• Title/Summary/Keyword: 3-D display system

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Modular Neural Network Recognition System for Robot Endeffector Recognition (로봇 Endeffector 인식을 위한 다중 모듈 신경회로망 인식 시스템)

  • 신진욱;박동선
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5C
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    • pp.618-626
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    • 2004
  • In this paper, we describe a robot endeffector recognition system based on a Modular Neural Networks (MNN). The proposed recognition system can be used for vision system which track a given object using a sequence of images from a camera unit. The main objective to achieve with the designed MNN is to precisely recognize the given robot endeffector and to minimize the processing time. Since the robot endeffector can be viewed in many different shapes in 3- D space, a MNN structure, which contains a set of feedforwared neural networks, can be more attractive in recognizing the given object. Each single neural network learns the endeffector with a cluster of training patterns. The training MNN patterns for a neural network share the similar characteristics so that they can be easily trained. The trained UM is les s sensitive to noise and it shows the better performance in recognizing the endeffector. The recognition rate of MNN is enhanced by 14% over the single neural network. A vision system with the MNN can precisely recognize the endeffector and place it at the center of a display for a remote operator.

Development of GIS for the Food Chain Assessment around Kori Nuclear Power Plant Using ArcView (ArcView를 이용한 고리 원전 주변 육상생태계 평가를 위한 GIS 구축)

  • Kang, H.S.;Choi, H.J.;Yu, D.H.;Keum, D.K.;Choi, Y.H.;Lim, K.M.;Lee, H.S.;Lee, C.W.
    • Journal of Radiation Protection and Research
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    • v.30 no.3
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    • pp.121-130
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    • 2005
  • Geographical Information System(GIS) was established to display the calculation results which show the concentration change with time and regions in case of an accidental release of radionuclides from Kori Nuclear Power Plants. GIS included the commercial program, ArcView(ESRI), and a basic digital map of 1:5000 scale lot 20km by 20km around Kori area. The object for the presentation was $^{131}I$ concentration in rice which is one of staple foodstuffs. Provided by deposited $^{131}I$ concentrations, ECOREA-II code computed the $^{131}I$ concentration of the soil and the plant in the area divided by In unit cells in total, in which the concentrations also varied with time. The results were introduced into the attributed data of previously designed polygon cells in ArcView. In order to display the concentration change with time by monotonic color, the RGB value for ArcView color lamp was controlled. This display definitely helped the concentration change around Kori area be acceptable to public.

A Wide Dynamic Range CMOS Image Sensor Based on a Pseudo 3-Transistor Active Pixel Sensor Using Feedback Structure

  • Bae, Myunghan;Jo, Sung-Hyun;Lee, Minho;Kim, Ju-Yeong;Choi, Jinhyeon;Choi, Pyung;Shin, Jang-Kyoo
    • Journal of Sensor Science and Technology
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    • v.21 no.6
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    • pp.413-419
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    • 2012
  • A dynamic range extension technique is proposed based on a 3-transistor active pixel sensor (APS) with gate/body-tied p-channel metal oxide semiconductor field effect transistor (PMOSFET)-type photodetector using a feedback structure. The new APS consists of a pseudo 3-transistor APS and an additional gate/body-tied PMOSFET-type photodetector, and to extend the dynamic range, an NMOSFET switch is proposed. An additional detector and an NMOSFET switch are integrated into the APS to provide negative feedback. The proposed APS and pseudo 3-transistor APS were designed and fabricated using a $0.35-{\mu}m$ 2-poly 4-metal standard complementary metal oxide semiconductor (CMOS) process. Afterwards, their optical responses were measured and characterized. Although the proposed pixel size increased in comparison with the pseudo 3-transistor APS, the proposed pixel had a significantly extended dynamic range of 98 dB compared to a pseudo 3-transistor APS, which had a dynamic range of 28 dB. We present a proposed pixel that can be switched between two operating modes depending on the transfer gate voltage. The proposed pixel can be switched between two operating modes depending on the transfer gate voltage: normal mode and WDR mode. We also present an imaging system using the proposed APS.

Measurement of the excited Xe atoms density of matastable state$(1S_5)$ under various binary gas mixtures(Ne-Xe) by Laser Absorption Spectroscopy.

  • Lee, Jun-Ho;OH, P.Y.;Moon, M.W.;Ko, B.D.;Jeong, J.M.;Lee, H.J.;Choi, E.H.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.1218-1220
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    • 2005
  • We have developed laser absorption spectroscopy system for the measurement of excited Xe atoms in micro-discharged AC-PDP plasma. In this study, we have measured the absorption signals for the $1S_5$ xenon metastable state in the PDP cell with the various gas mixtures of Ne-Xe(1%), Ne-Xe(4%) and Ne-Xe(10%) under fixed gas pressure of 350 Torr and the eletrode gap distance of 50um. It is found that the maximum excited xenon densities are $1.2^{\ast}10^{12}\;cm^{-3}$, $1.8^{\ast}10^{12}\;cm^{-3}$ and $2.7^{\ast}10^{12}cm^{-3}$ for gas mixtures of Ne-Xe(1%), Ne-Xe(4%) and Ne-Xe(10%) respectively, in this experiment.

