• Title/Summary/Keyword: 해결책

Search Result 2,020, Processing Time 0.031 seconds

A Study on Utilization Effect and Implementation Model of Directory Service Based Information Resource Management System (디렉터리 서비스 기반 정보자원 관리시스템의 활용 효과 및 구축 모델에 대한 연구)

  • Lee, Sung-Jun;Kim, Hyuk;Lee, Kwang Soo;Kim, Minsoo
    • Journal of Information Technology and Architecture
    • /
    • v.11 no.4
    • /
    • pp.427-439
    • /
    • 2014
  • Introduction of new information systems due to continuous progress of ICT has made the enterprise IT environment into a mixed pot of various IT resources. Rapidly changing business situation has emphasized the integration of organizational IT resources as one of key competitive advantages. Those distributed IT resources are now demanding to solve the problems not only on their own effective management but also on security and control issues against unauthorized infiltration and information leakages. Under the situation that the number of IT resources is constantly increasing, it is needed to study a management model and its implementation that integrally solves above all problems. In this paper, it is revealed that a directory service can be used to integrally manage distributed IT resources and a directory service based system model for distributed IT resource management is suggested. By implementing an HR solution over active directory service, it is demonstrated that our integrated management model for distributed resources is applicable to real business cases. It is expected that for small and medium sized enterprises with limited IT investments, directory service based IT resource management system can be a cost-effective solution for increasing security threats and lack of governance.

An Efficient Query-based XML Access Control Enforcement Mechanism (효율적인 질의 기반 XML 접근제어 수행 메커니즘)

  • Byun, Chang-Woo;Park, Seog
    • Journal of KIISE:Databases
    • /
    • v.34 no.1
    • /
    • pp.1-17
    • /
    • 2007
  • As XML is becoming a de facto standard for distribution and sharing of information, the need for an efficient yet secure access of XML data has become very important. To enforce the fine-level granularity requirement, authorization models for regulating access to XML documents use XPath which is a standard for specifying parts of XML data and a suitable language for both query processing. An access control environment for XML documents and some techniques to deal with authorization priorities and conflict resolution issues are proposed. Despite this, relatively little work has been done to enforce access controls particularly for XML databases in the case of query access. Developing an efficient mechanism for XML databases to control query-based access is therefore the central theme of this paper. This work is a proposal for an efficient yet secure XML access control system. The basic idea utilized is that a user query interaction with only necessary access control rules is modified to an alternative form which is guaranteed to have no access violations using tree-aware metadata of XML schemes and set operators supported by XPath 2.0. The scheme can be applied to any XML database management system and has several advantages over other suggested schemes. These include implementation easiness, small execution time overhead, fine-grained controls, and safe and correct query modification. The experimental results clearly demonstrate the efficiency of the approach.

Effect of We-ness and Flow on the Spectator Promotion of K-League (우리의식과 플로우가 K-리그 관람촉진에 미치는 영향)

  • Yoon, Jong-Hyun;Han, Se-Hee;Kim, Dong-Tae
    • The Journal of the Korea Contents Association
    • /
    • v.14 no.1
    • /
    • pp.435-443
    • /
    • 2014
  • The aim of this study was to look for the cause of shortage of K-League spectators from a consumer's perspective and to offer solutions. For this, we offered enhancement method of the K-League spectators through dual path model based on existing relative researches. The first path involved consumer reaction to external factors of the K-League game. This path explained relational view(=we-ness) of consumers on K-League game(Hypothesis 1, 2). The second path explained personal view on K-League game. This path means consumer reaction to K-League game itself(Hypothesis 3, 4). The empirical study was based on a field survey and structural equation model. The results showed that we-ness positively affected team loyalty(Hypothesis 1) and the team loyalty positively affected spectating intentions(Hypothesis 2). It also revealed that flow of K-League game positively affected consumer satisfaction(Hypothesis 3). Finally consumer satisfaction was found to affect spectating intentions(Hypothesis 4). The significance of present study is to extend scope of research which is related with cheerleading of sports game. And this study emphasize the importance of we-ness and flow in sports game.

