• Title/Summary/Keyword: 학습자 요구도 및 사회적 요구도

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Social Needs Analysis Model for Lifelong Education (평생교육프로그램 사회적 요구분석 모형)

  • Yun, Gyuwon;Kim, Moon Seop;Kim, Jin Sook
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.2
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    • pp.177-184
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    • 2021
  • This study aims to develop the model of needs analysis for lifelong education program in order to verify social needs as well as personal needs. The overall process of this study is as follows. Firstly, a questionaire based on six mode classification of lifelong education program was invented in order to apply to program development. Secondly, a questionaire was designed to evaluate personal needs and social needs simultaneously. Thirdly, t-test, needs analysis of Borich model, and the Locus for Focus model were conducted with a view to analyze the difference between personal needs and social needs. As a result, there showed the categories of education which are high in both personal and social needs, whereas a category like certification program is higher in social needs rather than in personal needs. The results represent the necessities of promoting programs which are high in social needs even if there is no personal needs. Therefore the needs survey and the needs analysis need to be conducted to find out not only personal needs but also social needs.

The Impact of e-NIE Based Study on Reading and Writing skills of Elementary Students (e-NIE학습이 초등학생의 읽기와 쓰기 능력에 미치는 영향)

  • Kim, Hee-Jin;Lee, Jae-In
    • 한국정보교육학회:학술대회논문집
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    • 2010.01a
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    • pp.195-202
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    • 2010
  • 현대사회는 지식정보화 사회로서 인간의 지식을 자원으로 하고 정보통신기술을 접목하여 지식을 체계적이고 유연성 있는 정보로 가공하는 것을 국가 경쟁력의 핵심요소로 사용하고 있다. 그리고 국어과 교육과정는 창의적인 국어사용능력을 배양하고 학습자의 의미 있는 학습을 중요시하며, 실생활과 관련된 교육과정이 되도록 요구하고 있다. 따라서 학습자 주변 및 사회적 현상을 다양한 국어 상황에 활용하여 비판적으로 이해하고, 창의적으로 표현하도록 하는 NIE를 학습에 활용하고자 하였다. 나아가 인터넷이 보편화 되어 있는 환경과 정보통신기술의 함양 및 활용을 통한 e-NIE(인터넷을 통한 신문활용학습)를 국어과에 적용하여 읽기 쓰기 능력에 미치는 영향을 연구하였다.

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Analysis of the Contents of Clothing and Textiles Education of Practical Arts and Home Economics Education between before and after the Revision of the 7th Curriculum (2007 교육과정 개정 전과 후의 실과 및 가정과 의생활 교육내용 분석)

  • Park, Soon-Ja
    • Journal of Korean Home Economics Education Association
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    • v.19 no.3
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    • pp.37-60
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    • 2007
  • This study has been historically reviewed the clothing and textiles education through references. The clothing and textiles education had been informally offered as a part of household skill, skill of daily life and home skill before the law of school education was established. Therefore, we have reviewed the changes in the clothing and textiles education by separating the prior period between the end of the old Korea and the liberation in 1945, from the later period from the liberation up to now. And also contents of clothing and textiles education between before and after the revision of the 7th curriculum were compared and analyzed. The clothing and textiles education had put emphasis on sewing, handicraft and household during the prior period from the end of the old Korea to the liberation, but after liberation, it became involved in Home Economics Education. The number of classes and the contents of clothing and textiles education had been increased and deepened from the 1st term to the 5th term of curriculum. In particular, the 4th and 5th term of curriculum became a turning point where home life section was intensified. Even though the number of classes was reduced during the 6th term of curriculum, with increase in target school grades for this education, and Home Economics in the middle school remained an independent subject matter. However, during the 7th term of curriculum, Technology-Home Economics Education in the middle school courses led to losing independent subject name and shrinking its contents. Through the revision in the 7th curriculum, the clothing and textiles education achieved great improvement and progress by gaining balance in distribution of contents among school grades and balance between theory and practice. However it still remains as an issue to be more studied and resolved how well the contents are matched with the interests and attention of students. We need to consider and reflect request of students under learner-centered curriculum. Considering enormous changes in the environment surrounding the clothing and textiles education, it is crystal clear that the gap between existing contents of education and teaching methods and our real life will be widened. Because students' perceptions of value have been diversified, it is our task to develop better contents and learning system in order to help students have interests, attention and desire in clothing and textiles life in line with social needs for desirable clothing and textiles education.

