• Title/Summary/Keyword: 한국 지형학회

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Efficient Multicasting Mechanism for Mobile Computing Environment (산불 발생지역에서의 산불 이동속도 예측 및 안전구역 확보에 관한 연구)

  • Woo, Byeong-hun;Koo, Nam-kyoung;Oh, Young-jun;Jang, Kyung-sik;Lee, Kang-whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.89-92
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    • 2015
  • In this paper, we propose a method to reduce the fire suppression time. Our suggestions can secure a safe area according to the diffusion path and speed of the fire, forest fire prediction minimize casualties and property damage forests. The existing path prediction method wildfire spread predict the wildfire spread model and speed through topography, weather, fuel factor and the image information. In this case, however, occur to control a large mountain huge costs. Also Focus on the diffusion model predictions and the path identified by the problem arises that insufficient efforts to ensure the safe area. In this paper, we estimate the moving direction and speed of fire at a lower cost, and proposes an algorithm to ensure the safety zone for fire suppression. The proposed algorithm is a technique to analyze the attribute information that temperature, wind, smoke measured over time. According to our algorithm forecast wildfire moving direction and ensure the safety zone. By analyzing the moving speed and the moving direction of the simulated fire in a given environment is expected to be able to quickly reduce the damage to the forest fire fighters.

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Aesthetical Expression Of Contourline Using Real-Time Camera (실시간 카메라를 이용한 등고선의 미학적 표현 연구 - 라인드로잉으로서의 등고선 표현 방법 연구)

  • Kang, Chang-Koo;Kim, Dong-Jo;Kim, Hyung-Gi
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.470-474
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    • 2008
  • The image as a media has changed consistently since it was first introduced. According to these changes, the image has been reproduced in different fields and contexts. Thus, the paradigm on the production and the consumption of the image has been changed and recycled rapidly. The relation between the production and the consumption of the image also has changed accordingly, allowing quite ambiguous distinction between the producer and the consumer. The transformation through the transfer of the image among different fields opens up a new potential that these reproduced images could be used as an aesthetically expressive tool, rather than merely leaving images to remain royal to its original function as a sign. The thesis is to explore the potential that the topographical lines have beyond its function as a sign age. During the reproduction of the image, the process actively invites the spectator or the consumer to participate in the formation of the image, which promotes a new relation between the producer and the consumer. Instead, the process encourages the consumers to be active producers as well. As a result, the topographical lines do not merely remain as a sign that demarcates the height of the topography, and new images are constantly reproduced from the active participants. This project questions the fixed idea on the sign as a communicative tool, and suggests a new potential for the sign, especially, the topographical lines.

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A Study on the User's Response to the Flight Action in 3D Game -Focused on 3D MMORPG Aion- (3D 게임에서 '비행' 행위에 대한 사용자의 반응 연구 -3D MMORPG Aion을 중심으로-)

  • Bae, Kyoung-Mi;Kim, Kyu-Jung;Kim, Inseop
    • Journal of Korea Game Society
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    • v.12 no.6
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    • pp.33-46
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    • 2012
  • This research aimed to analyze the way of how flying movement system and background graphic in MMORPG, which provides movement system, influences on users' psychological behavior in order to enhance user's participation and the completion level of 3D game. This research also analyzed the difference between the user's response to the flying movement and other movement structure in game such as things to board, summons, portal, chase, and etc. With this comparative analysis, this study could clarify the characteristics of the user's desire to fly according to the virtual world' topography in game, the necessity of flying movement for fast movement, the dependence of user on flying system, the immersion according to behavior in process of flying, and expression level of virtual world, and etc. The survey through the case research of MMORPG Aion selected for this research showed flying movement system can have suitable quality by applying users' playing time and absorption in flight process, users' impulse following game level, and users' need to fly as a convenience of flying properly.

