• Title/Summary/Keyword: 3-D position

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Screen Image and Subjectivity of 3D First-Person Shooting Game (3D 1인칭 슈팅 게임에서의 시각적 요소와 주체)

  • Jeon, Gyong-Ran
    • Journal of Korea Game Society
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    • v.10 no.3
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    • pp.37-45
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    • 2010
  • This study examines the characteristics of screen image of 3D first-person shooting games and the newly created subjectivity by that image. 3D first-person shooting games create immersion by remediating the visual experience in the real world. The construction of subjective perspectives and comparatively clear interface are the important features of 3D first-person shooting games. The subjectivity created by this games' image is different from the subjectivity constructed by suture of film. Gamers have the dominant position of the subject of looking, gaming and narrating, but the narrating position is never permanent nor stable. Because the position has the limited sight of first-person, not the comprehensive sight of third-person.

Performance Characteristics of Air Driven Ejector According to the Position Changes and the Shape of Driving Nozzle (공기구동 이젝터의 노즐 형상과 위치 변화에 따른 성능 특성)

  • Ji, Myoung-Kuk;Kim, Pil-Hwan;Park, Ki-Tae;Utomo, Tony;Chung, Han-Shik;Jeong, Hyo-Min
    • Journal of Advanced Marine Engineering and Technology
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    • v.32 no.4
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    • pp.550-556
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    • 2008
  • The aim of this research is to analyze the influence of motive pressure, driving nozzle position and nozzle throat ratio on the performance of ejector. The experiment was conducted in the variation of motive pressure of 0.196, 0.294, 0.392 and 0.490MPa respectively. The position of driving nozzle was varied in difference locations according to mixing tube diameter(0.5d, 1d, 2d, 3d, 4.15d, 5d and 6d). The experimental results show when the nozzle outlet is located at 3d, the flow characteristics change abruptly. It is shown that the suction flow rate and pressure lift ratio of ejector is influenced by the driving nozzle position. At nozzle position location of the Id of mixing tube diameter the performance of ejector gives the best performance.

Optimal Angle Error Reduction of Magnetic Position Sensor by 3D Finite Element Method

  • Kim, Ki-Chan
    • Journal of Magnetics
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    • v.18 no.4
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    • pp.454-459
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    • 2013
  • This paper deals with an optimal angle error reduction method of magnetic position sensor using hall effect elements. The angle detection simulation for the magnetic position sensor is performed by 3 dimensional finite element method and Taguchi method, one of the design of experiments. The magnetic position sensor is required to generate ideal sine and cosine waveforms from its hall effect elements according to rotation angle for precise angle information. However, the output signals are easy to include harmonics due to uneven magnetic field distribution from permanent magnet in the air-gap in the vicinity of hall effect elements. For the Taguchi method, three design parameters related to position of hall effect elements and shape of back yoke are selected. The characteristics of optimal magnetic position sensor are compared with those of original one in terms of simulation as well as experiment. Finally, the performances of the motor adopting original model and optimal model are represented for the purpose of verification of motor performance due to signals from magnetic position sensor.

3D Measurement System of Wire for Automatic Pull Test of Wire Bonding (Wire bonding 자동 전단력 검사를 위한 wire의 3차원 위치 측정 시스템 개발)

  • Ko, Kuk Won;Kim, Dong Hyun;Lee, Jiyeon;Lee, Sangjoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.12
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    • pp.1130-1135
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    • 2015
  • The bond pull test is the most widely used technique for the evaluation and control of wire bond quality. The wire being tested is pulled upward until the wire or bond to the die or substrate breaks. The inspector test strength of wire by manually and it takes around 3 minutes to perform the test. In this paper, we develop a 3D vision system to measure 3D position of wire. It gives 3D position data of wire to move a hook into wires. The 3D measurement method to use here is a confocal imaging system. The conventional confocal imaging system is a spot scanning method which has a high resolution and good illumination efficiency. However, a conventional confocal systems has a disadvantage to perform XY axis scanning in order to achieve 3D data in given FOV (Field of View) through spot scanning. We propose a method to improve a parallel mode confocal system using a micro-lens and pin-hole array to remove XY scan. 2D imaging system can detect 2D location of wire and it can reduce time to measure 3D position of wire. In the experimental results, the proposed system can measure 3D position of wire with reasonable accuracy.

Development and Application of High-resolution 3-D Volume PIV System by Cross-Correlation (해상도 3차원 상호상관 Volume PIV 시스템 개발 및 적용)

  • Kim Mi-Young;Choi Jang-Woon;Lee Hyun;Lee Young-Ho
    • Proceedings of the KSME Conference
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    • 2002.08a
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    • pp.507-510
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    • 2002
  • An algorithm of 3-D particle image velocimetry(3D-PIV) was developed for the measurement of 3-D velocity Held of complex flows. The measurement system consists of two or three CCD camera and one RGB image grabber. Flows size is $1500{\times}100{\times}180(mm)$, particle is Nylon12(1mm) and illuminator is Hollogen type lamp(100w). The stereo photogrammetry is adopted for the three dimensional geometrical mesurement of tracer particle. For the stereo-pair matching, the camera parameters should be decide in advance by a camera calibration. Camera parameter calculation equation is collinearity equation. In order to calculate the particle 3-D position based on the stereo photograrnrnetry, the eleven parameters of each camera should be obtained by the calibration of the camera. Epipolar line is used for stereo pair matching. The 3-D position of particle is calculated from the three camera parameters, centers of projection of the three cameras, and photographic coordinates of a particle, which is based on the collinear condition. To find velocity vector used 3-D position data of the first frame and the second frame. To extract error vector applied continuity equation. This study developed of various 3D-PIV animation technique.

