• Title/Summary/Keyword: 3-D display system

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Developing Virtual Tour Content for the Inside and Outside of a Building using Drones and Matterport

  • Tchomdji, Luther Oberlin Kwekam;Park, Soo-jin;Kim, Rihwan
    • International Journal of Contents
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    • v.18 no.3
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    • pp.74-84
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    • 2022
  • The global impact of the Covid-19 pandemic on education has resulted in the near-complete closure of schools, early childhood education and care (ECEC) facilities, universities, and colleges. To help the educational system with social distancing during this pandemic, in this paper the creation of a simple 3D virtual tour will be of a great contribution. This web cyber tour will be program with JavaScript programming language. The development of this web cyber tour is to help the students and staffs to have access to the university infrastructure at a faraway distance during this difficult moment of the pandemic. The drone and matterport are the two devices used in the realization of this website tour. As a result, Users will be able to view a 3D model of the university building (drone) as well as a real-time tour of its inside (matterport) before uploading the model for real-time display by the help of this website tour. Since the users can enjoy the 3D model of the university infrastructure with all angles at a far distance through the website, it will solve the problem of Covid-19 infection in the university. It will also provide students who cannot be present on-site, with detailed information about the campus.

Realization of an output controller simulator based on Windows NT for a direct drive cooperative robot using OpenGL (Windows NT 환경에서 OpenGL을 이용한 직접구동 협조로봇용 Output Tracking 시뮬레이터 구현)

  • 최대범;양연모;안병하
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.346-349
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    • 1995
  • In this paperwe develop a real-time simulator for direct drive cooperative robot by using OpenGL in a Windows NT based system. This simulator is composed of 2 parts, a display part and an interface part. In the display part the robot is modelled and rendered in 3D space. To do this OpenGL, a kind of graphic library, is used for rendering and animating robots and kinematics gives the information of the current robot configuration. The control and the feedback data are sent and received via the interface part. In real time simulation interfacing part needs fast data transfer rate and good nosic immunity. In experiment we have simulated 2-link direct drive cooperative robots using the trajectory tracking algorithm proposed in reference.

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Stereo Correspondence Using Graphs Cuts Kernel (그래프 컷 커널을 이용한 스테레오 대응)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.2
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    • pp.70-74
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    • 2017
  • Given two stereo images of a scene, it is possible to recover a 3D understanding of the scene. This is the primary way that the human visual system estimates depth. This process is useful in applications like robotics, where depth sensors may be expensive but a pair of cameras is relatively cheap. In this work, we combined our interests to implement a graph cut algorithm for stereo correspondence, and performed evaluation against a baseline algorithm using normalized cross correlation across a variety of metrics. Experimental trials revealed that the proposed descriptor exhibited a significant improvement, compared to the other existing methods.

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Image Hashing based Identifier with Entropy Operator (엔트로피 연산자를 이용한 영상 해싱 기반 인식자)

  • Park, Je-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.3
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    • pp.93-96
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    • 2021
  • The desire for a technology that can mechanically acquire 2D images starting with the manual method of drawing has been making possible a wide range of modern image-based technologies and applications over a period. Moreover, this trend of the utilization of image-related technology as well as image-based information is likely to continue. Naturally, as like other technology areas, the function that humans produce and utilize by using images needs to be automated by using computing-based technologies. Surprisingly, technology using images in the future will be able to discover knowledge that humans have never known before through the information-related process that enables new perception, far beyond the scope of use that human has used before. Regarding this trend, the manipulation and configuration of massively distributed image database system is strongly demanded. In this paper, we discuss image identifier production methods based on the utilization of the image hashing technique which especially puts emphasis over an entropy operator.

Evaluation of 3-Dimensional Exoscopes in Brain Tumor Surgery

  • Yoon, Wan-Soo;Lho, Hyoung-Woo;Chung, Dong-Sup
    • Journal of Korean Neurosurgical Society
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    • v.64 no.2
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    • pp.289-296
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    • 2021
  • Objective : Though the operating microscope (OM) has been the standard optical system in neurosurgery, a new technology called three-dimensional (3D) exoscope has emerged as an alternative. Herein, two types of 3D exoscopes for brain tumor surgery are presented. In addition, the advantages and limitations compared with the OM are discussed. Methods : In the present study, 3D exoscope VOMS-100 or VITOM 3D was used in 11 patients with brain tumor who underwent surgical resection; the Kinevo 900 OM was used only in emergency. After completion of all surgeries, the participants were surveyed with a questionnaire regarding video image quality on the display monitor, handling of equipment, ergonomics, educational usefulness, 3D glasses, and expectation as a substitute for the OM. Results : Among 11 patients, nine patients underwent neurosurgical resection with only 3D exoscope; however, two patients required additional aid with the OM due to difficulty in hemostasis. Regarding video image quality, VITOM 3D was mostly equivalent to the OM, but VOMS-100 was not. However, both 3D exoscopes showed advantages in accessibility of instruments in the surgical field and occupied less space in the operating theater. Differences in ergonomics and educational usefulness between the exoscopes were not reported. Respondents did not experience discomfort in wearing 3D glasses and thought the exoscopes could be currently, and in the future, used as a substitute for the OM. Conclusion : Although many neurosurgeons are not familiar with 3D exoscopes, they have advantages compared with the OM and similar image quality. Exoscopes could be a substitute for OM in the future if some limitations are overcome.