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Course Scheduling Multi-agent System Learner-oriented using Generation Algorithm of Accomplishment degree for Learner (학습자의 성취도 생성 알고리즘을 이용한 코스 스케쥴링 멀티 에이전트 시스템)

  • 김태석;오해석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.7A
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    • pp.1182-1188
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    • 2001
  • 인터넷 환경 아래에서 멀티미디어 매체 및 컴퓨터 통신 기술의 발전은 사회전반의 변혁을 가속화하게 되었다. 교육에 있어서도 수동적인 자료 중심으로 상호작용하고 시간과 공간을 초월하는 새로운 구조에 대한 연구가 활발히 진행되어 왔다. 새로운 교수-학습 활동의 형태로 웹을 기반으로 한 교육(WBI : Web-Based Instruction)이라는 모형이 제시되고 있다. 또한, 학습자의 필요에 응하는 코스웨어의 제공이 요구되고 있으며 이에 따라 웹 기반 교육 시스템에 효율적이고 자동화된 교육 에이전트의 필요성이 인식되고 있다. 그러나 현재 연구되고 있는 많은 교육 시스템들은 학습자가 원하는 코스를 적절히 제공하지 못하고, 계속적인 피드백과 부족한 부분을 적절히 반복 학습할 수 있도록 인도하지 못하고 있다. 본 논문에서는 학습자의 성취도 생성 알고리즘을 이용한 코스 스케줄링 멀티 에이전트 시스템을 설계하고 구현함으로써 보다 효율적인 학습을 유도한다. 제안한 시스템은 학습자의 학습활동을 지속적으로 모니터링하고 평가하여 개인 학습자의 학습 성취도를 계산하며, 이 성취도를 에이전트의 스케줄에 적용하여 학습자에게 적합한 코스를 제공하고, 학습자는 이러한 코스에 따라 능력에 맞는 반복된 학습을 통하여 적극적인 완전학습을 수행하게 된다.

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Perspectives and Challenges of Computing Education: Interdisciplinary Approaches for Collaborative Problem Solving and Computational Thinking (컴퓨터 교육의 전망과 과제: 계산적 사고 및 협력적 문제 해결 능력 향상을 위한 융합적 접근)

  • Lee, Eunkyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.203-206
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    • 2013
  • 본 논문에서는 컴퓨팅 집약적인 현대와 미래 사회를 대비하기 위한 컴퓨터 교육의 목표를 계산적 사고 및 이를 바탕으로 한 협력적 문제 해결 능력의 향상으로 보고 이를 실현하기 위한 컴퓨터 교육의 전망과 과제를 제시하였다. 계산적 사고 향상을 위한 컴퓨터 교육은 컴퓨터과학을 전공하는 학습자 뿐 아니라 모든 학습자를 대상으로 이루어져야 하며 이를 위해 초 중등학교 컴퓨터 교육과정의 체계적인 개선 및 계산적 사고를 바탕으로 한 간학문적 융합 학습 활동의 설계 및 평가 전략의 개발이 요구된다. 또한 여학생, 특수교육대상 학생과 같은 정보 소외 계층 학습자들의 컴퓨터과학에 대한 관심과 참여를 조장하고 협력적 문제 해결 활동을 지원하기 위한 학습 환경을 제시하여야 한다. 따라서 이러한 과제를 해결하기 위한 새로운 접근으로 예술과 컴퓨터과학의 융합 교육 활동인 E-Textiles 프로젝트의 특성과 연구 동향, 국내 적용 방안을 제시하였다.