Intertextuality of Su-Hyeon Kim's Home-Dramas Focused on the , (김수현 홈드라마의 상호텍스트성 <목욕탕 집 남자들>과 <무자식 상팔자>를 중심으로)

  • Yoo, Jin-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.13 no.10
    • /
    • pp.103-112
    • /
    • 2013
  • This study is the subsequent full-scale research to explore an undisputed top Korean TV drama writer, Su-Hyeon Kim, more profoundly, who has been out of scholarly pursuits. As it begins with discussing her mixed tendency by genre, we discuss about a useful reading method of the writer's relatively conservative genre, a home-drama. For the purpose of the study, it sets up the intertextuality theory. This study assents to that criticism of diminishing in its original meaning of M. Bakhtin's dialogism, which led J. Kristeva to name and fix the term. Therefore this paper mainly applies the Bakhtin's intertextuality theory to analyze common elements of the writer's and . Also it applies the G. Gennette's intertextuality of 'imprints' and 'transformation' between hypotext and hypertext to figure out their correlation. The analysis shows that the writer's home-drama realizes its mutual relationship and intersubjectivity of the Bakhtin's core intertextuality concept, which results in gaining viewers' popularity. And it also explains that the writer uses 'repetition' and 'transformation' method of intertextuality to contain its intended message in her own home-dramas. As the result of the study, to the writer, Su-Hyeon Kim, while a melodrama genre is for her fundamental inquiry of a 'privative', 'fractured' human being, a home-drama genre is for her message of the only solution of a 'family' to that inquiry with her own intention.

The Effects of Career Orientation on the Entrepreneurial·Reemployment Intention: Focused on the Mediating Effects of the Social Capitals (경력지향성이 창·재취업의도에 미치는 영향 연구: 사회적자본의 매개효과를 중심으로)

  • Kang, Gyung Lan;Park, Cheol Woo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
    • /
    • v.12 no.5
    • /
    • pp.177-189
    • /
    • 2017
  • The purpose of this research is to investigate the factors which effect the intention to reemploy after the retirement and the mediation effect of the social capitalism for retired and prospective retired baby boomers. Starting from 2010, baby boomers have been retiring at a large scale. However retirement at a large scale without securing provision for fiancial wise in later life can lead to many issues regarding social and fiancial wise such as instability of labour market and increase of spending in society welfare cost and such on. Change of individual's self prospective and institutional support to help prepare find new career for next 3decade after the retirement needs to be concretized. The results of this study suggest that the management orientation affects the social capital positively and the autonomous orientation does not affect the relationship between career orientation and social capital. In terms of the relationship between career orientation and reemployment intention, management orientation does not affect the intention of the entrepreneur but affects the reemployment intention positively, while the autonomous intention affects neither entrepreneurial intention nor reemployment intention (+), Respectively. Social capital has a positive effect on the intention of reemployment, and the mediating effect of social capital on the relationship between career orientation and reemployment. Also, while in the work force, potential retiring baby boomer workers should be systematically supported with education, training and reemployment program based on individual's career orientation and allowing them to stay for a longer period in the labour market can be the implication to the solution for the economic stability and increasing social cost such as public pensions.

  • PDF

The computer-Integrated Business System(CIBS) for Highly Decentralized Organizations (분산조직을 위한 컴퓨터 통합 비즈니스 시스템)

