• Title/Summary/Keyword: 2D Video

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Effect of Sexual Contents on Presence, Arousal, and Sexual Attitude in 3D TV (3D TV 시청환경에서 선정적 영상이 실재감과 각성, 성적 태도에 미치는 영향)

  • Kim, Hyo Sun;Kwon, Ji Young;Lee, Sangmin;Han, Kwanghee
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.198-210
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    • 2013
  • This study investigates the detrimental effect of watching sexual content in three-dimensional (3D) moving pictures. An increasing amount of investment is put especially in 3D adult content to boost their 3D media industries. It is crucial that the effect of sexual contents on viewers be identified. In this experiment, a between-subject design was employed to analyze various effect of sexual content on participants whether they viewed the same stimuli in 3D or in 2D. In particular, the presence scaling was used to evaluate how real the video clip is. In addition, the permissiveness toward sexual behaviors and the level of sexual arousal were measured to examine the different effect of sexual content by dividing two separate groups in 2D and 3D condition. The result shows that those who watched a 3D video clip perceived higher sense of presence compared to those who watched a 2D video clip. Furthermore, subjects in 3D condition reported lower scores of permissive attitude toward sexual behaviors. This confirms that 3D display delivers more visual experience and has an impact on people in terms of perceiving sexual contents and changing their attitudes towards sexual behaviors.

HTTP Adaptive Streaming Method for Service-compatible 3D Contents Based on MPEG DASH (MPEG DASH 기반 service-compatible 3D 콘텐츠 대상 HTTP adaptive streaming 적용방안)

  • Park, Gi-Jun;Lee, Gil-Bok;Lee, Jang-Won;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.17 no.2
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    • pp.207-222
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    • 2012
  • Recently, many consumer electronics manufacturers have produced 3D devices such as 3DTVs and 3D monitors as interests in a stereoscopic video service are getting increased. However, most of 3D services are focused on local storage or bandwidth guaranteed service since 3D stereoscopic video service require bandwidth more stable and larger. This property causes difficulties in seamless stereoscopic video streaming services under IP based open network environment that cannot guarantee quality of services. In order to achieve a seamless video streaming service the international standard organization MPEG (Moving Pictures Experts Group) has developed the adaptive HTTP streaming technology called as DASH (Dynamic Adaptive Streaming over HTTP). However, the DASH doesn't have obvious scheme which can express the two elementary video streams based service-compatible stereoscopic contents in one segment. Therefore, this paper proposes a scheme of efficient 3D adaptive streaming service based on the DASH, which covers not only frame-packing stereoscopic contents but also service-compatible ones. The 3D adaptive HTTP streaming scheme introduced in this paper is able to provide 3D contents with various qualities to user and also has benefit that single 3D content can be applied to a variety of devices.

Presentation Planning for Distributed VoD Systems (분산 VoD 시스템을 위한 프리젠테이션 플래닝)

  • Hwang, In-Jun;Byeon, Gwang-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2S
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    • pp.577-593
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    • 2000
  • A distributed video-on-demand (VoD) system is one where collection of video data is located at dispersed sites across a computer network. In a single site environment, a local video server retrieves video data from its local storage device. However, in the setting of a distributed VoD system, when a customer requests a movie from the local server, the server may need to interact with other servers located across the network. In this paper, we present three types of presentation plans that a local server must construct in order to satisfy the customer request. Informally speaking, a presentation plan is a temporally synchronized detailed sequence of steps that the local server must perform for presenting the requested movie to the customer. This involves obtaining commitments from other video servers, obtaining commitments from the network service provider, as well as making commitments of local resources, within the limitations of available bandwidth, available buffer, and customer data consumption rates. Furthermore, for evaluating the goodness of a presentation plan, we introduce two measures of optimality for presentation plans: minimizing wait time for a customer, and minimizing access bandwidth is used. We develop algorithms to compute optimal presentation plans for all three types, and carry out extensive experiments to compare their performance. We have also mathematically proved certain results for the presentation plans that had previously been verified experimentally in the literature.

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Performance Analysis of Hybrid Equiangular Cubemap (HEC) for 360 Video Coding (360 비디오 부호화를 위한 HEC 투영 성능분석)

  • Kim, Nam-Cheol;Kim, Hyun-Ho;Yoon, Yong-Uk;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.11a
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    • pp.141-142
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    • 2018
  • 360 비디오는 VR 미디어의 확산과 함께 몰입형 미디어로 주목 받고 있으며, JVET(Joint Video Experts Team)에서는 post-HEVC 로 진행중인 VVC(Versatile Video Coding) 표준화에 360 비디오 부호화도 함께 포함하고 있다. 현재 JVET 에서는 360 비디오를 부호화 하기 위한 다양한 구(sphere) 영상의 2D 투영기법이 고려되고 있다. 이러한 2D 투영에서는 구 영상의 화소 샘플이 2D 영상에 비 균일하게 매핑되는 변환 왜곡이 발생하며, 이는 360 비디오의 부호화 효율을 저하시키는 원인이 된다. 본 논문에서는 CMP 의 개선된 투영기법인 기존의 EAC(Equi-Angular Cubemap)와 HEC(Hybrid Equiangular Cubemap)를 소개하고, 이를 바탕으로 HEC 의 확장 변환 기법을 제시하여 객관적/주관적 부호화 성능을 확인한다.