Development of novel oxyfluoride glasses and glass ceramics for photoluminescence material by a containerless processing (무용기 용융법을 활용한 형광소재용 결정화 유리 개발)

  • Hyerin Jo;Minsung Hwang;Youngjin Lee;Jaeyeop Chung
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.33 no.5
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    • pp.181-186
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    • 2023
  • In this study, novel Eu2O3-BaF2-La2O3-B2O3 oxyfluoride glasses and glass ceramics were developed by a containerless processing. Differential thermal analysis (DTA) analysis was performed to analyze the thermophysical properties of oxyfluoride glasses doped with Eu2O3, and photoluminescence (PL) characteristics were analyzed to evaluate the luminous efficiency depending on the degree of crystallinity. The glass transition temperature decreased with increasing BaF2 concentration since BaF2 acts as a network modifier in this glass system. In addition, thermal stability which can be estimated by the difference between the glass transition temperature and the onset temperature of the crystallization decreased with increasing BaF2 contents. The peak related to the BaF2 crystal was confirmed after the crystallization by X-ray Diffraction (XRD) analysis. Photoluminescence intensity increased after the crystallization which indicates that the Eu3+ ions are sited in BaF2 crystal. La 3d5/2 x-ray photoelectron spectroscopy (XPS) and F1s XPS spectra were analyzed to precisely understand the behavior of the fluorine ion in the glass structure. Fluorine tends to bond with the network modifying cations such as La3+ and Ba2+ ions and after the crystallization the La-F bonds decreased because F- ions used to form BaF2 crystals.

Enhanced Image Mapping Method for Computer-Generated Integral Imaging System (집적 영상 시스템을 위한 향상된 이미지 매핑 방법)

  • Lee Bin-Na-Ra;Cho Yong-Joo;Park Kyoung-Shin;Min Sung-Wook
    • The KIPS Transactions:PartB
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    • v.13B no.3 s.106
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    • pp.295-300
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    • 2006
  • The integral imaging system is an auto-stereoscopic display that allows users to see 3D images without wearing special glasses. In the integral imaging system, the 3D object information is taken from several view points and stored as elemental images. Then, users can see a 3D reconstructed image by the elemental images displayed through a lens array. The elemental images can be created by computer graphics, which is referred to the computer-generated integral imaging. The process of creating the elemental images is called image mapping. There are some image mapping methods proposed in the past, such as PRR(Point Retracing Rendering), MVR(Multi-Viewpoint Rendering) and PGR(Parallel Group Rendering). However, they have problems with heavy rendering computations or performance barrier as the number of elemental lenses in the lens array increases. Thus, it is difficult to use them in real-time graphics applications, such as virtual reality or real-time, interactive games. In this paper, we propose a new image mapping method named VVR(Viewpoint Vector Rendering) that improves real-time rendering performance. This paper describes the concept of VVR first and the performance comparison of image mapping process with previous methods. Then, it discusses possible directions for the future improvements.

Comparative Study on Tensor and Vector Approaches for 3D-FEM Numerical Simulator

  • Cho, Sang-Young;Yang, Seung-Soo;Yoon, Hyoung-Jin;Won, Tae-Young
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.517-519
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    • 2007
  • We report our study on the implementation of Q tensor approach into three-dimensional finite element method (FEM) numerical solver. The comparative simulation results demonstrated the possibility of a different director configuration in between Q tensor method and vector method. The comparative study confirmed that Q Tensor implementation is more appropriate for OCB analysis than the vector method.

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The depth quality enhancement algorithm for Autostereoscopic 3D Monitor (무안경 3D 모니터를 위한 Depth 화질 향상 Algorithm)

  • Song, Sung-Ho;Lee, Kyoung-Il;Lee, Dong-Ha;Park, Jong-Cheol;Lee, Jea-Jun;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.133-136
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    • 2012
  • In this paper, we found the many effective ways and apply for improve the 3D quality of Autostereoscopic 3D display products. Autostereoscopic products compared to traditional 3D glasses, the disadvantage is the poor depth of 3D picture quality and it only can see the fixed distance and position. So, for the compensate this disadvantage, we use the Head tracking technology and video placement algorithms and several techniques. In this paper, the will report on how to improve the Parallax Barrier Autostereoscopic 3D quality through the Head tracking of the user identification, video replacement algorithms and crosstalk improving method.

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A Mixed Reality Based Interface for Planing Layouts (공간 배치를 위한 혼합현실 기반의 인터페이스)

  • Kang, Hyun;Lee, Gun A.;Son, Wook-Ho
    • Journal of the HCI Society of Korea
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    • v.2 no.2
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    • pp.45-51
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    • 2007
  • Space planning is one of the popular applications of VR technology including interior design, architecture design, and factory layout. In order to provide easier methods to accommodate physical objects into virtual space planning task, we suggest applying mixed reality (MR) interface. We describe our hardware and software of our MR system designed according to requirements of the application domain. In brief, our system hardware consists of a video see-through display with a touch screen interface, mounted on a mobile platform, and we use screen space 3D manipulations to arrange virtual objects within the MR scene. Investigating the interface with our prototype implementation, we are convinced that our system will help users to design spaces in more easy and effective way.

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