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Recontextualizing geography curriculum:society;student and discipline of geography (地理 敎育課程의 再脈絡化)

  • Seo, Tae Yeol
    • Journal of the Korean Geographical Society
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    • v.29 no.4
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    • pp.438-449
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    • 1994
  • This paper focuses on recontextualizing geography curriculum, i.e. examining recent changing aspects in three geography curriculum locators-society, student and discipline of geography-and searching future directions of geography curriculum in light of such changes. For conciliation and reflection of changing aspects of each locators, this paper dealt with social issues and societal changes in terms of locator of society, increased concern to student and development of cognitive science in terms of students, and challenging views on science and the meaning of epistemological changes in geography in terms of discipline. As a result, three future directions in geography curriculum are searched : issue-based geography curriculum, thinking geography curriculum, geography curriculum toward equity and accessbility.

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Social Annotation and Navigation Support for Electronic Textbooks (전자책 환경을 위한 사회적 어노테이션 및 탐색 지원 기법)

  • Kim, Jae-Kyung;Sohn, Won-Sung
    • Journal of Korea Multimedia Society
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    • v.12 no.10
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    • pp.1486-1498
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    • 2009
  • Modem efforts on digitizing electronic books focus on preserving authentic image representation of the original sources. Unlike the text-based format, it is difficult to recognize the information in the image, so the new format requires new tools to help users to access, process, and make sense of digital information. This paper presents an approach which assists users of these image sources by giving them a combination of annotation and social navigation support. Especially in the education domain, the proposed technique improves the usability of online education system. This approach is currently fully implemented and under evaluation in a classroom study.

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A Study of the Effect of Blog-based Debate Learning on Academic Achivement, Learning Interest and Learning Transfer (블로그를 활용한 토론학습이 학업성취, 학습흥미 및 학습전이에 미치는 효과에 관한 연구)

  • Park, Da-Jeong;Lee, Jae-Kyung
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.7-12
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    • 2009
  • The worldwide spread of the internet has made it an important topic in our everyday lives. It has not only changed ordinary lives, but also the whole spectrum of modern society. Thus, it is necessary to understand the characteristic changes in learners as well as social demand in this drastic transformation period and to modify the goal and methods of learning to nurture future intellects. To achieve this, there have been recent attempts to invent new learning methods involving Web 2.0, which focuses on the user. Out of the various aspects of Web 2.0, the blog is expected to invoke learner-oriented education and active discussions between learners, in that the individual manages the blog autonomously and there is much interaction between users. This study will construct a learning system using the blog, apply it on real learners, and analyze its effect on the learners' scholastic achievements, interests, and learning transfer.

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Development of a Student-Centered Leaning Tool for Construction Safety Education in a Virtual Reality Environment (가상현실기술을 이용한 학습자중심의 건설안전 교육방법 개발)

  • Son, JeongWook
    • Journal of the Korea Institute of Building Construction
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    • v.14 no.1
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    • pp.29-36
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    • 2014
  • To meet changing education needs due to globalization, interdisciplinary convergence, and ICT development, it is necessary for engineering disciplines to provide student-centered education. Not only do teaching methods using ICT reproduce teaching contents in a digital format, but they are also expected to be effective media for constructive student-centered learning whereby learners build knowledge themselves. The aim of this study was to develop a tool for safety education using virtual reality technology. To achieve the objectives, the author defined the requirements and constraints of the tool, and implemented a 3D educational tool in a virtual reality environment. A pilot test with 10 students showed positive results.

Exploring Student's Ability to Improve Debate Based on Mathematics Competencies (수학교과역량에 기반한 학습자의 토론 능력 향상 방안 탐색)

  • Kim, Soocheol
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.12
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    • pp.1-10
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    • 2018
  • The purpose of this study is to analyze the mathematics competencies required in middle school Korean language class to find out ways to improve student's debate ability. The results of the analysis showed that creativity and information processing ability in research activities; problem solving ability, creativity, information processing ability in planning activities; reasoning and creativity, information processing ability in rebutting activities; problem solving and reasoning in summary activities. In cross-inquiry activities, problem solving and reasoning, information processing, and creativity are required; creativity in final focus; problem solving and reasoning ability in judgment and general review; preparation time activities require problem solving, reasoning, and information processing ability. Therefore, in order to improve the debate ability of the students, it is required that the mathematics competencies such as problem solving, reasoning, information processing, and creativity are increased.