• Title/Summary/Keyword: 2D Video

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Performance Study of Multicore Digital Signal Processor Architectures (멀티코어 디지털 신호처리 프로세서의 성능 연구)

  • Lee, Jongbok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.171-177
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    • 2013
  • Due to the demand for high speed 3D graphic rendering, video file format conversion, compression, encryption and decryption technologies, the importance of digital signal processor system is growing rapidly. In order to satisfy the real-time constraints, high performance digital signal processor is required. Therefore, as in general purpose computer systems, digital signal processor should be designed as multicore architecture as well. Using UTDSP benchmarks as input, the trace-driven simulation has been performed and analyzed for the 2 to 16-core digital signal processor architectures with the cores from simple RISC to in-order and out-of-order superscalar processors for the various window sizes, extensively.

Affective Computing in Education: Platform Analysis and Academic Emotion Classification

  • So, Hyo-Jeong;Lee, Ji-Hyang;Park, Hyun-Jin
    • International journal of advanced smart convergence
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    • v.8 no.2
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    • pp.8-17
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    • 2019
  • The main purpose of this study isto explore the potential of affective computing (AC) platforms in education through two phases ofresearch: Phase I - platform analysis and Phase II - classification of academic emotions. In Phase I, the results indicate that the existing affective analysis platforms can be largely classified into four types according to the emotion detecting methods: (a) facial expression-based platforms, (b) biometric-based platforms, (c) text/verbal tone-based platforms, and (c) mixed methods platforms. In Phase II, we conducted an in-depth analysis of the emotional experience that a learner encounters in online video-based learning in order to establish the basis for a new classification system of online learner's emotions. Overall, positive emotions were shown more frequently and longer than negative emotions. We categorized positive emotions into three groups based on the facial expression data: (a) confidence; (b) excitement, enjoyment, and pleasure; and (c) aspiration, enthusiasm, and expectation. The same method was used to categorize negative emotions into four groups: (a) fear and anxiety, (b) embarrassment and shame, (c) frustration and alienation, and (d) boredom. Drawn from the results, we proposed a new classification scheme that can be used to measure and analyze how learners in online learning environments experience various positive and negative emotions with the indicators of facial expressions.

Hunminjeongeum Phonetics (I): Phonetic and Phoniatric Consideration for Explanation of Designs of Middle Vowel Letters (훈민정음 음성학(I): 중성자(홀소리) 제자해에 대한 음성언어의학적 고찰)

  • Choi, Hong-Shik
    • Journal of the Korean Society of Laryngology, Phoniatrics and Logopedics
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    • v.33 no.2
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    • pp.77-82
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    • 2022
  • Hunminjeongeum was made by the Great King Sejong, and composed of 17 consonant and 11 vowel letters. All the 28 letters were made according to the shape of vocal organ or space at the point of articulation for each letters. This review article focused on phonetic and phoniatric consideration for explanation of the designs of the middle vowel letters, especially three main vowel letters [ • (天, heaven), ㅡ (地, earth), ㅣ (人, human)] using video-fluoroscopic evaluation as well as computed tomography scanning, etc. During articulating / • / sound, a ball-like space at frontal portion of the oral cavity was found, tongue was contracted, and sound was deep (舌縮而聲深). During /ㅡ/ sound, a flat air space between oral tongue and hard palate was created. Tongue was slightly contacted neither deep nor shallow (舌小縮而聲不深不淺). During /ㅣ/ sound, tongue was not contacted and Sound is light (舌不縮而聲淺). Tongue was moved forward making longitudinal oro-pharyngeal air space. So, I'd like to suggest that we had better change the explanation drawing from a philosophical modeling to a more scientific modeling from real vocal tract space modeling during articulating middle vowels of Hunminjeongeum.