A top-down forecasting model for analyzing the export market of information and telecommunication products (정보통신기기 수출 예측을 위한 하향식(Top-down) 모형에 관한 연구)

  • 지형구;주영진;김찬규;이영호;김영휘
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.04a
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    • pp.318-321
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    • 2000
  • 이 연구는 정보통신기기 수출량에 관해 하향식(Top-down) 방법에 기초한 예측 모형을 제시한다. 하향식방법은 전체 수출량과 전체를 구성하는 개별 항목간에 계층적 관계를 바탕으로 순차적으로 예측을 수행하는 방법이다. 전체와 개별 항목간에 관계는 데이터의 시계열 특성과 데이터에 영향을 주는 요인들에 의해서 만들어진다. 이러한 관계를 바탕으로 하는 하향식 예측은 전체 수출량을 먼저 예측한 후 이 예측치를 바탕으로 하여 개별 항목에 대한 예측을 수행한다. 하지만 하향식 방법은 가장 아래 계층의 예측치를 산출하기 위해 필요한 것이며 최종 예측치는 가장 마지막 계층에서부터 예측 데이터를 합산해서 얻을 수 있다. 결국 하향식 예측 방법은 전체와 개별 항목 사이에 상관관계가 높고 계층화되어 있는 구조에 적합하다. 이 예측 대상이 되는 정보통신기기 수출량에 대한 적용 사례를 살펴보자. 계층 구조를 보면 정보통신기기 전체 수출량과 전체를 구성하는 개별 항목으로 정보통신기기 분류별(유선기기, 무선기기, 방송기기, 정보기기, 기타부품기기)과 국가별(미국, 일본, 중국 등 7 개국)로 나뉘어진다. 다시 이 아래 계층으로는 국가와 정보통신기기의 행렬 구조(예: 미국-유선, 일본-부품 등)에 의해 35 개로 나뉘어진다. 각 단계별 예측 방법을 보면 전체 수출량은 시계열 특성과 거시적 변수를 반영한 시계열 모형, 그 아래 계층인 국가별과 분류별 모형에는 전체 수출량 시계열 특성과 국가별과 분류별에 영향을 주는 관련 변수를 반영한 회귀모형 그리고 행렬 구조에 대한 예측은 상위 계층의 시계열 특성과 행렬구조 데이터의 계절성이 반영된 다중 회귀모형을 이용하였다.ndex, mobile user′s will first be classified by their traffic volume, and then calculate the average tariffs per minute of each group of users, and lastly weight-average those tariffs per minute. And finally, this paper shows the mobile tariff index by considering those averaged tariffs and the carriers′ market shares to reflect the contribution of individual carriers and the users′ traffic volume.완화될 수 있다. 즉, 봉지를 씌웅으로서 봉지 내의 대기 환경이 외기보다 안정적으로 유지되고 직사광선이나 농약 및 마찰로부터 과실을 보호해 주기에 동녹이 어느 정도 방지될 수 있는 것이다. 그러나 기존의 황금배봉지는 동녹의 정도를 완화시킬 뿐 완전히 방지할 수 없었으며, 봉지를 적 용한 재배조건에서의 동녹발생 기구를 정확히 이해하지 못했었기에 효과적으로 봉지의 기능 을 개선하는 것이 불가능하였다. 과설의 미려도는 과실의 맛과 함께 그 가치를 결정짓는 중요한 물성으로서 우리나라 황 금배 재배환경과 특성에 알맞은 배봉지의 제작이 선결될 때, 배 품질의 향상, 안정된 공급이 가능하게 될 것이며 아울러 농가의 수업증대와 수출 경쟁력 강화가 이루어질 수 있을 것으로 판단된다. 이러한 측면에서 황금배 재배농가가 당면한 동녹발생의 문제점을 신속한 해결 을

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Rural Amenity Contents in the Textbooks of Agricultural High School (농업계고등학교 교과서를 통해 살펴본 농촌어메니티 교과내용)

