• Title/Summary/Keyword: 2D Video

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A method of Level of Details control table for 3D point density scalability in Video based Point Cloud Compression (V-PCC 기반 3차원 포인트 밀도 확장성을 위한 LoD 제어 테이블 방법)

  • Im, Jiheon;Kim, Junsik;Kim, Kyuheon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.178-181
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    • 2019
  • 포인트 클라우드 콘텐츠는 3D 포인트 집합으로 이루어진 3D 데이터로, 일반적으로 3D 포인트 클라우드는 하나의 객체를 표현하기 위하여 수십, 수백만 개의 3차원 포인트(Point) 데이터가 필요하며, 각 포인트 데이터는 3차원 좌표계의 (x, y, z)좌표와 포인트의 색(color), 반사율(reflectance), 법선벡터(normal) 등과 같은 속성(attribute)으로 구성되어 있다. 따라서 기존 2D영상보다 한 단계 높은 차원과 다양한 속성으로 구성된 포인트 클라우드를 사용자에게 제공하기 위해서는 고효율의 인코딩/디코딩 기술 연구가 필요하며, 다양한 대역폭, 장치 및 관심 영역에 따라 차별화된 서비스를 제공하기 위한 품질 확장성 기능의 개발이 요구된다. 이에 본 논문에서는 포인트 클라우드 압축에 사용되는 V-PCC에서 3차원 미디어인 포인트 클라우드의 3D 공간 내 포인트 간의 밀도를 변경하여, 새로운 품질 변화를 달성하고 비트전송률 변경을 추가 지원하는 방법을 제시하였다.

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Development of Human Following Method of Mobile Robot Using QR Code and 2D LiDAR Sensor (QR 2D 코드와 라이다 센서를 이용한 모바일 로봇의 사람 추종 기법 개발)

  • Lee, SeungHyeon;Choi, Jae Won;Van Dang, Chien;Kim, Jong-Wook
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.1
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    • pp.35-42
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    • 2020
  • In this paper, we propose a method to keep the robot at a distance of 30 to 45cm from the user in consideration of each individual's minimum area and inconvenience by using a 2D LiDAR sensor LDS-01 as the secondary sensor along with a QR code. First, the robot determines the brightness of the video and the presence of a QR code. If the light is bright and there is a QR code due to human's presence, the range of the 2D LiDAR sensor is set based on the position of the QR code in the captured image to find and follow the correct target. On the other hand, when the robot does not recognize the QR code due to the low light, the target is followed using a database that stores obstacles and human actions made before the experiment using only the 2D LiDAR sensor. As a result, our robot can follow the target person in four situations based on nine locations with seven types of motion.

Geocoding of the Free Stereo Mosaic Image Generated from Video Sequences (비디오 프레임 영상으로부터 제작된 자유 입체 모자이크 영상의 실좌표 등록)

  • Noh, Myoung-Jong;Cho, Woo-Sug;Park, Jun-Ku;Kim, Jung-Sub;Koh, Jin-Woo
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.3
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    • pp.249-255
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    • 2011
  • The free-stereo mosaics image without GPS/INS and ground control data can be generated by using relative orientation parameters on the 3D model coordinate system. Its origin is located in one reference frame image. A 3D coordinate calculated by conjugate points on the free-stereo mosaic images is represented on the 3D model coordinate system. For determining 3D coordinate on the 3D absolute coordinate system utilizing conjugate points on the free-stereo mosaic images, transformation methodology is required for transforming 3D model coordinate into 3D absolute coordinate. Generally, the 3D similarity transformation is used for transforming each other 3D coordinates. Error of 3D model coordinates used in the free-stereo mosaic images is non-linearly increased according to distance from 3D model coordinate and origin point. For this reason, 3D model coordinates used in the free-stereo mosaic images are difficult to transform into 3D absolute coordinates by using linear transformation. Therefore, methodology for transforming nonlinear 3D model coordinate into 3D absolute coordinate is needed. Also methodology for resampling the free-stereo mosaic image to the geo-stereo mosaic image is needed for overlapping digital map on absolute coordinate and stereo mosaic images. In this paper, we propose a 3D non-linear transformation for converting 3D model coordinate in the free-stereo mosaic image to 3D absolute coordinate, and a 2D non-linear transformation based on 3D non-linear transformation converting the free-stereo mosaic image to the geo-stereo mosaic image.

Performance Analysis of DVC Scheme with Adaptive Gray Code for Frame Difference Signal (화면 간 차이신호에 대한 적응적 그레이코드를 이용한 분산 비디오 부호화 기법의 성능 분석)

  • Kim, Jin-Soo;Kim, Jae-Gon;Choi, Hae-Chul
    • Journal of Broadcast Engineering
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    • v.17 no.5
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    • pp.876-890
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    • 2012
  • In this paper, we investigated the performances of the distributed video codec with adaptive Gray code to apply for frame-difference signal. That is, the best cases and the worst cases were analyzed and compared by considering the statistical characteristics of the frame difference signal in view of the Gray code allocation. Through computer simulations, if 9-bit data for frame difference signal is generated for luminance signal with 8-bit definition and so n-bit is allocated to the quantized coefficient, we were able to find the best method to reduce the virtual channel noise by adding $256+2^{9-n-1}$ to the frame difference signal. Through computer simulation with test video sequences, it was shown that the performance difference between the best cases and the worst cases is larger than about 1.5dB at same rate. It is expected that the results in this paper are applicable for the transform-domain scheme as well as the pixel-domain scheme.