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A Geographic Modeling System Using GIS and Real Images (GIS와 실영상을 이용한 지리 모델링 시스템)

  • 안현식
    • Spatial Information Research
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    • v.12 no.2
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    • pp.137-149
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    • 2004
  • For 3D modelling artificial objects with computers, we have to draw frames and paint the facet images on each side. In this paper, a geographic modelling system building automatically 3D geographic spaces using GIS data and real images of buildings is proposed. First, the 3D model of terrain is constructed by using TIN and DEM algorithms. The images of buildings are acquired with a camera and its position is estimated using vertical lines of the image and the GIS data. The height of the building is computed with the image and the position of the camera, which used for making up the frames of buildings. The 3D model of the building is obtained by detecting the facet iamges of the building and texture mapping them on the 3D frame. The proposed geographical modeling system is applied to real area and shows its effectiveness.

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Standard Terminology System Referenced by 3D Human Body Model

  • Choi, Byung-Kwan;Lim, Ji-Hye
    • Journal of information and communication convergence engineering
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    • v.17 no.2
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    • pp.91-96
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    • 2019
  • In this study, a system to increase the expressiveness of existing standard terminology using three-dimensional (3D) data is designed. We analyze the existing medical terminology system by searching the reference literature and perform an expert group focus survey. A human body image is generated using a 3D modeling tool. Then, the anatomical position of the human body is mapped to the 3D coordinates' identification (ID) and metadata. We define the term to represent the 3D human body position in a total of 12 categories, including semantic terminology entity and semantic disorder. The Blender and 3ds Max programs are used to create the 3D model from medical imaging data. The generated 3D human body model is expressed by the ID of the coordinate type (x, y, and z axes) based on the anatomical position and mapped to the semantic entity including the meaning. We propose a system of standard terminology enabling integration and utilization of the 3D human body model, coordinates (ID), and metadata. In the future, through cooperation with the Electronic Health Record system, we will contribute to clinical research to generate higher-quality big data.

3D Pose Estimation of a Circular Feature With a Coplanar Point (공면 점을 포함한 원형 특징의 3차원 자세 및 위치 추정)

  • Kim, Heon-Hui;Park, Kwang-Hyun;Ha, Yun-Su
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.5
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    • pp.13-24
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    • 2011
  • This paper deals with a 3D-pose (orientation and position) estimation problem of a circular object in 3D-space. Circular features can be found with many objects in real world, and provide crucial cues in vision-based object recognition and location. In general, as a circular feature in 3D space is perspectively projected when imaged by a camera, it is difficult to recover fully three-dimensional orientation and position parameters from the projected curve information. This paper therefore proposes a 3D pose estimation method of a circular feature using a coplanar point. We first interpret a circular feature with a coplanar point in both the projective space and 3D space. A procedure for estimating 3D orientation/position parameters is then described. The proposed method is verified by a numerical example, and evaluated by a series of experiments for analyzing accuracy and sensitivity.

Analysis of Dependence of user position and eyeglass on the performance of stereoscopic 3D of patterned retarder method

  • Hong, Hyung-Ki;Lee, Don-Gyou;Jang, Jun-Woo;Lim, Moo-Jong
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1010-1013
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    • 2009
  • Stereoscopic 3D technology using patterned retarder and eyeglass of circular polarizer shows dependence on the user position and condition of circular polarizer eyeglass. Cause of these dependencies and its effects on the 3D display performances were analyzed.

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Measurement and Modeling of Crosstalk and 3D Visual Fatigue Along with Horizontal Position in Mobile Glassless 3D Display Having Parallax Barrier (패럴랙스 배리어를 사용한 무안경식 휴대용 3차원 디스플레이의 수평위치에 따른 크로스톡 및 3차원 시각 피로의 측정과 모형 구축)

  • Park, JongJin;Kim, ShinWoo;Li, Hyung-Chul O.
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.215-226
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    • 2014
  • The 3D technology has been spread slowly and the reason would be attributed to the fact that most commercialized 3D displays require 3D glasses. There have been various researches on human factors of glass type 3D display. In this study we measured and modeled crosstalk as well as 3D visual fatigue induced by mobile glassless 3D display. Crosstalk as well as visual fatigue varied depending on horizontal position of the 3D mobile display. Measured crosstalk was relative low around the center of the display and it increased at the side of the display. Similar results were found in the measurement of 3D visual fatigue and discomfort. These results imply that human factors should be considered in the process of design and evaluation of mobile 3D displays.