  • Kim, Eun-Ja;Ryu, Cheong-San;Kang, Bang-Hun;Yoon, Soon-Duck;Kim, Sang-Bum;Hwang, Jeong-Im;Rhee, Sang-Young
    • Proceedings of the Korean Society of Community Living Science Conference
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    • 2009.09a
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    • pp.93-93
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    • 2009
  • 본 연구는 농업 농촌의 미래세대 주역으로 활동하게 될 농업계 고등학교 학생들에게 교과서를 통한 학습기회 제공이 무엇보다 중요함에 따라, 그들이 배우고 있는 농업계고등학교 교과서를 대상으로 농촌어메니티 교과내용을 분석함으로써 농촌어메니티 및 녹색가치 구현에 대한 인식 중대를 도모하고 올바른 농업 농촌의 가치관을 형성시키는데 기여하고자 한다. 분석 교과서는 원예, 축산, 농기계, 식품가공 등 총 39종의 농업계 교과서를 대상으로, 농촌어메니티자원 37종을 활용한 어메니티 관점으로 내용분석이 이루어졌다. 그 결과 환경자원과 자연자원을 포함한 자연적 자원의 경우(대기질, 수질, 비옥한 토양, 미기후, 지형 등) 141개로 17.6%를 차지하고 있는 것으로 나타났으며, 역사자원, 경관자원을 포함한 문화적 자원(문화재, 전통건조물, 신앙공간 등)의 경우 219개로 27.4%를 나타내었다. 또한 시설자원, 경제활동자원, 공동체활동자원을 포함하는 사회적 자원(공동생활시설, 기반시설, 도농교류활동, 생활공동체활동 등)인 경우 440개, 55%인 것으로 나타나 전체 39종의 교과서를 대상으로 어메니티 관점으로 하여 교과내용을 분석한 결과 총 800개가 수록되어 있는 것으로 분석되었다. 내용분석은 제시유형(문장, 사진, 삽화, 그래프, 표), 교육적 성격(준비학습, 내용이해, 기능습득, 실습활동, 문제해결, 태도형성, 기타)을 기준으로 분석하여 해당 내용이 농촌어메니티를 적절하게 표현하였는지에 따라 판정 여부를 제시하였다. 또한 교과서를 유형별로 구분하여 분석해 본 결과 A유형의 교과서는 9권으로 351개의 내용분석이 이루어졌고, B유형의 교과서는 16권으로 322개의 내용분석이 이루어졌으며, C유형의 경우 14권으로 127개의 내용분석이 이루어졌다. A와 B유형 교과서는 농촌어메니티를 나타낼 수 있는 교과서 내용 요소가 많은 유형이고, C유형은 주로 기술 및 관리 기법 등과 관련된 내용의 교과서였다. 제시유형별 교과내용을 분석한 결과 A유형의 교과서에는 사진 185, 문장 125, 삽화 24 순으로 나타났으며, B유형에는 사진 144, 문장 136, 삽화 37개, C유형에는 사진 57, 문장 55, 삽화 11개의 순으로 나타났다. 교육적 성격별 분석결과 A유형, B유형, C유형 두 내용이해,에 대한 교과내용이 절대적으로 우선순위를 나타냈으며, B유형의 경우 기능습득에 대한 교육적 성격도 다소 높은 것으로 분석되었다.

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A Numerical Study of 1-D Surface Flame Spread Model - Based on a Flatland Conditions - (산불 지표화의 1차원 화염전파 모델의 수치해석 연구 - 평지조건 기반에서 -)

  • Kim, Dong-Hyun;Tanaka, Takeyoshi;Himoto, Keisuke;Lee, Myung-Bo;Kim, Kwang-Il
    • Fire Science and Engineering
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    • v.22 no.2
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    • pp.63-69
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    • 2008
  • The characteristics of the spread of a forest fire are generally related to the attributes of combustibles, geographical features, and meteorological conditions, such as wind conditions. The most common methodology used to create a prediction model for the spread of forest fires, based on the numerical analysis of the development stages of a forest fire, is an analysis of heat energy transmission by the stage of heat transmission. When a forest fire breaks out, the analysis of the transmission velocity of heat energy is quantifiable by the spread velocity of flame movement through a physical and chemical analysis at every stage of the fire development from flame production and heat transmission to its termination. In this study, the formula used for the 1-D surface forest fire behavior prediction model, derived from a numerical analysis of the surface flame spread rate of solid combustibles, is introduced. The formula for the 1-D surface forest fire behavior prediction model is the estimated equation of the flame spread velocity, depending on the condition of wind velocity on the ground. Experimental and theoretical equations on flame duration, flame height, flame temperature, ignition temperature of surface fuels, etc., has been applied to the device of this formula. As a result of a comparison between the ROS(rate of spread) from this formula and ROSs from various equations of other models or experimental values, a trend suggesting an increasing curved line of the exponent function under 3m/s or less wind velocity condition was identified. As a result of a comparison between experimental values and numerically analyzed values for fallen pine tree leaves, the flame spread velocity reveals a prediction of an approximately 10% upward tendency under wind velocity conditions of 1 to 2m/s, and of an approximately 20% downward tendency under those of 3m/s.

