• Title/Summary/Keyword: 학습지능

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A Study on the Prediction of Buried Rebar Thickness Using CNN Based on GPR Heatmap Image Data (GPR 히트맵 이미지 데이터 기반 CNN을 이용한 철근 두께 예측에 관한 연구)

  • Park, Sehwan;Kim, Juwon;Kim, Wonkyu;Kim, Hansun;Park, Seunghee
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.23 no.7
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    • pp.66-71
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    • 2019
  • In this paper, a study was conducted on the method of using GPR data to predict rebar thickness inside a facility. As shown in the cases of poor construction, such as the use of rebars below the domestic standard and the construction of reinforcement, information on rebar thickness can be found to be essential for precision safety diagnosis of structures. For this purpose, the B-scan data of GPR was obtained by gradually increasing the diameter of rebars by making specimen. Because the B-scan data of GPR is less visible, the data was converted into the heatmap image data through migration to increase the intuition of the data. In order to compare the results of application of commonly used B-scan data and heatmap data to CNN, this study extracted areas for rebars from B-scan and heatmap data respectively to build training and validation data, and applied CNN to the deployed data. As a result, better results were obtained for the heatmap data when compared with the B-scan data. This confirms that if GPR heatmap data are used, rebar thickness can be predicted with higher accuracy than when B-scan data is used, and the possibility of predicting rebar thickness inside a facility is verified.

A Study on the Improvement Scheme of University's Software Education

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.3
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    • pp.243-250
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    • 2020
  • In this paper, we propose an effective software education scheme for universities. The key idea of this software education scheme is to analyze software curriculum of QS world university rankings Top 10, SW-oriented university, and regional main national university. And based on the results, we propose five improvements for the effective SW education method of universities. The first is to enhance the adaptability of the industry by developing courses based on the SW developer's job analysis in the curriculum development process. Second, it is necessary to strengthen the curriculum of the 4th industrial revolution core technologies(cloud computing, big data, virtual/augmented reality, Internet of things, etc.) and integrate them with various fields such as medical, bio, sensor, human, and cognitive science. Third, programming language education should be included in software convergence course after basic syntax education to implement projects in various fields. In addition, the curriculum for developing system programming developers and back-end developers should be strengthened rather than application program developers. Fourth, it offers opportunities to participate in industrial projects by reinforcing courses such as capstone design and comprehensive design, which enables product-based self-directed learning. Fifth, it is necessary to develop university-specific curriculum based on local industry by reinforcing internship or industry-academic program that can acquire skills in local industry field.

Children's Play Facilities according to the Classification of Amusement Features (놀이속성 분류에 따른 적정 어린이 놀이시설물 연구)

  • Jeong, Kil-Taek;Shin, Min-Ji;Shin, Ji-Hoon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.46 no.1
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    • pp.29-37
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    • 2018
  • This study intends to derive play attribute words to describe the nature of play by analyzing the correlation between play facilities and play attribute words. To investigate play attributes at playing facilities and supplement areas of weakness can provide a balanced play environment. Play attributes words were compiled via a literature review and the importance of each play attributes word was surveyed by experts. The keywords explaining play derived from news articles and references are defined as play attributes words. These words were classified into six broad categories and twenty-six sub-categories. The importance of major play attribute words show: Communication (0.268%) > Imagination (0.201%) > Amusement (0.190%) > Development (0.167%) > Learning (0.108%) > Intelligence (0.067%). Experts have recognized the most important elements are communication and imagination. Each play attribute associated with an amusement facility was separately identified in the amusement facilities installed in 114 children's parks in Seoul. Of the play attribute words, the amusement facilities at Seoul's Children's Park reflected a high frequency in 'development'. Furthermore, the importance of major playing attribute words such as 'Communication' and 'Imagination' were not fully reflected in cognitive play facilities. Therefore, it was judged that there is a need to actively introduce these attributes. This study proposed future improvements by determining weaknesses of amusement facilities in children's parks and analyzing the features and functions of play so as to suggest future improvements.

