• Title/Summary/Keyword: 2D character design

Search Result 73, Processing Time 0.03 seconds

Analysis on designer's cognitive thinking process in 3D animation design (3D 애니메이션 제작을 위한 디자이너의 인지적 사고과정 분석)

  • Kim, Kie-Su
    • Cartoon and Animation Studies
    • /
    • s.20
    • /
    • pp.1-14
    • /
    • 2010
  • The success of a three-dimensional blockbuster movie, AVARTA, brought an public attention on the expansion of three-dimensional computer applications, and it allows experts predict further hardware technology developments to support the such applications. Futhermore, an internet based infra structure and three-dimensional structure, third generation network community, advanced computer networks have influenced advancement in computer technology within the 3D game industry and the spread of 2D computer animation technologies. This advancement of computer technologies allow the industry to overcome a limitation of generating cultural design contexts existed within 2D network community. However, despite of the expansion of 2D and 3D computer technologies, a limitation of analysing designers' intentions on morphology of digital contents and user interface still exists. Therefore, the purpose of this study is to analyze (1) present conditions of the 3D industry and (2) protocols of designers' cognitive design processes based on their design communication, contents, and tools. Analysis was conducted based on literature reviews and case precedent analyses. For the analysis, a 2D Avarta sketch character was designed and then applied into a 3D game system. Observations how designers solve cultural problem within the structure via Avarta were conducted. Outcomes were then coded for further analysis.

  • PDF

Estimate for Ensuring sight Distance of Curve Section from Consideration of the Environmental Impact Assessment based on the 3D GIS (환경영향을 고려한 곡선부 시거 안정성 분석을 위한 3차원 GIS 적용)

  • Choi Hyun;Han Sung-Dae;Lee Yong-Hee;Kang In-Joon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
    • /
    • 2006.04a
    • /
    • pp.431-436
    • /
    • 2006
  • The latest system of GIS has been changing from 2 dimension to 3 dimension. According to the rapid growth of the fields linked to 3D GIS, 3D GIS has variously affected the public field, the national defense field, and the industrial field. This study estimated sight distance safety of curve section considering the environmental impact based on 3D GIS. Sight distance is calculated from the relation between road which keeps the three-dimension character and driver gaze, so it needs to consider both plane and vertical ior the accurate measuring. This study made analysis of the sight distance through considering the environmental impact with driving simulation of design speed 80km/h and running speed 60-120km/h.

  • PDF

Design of the 10-bit 32Msps Analog to Digital Converter (10-bit 32Msps A/D 변환기의 설계)

  • Kim Pan-Jong;Song Min-Kyu
    • Proceedings of the IEEK Conference
    • /
    • 2004.06b
    • /
    • pp.533-536
    • /
    • 2004
  • In this paper, CMOS A/D converter with 10bit 32MSPS at 3.3V is designed for HPNA 2.0. In order to obtain the resolution of 10bit and the character of high-speed operation, we present multi-stage type architecture. That consist of sample and hold(S&H), 4bit flash ADC and 4bit Multiplier D/A Converter (MADC) also the Overflow and Underflow for timing error correct of Digital Correct ion Logic (DCL). The proposed ADC is based on 0.35um 3-poly 5-metal N-well CMOS technology. and it consumes 130mW at 3.3V power supply.

  • PDF

Estimate for Ensuring sight Distance of Curve Section from Consideration of the Environmental Impact Assessment based on the 3D GIS (3차원 GIS기법으로 환경영향을 고려한 곡선부 시거 안정성 분석)

  • Choi Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.10 no.4
    • /
    • pp.700-705
    • /
    • 2006
  • The latest system of GIS has been changing from 2 dimension to 3 dimension. According to the rapid growth of the fields linked to 3D GIS, 3D GIS has variously affected the public field, the national defense field. and the industrial field. This study estimated sight distance safety of curve section considering the environmental impact based on 3D GIS. Sight distance is calculated from the relation between road which keeps the three-dimension character and driver gaze, so it needs to consider both plane and vertical for the accurate measuring. This study made analysis of the sight distance through considering the environmental impact with driving simulation of design speed 80km/h and running speed 60-120km/h.

The Analysis of Chosun Danasty Poetry Using 3D Data Visualization (3D 시각화를 이용한 조선시대 시문 분석)

  • Min, Kyoung-Ju;Lee, Byoung-Chan
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.7
    • /
    • pp.861-868
    • /
    • 2021
  • With the development of technology for visualizing big-data, tasks such as intuitively analyzing a lot of data, detecting errors, and deriving meaning are actively progressing. In this paper, we describe the design and implementation of a 3D analysis that collects and stores the writing data in Chinese characters provided by the Korean Classical Database of the Korean Classics Translation Institute, stores and progress the data, and visualizes the writing information in a 3D network diagram. It solves the problem when a large amount of data is expressed in 2D, intuitive that analysis, error detection, meaningful data extraction such as characteristics, similarity, differences, etc. and user convenience can be provided. In this paper, we improved the problems of analyzing Chosun dynasty poetry in Chinese characters using 2D visualization conducted in previous studies.