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Development of Digital Contents for ADHD Treatment Specialized for VR-based Children

  • Dae-Won Park;Chun-Ok Jang
    • International Journal of Advanced Culture Technology
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    • v.11 no.3
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    • pp.302-309
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    • 2023
  • This study aimed to develop a VR-based digital therapeutic intervention for the diagnosis and treatment of ADHD. The research combined medical data with virtual reality technology to develop an algorithm for ADHD diagnostic scales and implemented a VR-based digital therapeutic platform using a head-mounted display (HMD). This platform can be used for the diagnosis and treatment of ADHD in children and adolescents. Additionally, we four VR games were developed, including archery timing, Antarctic exploration, grocery shopping, and rhythm-based drumming(RBD), incorporating various psychiatric treatment techniques based on cognitive-behavioral therapy(CBT). To evaluate the usability of this digital therapeutic intervention, a group of experts specialized in counseling psychology participated in the study. The evaluations received highly positive feedback regarding the ability to access the system menu while wearing the HMD, the consistency of terminology used in menus and icons, the usage of actual size for 3D graphic elements, and the support for shortcut key functionality. The assessments also indicated that the games could improve attention, working memory, and impulse control, suggesting potential therapeutic effects for ADHD. This intervention could provide a daily treatment method for families experiencing financial constraints that limit hospital-based therapies, thereby reducing the burden.

Implementing 360-degree VR Video Streaming System Prototype for Large-scale Immersive Displays (대형 가상현실 공연장을 위한 360 도 비디오 스트리밍 시스템 프로토타입 구현)

  • Ryu, Yeongil;Choi, YiHyun;Ryu, Eun-Seok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1241-1244
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    • 2022
  • 최근 K-Pop 을 위시한 예술공연 콘텐츠에 몰입형 미디어를 접목한 온택트 (Ontact) 미디어 스트리밍 서비스가 주목받고 있는 가운데, 본 논문은 일반적으로 사용되는 2D 디스플레이 또는 HMD (Head-Mounted Display) 기반 VR (Virtual Reality, VR) 서비스에서 탈피하여, 대형 가상현실 공연장을 위한 360 도 VR 비디오 스트리밍 시스템을 제안한다. 제안된 시스템은 Phase 1, 2, 3 의 연구개발 단계를 밟아 6DoF (Degrees of Freedom) 시점 자유도를 지원하는 360 도 VR 비디오 스트리밍 시스템을 개발하는 것을 최종목표로 하고 있으며, 현재는 Phase 1: 대형 가상현실 공연장을 위한 3DoF 360 도 VR 비디오 스트리밍 시스템 프로토타입의 개발까지 완료되었다. 구현된 스트리밍 시스템 프로토타입은 서브픽처 기반 Viewport-dependent 스트리밍 기술이 적용되어 있으며, 기존 방식과 비교하였을 때 약 80%의 비트율 감소, 약 543%의 영상 디코딩 속도 향상을 확인하였다. 또한, 단순 구현 및 성능평가에서 그치지 않고, 실제 미국 UCSB 에 위치한 대형 가상현실 공연장 AlloSphere 에서의 시범방송을 수행하여, 향후 Phase 2, 3 연구단계를 위한 연구적 기반을 마련하였다.

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IFX : FEM/CFD visualization system for Desktop-Immersive environment collaborative work (IFX : 데스크탑 - 몰입 환경 간 협업을 위한 FEM/CFD 가시화 시스템)

  • Yun, Hyun-Joo;Wundrak, Stefan;Jo, Hyun-Jei
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.661-666
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    • 2007
  • 최근들어 제품을 개발하는 과정 중, 디자이너와 개발자, 의사 결정권자들이 FEM, CFD 시뮬레이션 결과를 리뷰할 때에 가상현실기술을 도입하는 사례가 늘고 있다. 몰입감을 높여주는 가상현실환경은 모델에 대한 해석 결과물을 정확하고 효과적으로 분석할 수 있도록 돕는다. 데이터의 실제 크기와 같게 혹은 그보다 더 크고 자세한 이미지를 제공하는 가상현실 몰입환경은 사용자가 데스크탑 환경만을 사용할 때 경험할 수 없는 높은 사실감을 제공함으로써 사용자에게 시각적인 만족감을 줄 수 있다. 하지만 데스크탑 환경에 비해 해상도가 낮고, 어두운 곳에서 스테레오 안경이나 HMD(Head Mounted Display), Data glove등을 착용해야 하는 불편함과 멀미, 시각적인 피로, 방향감각 상실로 대표되는 가상멀미 등으로 인해 장시간 사용에 어려움이 있다. 데스트탑 환경에서의 데이터 리뷰는 고해상도 이미지 분석은 가능하지만, 입체감이 떨어지기 때문에 리뷰 데이터의 실제감이 떨어진다. 이와 같은 문제점들을 보완하기 위해서 본 논문에서는 데스크탑 환경과 가상현실 환경 간의 협업이 가능한 FEM/CFD 가시화 시스템을 제시한다. 본 시스템은 가상현실 몰입환경에서 해석 데이터를 단순히 가시화하는 것뿐만이 아니라, 데스크탑 시스템과 동일한 3D 인터페이스 구조를 제공한다. 따라서, 해석 결과 분석을 위한 동일한 post-processing 작업이 네트워크로 연결된 원격 공간의 사용자들이 사용하는 시스템들 사이에서 실시간으로 진행될 수 있다.