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WARPED DISCRETE COSINE TRANSFORM EXTENSION TO THE H.264/AVC

  • Lee, Sang-Heon;Cho, Nam-Ik
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.326-329
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    • 2009
  • This paper proposes a new video compression algorithm using an adaptive transform that is adjusted depending on the frequency contents of the input signals. The adaptive transform is based on the warped discrete cosine transform (WDCT) which is shown to provide better performance than the DCT at high bit rates, when applied to JPEG compression scheme [1, 2, 3]. The WDCT is applied to the video compression in this paper, as a new feature in the H.264/AVC. The proposed method shows the coding gain over the H.264/AVC at high bit rates. The coding gain is shown over the 35dB PSNR quality, and the gain increases as the bit rate increases. (about 1.0dB at 45dB PSNR quality at maximum)

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Efficient Generation of a Feature Profile in a Set of Similar Video Data (유사 비디오 데이터 집합에서 효율적인 특성정보 프로파일 생성 기법)

  • Park Dong Cheol;Chang Joong-Hyuk;Lee Won-Suk
    • The KIPS Transactions:PartD
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    • v.12D no.2 s.98
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    • pp.219-232
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    • 2005
  • With the rapid progress of computer technology in recent years, a digital video data has been used in many applications. As a result, various technologies have been introduced to discover knowledge embedded in a video database. However, few researches on data mining for a video database have been performed due to the unclear boundary of the information in a large amount of a video stream. This paper proposes an efficient generation method of a feature profile in a set of similar video data. To extract the information embedded in original video data efficiently, several refinement techniques are also presented. These methods include merging pixels, restricting preferred areas, removing noises under a minimum repeat factor, extracting important key frames, generating derived blocks and applying weights to dynamic and static areas differently. Finally, the performance of these methods is evaluated by comparing a result profile obtained by a data mining process with original video streams.

Objective Video Quality Assessment for Stereoscopic Video (스테레오 비디오의 객관적 화질평가 모델 연구)

  • Seo, Jung-Dong;Kim, Dong-Hyun;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.14 no.2
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    • pp.197-209
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    • 2009
  • Stereoscopic video delivers depth perception to users contrary to 2D video. Therefore, we need to develop a new video quality assessment model for stereoscopic video. In this paper, we propose a new method for objective assessment of stereoscopic video. The proposed method detects blocking artifacts and degradation in edge regions such as in conventional video quality assessment model. And it detects video quality difference between views using depth information for efficient quality prediction. We performed subjective assessment of stereoscopic video to check the performance of the proposed method, and we confirmed that the proposed algorithm is superior to the existing method in PSNR in respect to correlation with results of the subjective assessment.

A New Video Coding Algorithm using 3D-Subband Coding and Lattice Vector Quantization

  • Park, Joong-Han;Lee, Keun-Young
    • Journal of Electrical Engineering and information Science
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    • v.2 no.6
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    • pp.131-137
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    • 1997
  • In this paper, we propose an efficient motion adaptive 3-dimensional (3D) video coding algorithm using 3D subband coding (3D-SBC) and lattice vector quantization (LVQ) for low bit rate. Instead of splitting input video sequences into the fixed number of subbands along the temporal axes, we decompose them into temporal subbands of variable size according to motions in frames. Each spatio-temporally splitted 7 subbands are partitioned by quadtree technique and coded with lattice vector quantization(LVQ). The simulation results show 0.1∼4.3dB gain over H.261 in peak signal to noise ratio (PSNR) at low bit rate(64Kbps).

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Style Synthesis of Speech Videos Through Generative Adversarial Neural Networks (적대적 생성 신경망을 통한 얼굴 비디오 스타일 합성 연구)

  • Choi, Hee Jo;Park, Goo Man
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.11
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    • pp.465-472
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    • 2022
  • In this paper, the style synthesis network is trained to generate style-synthesized video through the style synthesis through training Stylegan and the video synthesis network for video synthesis. In order to improve the point that the gaze or expression does not transfer stably, 3D face restoration technology is applied to control important features such as the pose, gaze, and expression of the head using 3D face information. In addition, by training the discriminators for the dynamics, mouth shape, image, and gaze of the Head2head network, it is possible to create a stable style synthesis video that maintains more probabilities and consistency. Using the FaceForensic dataset and the MetFace dataset, it was confirmed that the performance was increased by converting one video into another video while maintaining the consistent movement of the target face, and generating natural data through video synthesis using 3D face information from the source video's face.

A Study on Sound Synchronized Out-Focusing Techniques for 3D Animation (음원 데이터를 활용한 3D 애니메이션 카메라 아웃포커싱 표현 연구)

  • Lee, Junsang;Lee, Imgeun
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.2
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    • pp.57-65
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    • 2014
  • The role of sound in producing 3D animation clip is one of the important factor to maximize the immersive effects of the scene. Especially interaction between video and sound makes the scene expressions more apparent, which is diversely applied in video production. One of these interaction techniques, the out-focussing technique is frequently used in both real video and 3D animation field. But in 3D animation, out-focussing is not easily implemented as in music videos or explosion scenes in real video shots. This paper analyzes the sound data to synchronize the depth of field with it. The novel out-focussing technique is proposed, where the object's field of depth is controlled by beat rhythm in the sound data.