  • 박광호;권용균
    • Proceedings of the Korean Operations and Management Science Society Conference
    • /
    • 1996.10a
    • /
    • pp.153-156
    • /
    • 1996
  • 현재의 정보시스템이 하드웨어의 발전에 비해 늦어진 이유는 개발 단계별로 상호 일관성이 결여된 방법론을 사용하고 있고 이 방법론들이 실제의 비즈니스 프로세스(Business Process)와는 차이가 있는 형태로 구현이 되기 때문이다. 또한, 이런 방법론들이 분산조직에 사용된다면 비즈니스 프로세스가 세분화되기 때문에 문제점들이 더 깊이 심화되는 경향이 발생하게 된다. 이런 상황에 대한 해결책은 정보시스템이 비즈니스 프로세스로부터 구체적인 정보시스템의 구현에 이르기까지 일관성 있게 진행할 수 있는 방법론이 필요하다. 그러므로, 정보시스템 구현의 각 단계별로 추상과 구현방법을 구체적으로 제시하고 개념적인 무결성을 보장할수 있는 새로운 정보시스템 개발방법이 요구된다. 본 논문에서는 이러한 정보시스템을 구현하기 위해서 업무분석의 과정에서부터 구현에 이르기까지 개념적인 무결성(Conceptual Integrity)을 유지하고(Brooks, 1982) 방법론상에서 중단이나 변형없이 연결되는 시스템 개발방법론인 컴퓨터 통합 비즈니스 시스템(Computer-Integrated Business System:CIBS)을 소개하고 이 CIBS가 사용하는 세부적인 객체지향 프로그래밍 방법론이 AF(Application Framework)을 설명하며, 최종적으로 이 CIBS에 의해서 구현된 정보시스템과 기존의 프로그래밍 기법으로 구현된 정보시스템과의 비교를 통해 그 장단점을 증명하고자 한다. 또한, 이 CIBS구조는 정보시스템의 단편적인 정보제공 능력을 넘어서서 비즈니스 프로세스를 개선함에 의해서 기업의 노하우를 정립하고 이를 발전시키는 정보시스템의 진보된 형태를 보여줌으로서 정보시스템의 새로운 모습과 비젼을 제시하며 혁신적인 정보시스템의 새로운 구조를 보여준다. 문제점들은 HED (Human Engineerign Discrepance) 목록으로 정리하여 설계에 반영하도록 하였다.로 마음의 안정감, 몸의 긴장 이완에 따른 건강 상태 유지, 수업 집중도 향상 등이 나타났다. 위와 같은 종합 적 분석 결과에 따라, 본 연구는 제조 현장의 생산성 향상 및 품질 향상과 연계하여 작업자의 작업 집중도 향상, 작업자의 육체적, 심리적 변화에 따른 생산성 및 품질 향상 변화 정도 등의 산업공학(인간공학) 제 분야의 여러 측면에서 연구 및 적용이 가능하리라 사료된다.l, 시험군:25.90$\pm$7.16mg/d1, 47% 감소)를 나타내었으며, 시험군의 AUC는 대조군에 비해 39% 감소하였고, 혈중 아세트알데히드의 농도는 투여 60분후 시험군(3.96$\pm$0.07nmo1/$m\ell$)이 대조군(6.45$\pm$0,64nmo1/$m\ell$)에 비해 유의성 있는 감소(39%)를 나타내었으며, 시험군의 AUC는 대조군에 비해 48% 감소하였다 한편, 시험관내 에탄올 대사 효소에 대한 바이오짐의 효과를 검색해본 결과 바이오짐(2.0 $\mu\textrm{g}$/assay)에 의해 Aldehyde dehydrogenase(1.5unit/assay)의 활성이 14% 증가되었다. 본 연구의 결과로 볼 때, 비지니스 및 바이오짐은 음주 후 상승된 혈중 에탄을 농도 및 아세트알데히드의 농도를 현저히 감소시키는 효과가 있었다.량 보호 관리, 도시 소공원 개발, 역사 문화 공원 조성, 하천 공간 복원, 공원 시설 기능 개선, 이용 프로그램 개발, 공원 관리 개선, 환경 피해 녹지의 회복, 도시 환경 림 조성, 녹지 기능

  • PDF

Characteristics of NH3 Decomposition according to Discharge Mode in Elongated Rotating Arc Reactor (신장 회전아크 반응기에서 방전모드에 따른 암모니아 분해특성)

  • Kim, Kwan-Tae;Kang, Hee Seok;Lee, Dae Hoon;Jo, Sung Kwon;Song, Young-Hoon;Kim, In Myoung
    • Journal of Korean Society of Environmental Engineers
    • /
    • v.35 no.5
    • /
    • pp.356-362
    • /
    • 2013
  • An attempt has been made to optimize elongated rotating arc plasma $NH_3$ scrubber. Among diverse semiconductor processes, diffusion and implantation process inevitably produce $NH_3$ as byproduct and efficient dry process for the decomposition of $NH_3$ is required. Plasma process does not produce NOx that is commonly produced in combustion process and there is no problem of deactivation, usually experienced in catalyst process. However, plasma process uses electrical energy and needs to be optimized to achieve feasibility of application. In this work, mode control of rotating arc is presented as tentative solution for the possible optimization of the process. Based on existing rotating arc, scale-up and following mode mapping was tried. Proposed reactor design was evaluated in the $NH_3$ decomposition process and revealed that optimization scheme is at hand. In the experiment of full scale scrubber including heat exchanger, the process gave more stable and efficient process of $NH_3$ decomposition.

