• Title/Summary/Keyword: 3차원 마스크 제안

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Markerless Motion Capture Algorithm for Lizard Biomimetics (소형 도마뱀 운동 분석을 위한 마커리스 모션 캡쳐 알고리즘)

  • Kim, Chang Hoi;Kim, Tae Won;Shin, Ho Cheol;Lee, Heung Ho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.136-143
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    • 2013
  • In this paper, a algorithm to find joints of a small animal like a lizard from the multiple-view silhouette images is presented. The proposed algorithm is able to calculate the 3D coordinates so that the locomotion of the lizard is markerlessly reconstructed. The silhouette images of the lizard was obtained by a adaptive threshold algorithm. The skeleton image of the silhouette image was obtained by Zhang-Suen method. The back-bone line, head and tail point were detected with the A* search algorithm and the elimination of the ortho-diagonal connection algorithm. Shoulder joints and hip joints of a lizard were found by $3{\times}3$ masking of the thicked back-bone line. Foot points were obtained by morphology calculation. Finally elbow and knee joint were calculated by the ortho distance from the lines of foot points and shoulder/hip joint. The performance of the suggested algorithm was evaluated through the experiment of detecting joints of a small lizard.

A 2D FLIR Image-based 3D Target Recognition using Degree of Reliability of Contour (윤곽선의 신뢰도를 고려한 2차원 적외선 영상 기반의 3차원 목표물 인식 기법)

  • 이훈철;이청우;배성준;이광연;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2359-2368
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    • 1999
  • In this paper we propose a 2D FLIR image-based 3D target recognition system which performs group-to-ground vehicle recognition using the target contour and its degree of reliability extracted from FLIR image. First we extract target from background in FLIR image. Then we define contour points of the extracted target which have high edge gradient magnitude and brightness value as reliable contour point and make reliable contour by grouping all reliable contour points. After that we extract corresponding reliable contours from model contour image and perform comparison between scene and model features which are calculated by DST(discrete sine transform) of reliable contours. Experiment shows that the proposed algorithm work well and even in case of imperfect target extraction it showed better performance then conventional 2D contour-based matching algorithms.

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Free-viewpoint Stereoscopic TIP Generation Using Virtual Camera and Depth Map (가상 카메라와 깊이 맵을 활용하는 자유시점 입체 TIP 생성)

  • Lee, Kwang-Hoon;Jo, Cheol-Yong;Choi, Chang-Yeol;Kim, Man-Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.11a
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    • pp.219-222
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    • 2009
  • 자유시점 비디오는 단순히 수동적으로 비디오를 보는 것이 아니라 원하는 시점을 자유로이 선택하여 보는 능동형 비디오이다. 일반적으로 다양한 위치 및 다양한 각도에 위치하는 다수의 카메라로부터 촬영된 영상을 이용하여 제작하는데, 이 기술은 박물관 투어, 엔터테인먼트 등의 다양한 분야에서 활용된다. 본 논문에서는 자유시점 비디오의 새로운 분야로 한 장의 영상을 가상 카메라와 깊이맵을 이용하여 영상 내부를 네비게이션하는 자유시점 입체 Tour-Into-Picture (TIP)을 제안한다. 오래전부터 TIP가 연구되어 왔는데, 이 분야는 한 장의 사진 내부를 탐험하면서 애니메이션으로 볼 수 있게 하는 기술이다. 제안 방법은 전처리과정으로 전경 마스크, 배경영상, 및 깊이맵을 자동 및 수동 방법으로 구한다. 다음에는 영상 내부를 항해하면서 투영 영상들을 획득한다. 배경영상과 전객객체의 3D 모델링 데이터를 기반으로 가상 카메라의 3차원 공간 이동, yaw, pitch, rolling의 회전, look-around effect, 줌인 등의 다양한 카메라 기능을 활용하여 자유시점 비디오를 구현한다. 또한 깊이정보의 특성 및 구조에 따라 놀라운 시청효과를 전달하는 카메라 기능의 설정 방법을 소개한다. 소프트웨어는 OpenGL 및 MFC Visual C++ 기반으로 구축되었으며, 실험영상으로 조선시대의 작품인 신윤복의 단오풍정을 사용하였고, 입체 애니메이션으로 제작되어 보다 실감있는 콘텐츠를 제공한다.

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Boundary Depth Estimation Using Hough Transform and Focus Measure (허프 변환과 초점정보를 이용한 경계면 깊이 추정)

  • Kwon, Dae-Sun;Lee, Dae-Jong;Chun, Myung-Geun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.1
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    • pp.78-84
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    • 2015
  • Depth estimation is often required for robot vision, 3D modeling, and motion control. Previous method is based on the focus measures which are calculated for a series of image by a single camera at different distance between and object. This method, however, has disadvantage of taking a long time for calculating the focus measure since the mask operation is performed for every pixel in the image. In this paper, we estimates the depth by using the focus measure of the boundary pixels located between the objects in order to minimize the depth estimate time. To detect the boundary of an object consisting of a straight line and a circle, we use the Hough transform and estimate the depth by using the focus measure. We performed various experiments for PCB images and obtained more effective depth estimation results than previous ones.