Moving Object Extraction and Relative Depth Estimation of Backgrould regions in Video Sequences (동영상에서 물체의 추출과 배경영역의 상대적인 깊이 추정)

  • Park Young-Min;Chang Chu-Seok
    • The KIPS Transactions:PartB
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    • v.12B no.3 s.99
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    • pp.247-256
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    • 2005
  • One of the classic research problems in computer vision is that of stereo, i.e., the reconstruction of three dimensional shape from two or more images. This paper deals with the problem of extracting depth information of non-rigid dynamic 3D scenes from general 2D video sequences taken by monocular camera, such as movies, documentaries, and dramas. Depth of the blocks are extracted from the resultant block motions throughout following two steps: (i) calculation of global parameters concerned with camera translations and focal length using the locations of blocks and their motions, (ii) calculation of each block depth relative to average image depth using the global parameters and the location of the block and its motion, Both singular and non-singular cases are experimented with various video sequences. The resultant relative depths and ego-motion object shapes are virtually identical to human vision.

Efficient Traffic Lights Detection and Signal Recognition in Moving Image (동영상에서 교통 신호등 위치 검출 및 신호인식 기법)

  • Oh, Seong;Kim, Jin-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.717-719
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    • 2015
  • The research and development of the unmanned vehicle is being carried out actively in domestic and foreign countries. The research is being carried out to provide various services so that the weakness of system such as conventional 2D-based navigation systems can be supplemented and the driving can be safer. This paper suggests the method that enables real-time video processing in more efficient way by realizing the location detection and signal recognition technique of traffic signals in video. In order to overcome the limit of conventional methods that have a difficulty in analyzing the signal as it is sensitive to brightness change, the proposed method realizes the program that grasps the depth data in front of the vehicle using video processing, analyzes the signal by detecting traffic signal and estimates color components of traffic signal in front and the distance between traffic signal and the vehicle.

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A Side Information Generation Using Adaptive Estimation and Its Performance Comparison in PDWZ CODEC (화소 영역 Wyner-Ziv코덱에서 적응적 예측을 통한 보조정보 생성 방식과 성능 비교)

  • Kim, Jin-Soo;Kim, Jae-Gon;Seo, Kwang-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.383-393
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    • 2010
  • DVC (Distributed Video Coding) allows us to explore the video statistics at the decoder side, resulting in a less complex encoder and more complex decoder. In this approach, it is important to generate a good prediction to the current Wyner-Ziv frame, called side information, which plays a crucial role in the overall performance of a DVC system. Conventional MCFI (motion compensated frame interpolation) techniques, which explore temporal correlations between neighbor frames of the current frame, preform the block-based or object-based motion estimation, but, they do not include the basis frame for the Wyner-Ziv frame. This paper proposes an efficient way to get better side information, by finding the average frame between neighbor frames and by comparing adaptively the candidate blocks. Through computer simulations, it is shown that the proposed method can improve the performance up to 0.4dB and provide better subjective and objective visual qualities in Wyner-Ziv CODEC.

Efficient Support for Adaptive Bandwidth Scheduling in Video Servers (비디오 서버에서의 효율적인 대역폭 스케줄링 지원)

  • Lee, Won-Jun
    • The KIPS Transactions:PartC
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    • v.9C no.2
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    • pp.297-306
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    • 2002
  • Continuous multimedia applications require a guaranteed retricval and transfer rate of streaming data, which conventional file server mechanism generally does not provide. In this paper we describe a dynamic negotiated admission control and dick bandwidth scheduling framework for Continuous Media (CM : e.g., video) servers. The framework consists of two parts. One is a reserve-based admission control mechanism and the other part is a scheduler for continuous media streams with dynamic resource allocation to achieve higher utilization than non-dynamic scheduler by effectively sharing available resources among contending streams to improve overall QoS. Using our policy, we could increase the number of simultaneously running: clients that coo]d be supported and cot]d ensure a good response ratio and better resource utilization under heavy traffic requirements.

A Temporal Error Concealment Technique Using Motion Adaptive Boundary Matching Algorithm

  • Kim Won Ki;Jeong Je Chang
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.819-822
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    • 2004
  • To transmit MPEG-2 video on an erroneous channel, a number of error control techniques He needed. Especially, error concealment techniques which can be implemented on receivers independent of transmitters are essential to obtain good video quality. In this paper, a motion adaptive boundary matching algorithm (MA-BMA) is presented for temporal error concealment. Before carrying out BMA, we perform error concealmmt by a motion vector prediction using neighboring motion vectors. If the candidate of error concealment is rot satisfied, search range and reliable boundary pixels are selected by the motion activity or motion vectors ane a damaged macroblock is concealed by applying the MA-BMA. This error concealment technique reduces the complexity and maintains PSNR gain of 0.3 0.7dB compared to the conventional BMA.

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A review on several methods for fast generation of digital Fresnel holograms

  • Tsang, P.W.M.
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.2
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    • pp.29-32
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    • 2012
  • Computer generated holography (CGH) is technology for generating holograms of synthetic, three dimensional (3D) objects which may not exist in the physical world. The process, however, requires heavy amount of computation as the resolution of a hologram is significantly higher than that of a typical optical image. This paper reviews four modern techniques for fast generation of digital Fresnel holograms which are important in the development of holographic video systems. The methods that will be described include the virtual window, sub-line, wavefront recording plane (WRP), and the interpolative WRP schemes. These works share the common objective to generate digital Fresnel hologram at a speed that is close to the video frame rate, and with complexity which is realizable with affordable computing and reconfigurable hardware devices. The author will present the principles and realization of these works, as well as some potential area of research in digital holography.