A Study on The Comic Presentation Through Three-Dimensional Shot (입체적인 쇼트를 통한 코믹연출연구)

  • Hwang, Kil-Nam;Kim, Jae-Woong
    • The Journal of the Korea Contents Association
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    • v.8 no.2
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    • pp.91-99
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    • 2008
  • When making a comic film, the comic presentation that uses stress and exaggeration is the important subject among other things. In this study we tried to investigate the comic effect using the movement of three-dimensional shot. To conduct this study, we extracted the shot manufactured through the Flow Motion of a 3D Production Program Virtual Camera and a High Speed Motion Picture Camera. The shot manufactured applying this manufacturing skill and using three-dimensional production method for the video contents efficiently made was classified into several scenes. The focus of this study is to search for the factor that makes the atmosphere of a story comic through three-dimensional production shot. According to the shot analysis, three-dimensional production method plays a role in developing more stories on space and time by visualizing stories in three dimensions, which makes the most use of the movement of camera, lens and the utilization of focus. In addition, in the presentation where many comic and exaggerated factors are provided, we used the technology that stresses a scene using the size of a shot and the lasting time and presented the method that exaggerates space using a 3D Production Program Virtual Camera and a High Speed Motion Picture Camera. By reviewing the qualitative improvement and the efficient method on making comic films through the possibility that the atmosphere of this three-dimensional shot can apply to the effect for comic presentation, we tried to approach the comic presentation.

The Effects of Clinical Convergence Self-directedness Practice Learning Program on Self-directedness and Competency in Fundamental Nursing Skills in Undergraduate Nursing Students (임상융합 자기주도적 실습교육 프로그램이 간호대학생의 자기주도성 및 기본간호술기 수행능력에 미치는 영향)

  • Park, Jihyun
    • Journal of the Korea Convergence Society
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    • v.7 no.4
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    • pp.51-58
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    • 2016
  • The purpose of this study was to examine the effects of clinical convergence self-directedness practice learning program on self-directedness and competency in fundamental nursing skills in undergraduate nursing students. The study design was a non-equivalent pre-post quasi-experimental design. The participants were 80 nursing students in D city. The experimental and control groups were randomly assigned with 40 participants in each group. Interventions for the experimental group were visiting clinical practice, video recording and students' self-debriefing of what they did over the 5 days. Self-directedness and competency in fundamental nursing skills were measured 2 times (pre-, and post-intervention) over the 5 days. Independent t-test, Mann-Whitney U test and chi-square test were used for data analyses. There was statistically significant difference for self-directedness(t=12.93, p=.001) and competency in fundamental nursing skills(t=8.34, p=.021). Results indicate that self-debriefing method using video recording is an effective learning way to improve Self-directedness and competency in fundamental nursing skills in nursing students.

LCU-Level Rate Control for HEVC Considering Hierarchical Coding Structure (HEVC의 계층적 부호화 구조를 고려한 LCU 단위의 비트율 제어 기법)

  • Park, Dong-Il;Kim, Jae-Gon;Lim, Sung-Chang;Kim, Jong-Ho;Kim, Hui-Yong
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.762-772
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    • 2011
  • In this paper, a method of rate control for constant bitrate (CBR) coding of High Efficiency Video Coding (HEVC) is addressed. The existing rate control of H.264/AVC may not provide exact rate control in the case of hierarchical coding structure since it doesn't consider the characteristics of the hierarchical coding structure. It is expected that a rate control is added to the reference software called HM for CBR encoding in the near future. More accurate rate control may be required in a hierarchical structure of random access (RA) mode defined in the common test condition of HM. In this paper, we propose a method of rate control based on quadratic Rate-Distortion (R-D) model considering temporal layers and frame types in hierarchical coding structure for efficient rate control. In the consideration of the trade-off relationship between the bit fluctuation and the average PSNR, both of frame and coding unit (CU) are set as the basic unit of rate control. The performance of the proposed rate control method is verified by simulations along with the trade-off relationships for the both cases of basic unit.