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Simulations of Electrical Characteristics of Multi-layer Organic Light Emitting Diode Devices with doped Emitting Layer (도핑된 발광층을 갖는 다층 유기발광다이오드 소자의 전기적 특성 해석)

  • Oh, Tae-Sik;Lee, Young-Gu
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.3
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    • pp.827-834
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    • 2010
  • We have performed numerical simulations of the electrical characteristics for multi-layer organic light emitting diode devices with doped emitting layer using a commercial simulation program. In this paper, the basic structure consists of the ITO/NPB/$Alq_3$:C545T(%)/$Alq_3$/LiF/Al, four devices that were composed of $Alq_3$ as the host and C545T as the green dopant with different concentration, were studied. As the result, the variations of the doping concentration rate of C545T have a effect on the voltage-current density characteristics. The voltage-current characteristics are quite consistent with the results which were experimentally determined in a previous reference paper. In addition, the voltage-luminance characteristics were greatly improved, and the luminous efficiency was improved three times. In order to analyze these driving mechanism, we have investigated the distribution of electric field, charge density of the carriers, and recombination rates in the inner of the OLED devices.

Research of the human factors required to the stereoscopic camera system in cellular phone (핸드폰용 스테레오 카메라에서의 입체시 인지 요소에 대한 연구)

  • Lee, K.H.;Son, J.Y.;Kim, S.H.;Yoon, Y.S.;Kim, S.K.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2007.02a
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    • pp.60-63
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    • 2007
  • 최근, 핸드폰은 일상생활의 필수품이 되었다. 특히 카메라가 장착된 핸드폰은 개인홍보와 오락요소로의 대표적인 도구로 사용된다. 나아가 양안카메라가 적용된 핸드폰은 사용자에게 입체감을 전달할 것이며, 입체감은 보다 효과적인 개인홍보 및 오락성을 제공할 것이다. 핸드폰은 휴대가 용이하지만 제한된 표시소자의 크기 및 해상도로 인하여 입체시 구현 시 사용자에게 손실된 정보 및 낮은 임장감을 제공한다. 이에 본 연구는 기존의 입체시 구현에 대한 구속조건들을 분석하고 핵심 요인을 산출하여, 핸드폰 환경에서의 최적의 입체시 구현을 위한 새로운 구속조건의 범위를 정량화하였다. 대표적인 구속조건으로는 수평, 수직 시차량이 고려되었다. 본 연구의 결과는 핸드폰용 양안카메라의 제작공차 및 효과적인 시차영상 제작을 위한 기준을 제시한다. 연구에 사용된 제품으로는 QVGA해상도(320*240) 및 2.8' 크기의 표시소자인 PDA폰이며, 입체시에 대한 구속조건을 정량화하기 위하여 수직, 수평이동이 가능한 지그를 사용하여 실험의 정확성을 높였다. 피실험자는 10명이며 남자 7명, 여자 3명으로 구성되었다.

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Development of Tele-image Processing Algorithm for Automatic Harvesting of House Melon (하우스멜론 수확자동화를 위한 원격영상 처리알고리즘 개발)

  • Kim, S.C.;Im, D.H.;Chung, S.C.;Hwang, H.
    • Journal of Biosystems Engineering
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    • v.33 no.3
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    • pp.196-203
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    • 2008
  • Hybrid robust image processing algorithm to extract visual features of melon during the cultivation was developed based on a wireless tele-operative interface. Features of a melon such as size and shape including position were crucial to successful task automation and future development of cultivation data base. An algorithm was developed based on the concept of hybrid decision-making which shares a task between the computer and the operator utilizing man-computer interactive interface. A hybrid decision-making system was composed of three modules such as wireless image transmission, task specification and identification, and man-computer interface modules. Computing burden and the instability of the image processing results caused by the variation of illumination and the complexity of the environment caused by the irregular stem and shapes of leaves and shades were overcome using the proposed algorithm. With utilizing operator's teaching via LCD touch screen of the display monitor, the complexity and instability of the melon identification process has been avoided. Hough transform was modified for the image obtained from the locally specified window to extract the geometric shape and position of the melon. It took less than 200 milliseconds processing time.