Automated Algorithm for Super Resolution(SR) using Satellite Images (위성영상을 이용한 Super Resolution(SR)을 위한 자동화 알고리즘)

  • Lee, S-Ra-El;Ko, Kyung-Sik;Park, Jong-Won
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.2
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    • pp.209-216
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    • 2018
  • High-resolution satellite imagery is used in diverse fields such as meteorological observation, topography observation, remote sensing (RS), military facility monitoring and protection of cultural heritage. In satellite imagery, low-resolution imagery can take place depending on the conditions of hardware (e.g., optical system, satellite operation altitude, image sensor, etc.) even though the images were obtained from the same satellite imaging system. Once a satellite is launched, the adjustment of the imaging system cannot be done to improve the resolution of the degraded images. Therefore, there should be a way to improve resolution, using the satellite imagery. In this study, a super resolution (SR) algorithm was adopted to improve resolution, using such low-resolution satellite imagery. The SR algorithm is an algorithm which enhances image resolution by matching multiple low-resolution images. In satellite imagery, however, it is difficult to get several images on the same region. To take care of this problem, this study performed the SR algorithm by calibrating geometric changes on images after applying automatic extraction of feature points and projection transform. As a result, a clear edge was found just like the SR results in which feature points were manually obtained.

A Design of Feature-based Data Model Using Digital Map 2.0 (수치지도 2.0을 이용한 객체기반 데이터 모델 설계)

  • Lim, Kwang-Hyeon;Jin, Cheng Hao;Kim, Hyeong-Soo;Li, Xun;Ryu, Keun-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.33-43
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    • 2012
  • In With increase of a demand on the spatial data, the need of spatial data model which can effectively store and manege spatial objects becomes more important in many GIS applications. There are many researches on the spatial data model. Several data models were proposed for some special functions, however, there are still many problems in the management and applications. Digital Map is one of spatial data model which is being used in Korea. The existing Digital Map is based on the Tiles. This approach needs more cost in its construction and management. Therefore, in this paper, we propose a feature-based seamless data model with Digital map 2.0 which is based on Tiles. This model can be easily constructed and managed in the large databases so that it is able to apply to any systems. The proposed model uses the relationships between features to correct updated data and the Unique Feature IDentifier(UFID) also makes system to search and manage the feature data more easily and efficiently.

3D Track Models Generation and Applications Based on LiDAR Data for Railway Route Management (철도노선관리에서의 LIDAR 데이터 기반의 3차원 궤적 모델 생성 및 적용)

  • Yeon, Sang-Ho;Lee, Young-Dae
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1099-1104
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    • 2007
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, national development plan, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system using contour lines, which embodies national geographic information based on the 2-D digital maps and facility information has limitation in implementation in reproducing the 3-D spatial city. Moreover, this method often neglects the altitude of the rail way infrastructure which has narrow width and long length. There it is needed to apply laser measurement technique in the spatial target object to obtain accuracy. Currently, the LiDAR data which combines the laser measurement skill and GPS has been introduced to obtain high resolution accuracy in the altitude measurement. In this paper, we first investigate the LiDAR based researches in advanced foreign countries, then we propose data a generation scheme and an algorithm for the optimal manage and synthesis of railway facility system in our 3-D spatial terrain information. For this object, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional railway model with long distance for 3D tract model generation.

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Effects of False Seedbed on the Preventative Weed Control in Organic Rice Paddy Field (유기재배 논에서의 예방적 잡초방제를 위한 가묘상 처리 효과)

  • Lee, Byung-Mo;Jee, Hyeong-Jin;Cho, Jeong-Rae;An, Nan-Hee;Ok, Jung-Hun;Jeong, Ji-Hee
    • Weed & Turfgrass Science
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    • v.2 no.4
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    • pp.358-361
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    • 2013
  • This study was conducted to determine the weed control effect of false seedbed in organic rice paddy field. False seedbed is one of the preventative weed control method, especially effective in upland vegetable field. False seedbed frequency and methods were examined by varying the processing time in greenhouse and field condition in 2012 and 2013. In greenhouse experiment, shallow recultivation and harrow surface soil was effective to control weed up to 70%. Optimal processing time of false seedbed was when the weed was two or three leaf stages. Under field condition, one-time treatment of false seedbed was 61% of weed suppression rate and two-times of false seedbed treatment was 79% of weed suppression rate. Monochoria vaginalis was still troublesome weed after false seedbed treatment, but the occurrence of Echinochloa oryzoides was decreased after false seedbed treament. Results indicated that false seedbed treatment was very effective to lower early weed occurrence in rice paddy field especially Echinochloa spp. Weed control efficiency of shallow recultivation by weeder hollow and rotary tillage by tractor were 68%, 13% respectively.