An Image Concealment Algorithm Using Fuzzy Inference (퍼지 추론을 이용한 영상은닉 알고리즘)

  • Kim, Ha-Sik;Kim, Yoon-Ho
    • Journal of Advanced Navigation Technology
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    • v.11 no.4
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    • pp.485-492
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    • 2007
  • In this paper, we propose the receiver block error detection of the video codec and the image concealment algorithm using fuzzy inference. The proposed error detection and concealment algorithm gets SSD(Summation of Squared Difference) and BMC(Boundary Matching Coefficient) using the temporal and spatial similarity between corresponded blocks in the two successive frames. Proportional constant, ${\alpha}$, for threshold value, TH1 and TH2, is decided after fuzzy data is generated by each parameter. To examine the propriety of the proposed algorithm, random errors are inserted into the QCIF Susie standard image, then the error detection and concealment performance is simulated. To evaluate the efficiency of the algorithm, image quality is evaluated by PSNR for the error detection and concealed image by the existing VLC table and by the proposed method. In the experimental results, the error detection algorithm could detect all of the inserted error, the image quality is improved over 15dB after the error concealment compare to existing error detection algorithm.

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Frame Rate Up-Conversion with Occlusion Detection Function (폐색영역탐지 기능을 갖는 프레임율 변환)

  • Kim, Nam-Uk;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.265-272
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    • 2015
  • A new technology on video frame rate up-conversion (FRUC) is presented by combining the median filter and motion estimation (ME) with an occlusion detection (OD) method. First, ME is performed to have a motion vector. Then, the OD method is used to refine motion vector in the occlusion region. Since the wrong motion vector can be obtained with high possibility in the occluded area, a median filtering that less depends on the motion vector is applied to that area, and since the motion vector is continuous and robust in the non-occluded area, BDMC(Bi-Directional Motion Compensated interpolation) is applied to obtain interpolated image in that area. BDMC using the bi-directional motion vectors achieves good results when continuity and robustness of the motion vector is higher. Experimental results show that the proposed algorithm provides better performance than the conventional approach. The average gain of PSNR (Peak Signal to Noise Ratio) is approximately 0.16 dB in the test sequences compared with BDMC.

Object Feature Extraction and Matching for Effective Multiple Vehicles Tracking (효과적인 다중 차량 추적을 위한 객체 특징 추출 및 매칭)

  • Cho, Du-Hyung;Lee, Seok-Lyong
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.11
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    • pp.789-794
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    • 2013
  • A vehicle tracking system makes it possible to induce the vehicle movement path for avoiding traffic congestion and to prevent traffic accidents in advance by recognizing traffic flow, monitoring vehicles, and detecting road accidents. To track the vehicles effectively, those which appear in a sequence of video frames need to identified by extracting the features of each object in the frames. Next, the identical vehicles over the continuous frames need to be recognized through the matching among the objects' feature values. In this paper, we identify objects by binarizing the difference image between a target and a referential image, and the labelling technique. As feature values, we use the center coordinate of the minimum bounding rectangle(MBR) of the identified object and the averages of 1D FFT(fast Fourier transform) coefficients with respect to the horizontal and vertical direction of the MBR. A vehicle is tracked in such a way that the pair of objects that have the highest similarity among objects in two continuous images are regarded as an identical object. The experimental result shows that the proposed method outperforms the existing methods that use geometrical features in tracking accuracy.

Human Perception of Asymmetrical Three-Dimensional Image (비대칭적 3차원 영상에 대한 인간의 인지 특성)

  • Ha, Chang-Woo;Lee, Wan-Jae;Jin, Soon-Jong;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.12 no.1 s.34
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    • pp.41-52
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    • 2007
  • The 3DTV services can be seen as a general case of the multi-view video that has been receiving a significant attention lately. However, the key factors that influence the success of 3DTV are the availability of content, the ease of use, the quality of contents, and the reduction of cost. This paper deals primarily with the perceptual improvement in image quality, especially based on human factors. An optimal asymmetrical coding method for binocular and multi-view images is presented. The quantitative value of asymmetrical rate to maintain optimized subjective image quality is explored. Also we analyze how edges of 2D images affect on 3D perceptions and propose an edge-preserving algorithm to perform perceptual improvements. Experimental results demonstrate that the proposed algorithm enhances subjective image quality much better than conventional methods.