• Title/Summary/Keyword: 2D Video

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Alternative Transform Based on the Correlation of the Residual Signal (잔여 신호의 상관성에 기반한 선택 변환)

  • Lim, Sung-Chang;Kim, Dae-Yeon;Lee, Yung-Lyul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.80-92
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    • 2008
  • Many predominant video coding tools in terms of coding efficiency were adopted in the latest video coding standard, H.264/AVC. Regardless of development of these predominant video coding tools such as the variable block-size motion estimation/compensation, intra prediction based on various directions, and so on, the discrete cosine transform has been continuously used starting from the early video coding standards. Generally, the correlation coefficient of the residual signal is usually less than 0.5 when this residual signal is actually encoded. In this interval of correlation coefficient, the discrete cosine transform does not show the optimal coding gain, and the discrete sine transform which is a sub-optimal transform when the correlation coefficient is in the interval from -0.5 to 0.5 can be used in conjunction with the discrete cosine transform in the video coding. In this paper, an alternative transform that alternatively uses the discrete sine transform and integer cosine transform in H.264/AVC by using rate-distortion optimization is proposed. The proposed method achieves a BD-PSNR gain of up to 0.71 dB compared to H.264/AVC JM 10.2 at relatively high bitrates.

3D Video Quality Improvement for 3D TV using Color Compensation (색상 보정을 통한 3차원 TV의 입체영상 화질 개선)

  • Jung, Kil-Soo;Kang, Min-Sung;Kim, Dong-Hyun;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.15 no.6
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    • pp.757-767
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    • 2010
  • In this paper, we have studied the color compensation method for 3D that enables 3D color presentation similar to 2D. The color compensation method uses the difference of color presentation in 2D and 3D mode. First, the RGB I/O relationship curve was derived in 2D and 3D mode based on the input RGB color bar images. The relationship was modeled in modified power-law forms. Based on the modeling information, we generated color mapping tables, which can be used for compensating the difference of colors. The proposed color mapping block can be added at the output block of a 3DTV system, where the 2D content can be bypassed but the 3D content RGB data can be processed using the color mapping table. The experimental results show that the proposed method improves color presentation of a 3DTV system using a proper color compensation based on 2D presentation.

A Depth-map Coding Method using the Adaptive XOR Operation (적응적 배타적 논리합을 이용한 깊이정보 맵 코딩 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.274-292
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    • 2011
  • This paper proposes an efficient coding method of the depth-map which is different from the natural images. The depth-map are so smooth in both inner parts of the objects and background, but it has sharp edges on the object-boundaries like a cliff. In addition, when a depth-map block is decomposed into bit planes, the characteristic of perfect matching or inverted matching between bit planes often occurs on the object-boundaries. Therefore, the proposed depth-map coding scheme is designed to have the bit-plane unit coding method using the adaptive XOR method for efficiently coding the depth-map images on the object-boundary areas, as well as the conventional DCT-based coding scheme (for example, H.264/AVC) for efficiently coding the inside area images of the objects or the background depth-map images. The experimental results show that the proposed algorithm improves the average bit-rate savings as 11.8 % ~ 20.8% and the average PSNR (Peak Signal-to-Noise Ratio) gains as 0.9 dB ~ 1.5 dB in comparison with the H.264/AVC coding scheme. And the proposed algorithm improves the average bit-rate savings as 7.7 % ~ 12.2 % and the average PSNR gains as 0.5 dB ~ 0.8 dB in comparison with the adaptive block-based depth-map coding scheme. It can be confirmed that the proposed method improves the subjective quality of synthesized image using the decoded depth-map in comparison with the H.264/AVC coding scheme. And the subjective quality of the proposed method was similar to the subjective quality of the adaptive block-based depth-map coding scheme.

