• Title/Summary/Keyword: 학습효과 향상

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Design of Smart Learning Contents Management Systems (스마트 러닝 콘텐츠 관리 시스템 설계)

  • Hwang, Eun-Hyang;Kim, Haeng-Kon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.1539-1542
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    • 2012
  • 고정된 컴퓨터에서 학습하는 e-learning에서 탈피하여 이동 중에도 학습이 가능한 u-learning이 필요하여 u-learning의 한부분인 스마트러닝은 급변하는 정보화시대의 교육경향이 매우 빠르게 변화하고 있는 상황을 그대로 반영해주는 결과물이라고 할 수 있다. 스마트 러닝이 학습향상에 얼마나 영향을 미치는가를 분석하고 스마트 러닝 기능을 최대한 활용하여 최대의 학습 효과를 얻을 수 있는 방법을 제시하며 스마트기기를 이용해 실제 학습하는 사례를 적용한 동영상 강의 애플리케이션의 효율적인 관리 시스템을 분석 설계한다. 각종 콘텐츠를 비롯하여 동영상강의 어플리케이션을 통한 여러 학습수단을 배경으로 전체적인 면에서 학습 환경을 살펴봄으로써 학습효과에 보다 나은 방안을 제시하고자 한다.

Development of Web-based Visual Programming Instruction System using the Model of Cognitive Apprenticeship (인지적 도제 모델을 적용한 웹기반 비주얼 프로그래밍 학습시스템 개발)

  • Kim, Bo-Hyun;Park, Jung-Ho;Oh, Pill-Woo;Kim, Myeong-Ryeol
    • The Journal of Korean Association of Computer Education
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    • v.11 no.2
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    • pp.55-64
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    • 2008
  • Even though studies on improvement of programming language teaching and learning have been made continuously and many education courseware for programming languages have been developed, computer programming learners' performance is relatively poor. Thus, in this paper, we designed and realized a web- based visual programming learning system by applying cognitive apprenticeship model to improve effect of computer programming education and then put this system into practice in class. As a result, we suggested that it can have positive influence upon learners' performance and their attitude.

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Effects of CELL curriculum participation on college students' learning flow, learning motivation, academic self-efficacy, and self-directed learning ability (CELL교육과정 참여가 대학생의 학습몰입, 학습동기, 학업적자기효능감, 자기주도학습능력에 미치는 효과)

  • Yang, Jae-Hoon;Cho, Bo-Ram;Hwang, In-Seob
    • Journal of Digital Convergence
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    • v.18 no.8
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    • pp.55-67
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    • 2020
  • The purpose of this study was to investigate the effects of CELL curriculum participation on learning flow, learning motivation, academic self-efficacy, and self-directed learning ability. To this end, in the first semester of 2020, 386 students from K University conducted a pre-post survey and analyzed using SPSS. The main research results are as follows. First, participation in the CELL curriculum showed statistically significant improvement in the student's learning flow, learning motivation, academic self-efficacy, and self-directed learning ability. Second, the analysis by gender showed significant improvement in learning flow, academic self-efficacy, and self-directed learning ability only for female students. Third, in the analysis by grade level, the sophomore showed significant improvement in learning flow and self-directed learning ability, the junior in all variables, and the senior in academic self-efficacy and self-directed learning ability. Fourth, participation impressions and improvements were summarized through interviews of participating students. This study is significant in that it examines the effectiveness of the CELL curriculum and suggests practical measures for systematic operation and support.

A Study on System for Learning Effects Improvement (학습효과 향상시스템에 관한 연구)

  • Yeo, Hee-Bo;Kweon, Dae-Gon;Choi, Sin-Hyeong;Han, Pan-Am
    • Proceedings of the KAIS Fall Conference
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    • 2008.11a
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    • pp.284-286
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    • 2008
  • 교육현장에서는 보다 효과적인 강의를 위해 수업 포트폴리오 작성법 혹은 멀티미디어를 이용한 교육법 등 다양한 방법을 시도하고 있다. 그 중에서도 산만한 학생들을 수업에 집중하게 할 수 있는 쉬운 방법은 받아쓰기를 시키는 방법이다. 본 연구에서는 컴퓨터를 이용한 수업에서 받아쓰기 방법을 적용하여 학습자들의 수업능률을 향상시킬 수 있는 방안에 대해 알아보고, 받아쓰기 기반의 교육시스템을 제시한다. 본 시스템을 사용하면 학습자들은 해당 교과목에 더욱 집중할 수 있고, 담당 선생님들은 실시간으로 학습자들의 학습상태를 확인함으로써 학습태도에 따라 문제가 있는 학생들에게 수업에 적극적으로 참여하도록 유도할 수 있다.

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Deep Learning Model for Weather Forecast based on Knowledge Distillation using Numerical Simulation Model (수치 모델을 활용한 지식 증류 기반 기상 예측 딥러닝 모델)

  • 유선희;정은성
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.530-531
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    • 2023
  • 딥러닝에서 지식 증류 기법은 큰 모델의 지식을 작은 모델로 전달하여 작은 모델의 성능을 개선하는 방식이다. 지식 증류 기법은 모델 경량화, 학습 속도 향상, 학습 정확도 향상 등에 활용될 수 있는데, 교사 모델이라 불리는 큰 모델은 일반적으로 학습된 딥러닝 모델을 사용한다. 본 연구에서는 학습된 딥러닝 모델 대신에 수치 기반 시뮬레이션 모델을 사용함으로써 어떠한 효과가 있는지 검증하였으며, 수치 모델을 활용한 기상 예측 모델에서의 지식 증류는 기존 단독 딥러닝 모델 학습 대비 더 작은 학습 횟수(epoch)에서도 동일한 에러 수준(RMSE)까지 도달하여, 학습 속도 측면에서 이득이 있음을 확인하였다.