Real-Time Traffic Information and Road Sign Recognitions of Circumstance on Expressway for Vehicles in C-ITS Environments (C-ITS 환경에서 차량의 고속도로 주행 시 주변 환경 인지를 위한 실시간 교통정보 및 안내 표지판 인식)

  • Im, Changjae;Kim, Daewon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.1
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    • pp.55-69
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    • 2017
  • Recently, the IoT (Internet of Things) environment is being developed rapidly through network which is linked to intellectual objects. Through the IoT, it is possible for human to intercommunicate with objects and objects to objects. Also, the IoT provides artificial intelligent service mixed with knowledge of situational awareness. One of the industries based on the IoT is a car industry. Nowadays, a self-driving vehicle which is not only fuel-efficient, smooth for traffic, but also puts top priority on eventual safety for humans became the most important conversation topic. Since several years ago, a research on the recognition of the surrounding environment for self-driving vehicles using sensors, lidar, camera, and radar techniques has been progressed actively. Currently, based on the WAVE (Wireless Access in Vehicular Environment), the research is being boosted by forming networking between vehicles, vehicle and infrastructures. In this paper, a research on the recognition of a traffic signs on highway was processed as a part of the awareness of the surrounding environment for self-driving vehicles. Through the traffic signs which have features of fixed standard and installation location, we provided a learning theory and a corresponding results of experiment about the way that a vehicle is aware of traffic signs and additional informations on it.

Detail Focused Image Classifier Model for Traditional Images (전통문화 이미지를 위한 세부 자질 주목형 이미지 자동 분석기)

  • Kim, Kuekyeng;Hur, Yuna;Kim, Gyeongmin;Yu, Wonhee;Lim, Heuiseok
    • Journal of the Korea Convergence Society
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    • v.8 no.12
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    • pp.85-92
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    • 2017
  • As accessibility toward traditional cultural contents drops compared to its increase in production, the need for higher accessibility for continued management and research to exist. For this, this paper introduces an image classifier model for traditional images based on artificial neural networks, which converts the input image's features into a vector space and by utilizing a RNN based model it recognizes and compares the details of the input which enables the classification of traditional images. This enables the classifiers to classify similarly looking traditional images more precisely by focusing on the details. For the training of this model, a wide range of images were arranged and collected based on the format of the Korean information culture field, which contributes to other researches related to the fields of using traditional cultural images. Also, this research contributes to the further activation of demand, supply, and researches related to traditional culture.

The Effect of the Emotional Intelligence Improvement Program in Middle School Science Class (중학교 과학 학습에서 EQ 향상 프로그램을 활용한 수업의 효과)

  • Chung, Young-Lan;Lee, Kyoung-Hwa
    • Journal of The Korean Association For Science Education
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    • v.24 no.2
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    • pp.258-266
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    • 2004
  • An increasing number of educators emphasize the affective domain in learning. Affective and cognitive objectives interact and can not be separated from each other. Good emotions and feelings assist students achieving optimally in the cognitive domain. Emotional intelligence harmonizes well with an affective science curriculum. The purpose of this study was to explore the effectiveness of EQ(Emotional quotient) improvement program on students' EQ, science achievement, the science related attitudes, and science anxiety. A pretest-posttest control group design was employed. Subjects were 168 male and female first grade students in a middle school. A control group was instructed with a traditional teaching method, and an experimental group was instructed using EQ improvement program. Two groups were treated for 42 hours during 14 weeks. Two way ANCOVA and correlation analysis was performed using the SPSS. The results indicated that students who received EQ program got higher EQ and their science anxiety was lowered than students who were in a control group(p<.05). EQ program was not significantly effective on science attitude than the traditional instruction but, in the domain 'the enjoyment of science class' it was effective(p<.05). EQ program was significantly effective on students' achievement than the traditional instruction(p<.05).

Research on the Utilization of Recurrent Neural Networks for Automatic Generation of Korean Definitional Sentences of Technical Terms (기술 용어에 대한 한국어 정의 문장 자동 생성을 위한 순환 신경망 모델 활용 연구)

  • Choi, Garam;Kim, Han-Gook;Kim, Kwang-Hoon;Kim, You-eil;Choi, Sung-Pil
    • Journal of the Korean Society for Library and Information Science
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    • v.51 no.4
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    • pp.99-120
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    • 2017
  • In order to develop a semiautomatic support system that allows researchers concerned to efficiently analyze the technical trends for the ever-growing industry and market. This paper introduces a couple of Korean sentence generation models that can automatically generate definitional statements as well as descriptions of technical terms and concepts. The proposed models are based on a deep learning model called LSTM (Long Sort-Term Memory) capable of effectively labeling textual sequences by taking into account the contextual relations of each item in the sequences. Our models take technical terms as inputs and can generate a broad range of heterogeneous textual descriptions that explain the concept of the terms. In the experiments using large-scale training collections, we confirmed that more accurate and reasonable sentences can be generated by CHAR-CNN-LSTM model that is a word-based LSTM exploiting character embeddings based on convolutional neural networks (CNN). The results of this study can be a force for developing an extension model that can generate a set of sentences covering the same subjects, and furthermore, we can implement an artificial intelligence model that automatically creates technical literature.