A Study on Opinion of Korean Feminine Seniors on the Life Support Appliances for Healthy Ageing - Medication Dispenser, Video Phone, Activity Monitor, Sleep Monitor - (재가노인 생활지원기기에 대한 한국 여성노인의 인식 - 알약분배기, 비디오폰, 활동모니터, 취침모니터를 중심으로 -)

  • Steggell, Carmen D.;Park, Kyoung-Ok;Kim, Sun-Joong;Kwon, Myoung-Hee
    • Journal of the Korean Home Economics Association
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    • v.46 no.4
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    • pp.83-96
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    • 2008
  • The purpose of this study is to grasp the opinion of Korean feminine seniors on the life support appliances for their healthy ageing: medication dispenser, video phone, activity monitor and sleep monitor. The focus group interviews, asking the usability of the appliances, were answered by each 6 feminine seniors of more than 65 years, residing in Corvallis of U.S.(group I), Cheongju(group II), and Ulsan(group III) of Korea. The results are as follows. (1) The medication dispenser proved to be very useful to all the respondents. All the seniors, who take more than one medicine a day, felt it helpful that the medication dispenser makes them to take medicines at fixed time. In addition, they hoped the medicine envelope to be developed for the dispenser use by the supply side. (2) The seniors showed interest in the manner the video phone works; to work by the voice, rather than by the finger. They expressed the hope of the video phone to display the communication contents, in consideration of their weakening hearing. (3) The seniors who live alone, especially, felt intimacy to the activity monitor, thinking as if some helpers were beside them. The fact that it can send emergency calls immediately when situations happen, gave the seniors emotional safety as a patron. (4) The sleep monitor, although essential to the serious cases without moving ability, was proved less necessary to the healthy seniors. They expressed the hope of this appliance to be evolved for the use with the mattress without bed.

Stereoscopic Free-viewpoint Tour-Into-Picture Generation from a Single Image (단안 영상의 입체 자유시점 Tour-Into-Picture)

  • Kim, Je-Dong;Lee, Kwang-Hoon;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.163-172
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    • 2010
  • The free viewpoint video delivers an active contents where users can see the images rendered from the viewpoints chosen by them. Its applications are found in broad areas, especially museum tour, entertainment and so forth. As a new free-viewpoint application, this paper presents a stereoscopic free-viewpoint TIP (Tour Into Picture) where users can navigate the inside of a single image controlling a virtual camera and utilizing depth data. Unlike conventional TIP methods providing 2D image or video, our proposed method can provide users with 3D stereoscopic and free-viewpoint contents. Navigating a picture with stereoscopic viewing can deliver more realistic and immersive perception. The method uses semi-automatic processing to make foreground mask, background image, and depth map. The second step is to navigate the single picture and to obtain rendered images by perspective projection. For the free-viewpoint viewing, a virtual camera whose operations include translation, rotation, look-around, and zooming is operated. In experiments, the proposed method was tested eth 'Danopungjun' that is one of famous paintings made in Chosun Dynasty. The free-viewpoint software is developed based on MFC Visual C++ and OpenGL libraries.

Stereoscopic Conversion of Mobile Camera Video (모바일 카메라 영상의 입체 변환)

  • Gil, Jong-In;Jang, Seungeun;Kim, Manbae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.337-338
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    • 2011
  • 본 논문에서는 안드로이드 운영체제 기반 스마트폰에서 Camera Preview를 이용하여 실시간으로 3D 입체영상을 생성하는 기법을 제안한다. 3D 입체영상은 2D 영상에 깊이감을 부여하여 시청시에 입체감을 느낄 수 있도록 변환한 영상이다. 그러나 모바일 단말기에서는 이러한 3D 입체영상을 생성하더라도 하드웨어의 제약으로 인해 사용자가 만족할만한 성능을 구현하는데 어려움이 있다. 먼저 안드로이드 운영체제에서 카메라를 사용하기 위한 구성 및 방법에 대해서 설명하고, 그에 따른 3D 입체변환 알고리즘을 제안한다. 제안 방법에서는 단말기의 성능에 맞는 우수한 결과를 생성하기 위한 에지 추출, 깊이맵 생성 방법을 분석하고, 획득한 깊이맵을 기반으로 하여 좌영상과 우영상을 생성한다. 최종적으로 획득한 두 영상을 병합하여 화면에 Display한다.