An Intelligent Display Scheme of Soccer Video for Multimedia Mobile Devices (멀티미디어 이동형 단말을 위한 축구경기 비디오의 지능적 디스플레이 방법)

  • Seo Kee-Won;Kim Chang-Ick
    • Journal of Broadcast Engineering
    • /
    • v.11 no.2 s.31
    • /
    • pp.207-221
    • /
    • 2006
  • A fully automatic and computationally efficient method is proposed for intelligent display of soccer video on small multimedia mobile devices. The rapid progress of the multimedia signal processing has contributed to the extensive use of multimedia devices with a small LCD panel. With these emerging small mobile devices, the video sequences captured for standard- or HDTV broadcasting may give the small-display-viewers uncomfortable experiences in understanding what is happening in a scene. For instance, in a soccer video sequence taken by a long-shot camera technique, the tiny objects (e.g., soccer ball and players) may not be clearly viewed on the small LCD panel. Thus, an intelligent display technique is needed for small-display-viewers. To this end, one of the key technologies is to determine region of interest (ROI), which is a part of the scene that viewers pay more attention to than other regions. In this paper, the focus is on soccer video display for mobile devices. Instead of taking visual saliency into account, we take domain-specific approach to exploit the characteristics of the soccer video. The proposed scheme includes three modules; ground color learning, shot classification, and ROI determination. The experimental results show the propose scheme is capable of intelligent video display on mobile devices.

Innovation in Giorgetto Giugiaro's Automobile Design (Giorgetto Giugiaro의 자동차디자인의 혁신성)

  • Lee, Myung-Ki
    • Archives of design research
    • /
    • v.19 no.5 s.67
    • /
    • pp.383-394
    • /
    • 2006
  • In 2005, Giorgetto Giugiaro unveiled the Ferrari GG50 at the 50th anniversary celebration of his design career. Beginning his career at the age of 17, he is a master designer who has achieved design revolution by uniting creativity, design methodology, and technology. He has been awarded a number of international prizes for his exquisite achievements and reputation for car design. Carrozzeria of ITAL DESIGN, founded by Giugiaro, is a company whose ideas combine cutting-edge technology and high quality craftsmanship. Beginning in car design, ITAL DESIGN achieved a positive reputation internationally and, since 1999, has expanded even more rapidly under its new name, ITAL DESIGN-GIUGIARO. The owner of 12 affiliates worldwide, all service systems are buyer-oriented, ensuring the highest level of technical consulting. Beginning with the 1971 Alfa Romeo Alfasud, the 1st major project, more than 100 cars have been designed in the past 35 years, leading to the production or in million cars by major motor companies around the world. Giugiaro has focused on practical performance as well as external beauty in his car design, the best of which enter the mass market. With his philosophy of "I want to be the 1st customer of my design" Giugiaro design invites customer participation and input to meet their needs and demands. Free from the routine, typical image, Giugiaro design has raised the bar for creativity and thinking beyond traditional values and ideologies.

  • PDF

A Study on Design Education Method for Development of Self-Directed Learning Ability (자기주도학습 능력 개발을 위한 설계교육 방법에 관한 연구)

  • Han, Ji-Young;Lee, Min-Young;Jung, Bo-Ra
    • Journal of Engineering Education Research
    • /
    • v.12 no.4
    • /
    • pp.115-125
    • /
    • 2009
  • The purpose of this study was to suggest efficient method for development of learner's self-directed learning ability through literature review on self-directed learning, component of self-directed learning, development of self-directed learning ability, design education steps adopting problem based learning and project based learning. This study was conducted through literature review on self-directed learning and development of self-directed learning, design education. Design education and project based learning process and problem based learning to extract the items that are common to bring out five steps, and differences in levels of learners based on self-learning led to Grow(1991) model to connect the lessons of 9 steps present the design education steps, that is, the learners ready for learning, the definition of problem and recognition of necessity, team building, related data collection, team learning about real problem with the teacher, select optimal solution, student-centered discussion, models and product creation, testing and evaluation, complement.