Digital Holographic Security Identification System (디지털 홀로그래픽 보안 인증 시스템)

  • Kim, Jung-Hoi;Kim, Nam;Jeon, Seok-Hee
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.2
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    • pp.89-98
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    • 2004
  • In this paper, we implement a digital holographic security card system that combines digital holographic memory using random phase encoded reference beams with electrical biometrics. Digitally encoded data including a document, a picture of face, and a fingerprint are recorded by multiplexing of holographic memory. A random phase mask encoding reference beams are used as a decoded key to protect illegal counterfeit. As a result, we can achieve a raw BER of 3.6${\times}$10-4 and shift selectivity of 4${\mu}{\textrm}{m}$ using the 2D random phase mask. Also, we develop a recording pattern and image processing which are suitable for a low cost reader without a position sensing photo-detector for real time data extraction and remove danger of fraud from unauthorized person by comparing the reconstructed holographic data with the live fingerprint data.

A method of improving the quality of 3D images acquired from RGB-depth camera (깊이 영상 카메라로부터 획득된 3D 영상의 품질 향상 방법)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.5
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    • pp.637-644
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    • 2021
  • In general, in the fields of computer vision, robotics, and augmented reality, the importance of 3D space and 3D object detection and recognition technology has emerged. In particular, since it is possible to acquire RGB images and depth images in real time through an image sensor using Microsoft Kinect method, many changes have been made to object detection, tracking and recognition studies. In this paper, we propose a method to improve the quality of 3D reconstructed images by processing images acquired through a depth-based (RGB-Depth) camera on a multi-view camera system. In this paper, a method of removing noise outside an object by applying a mask acquired from a color image and a method of applying a combined filtering operation to obtain the difference in depth information between pixels inside the object is proposed. Through each experiment result, it was confirmed that the proposed method can effectively remove noise and improve the quality of 3D reconstructed image.

A Study on Multiple Filter for Mixed Noise Removal (복합잡음 제거를 위한 다중 필터에 관한 연구)

  • Kwon, Se-Ik;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.11
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    • pp.2029-2036
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    • 2017
  • Currently, the demand for multimedia services is increasing with the rapid development of the digital age. Image data is corrupted by various noises and typical noise is mainly AWGN, salt and pepper noise and the complex noise that these two noises are mixed. Therefore, in this paper, the noise is processed by classifying AWGN and salt and pepper noise through noise judgment. In the case of AWGN, the outputs of spatial weighted filter and pixel change weighted filter are composed and processed, and the composite weights are applied differently according to the standard deviation of the local mask. In the case of salt and pepper noise, cubic spline interpolation and local histogram weighted filters are composed and processed. This study suggested the multiple image restoration filter algorithm which is processed by applying different composite weights according to the salt and pepper noise density of the local mask.

Salt and Pepper Noise Removal using 2-Dimensional Spline Interpolation (2차원 스플라인 보간법을 이용한 Salt and Pepper 잡음 제거)

  • Kwon, Se-Ik;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1167-1173
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    • 2017
  • As the society increasingly embraces the high - tech digital information age, the field of image processing becomes progressively more branched out and becoming an imperative field. However, image data is deteriorated due to various causes during transmission and salt and pepper noise is typical. Typical methods for removing salt and pepper noise include CWMF, SWMF, and A-TMF. However, existing methods are somewhat insufficient in their ability to remove noise in salt and pepper noise environments. Therefore, in this paper, after it is determined whether noise removal is needed, the following measures were taken. If the center pixel was non-noise, the original pixel was preserved, If it was noise, we proposed a two - dimensional spline interpolation method and a median filter depending on the noise density of the local mask. For the purpose of objective judgment, we compared the results with that of existing methods and used PSNR (peak signal to noise ratio) as a judgment criterion.

Distance Measurement of the Multi Moving Objects using Parallel Stereo Camera in the Video Monitoring System (영상감시 시스템에서 평행식 스테레오 카메라를 이용한 다중 이동물체의 거리측정)

  • 김수인;이재수;손영우
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.18 no.1
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    • pp.137-145
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    • 2004
  • In this paper, a new algorithm for the segmentation of the multi moving objects at the 3 dimension space and the method of measuring the distance from the camera to the moving object by using stereo video monitoring system is proposed. It get the input image of left and right from the stereo video monitoring system, and the area of the multi moving objects segmented by using adaptive threshold and PRA(pixel recursive algorithm). Each of the object segmented by window mask, then each coordinate value and stereo disparity of the multi moving objects obtained from the window masks. The distance of the multi moving objects can be calculated by this disparity, the feature of the stereo vision system and the trigonometric function. From the experimental results, the error rate of a distance measurement be existed within 7.28%, therefore, in case of implementation the proposed algorithm, the stereo security system, the automatic moving robot system and the stereo remote control system will be applied practical application.

Stereoscopic Free-viewpoint Tour-Into-Picture Generation from a Single Image (단안 영상의 입체 자유시점 Tour-Into-Picture)

  • Kim, Je-Dong;Lee, Kwang-Hoon;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.163-172
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    • 2010
  • The free viewpoint video delivers an active contents where users can see the images rendered from the viewpoints chosen by them. Its applications are found in broad areas, especially museum tour, entertainment and so forth. As a new free-viewpoint application, this paper presents a stereoscopic free-viewpoint TIP (Tour Into Picture) where users can navigate the inside of a single image controlling a virtual camera and utilizing depth data. Unlike conventional TIP methods providing 2D image or video, our proposed method can provide users with 3D stereoscopic and free-viewpoint contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method uses semi-automatic processing to make foreground mask, background image, and depth map. The second step is to navigate the single picture and to obtain rendered images by perspective projection. For the free-viewpoint viewing, a virtual camera whose operations include translation, rotation, look-around, and zooming is operated. In experiments, the proposed method was tested eth 'Danopungjun' that is one of famous paintings made in Chosun Dynasty. The free-viewpoint software is developed based on MFC Visual C++ and OpenGL libraries.