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A 8-bit 10-MHz CMOS A/D Converter (8-bit 10-MHz CMOS A/D 변환기)

  • 박창선;손주호;이준호;김종민;김동용
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.263-266
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    • 1999
  • In this work, a A/D converter is implemented to obtain 8bit resolution at a conversion rate of 10MS/s for video applications. This architecture is proposed using the Pipelined architecture for high speed conversion rate and the Successive - Approximation architecture for low power consumption, and consists of two identical stages that consist of sample/hold circuit, low power comparator, voltage reference circuit and MDAC of binary weighted capacitor array. Proposed A/D converter is designed using 0.25${\mu}{\textrm}{m}$ CMOS technology The SNR is 80㏈ at a sampling rate of 10MHz with 1.95MHz sine input signal. When an 8bit 10MS/s A/D converter is simulated, the Differential Nonlinearity / Integral Nonlinearity (DNL/ INL) error are $\pm$0.5 / $\pm$2 LSB, respectively. The power consumption is 13㎽ at 10MS/s.

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Web-Driven DAVIC-Based Video on Demand System (WWW을 이용한 DAVIC 기반 주문형 비디오 시스템 구동)

  • Jang, Gyeong-Sik;Lee, Seok-Pil
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2642-2648
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    • 1999
  • This paper describes a DAVIC based VoD service system that allows access via the Web, taking advantage of the wide availability of Web browsers. A simple access mechanism of a DAVIC based VoD system, using a Web browser is adopted on the proposed system. The client and VoD server are compliant with DAVIC, a user can access the VoD server simply by selecting the Web server's address via a Web browser. A menu enables the user to select VCR-like buttons, to establish an S2 control flow and to send the commands contained in the buttons to the VoD server. A simple implementation shows the feasibility of the proposed approach.

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3-D Wavelet Compression with Lifting Scheme for Rendering Concentric Mosaic Image (동심원 모자이크 영상 표현을 위한 Lifting을 이용한 3차원 웨이브렛 압축)

  • Jang Sun-Bong;Jee Inn-Ho
    • Journal of Broadcast Engineering
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    • v.11 no.2 s.31
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    • pp.164-173
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    • 2006
  • The data structure of the concentric mosaic can be regarded as a video sequence with a slowly panning camera. We take a concentric mosaic with match or alignment of video sequences. Also the concentric mosaic required for huge memory. Thus, compressing is essential in order to use the concentric mosaic. Therefore we need the algorithm that compressed data structure was maintained and the scene was decoded. In this paper, we used 3D lifting transform to compress concentric mosaic. Lifting transform has a merit of wavelet transform and reduces computation quantities and memory. Because each frame has high correlation, the complexity which a scene is detected form 3D transformed bitstream is increased. Thus, in order to have higher performance and decrease the complexity of detecting of a scene we executed 3D lifting and then transformed data set was sequently compressed with each frame unit. Each frame has a flexible bit rate. Also, we proposed the algorithm that compressed data structure was maintained and the scene was decoded by using property of lifting structure.

Research on Efficient Usage of 3D Stereoscopic Technology (3D 스테레오스코픽(Stereoscopic)기술의 효율적 활용에 관한 연구)

  • Kim, Ji-Soo
    • The Journal of the Korea Contents Association
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    • v.10 no.2
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    • pp.138-145
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    • 2010
  • Stereoscopic technology can be regarded as core basis technology which is commonly requested in field of next generation stereoscopic multi media information communication. Realization of stereoscopic image in order to express natural images that are close to reality is a part that human constantly put effort, it first began with visual recognition system, went through stereo picture by using binocular disparity and were conducted as video clip stereoscopic age. Life is changing, a new culture is formed, there were technological development which realized imagination as reality based on expansion of IT industry and core trend, and there is 3D stereoscopic image technology in the center. We will look at technology development tendency and development strategy of 3D stereoscopic image in this essay, and will suggest efficient usage plan of 3D stereoscopic image technology for continuous market expansion.