Effectiveness of Blended Learning at Corporate Education & Training Setting (기업교육에서 블렌디드 학습의 효과성에 관한 연구)

  • Suh, Soon-Shik;Kim, Sung-Wan;Lee, Hyun-Kyung
    • Journal of The Korean Association of Information Education
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    • v.10 no.1
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    • pp.143-152
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    • 2006
  • The aim of this study was to analyze effects of a blended learning program based on case study approach and to suggest implications in appropriately evaluating blended learning in practices for corporate education and training. In order to achieve the goal, issues such as the ones related to blended learning including development and status quo of blended learning programs in the field of corporate education and training and operation models for the blended learning were reviewed. Then, the outcomes of a blended learning program were completely analyzed through systems approach. The methodology of the study was a mixed research method which was comprised of quantitative and qualitative approaches. The results of quantitative analysis showed that blended learning itself seemed to have significant effects on the leadership capability in general assessment and self assessment. The most viable effects of blended learning in leadership training are said to be actual change of actions and activities in leadership capability of the participants followed by changes in their job tasks contributing to improving the managerial performance of the company, good transfer to current job tasks, and implementation of the practice plans.

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A Effect of Cooperative Learning using Module Card for SW Education in Elementary school (SW 교육에서의 모듈 카드를 활용한 협동학습의 효과)

  • Jun, SooJin
    • Journal of The Korean Association of Information Education
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    • v.21 no.2
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    • pp.191-198
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    • 2017
  • The purpose of this study is to design and apply cooperative learning using module cards for SW education for beginner and to analyze their effects and perceptions. Cooperative learning using 30 module cards consists of 3 activities and we applied it to elementary school students to verify the effectiveness of the learning. For the research analysis, we analyzed the pre-post motivation of SW education, the degree of satisfaction, interest level, and step recognition of the cooperative learning. As a result of the analysis, the learning motivation showed significant improvement in all areas of attention, relevance, confidence, and satisfaction. Students also found that the second stage of cooperative learning using module cards was the most interesting and the third was the most helpful.

The Effect of Scratch Programming Education on Learning-Flow and Programming Ability for Elementary Students (스크래치 프로그래밍 교육이 초등학생의 학습 몰입과 프로그래밍 능력에 미치는 효과)

  • Ahn, Kyeong-Mi;Sohn, Won-Sung;Choy, Yoon-Chul
    • Journal of The Korean Association of Information Education
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    • v.15 no.1
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    • pp.1-10
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    • 2011
  • The programming education in K-12 field is processing with conceptual approaches to obtain basic grammar not including higher knowledge processing. This is main reason that can't able to obtain the educational effects. This study aims to research the innovated methodology of programming education which can have educational effect by participating of learners with positive interest, and recognize the effect of the Scratch programming education on elementary school student's learning-flow and programming ability. As a result Scratch programming education has effect on elementary school student's improving the level of learning-flow and the programming ability.

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Effect of Web-Based Project Learning on the Science Achievement and Attitude of Middle School Students (웹기반 프로젝트 수업이 중학생의 과학 학업 성취도와 학습 태도에 미치는 영향)

  • Kwak, Min-Hee;Yoo, Jung-Moon
    • Journal of the Korean earth science society
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    • v.25 no.2
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    • pp.74-86
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    • 2004
  • The effect of Web-based project learning on the science achievement and attitude of middle school students was investigated. Four classes of 9th grade at a coed middle school were divided into control and experimental groups. Web-based project instruction in which students utilized the Web to interactively carry out their projects was put into practice with the experimental group, while traditional instruction was employed with the control group. Pre- and post-test achievement and attitude scores were estimated through an analysis of covariance. Web-based project instruction was seen to be more effective in enhancing students’ science achievement and attitude than traditional instruction. In particular, the former instruction was most useful for improving higher level students’ achievement and attitude among the higher, middle, and lower level students of both groups, based on their academic achievement. The effect of Web-based project may result in eradicating negative cognition about gender difference.

The effects of Teaching-Learning Activities Based Smart learning on Learning Attitudes and the Attention of Students with Intellectual Disorders (스마트 러닝에 기반한 교수학습활동이 지적장애아동의 학습 태도 및 주의집중에 미치는 효과)

  • Chang, Oh-Sun
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.10
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    • pp.235-243
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    • 2013
  • This study deals with the methods of improving about effects of Teaching-Learning Activities Based Smart learning on Learning Attitudes and the Attention of Students with Intellectual Disorders. Analysis method of the data in this study included comparison pre-and post test among the two groups( experimental group and control group) first, indicated that the experimental group showed that significantly greater improvement in the Learning Attitudes. Seconds, As for the attention of the two groups, the experimental group maintained their attention at relatively similar levels throughout the study period, while the attention of the control group had shortened toward the end of the study. These results suggest that the Teaching-Learning Activities Based Smart learning through authoring tool was highly effective in improving mentally with Intellectual Disorders' Learning Attitudes and attention.