 카메라 최적 배치 학습 기법)

  • Kim, Ju-hwan;Jo, Dongsik
    • Smart Media Journal
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    • v.11 no.9
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    • pp.75-80
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    • 2022
  • Recently, research and development on immersive virtual reality(VR) technology to provide a realistic experience is being widely conducted. To provide realistic experience in immersive virtual reality for VR participants, virtual environments should consist of high-realistic environments using 3D reconstruction. In this paper, to acquire 3D information in real space using multiple cameras in the reconstruction process, we propose a novel method of optimal camera placement for accurate reconstruction to minimize distortion of 3D information. Through our approach in this paper, real 3D information can obtain with minimized errors during environment reconstruction, and it is possible to provide a more immersive experience with the created virtual environment.

A Study on Three-Dimensional Model Reconstruction Based on Laser-Vision Technology (레이저 비전 기술을 이용한 물체의 3D 모델 재구성 방법에 관한 연구)

  • Nguyen, Huu Cuong;Lee, Byung Ryong
    • Journal of the Korean Society for Precision Engineering
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    • v.32 no.7
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    • pp.633-641
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    • 2015
  • In this study, we proposed a three-dimensional (3D) scanning system based on laser-vision technique and rotary mechanism for automatic 3D model reconstruction. The proposed scanning system consists of a laser projector, a camera, and a turntable. For laser-camera calibration a new and simple method was proposed. 3D point cloud data of the surface of scanned object was fully collected by integrating extracted laser profiles, which were extracted from laser stripe images, corresponding to rotary angles of the rotary mechanism. The obscured laser profile problem was also solved by adding an addition camera at another viewpoint. From collected 3D point cloud data, the 3D model of the scanned object was reconstructed based on facet-representation. The reconstructed 3D models showed effectiveness and the applicability of the proposed 3D scanning system to 3D model-based applications.

Generation of 3 Dimensional Image Model from Multiple Digital Photographs (다중 디지털 사진을 이용한 3차원 이미지 모델 생성)

  • 정태은;석정민;신효철;류재평
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1634-1637
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    • 2003
  • Any given object on the motor-driven turntable is pictured from 8 to 72 different views with a digital camera. 3D shape reconstruction is performed with the integrated software called by Scanware from these multiple digital photographs. There are several steps such as configuration, calibration, capturing, segmentation, shape creation, texturing and merging process during the shape reconstruction process. 3D geometry data can be exported to cad data such as Autocad input file. Also 3D image model is generated from 3D geometry and texture data, and is used to advertise the model in the internet environment. Consumers can see the object realistically from wanted views by rotating or zooming in the internet browsers with Scanbull spx plug-in. The spx format allows a compact saving of 3D objects to handle or download. There are many types of scan equipments such as laser scanners and photogrammetric scanners. Line or point scan methods by laser can generate precise 3D geometry but cannot obtain color textures in general. Reversely, 3D image modeling with photogrammetry can generate not only geometries but also textures from associated polygons. We got various 3D image models and introduced the process of getting 3D image model of an internet-connected watchdog robot.

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A Study on Speed Improvement of Medical Image Reconstruction Using Limited Range Process (부분영역처리를 이용한 영상재구성의 속도개선에 관한 연구)

  • Ryu, Jong-Hyun;Beack, Seung-Hwa
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.5
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    • pp.658-663
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    • 1999
  • 2D sliced CT images hardly express the human disease in a space. This space expression can be reconstructed into 3D image by piling up the CT sliced image in succession. In medical image, in order to get the reconstructed 3D images, expensive system or much calculation time is needed. But by changing the method of reconstruction procedure and limit the range, the reconstruction time could be reduced. In this study, to reduce the processing time and memory, we suggested a method of interpolation and ray casting processing at the same time in a limited range. Such a limited range processing have advantages that we could reduce the unnecessary interpolation and ray casting. Through a experiment, it is founded that the reconstruction time and the memory was much reduced.

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Three Dimensional Target Volume Reconstruction from Multiple Projection Images

  • Cheong, Kwang-Ho;Suh, Tae-Suk;Lee, Hyoung-Koo;Choe, Bo-Young
    • Proceedings of the Korean Society of Medical Physics Conference
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    • 2002.09a
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    • pp.439-441
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    • 2002
  • The aim of this study is to reconstruct the 3D target volume from multiple projection images. It was assumed that we were already aware of the target position exactly, and all processes were performed in Target Coordinates whose origin was the center of the target. We used six projections: two projections were used to make a Reconstruction Box and four projections were for image acquisition. Reconstruction Box was made up of voxels of 3D matrix. Projection images were transformed into 3D volume in this virtual box using geometrical based back-projection method. Algorithm was applied to an ellipsoid model and horse-shoe shaped model. Projection images were created using C program language by geometrical method and reconstruction was also accomplished using C program language and Matlab(The Mathwork Inc., USA). For ellipsoid model, reconstructed volume was slightly overestimated but target shape and position was proved to be correct. For horse-shoe shaped model, reconstructed volume was somewhat different from original target model but there was a considerable improvement in target volume determination.

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