Deep Learning-based Hyperspectral Image Classification with Application to Environmental Geographic Information Systems (딥러닝 기반의 초분광영상 분류를 사용한 환경공간정보시스템 활용)

  • Song, Ahram;Kim, Yongil
    • Korean Journal of Remote Sensing
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    • v.33 no.6_2
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    • pp.1061-1073
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    • 2017
  • In this study, images were classified using convolutional neural network (CNN) - a deep learning technique - to investigate the feasibility of information production through a combination of artificial intelligence and spatial data. CNN determines kernel attributes based on a classification criterion and extracts information from feature maps to classify each pixel. In this study, a CNN network was constructed to classify materials with similar spectral characteristics and attribute information; this is difficult to achieve by conventional image processing techniques. A Compact Airborne Spectrographic Imager(CASI) and an Airborne Imaging Spectrometer for Application (AISA) were used on the following three study sites to test this method: Site 1, Site 2, and Site 3. Site 1 and Site 2 were agricultural lands covered in various crops,such as potato, onion, and rice. Site 3 included different buildings,such as single and joint residential facilities. Results indicated that the classification of crop species at Site 1 and Site 2 using this method yielded accuracies of 96% and 99%, respectively. At Site 3, the designation of buildings according to their purpose yielded an accuracy of 96%. Using a combination of existing land cover maps and spatial data, we propose a thematic environmental map that provides seasonal crop types and facilitates the creation of a land cover map.

Automatic TV Program Recommendation using LDA based Latent Topic Inference (LDA 기반 은닉 토픽 추론을 이용한 TV 프로그램 자동 추천)

  • Kim, Eun-Hui;Pyo, Shin-Jee;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.17 no.2
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    • pp.270-283
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    • 2012
  • With the advent of multi-channel TV, IPTV and smart TV services, excessive amounts of TV program contents become available at users' sides, which makes it very difficult for TV viewers to easily find and consume their preferred TV programs. Therefore, the service of automatic TV recommendation is an important issue for TV users for future intelligent TV services, which allows to improve access to their preferred TV contents. In this paper, we present a recommendation model based on statistical machine learning using a collaborative filtering concept by taking in account both public and personal preferences on TV program contents. For this, users' preference on TV programs is modeled as a latent topic variable using LDA (Latent Dirichlet Allocation) which is recently applied in various application domains. To apply LDA for TV recommendation appropriately, TV viewers's interested topics is regarded as latent topics in LDA, and asymmetric Dirichlet distribution is applied on the LDA which can reveal the diversity of the TV viewers' interests on topics based on the analysis of the real TV usage history data. The experimental results show that the proposed LDA based TV recommendation method yields average 66.5% with top 5 ranked TV programs in weekly recommendation, average 77.9% precision in bimonthly recommendation with top 5 ranked TV programs for the TV usage history data of similar taste user groups.

Implementation of Smart Shopping Cart using Object Detection Method based on Deep Learning (딥러닝 객체 탐지 기술을 사용한 스마트 쇼핑카트의 구현)

  • Oh, Jin-Seon;Chun, In-Gook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.7
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    • pp.262-269
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    • 2020
  • Recently, many attempts have been made to reduce the time required for payment in various shopping environments. In addition, for the Fourth Industrial Revolution era, artificial intelligence is advancing, and Internet of Things (IoT) devices are becoming more compact and cheaper. So, by integrating these two technologies, access to building an unmanned environment to save people time has become easier. In this paper, we propose a smart shopping cart system based on low-cost IoT equipment and deep-learning object-detection technology. The proposed smart cart system consists of a camera for real-time product detection, an ultrasonic sensor that acts as a trigger, a weight sensor to determine whether a product is put into or taken out of the shopping cart, an application for smartphones that provides a user interface for a virtual shopping cart, and a deep learning server where learned product data are stored. Communication between each module is through Transmission Control Protocol/Internet Protocol, a Hypertext Transmission Protocol network, a You Only Look Once darknet library, and an object detection system used by the server to recognize products. The user can check a list of items put into the smart cart via the smartphone app, and can automatically pay for them. The smart cart system proposed in this paper can be applied to unmanned stores with high cost-effectiveness.