A Low-pass filter design for suppressing the harmonics of 2.4GHz RFID tag (2.4GHz RFID 태그용 고조파 억제를 위한 저역통과필터의 설계)

  • Cho, Young Bin;Kim, Byung-Soo;Kim, Jang-Kwon
    • Journal of the Institute of Electronics Engineers of Korea TE
    • /
    • v.39 no.3
    • /
    • pp.59-64
    • /
    • 2002
  • In the RFID system using ISM-band, The tag mounted at the object has used the DC power by rectifying the RF signals of the small antenna for operating the micro-controller and memory. The performance of the tag would be reduced because of the second harmonics generated by the nonlinearity of the semiconductor and the spurious signal excited the high order mode of the antenna. This paper has realized the novel type low-pass filter with "the Stub-I type DGS slot structure" to improve the efficiency of the tag by suppressing the harmonics. The optimized frequency character at the pass-band/stop-band has obtained by tuning the stub width and slit width of I type slot. The measured result of the LPF has the cutoff frequency 3.25 GHz, the insertion loss about -0.29~-0.3 dB at pass-band 2.4 GHz~2.5 GHz, the return loss about -27.688~-33.665 dB at pass-band with a good performance, and the suppression character is about -19.367 dB at second harmonics frequency 4.9 GHz. This DGS LPF may be applied the various application as the RFID, WLAN to improve the efficiency of the system by suppressing the harmonics and spurious signals. 

Design of an 1.8V 6-bit 2GSPS CMOS ADC with an One-Zero Detecting Encoder and Buffered Reference (One-Zero 감지기와 버퍼드 기준 저항열을 가진 1.8V 6-bit 2GSPS CMOS ADC 설계)

  • Park Yu Jin;Hwang Sang Hoon;Song Min Kyu
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.42 no.6 s.336
    • /
    • pp.1-8
    • /
    • 2005
  • In this paper, CMOS A/D converter with 6bit 2GSPS Nyquist input at 1.8V is designed. In order to obtain the resolution of 6bit and the character of high-speed operation, we present an Interpolation type architecture. In order to overcome the problems of high speed operation, a novel One-zero Detecting Encoder, a circuit to reduce the Reference Fluctuation, an Averaging Resistor and a Track & Hold, a novel Buffered Reference for the improved SNR are proposed. The proposed ADC is based on 0.18um 1-poly 3-metal N-well CMOS technology, and it consumes 145mW at 1.8V power supply and occupies chip area of 977um $\times$ 1040um. Experimental result show that SNDR is 36.25 dB when sampling frequency is 2GHz and INL/DNL is $\pm$0.5LSB at static performance.

A Study on the code and design elements as a way of transition (애니메이션 화면 전환 수단으로서의 조형 요소 변화에 대한 연구)

  • Kim, Jean-Young
    • Cartoon and Animation Studies
    • /
    • s.14
    • /
    • pp.83-99
    • /
    • 2008
  • In general, the cut or dissolve or etc., collective changeover represents the change of scene in the film. Animation film makes scene's various parts to allow intended sensibility and narrative factors by special manufacturing skill generating frame image one by one and transfer it to the different symbolic dimensional expression. Nowadays sequential scene composition is not any more the unique special treatment for 2D animation according to image handling skill like morphing, metamorphosis, etc. becomes diverse and elaborate. But 2D manual animation makes spectator to be absorbed into different visual dimensions continuously and strongly beyond character and background, namely object and space. that is 2D manual animation's strong attractiveness. Finally these characteristics enable literary function which makes it possible to do delicate metaphorical through full scene composition basis and to communicate a implicative meaning system The analysis about scene broke boundary between symbolic perspective world and plane formative world and it became more diverse and complicated. Hereupon the analyzing the composition basis of formative element in the animation film scene and it's application effect make it helpful to analysis and application in the modern image scene having new absorbing methods

  • PDF

A Study on the Change of Gender Expression in Animation and Live Action Films Characters : In the Enneagram Perspective (<알라딘> 애니메이션과 실사영화 캐릭터 젠더표현 변화에 관한 연구 : 에니어그램을 중심으로)

  • Jeong, Jae-Pil
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.7
    • /
    • pp.599-606
    • /
    • 2022
  • This study investigates trends and changes in gender expression in film and animation. It compares how gender, race, and class discrimination that was socially and culturally expressed differently in past and modern media contents. Indiscriminate content appreciation by the "digital native" generation is likely to unconsciously create false stereotypes. In this study, 「Aladdin」(1992) and 「Aladdin」(2019) were analyzed. This study looks at in the characters have changed since the original, which was a 2D animation in 1992, was re-released as a live-action film in 2019. For character analysis, we compare and analyze major characters and find out the differences based on the nine personality types of Enneagram, which define human personality types. As a result, Princess Jasmine's character change was remarkable. In the past, Disney animations had the majority of patriarchal and male-dependent princess characters, but now Disney is aiming for self-directed and independent female characters. Also, scenes that could instill stereotypes of gender, race, and class were changed. Disney's change can be seen as expressing the gender image that the public wants. Analysis of the change in character's personality in these works can be a useful methodology for creating attractive characters for the public.

Design and Implementation of 3D Visualization System for Real-time Environmental Sensor Data (실시간 환경 센서 데이터의 3차원 시각화 시스템 설계 및 구현)

  • Kim, KyeongOg;Ban, KyeongJin;Ryu, NamHoon;Kim, EungKon
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2007.11a
    • /
    • pp.783-787
    • /
    • 2007
  • Although data analysis in earlier days had been sufficiently done only by character user interface, users of these days are more used to the graphic user interface and the requirements for the user interface are gradually varying and increasing. In order to meet users' various wants and needs and to develop well-equipped interface, not only software developers but also professional designers who can complement the technique of the developers are needed. But in reality there are many restrictions and difficulties for developers and designers to work together cooperatively. Moreover, developing user interface in use of 3D type of graphics and animation techniques causes the rise of the developing cost. The thesis attempts to design and implement 3D visualization for real-time sensor data collected by the various environmental sensor and measuring devices, by using WPF (Window Presentation Foundation) which can make both developers and designers work together cooperatively and which makes it possible to implement various multimedia functions such as a 2D and 3D type of graphics, animation techniques, and an acoustic effect.

  • PDF